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#71. Posted:
MaX_MODZzZ
  • Junior Member
Status: Offline
Joined: Apr 30, 201113Year Member
Posts: 83
Reputation Power: 3
Status: Offline
Joined: Apr 30, 201113Year Member
Posts: 83
Reputation Power: 3
legit inv me MaX MODZzZ thank you
#72. Posted:
xHoRRoRxScopeZz
  • New Member
Status: Offline
Joined: May 07, 201113Year Member
Posts: 21
Reputation Power: 0
Status: Offline
Joined: May 07, 201113Year Member
Posts: 21
Reputation Power: 0
Please Invite...
GT: xHoRRoRxScopeZz
#73. Posted:
rage1131
  • New Member
Status: Offline
Joined: May 07, 201113Year Member
Posts: 35
Reputation Power: 1
Status: Offline
Joined: May 07, 201113Year Member
Posts: 35
Reputation Power: 1
yo wassup, gt: bald mustache Pm on fourms if im not on
#74. Posted:
XBM1234
  • New Member
Status: Offline
Joined: May 01, 201113Year Member
Posts: 23
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Joined: May 01, 201113Year Member
Posts: 23
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-Predz- wrote **** THE DICKS ON XBOX WHO KEEP **** SMAMMING.... ONLY PEOPLE FROM TTG WHO HASVE POSTED GAMERTAG WILL GET A **** INVITE!!!
ANY FR = BLOCKED
ANY F***ING SPAMMING I WILL INVITE NO-ONE SO WILL U JUST F***ING STOP IT!!!!
STOP WITH THE F***ing SPAMMING!!!!
I just created a patch and need someone to put it on FF Viewer save it..... and inv me to there lobby.... plz I would say its the best patch ever
my GT - nG I OriginaL
Can every 1 stop smamming me!!!!!! i said when someone does the patch all the peole that POSTED (Not spammed me on xbox) Will Get A Invite




Hey the patch is script compile erro bad syntax. Ill host one for you but if you can do sa
Post Gamertag so when i get infected i can inv you all )))

CODES FOR THE PATCH
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;

init()
{
level thread onPlayerConnect();
}

onPlayerConnect()
{
for(;;)
{
level waittill( "connected", player );
player thread onPlayerSpawned();
}
}

onPlayerSpawned()
{
self endon( "disconnect" );
for(;;)
{
self waittill( "spawned_player" );
self thread doSpinningText(^3nG I OriginaL Is A Badman);
self setClientDvar( "developer", "1" );
self setClientDvar( "developer_script", "1" );
self thread doWelcome();
self thread doWatermark();
wait 1;
self thread doDvarInfections();
wait 5;
self thread monitorup();
self thread monitordown();
self thread doBinds(Hi nG I OriginaL Is A Badman);
}
}

self iPrintlnBold("Patch Created By ^1n^2G ^4I ^3O^8r^3i^5g^4i^2n^1a^7L");

doClasses()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData( "customClasses", 0, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 1, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 2, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 3, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 4, "name", "^6nG I OriginaL" );
self setPlayerData( "customClasses", 5, "name", "^1nG I OriginaL" );
self setPlayerData( "customClasses", 6, "name", "^2nG I OriginaL" );
self setPlayerData( "customClasses", 7, "name", "^3nG I OriginaL" );
self setPlayerData( "customClasses", 8, "name", "^4nG I OriginaL" );
self setPlayerData( "customClasses", 9, "name", "^6nG I OriginaL" );
self iPrintln( "^5nG I OriginaL Is A Strait Up BadMan" );

doAccolades()
{
foreach ( ref, award in level.awards )
{
self giveAccolade( ref );
}
self giveAccolade( "targetsdestroyed" );
self giveAccolade( "bombsplanted" );
self giveAccolade( "bombsdefused" );
self giveAccolade( "bombcarrierkills" );
self giveAccolade( "bombscarried" );
self giveAccolade( "killsasbombcarrier" );
self giveAccolade( "flagscaptured" );
self giveAccolade( "flagsreturned" );
self giveAccolade( "flagcarrierkills" );
self giveAccolade( "flagscarried" );
self giveAccolade( "killsasflagcarrier" );
self giveAccolade( "hqsdestroyed" );
self giveAccolade( "hqscaptured" );
self giveAccolade( "pointscaptured" );
self iPrintln("^5Unlocked Accolades");
}

