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#31. Posted:
texastex21000
  • TTG Master
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also if you remember astroid which is an old arcade game......it has over 200 pages of script.....not 200 lines....200 PAGES!!!!...and your just providing like 3 or 4 now ......are you serious kid...are you really stupid?
#32. Posted:
HydroReefer
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lmao that is all the game code for COTD(not the one bit i actually posted but the whole zone file i posted a picture of is everything that makes the cotd map run) Also look a little closer at my screen shot retard you can scroll down through .gsc's so thats not all of it that you see theres 56 seperate .gsc's in the cotd zone file that makes the map run. yes asteroid or w/e had 200 pages but thats to make the WHOLE game run dumba$$ im ONLY talking about the COTD map not all of black ops
#33. Posted:
texastex21000
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HydroReefer wrote lmao that is all the game code for COTD(not the one bit i actually posted but the whole zone file i posted a picture of is everything that makes the cotd map run) Also look a little closer at my screen shot **** you can scroll down through .gsc's so thats not all of it that you see theres 56 seperate .gsc's in the cotd zone file that makes the map run. yes asteroid or w/e had 200 pages but thats to make the WHOLE game run dumba$$ im ONLY talking about the COTD map not all of black ops



right now think about it.....what you just said to run all of it.....dead ops its self takes more then 200 pages of script...knowing that haw many pages of script do you think it takes to make the map cotd? just think about it....plus your some 13 year old who knows nothing obviously.....it not hard kid it will make sense...it ok....its cool not to know things sometimes....just please quit making yourself look stupid anymore
#34. Posted:
TTG_TheGame
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texastex21000 wrote
TTG_TheGame wrote If you knew anything about how the programing of the game works, you would know that...

1: The game cannot just randomly create a room out of no where, there would have to be a loading screen of some sort.

2: There is no texture/ solid wall behind the ice wall, and no, the game cannot just create a wall behind the ice wall.

3: By "shoot everything with a lot of different guns" they most likely meant to shoot George with a lot of different guns to kill him.

4: This is exactly like in Ascension how everyone thought that the DM wasn't the end of the easter egg, but in fact it was.

And just a little tip. Next time you make a post like this, try splitting it up into sentences and paragraphs. It is a lot easier to read. I got about half way and stopped because of all the "...." and ongoing sentences.



well im sure he didnt mean shoot george with a lot of different weapons....because he says you can kill george but let him be...your stupid for even trying to argue a stupid point like that....number 2 a wall can be made to appear at random....because if you go back to your shitty no clip and you will see that the pap machine disappear under the rock but when the light shines on it ...it suddenly appears lol....your stupid kid


That is because all that is happening in this event is that the "rocks" that the PaP appears from are being moved. They work like clearing a barrier. What you are suggesting is that a wall can appear from no where, which makes no sense what so ever. When you no clip there is no texture. There would be some sort of texture behind the wall. not just space.

Point being, don't try to sound smart when you can't even put together a post. Your theories are all random toss ups, and you just rant on those who have already proved it wrong.
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