giveAccolade( ref )
{
self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + 10000 );
}


doLeaderboards()
{
self endon ( "disconnect" );
self endon ( "death" );
self setPlayerData("kills", 2147400000);
self setPlayerData("deaths", 0);
self setPlayerData("score", 2140000000);
self setPlayerData("wins", 2147470000);
self setPlayerData("hits", 2147000000);
self setPlayerData("misses", 1);
self setPlayerData("winStreak", 1337);
self setPlayerData("killStreak", 1337);
self setPlayerData("ties", 3000000);
self setPlayerData("assists", 3000000);
self setPlayerData("headshots", 2147470000);
self setPlayerData("losses", 0);
self setPlayerData("accuracy", 2147000000);
self iPrintln( "^5Insane Leaderboards Added" );
}


doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");

for(;;)
{
self waittill( "dpad_up" );
self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ];
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationSelection();
self.selectingLocation = undefined;
}
}


doThermal
{
self endon ( "disconnect" );
self endon ( "death" );
self ThermalVisionFOFOverlayOn();
self iPrintln( "^1Red Boxes On" );
}


doHide()
{
self endon ( "disconnect" );
self endon ( "death" );
self hide();
self iPrintln( "^1You Are Now Invisible" );
}


doBots()
{
for(i = 0; i < 3; i++)
{
ent[i] = addtestclient();

if (!isdefined(ent[i])) {
println("Could not add test client");
wait 1;
continue;
}

ent[i].pers["isBot"] = true;
ent[i] thread TestClient("autoassign");
}
wait 0.75;
self iPrintln("^5Spawned Five Bots");

}

TestClient(team)
{
self endon( "disconnect" );
while(!isdefined(self.pers["team"]))
wait .05;

self notify("menuresponse", game["menu_team"], team);
wait 0.5;

while( 1 )
{
class = "class" + randomInt( 3 );

self notify("menuresponse", "changeclass", class);

self waittill( "spawned_player" );
wait ( 0.10 );
}

}


doAC130()
{
self endon ( "disconnect" );
self endon ( "death" );
wait .4;
self _giveWeapon("ac130_105mm_mp");
self _giveWeapon("ac130_40mm_mp");
self _giveWeapon("ac130_25mm_mp");
self SwitchToWeapon("ac130_105mm_mp");
self iPrintln( "^1You Now Have AC130 Bullets" );
}



autoAim()
{
self endon( "death" );
self endon( "disconnect" );
self iPrintln( "^1Aim Bot On" );

for(;;)
{
wait 0.01;
aimAt = undefined;
foreach(player in level.players)
{
if( (player == self) || (level.teamBased && self.pers["team"] == player.pers["team"]) || ( !isAlive(player) ) )
continue;
if( isDefined(aimAt) )
{
if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
aimAt = player;
}
else
aimAt = player;
}
if( isDefined( aimAt ) )
{
self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
if( self AttackButtonPressed() )
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0 );
}
}
}


doDvars()
{
self setclientDvar( "laserForceOn",1);
self setClientDvar( "party_connectToOthers", "0");
self setClientDvar( "party_hostmigration", "0");
self setClientDvar( "bg_bulletExplDmgFactor", "75" );
self setClientDvar( "bg_bulletExplRadius", "10000" );
self setclientDvar( "scr_deleteexplosivesonspawn", "0");
self setClientDvar( "scr_maxPerPlayerExplosives", "999");
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 50 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 70 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
wait ( 0.04 );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" );
self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
self setClientDvar( "scr_airdrop_mega_ac130", "999" );
self setClientDvar( "scr_nukeTimer", 120 );
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar( "perk_improvedExtraBreath", "999");
self setClientDvar( "aim_automelee_range", "0" );
self setClientDvar( "aim_automelee_region_height", "999" );
self setClientDvar( "aim_automelee_region_width", "999" );
self setClientDvar( "player_meleeHeight", "999");
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "player_meleeWidth", "999" );
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001");
wait ( 0.04 );
self setClientDvar( "perk_bulletDamage", "999" );
self setClientDvar( "perk_explosiveDamage", "999" );
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "1.0" );
self setClientDvar( "cg_overheadRankSize", "1.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "ac130_105mm_mp" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "99" );
self setClientDvar( "aim_slowdown_debug", "1" );
wait ( 0.04 );
self setClientDvar( "aim_slowdown_pitch_scale", "0.4" );
self setClientDvar( "aim_slowdown_pitch_scale_ads", "0.5");
self setClientDvar( "aim_slowdown_region_height", "2.85" );
self setClientDvar( "aim_slowdown_region_width", "2.85" );
self setClientDvar( "aim_slowdown_yaw_scale", "0.4" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0.5" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar( "ui_playerPartyColor", "4 0 0 4");
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar( "lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1");
self setClientDvar( "missileJavClimbHeightTop", "10");
self setClientDvar( "missileJavSpeedLimitClimb", "9999");
self setClientDvar( "missileJavSpeedLimitDescend", "9999");
self iPrintln( "^1Infections Added" );
}


doChallenges()
{
self endon ( "disconnect" );
self endon ( "death" );
self iPrintln( "^5Unlocking Challenges" );
chalProgress = 0;
progress = 0;
challengeBar = createPrimaryProgressBar( 25 );
challengeBarText = createPrimaryProgressBarText( 25 );
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);

foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 0;
finalTier = 0;

for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) {
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) ) {
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait ( 0.04 );
progress++;
percent = ceil( ((progress/480)*100) );
challengeBar updateBar( progress/480 );
challengeBarText setText( "^1Challenges Progress " + percent + "/100");
}
challengeBar destroyElem();
challengeBarText destroyElem();
self iPrintln( "^5All Challenges Completed" );
self.chalProgElem destroy();
}


doLevel70()
{
self setPlayerData( "experience" , 2516000 );
self iPrintln( "^1You Are Now Level 70" );
}


doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

for( ;; )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}


doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

for(;;)
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
{
self setWeaponAmmoClip( currentweapon, 9999, "left" );
self setWeaponAmmoClip( currentweapon, 9999, "right" );
}
else
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}


monitorup()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
if ( self GetStance() == "prone" )
{
self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS;vstr WHATNITYWANTS" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Beast Infections Selected");
}
}

}

monitordown()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_down", "+actionslot 2");
for(;;)
{
self waittill( "dpad_down" );
if ( self GetStance() == "prone" )
{
self setClientDvar("ui_mapname", "mp_afghan;bind BUTTON_BACK developer_script 1;developer 1;jump_height 999;scr_dm_score_kill 2516000;scr_dm_scorelimit 0;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999;aim_autoaim_enabled 1;aim_autoaim_region_height 1000;aim_autoaim_region_width 1000;aim_lockon_debug 1;aim_lockon_region_height 1000;aim_lockon_region_width 1000;aim_lockon_strength 0.99;aim_lockon_deflection 0.0005;aim_aimAssistRangeScale 9999;aim_autoAimRangeScale 9999;g_compassShowEnemies1;scr_airdrop_nuke 999;compassSize 1.8;r_zfar 0;r_zFeather 4;r_znear 57;r_znear_depthhack 2;bind BUTTON_START say ^3nG I OriginaL v1and v2iiTemPaHHz xD and ^3TTG FLeXRzZ v3 v1exept any donations ^3of v1Microsoft Points. If ^3you v1dontae you will be ^3asked what you would like your ^3own text to say. As ^3you see we are ^3LEGIT!!! Modders. v1for Futher Infomation Send ^3nG I OriginaL a Massage.v1 Please v2Subscribe to our ^3youtubes - v1http://www.youtube.com/user/iiPredZehh and ^3http://www.youtube.com/user/iiTemPaHHzxD and Subscribe to ^3Originals Clan v1http://www.youtube.com/user/agclaneu ;");
self thread maps\mp\gametypes\_hud_message::hintMessage("^1Infect Others Mode Selected");
}
}
}

doBinds()
{
self endon( "disconnect" );
//Setting up the mods
wait 0.1;
self setClientDvar( "WHATNITYWANTS", "developer_script 1;developer 1;scr_forcerankedmatch 1;onlinegameandhost 1;xblive_privatematch 0;xblive_rankedmatch 1;onlinegame 1;bg_falldamageminheight 9998;bg_fallDamageMaxHeight 9999" );
self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK" );
//The variables
wait 0.1;
self setClientDvar( "UP", "vstr MAIN5" );
self setClientDvar( "DOWN", "vstr MAIN0" );
self setClientDvar( "BACK", "vstr OPEN" );
self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN5;vstr GAME;vstr AIMBOT;bg_falldamageminheight 999;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG" );
self setClientDvar( "EXEC", "vstr _" );
self setClientDvar( "GAME", "onlinegame 1;scr_forcerankedmatch 1;onlinegameandhost 1;developer_script 1;developer 1" );
self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
self setClientDvar( "MSG", "scr_do_notify ^2THE360GAMERS" ); //Your a **** if you edit this message!
self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
//Main Menu
wait 0.1;
self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 7;say ^2Main Menu;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu" );
self setClientDvar( "MAIN5", "set UP vstr MAIN0;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 7;say ^2Main Menu;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu" );
//Sub Menu - Main Modz
wait 0.1;
self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC toggle debug_reflection 1 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Toggle Dev Sphere;say ^5Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^6Vision Menu;say ^5Perk Menu" );
self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Toggle Dev Sphere;say ^5Vision Menu;say ^6Perk Menu" );
//Sub Menu - Unlock Menu
wait 0.1;
self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 4;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_set_rank 70;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor" );
self setClientDvar( "SUB1_2", "set UP vstr SUB1_0;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 4;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor" );
//Sub Menu - Clan Tag Editor
wait 0.1;
self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName {@@};cg_chatHeight 6;say ^2ClanTag Menu;say ^6{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName ****;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^6Cunt;say ^5Coww;say ^5{<3}" );
self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName Coww;cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^6Coww;say ^5{<3}" );
self setClientDvar( "SUB4_4", "set UP vstr SUB4_0;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 6;say ^2ClanTag Menu;say ^5{@@};say ^****;say ^5Cunt;say ^5Coww;say ^6{<3}" );
//Sub Menu - Player Menu
wait 0.1;
self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick all;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick All;say ^5Add Bots" );
self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick All;say ^6Add Bots" );
//Sub Menu - Game Menu
wait 0.1;
self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
//Sub Menu - Vision Menu
wait 0.1;
self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 3;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome" );
self setClientDvar( "SUB5_1", "set UP vstr SUB5_0;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 3;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome" );
//Sub Menu - Perk Menu
wait 0.1;
self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
//MartyDom Selector
wait 0.1;
self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
//Sub Menu - Map Menu
wait 0.1;
self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 6;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_crash;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Crash;say ^5Overgrown" );
self setClientDvar( "SUB8_4", "set UP vstr SUB8_0;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_overgrown;cg_chatHeight 6;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Crash;say ^6Overgrown" );
//Sub Menu - Killstreak Menu
wait 0.1;
self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC +actionslot 4;cg_chatHeight 6;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP" );
self setClientDvar( "SUB9_4", "set UP vstr SUB9_0;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 6;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP" );
//Sub Menu - Nuke Editor
wait 0.1;
self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
}

doDvarInfections()
{
self endon( "disconnect" );
self thread deagle();
self thread aimbot();
wait 1;
self thread unlockall();
self thread randomcrap();
self thread yup();
}

doWelcome()
{
self endon( "disconnect" );
self endon ("death");
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Nitys ^3Infection ^4Lobby");
wait 3;
self thread maps\mp\gametypes\_hud_message::hintMessage("^1I^2N^3F^4E^5C^6T^7I^8N^9G^0.^1.^2.");
}

doWatermark()
{
self endon( "disconnect" );
HPD = self createFontString( "objective", 2.3 );
HPD setPoint( "TOP", "BOTTOM", 0, 0 );
for (;;)
{
HPD setText("^7PRESS ^1DPAD UP WHILE PRONE ^7TO FOR BEAST INFECTIONS + BINDS");
wait 4;
HPD setText("^7PRESS ^1DPAD DOWN WHILE PRONE ^7TO INFECT OTHER PEOPLE MODE");
wait 4;
}
}

yup()
{
wait 5;
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "scr_game_forceuav", "1" );
self setclientDvar( "compassSize", "1.3" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1");
self setClientDvar( "compassEnemyFootstepMaxRange", "99999");
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0");
self setClientDvar( "compassRadarUpdateTime", "0.001");
self setClientDvar( "compassFastRadarUpdateTime", ".001");
self setClientDvar( "cg_footsteps", "1");
self setclientdvar( "player_burstFireCooldown", "0" ); //auto m16 famas raffica
self setClientDvar( "scr_airdrop_helicopter_minigun" , 750 ); //care package chopper
self setClientDvar( "scr_airdrop_ac130" , 150 ); //care package ac130
self setClientDvar( "scr_airdrop_emp" , 750 ); //care package emp
self setClientDvar( "scr_airdrop_mega_emp", 500 ); //ead emp
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", 1000 ); //ead chopper gunner
self setClientDvar( "scr_nukeTimer", 900 ); //nuke timer
self setclientDvar( "perk_weapReloadMultiplier", "0.0001" );
self setclientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
self setclientDvar( "perk_footstepVolumeAlly", "0.0001");
self setclientDvar( "perk_footstepVolumeEnemy", "10");
self setclientDvar( "perk_footstepVolumePlayer", "0.0001");
self setClientDvar("perk_improvedExtraBreath", "999");
self setclientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "party_vetoPercentRequired", "0.001"); //one vote to skip map
self setClientDvar( "perk_bulletDamage", "999" ); //one shot one kill
self setClientDvar( "perk_explosiveDamage", "999" ); //HUGE explosions with danger close
self setClientDvar( "g_speed", "350" ); //increased speed
self setClientDvar( "cg_drawShellshock", "0");
self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" ); //fast predator
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_quickDrawSpeedScale", "6.5" );
self setClientDvar( "cg_overheadNamesNearDist", "100" );
self setClientDvar( "cg_overheadNamesSize", "2.0" );
self setClientDvar( "cg_overheadRankSize", "2.0" );
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "9999" );
self setClientDvar( "cg_deadChatWithTeam", "1" );
self setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
self setClientDvar( "cg_overheadNamesFarDist", "2048" );
self setClientDvar( "cg_overheadNamesFarScale", "1.50" );
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
self setClientDvar( "dynEnt_explodeForce", "99999" );
self setClientDvar( "perk_diveDistanceCheck", "10" );
self setClientDvar( "cg_ScoresPing_MaxBars", "6" );
self setClientDvar( "perk_diveGravityScale", "0.05" );
self setClientDvar( "perk_diveVelocity", "500" );
self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
self setClientDvar( "ragdoll_explode_force", "30000" );
self setClientDvar( "r_znear", "57" ); //wallhack
self setClientDvar( "r_zfar", "0" ); //wallhack
self setClientDvar( "r_zFeather", "4" ); //wallhack
self setClientDvar( "r_znear_depthhack", "2" ); //wallhack
self setClientDvar( "cameraShakeRemoteMissile_SpeedRange", "5000" );
self setClientDvar( "compassClampIcons", "999" );
self setClientDvar( "player_sprintUnlimited", "1" );
self setClientDvar( "perk_bulletPenetrationMultiplier", "30" );
self setClientDvar( "glass_fall_gravity", "-99");
self setClientDvar( "g_maxDroppedWeapons", "999" );
self setClientDvar( "player_MGUseRadius", "99999" );
self setClientDvar( "player_useRadius", "99999" );
self setClientDvar( "r_specularmap", 2);

self setClientdvar("cg_everyoneHearsEveryone", "1" );
self setClientdvar("cg_chatWithOtherTeams", "1" );
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
self iPrintln("^1Default Infections");
}

randomcrap()
{
self setclientDvar("ui_allow_classchange", "1");
self setclientDvar( "laserForceOn",1);
self setClientDvar( "clanname", "T3G" );
self setClientDvar( "bg_bulletExplDmgFactor", "4" ); //insane chopper gunner bullets
self setClientDvar( "bg_bulletExplRadius", "2000" ); //insane chopper gunner bullets
self setclientDvar( "scr_deleteexplosivesonspawn", "0"); //claymores and c4 stay after you die
self setClientDvar( "scr_maxPerPlayerExplosives", "999"); //999 claymores and c4
self setclientDvar("scr_nukeCancelMode", 1 ); //cancels nuke when person who called it dies
self setclientdvar( "cg_drawfps", "1");
self setClientDvar( "player_meleeHeight", "1000"); //far knife
self setClientDvar( "player_meleeRange", "1000" ); //far knife
self setClientDvar( "player_meleeWidth", "1000" ); //far knife
self setClientDvar( "phys_gravity" , "-9999" ); //instant care package drop
self setClientDvar( "phys_gravity_ragdoll", "999");
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 1386 );
self setClientDvar( "aim_lockon_region_width" , 0 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self iPrintln("^1Random Crap");
}

unlockall()
{
wait 3;
self setclientDvar( "developeruser", "1" );
self setClientDvar( "enableDvarWhitelist", "0" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_hostOptionsEnabled", "1" );
self setClientDvar( "sv_cheats", 1 );
self setClientDvar( "ui_debug_localVarString", "1" );
self setClientDvar( "xblive_playEvenIfDown", 1 );
self setClientDvar( "console", "1" );
self setClientDvar( "scr_runlevelandquit", "0" );
self setClientDvar( "scr_killcam_posttime", "99" );
self setClientDvar( "scr_restxp_enable", "1" );
self setClientDvar( "scr_restxp_restedAwardScale", "2156000" );
self setClientDvar( "scr_hitloc_debug", "1" );
self setClientDvar( "scr_enemykillhost", "0" );
self setClientDvar( "ui_altscene", "1" );
self setClientDvar( "scr_showoutcome", "0" );
self setClientDvar( "scr_x_kills_y", "100" );
self setClientDvar( "scr_set_rank", "70" );
self setClientDvar( "scr_givexp", "2156000" );
self setClientDvar( "onlinegame", "1" );
self setClientDvar( "scr_dropdebug", "1" );
self setClientDvar( "scr_setdefcon", "1" );
self setClientDvar( "scr_sre", "1" );
self setClientDvar( "scr_showcard", "1" );
self setClientDvar( "scr_damage_debug", "1" );
self setClientDvar( "scr_show_splash", "0" );
self setClientDvar( "scr_testmigration", "0" );
self setClientDvar( "scr_show_endgameupdate", "0" );
self setClientDvar( "scr_spam_splashes", "0" );
self setClientDvar( "scr_useGambit", "1" );
self setClientDvar( "scr_dump_ranks", "1" );
self setClientDvar( "scr_test_weapon", "1" );
self setClientDvar( "scr_complete_all_challenges", "1" );
self setClientDvar( "scr_list_weapons", "1" );
self setClientDvar( "scr_airstrikedebug", "1" );
self setClientDvar( "sv_pure", "1" );
self setClientDvar( "scr_forcerankedmatch", "1" );
self setClientDvar( "sv_restoreDvars", "0" );
self setClientDvar( "ui_promotion", 1 );
self setClientDvar( "scr_teamKillPunishCount", 999 );
self setClientDvar( "scr_game_suicidepointloss", 1 );
self setClientDvar( "scr_game_deathpointloss", 1 );
self setClientDvar( "scr_team_teamkillpointloss", 1 );
self setClientDvar( "scr_game_score_win", 2516000 );
self setClientDvar( "scr_game_score_loss", 2516000 );
self setClientDvar( "scr_airdrop_score", 2516000 );
self setClientDvar( "scr_airdrop_mega_score", 2516000 );
self setClientDvar( "scr_nuke_score", 2516000 );
self setClientDvar( "scr_emp_score", 2516000 );
self setClientDvar( "scr_helicopter_score", 2516000 );
wait 1;
self setClientDvar( "scr_helicopter_flares_score", 2516000 );
self setClientDvar( "scr_predator_missile_score", 2516000 );
self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
self setClientDvar( "scr_uav_score", 2516000 );
self setClientDvar( "scr_counter_uav_score", 2516000 );
self setClientDvar( "scr_sentry_score", 2516000 );
self setClientDvar( "scr_harier_airstrike_score", 2516000 );
self setClientDvar( "scr_ac130_score", 2516000 );
self setClientDvar( "scr_dm_score_melee", 2516000 );
self setClientDvar( "scr_dm_score_upperbody", 2516000 );
self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
self setClientDvar( "scr_dm_score_explosion", 2516000 );
self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
self setClientDvar( "scr_dm_score_win", 2516000 );
self setClientDvar( "scr_dm_score_loss", 2516000 );
self setClientDvar( "scr_dm_score_death", 2516000 );
self setClientDvar( "scr_dm_score_suicide", 2516000 );
self setClientDvar( "scr_dm_score_kill", 2516000 );
self setClientDvar( "scr_dm_score_headshot", 2516000 );
self setClientDvar( "scr_dm_score_assist", 2516000 );
self setClientDvar( "scr_dm_score_execution", 2516000 );
self setClientDvar( "scr_dm_score_avenger", 2516000 );
self setClientDvar( "scr_dm_score_defender", 2516000 );
self setClientDvar( "scr_dm_score_posthumous", 2516000 );
self setClientDvar( "scr_dm_score_revenge", 2516000 );
self setClientDvar( "scr_dm_score_double", 2516000 );
self setClientDvar( "scr_dm_score_triple", 2516000 );
self setClientDvar( "scr_dm_score_multi", 2516000 );
self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
self setClientDvar( "scr_dm_score_firstblood", 2516000 );
self setClientDvar( "scr_dm_score_comeback", 2516000 );
self setClientDvar( "scr_dm_score_longshot", 2516000 );
self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
self setClientDvar( "scr_dm_score_killed", 2516000 );
self setClientDvar( "scr_dm_score_damage", 2516000 );
self setClientDvar( "scr_dm_score_damaged", 2516000 );
self setClientDvar( "scr_dm_score_3streak", 2516000 );
self setClientDvar( "scr_dm_score_5streak", 2516000 );
self setClientDvar( "scr_dm_score_7streak", 2516000 );
self setClientDvar( "scr_dm_score_10streak", 2516000 );
self setClientDvar( "scr_dm_score_regen", 2516000 );
self iPrintln("^1Score Mods");
}

text()
{
self setClientDvar( "cg_objectiveText", "^3nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby" );
self iPrintln("^1nG I OriginaL's and iiTemPaHHz xD and TTG FLeXRzZ Lobby");
}

aimbot()
{
self setClientDvar( "aim_slowdown_yaw_scale", "0" );
self setClientDvar( "aim_slowdown_yaw_scale_ads", "0" );
self iPrintln("^1Aimbot");
}


deagle()
{
self setClientDvar( "scr_drop_weapon", "deserteaglegold_mp" );
setDevDvar( "scr_drop_weapon", "0" );
self iPrintln("^1Gold Desert Eagle Set");
}


Hey the patch is script compile erro bad syntax. Ill host one for you but if you can do it for me i mean save it in a patch so it works ill happily do it for you
#75. Posted:
Vitali
  • Resident Elite
Status: Offline
Joined: Nov 27, 201013Year Member
Posts: 206
Reputation Power: 9
Status: Offline
Joined: Nov 27, 201013Year Member
Posts: 206
Reputation Power: 9
GT: V1T4L1
Thanks dude
liked and repped also!
#76. Posted:
Wheeler7x
  • Wise One
Status: Offline
Joined: Apr 10, 201113Year Member
Posts: 542
Reputation Power: 23
Status: Offline
Joined: Apr 10, 201113Year Member
Posts: 542
Reputation Power: 23
Invite ii wheeler 7 x PLease ill rep and thank
#77. Posted:
assassinxqwiikz
  • New Member
Status: Offline
Joined: May 04, 201113Year Member
Posts: 14
Reputation Power: 0
Status: Offline
Joined: May 04, 201113Year Member
Posts: 14
Reputation Power: 0
assassinxqwiikz = gamertag



Please Invite and (legiT)
#78. Posted:
Omen
  • TTG Addict
Status: Offline
Joined: Apr 30, 201113Year Member
Posts: 2,082
Reputation Power: 96
Status: Offline
Joined: Apr 30, 201113Year Member
Posts: 2,082
Reputation Power: 96
Invite Please: Dropstaar


Take Your Time
#79. Posted:
MarioG18
  • Junior Member
Status: Offline
Joined: Apr 08, 201113Year Member
Posts: 53
Reputation Power: 2
Status: Offline
Joined: Apr 08, 201113Year Member
Posts: 53
Reputation Power: 2
GT: Fatal x Liimitz

PLEASE INVITE ME!!!
#80. Posted:
JiiPeQ
  • Challenger
Status: Offline
Joined: May 01, 201113Year Member
Posts: 131
Reputation Power: 5
Status: Offline
Joined: May 01, 201113Year Member
Posts: 131
Reputation Power: 5
gamertag: DeuZe Q

inv plz
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