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{MW3 LEAKED PERKS AND KILLSTREAKS}
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{MW3 LEAKED PERKS AND KILLSTREAKS}Posted:

MARKYNO1
  • Prospect
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Joined: Jun 20, 200915Year Member
Posts: 697
Reputation Power: 36
Status: Offline
Joined: Jun 20, 200915Year Member
Posts: 697
Reputation Power: 36
Modern Warfare 3 Leaked Perks and Killstreaks

Perk 1:
Covert
The first feature to the Perk Covert stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location. The second feature to Covert allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you. The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

Recon
The main feature to the Perk Recon allows you to gain killstreak rewards with one less kill than normally required. This is the traditional feature to Hardline in the last two games. You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop. The final feature is slightly more complicated. Lets say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

Specialist
The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this. The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist. The third and final feature of Specialist allows you to walk crouched or prone faster.

Scavenger
Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades. The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.



Perk 2:
Sleight of Hand
The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it. The second feature to Sleight of Hand gives you the ability to ADS faster. The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

Reflexes
The main feature of Reflexes allows you to use your knife a lot quicker. The second feature to Reflexes grants you less flinch when shot at. The final feature to Reflexes allows you to crouch/prone/stand up a lot quicker.

Sharpshooter
The main feature of this Perk doesnt reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesnt decrease recoil, thats what Grip is for. The second feature to Sharpshooter increases your hip fire accuracy. The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

Bling
Allows you to equip three attachments to your primary weapon (default being 2).
Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1). The final feature to Bling allows you to equip two pieces of equipment.
NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

Weapon Master
The first feature to Weapon Master replaces your secondary with another primary weapon. The second feature allows you to drop no weapon on death. The third and final feature allows you to equip a pistol of your choice along side.


Perk 3:
Bandoiler
This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant. The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades. he third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

Tactician
Allows you to take no falling damage. You can throw grenades quicker and farther. The final feature to Tactician allows you to reset the fuse on grenades when throwing them back.

Infiltrator
Your footsteps are silent. Enemy equipment no longer affects you unless its a proximity explosive. Your knifing, defusing, reloading and etc is now silent.

Engineer
You can see enemy equipment through walls. You can now booby trap enemy airdrops and you can hack enemy equipment. Finally, you can defuse the bomb quicker in bomb based game modes.

Navigator
Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing. You are no longer affected by Counter UAVs. Finally, enemies close to you will get their radar slowly jammed, the closer they get.



Killstreaks
3) Mortar Team (1 location)
3) UAV
4) Counter UAV
4) SAM Turret
4) Care Package
5) Precision Air Strike
5) Sentry Gun
6) Artillery (3 location)
6) PredatorMissle
7) Attack Helicopter
7) Stealth Bomber
8 ) Harrier Airstrike
8 ) GlobalHawk (blackbird effect)
9) Fire Scout UAV (uav + attackhelicopter effect)
9) Pavelow
9) Emerygency airdrop (4 Package)
9) EMP (last for 60 sec)
13) AC130
15) Chopper Gunner
18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Eletronics and Air Killstreaks wont be destoryed.)
25) Tactical Nuke

The following 2 users thanked MARKYNO1 for this useful post:

JellyBeanzZ (05-29-2011), Chord (05-29-2011)
#2. Posted:
Itzz_HD
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I thought MW2 was already released like 2 years ago?
#3. Posted:
TTG_ST3VEN
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1. This is on the home page
2. Robert Bowling already confirmed it is fake
#4. Posted:
StephenHawking
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Joined: Sep 23, 201013Year Member
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Wow, as if this hasn't been copied off another post off another off another and so on to the original person who probably made it up. When the game gets released it will probably be completely different to what people expected just like on Black Ops, everyone thought the next zombie map would be on firing range, instead it's on a broken ship! Shouldn't make assumptions
#5. Posted:
CaptainDEEZ
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Joined: Nov 11, 201013Year Member
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MARKYNO1 wrote Modern Warfare 3 Leaked Perks and Killstreaks

Perk 1:
Covert
The first feature to the Perk Covert stops the enemy from viewing their killcam when they are killed by you. The main feature also prevents deathmarks from being placed when you kill a member of the enemy team making it hard for hostile forces to pinpoint your location. The second feature to Covert allows you to remain hidden from enemy UAVs. In addition you will no longer render a red name or crosshair when an enemy is close to you. The final feature is as expected, you remain hidden from all enemy killstreak rewards making it easy to venture throughout the map without having any trouble from any killstreak reward owned by a hostile player with the exception of Counter UAVs.

Recon
The main feature to the Perk Recon allows you to gain killstreak rewards with one less kill than normally required. This is the traditional feature to Hardline in the last two games. You can now switch your airdrops one time for a chance to get a better reward by double tapping the Square (ps3) or the X (xbox). In addition you can also capture enemy airdrops faster. And finally you can detect when a hostile has booby trapped an airdrop. The final feature is slightly more complicated. Lets say an enemy calls in an airstrike, well on your screen you will see a long red line showing exactly where the airstrike is going to hit, this is also shown on your minimap. The same goes for when an enemy calls in a helicopter, you will be able to see exactly where they called it in to. Overall this Perk is mainly for players who want to benefit with their team and on their own depending on which features they choose to act on.

Specialist
The main feature to this Perk allows you to move faster similarly to Lightweight from previous games. Not much else to say about this. The second feature to Specialist allows you to run for a longer duration much like Marathon from previous games. Again, not much else to say on the second feature to Specialist. The third and final feature of Specialist allows you to walk crouched or prone faster.

Scavenger
Pretty obviously the main feature to Scavenger allows you to resupply from dead enemies, from this you can resupply rounds and lethal grenades. The second feature to this Perk allows you to resupply tactical grenades and equipment from dead enemies.



Perk 2:
Sleight of Hand
The main feature to Sleight of Hand allows you to reload all weapons faster. Not much else to it. The second feature to Sleight of Hand gives you the ability to ADS faster. The final feature to Sleight of Hand allows you to switch weapons faster. Not much else to this Perk.

Reflexes
The main feature of Reflexes allows you to use your knife a lot quicker. The second feature to Reflexes grants you less flinch when shot at. The final feature to Reflexes allows you to crouch/prone/stand up a lot quicker.

Sharpshooter
The main feature of this Perk doesnt reduce your recoil but it makes it more controllable and more predictable. For example, it will recoil more in the middle and top rather than to the left and right every so often, this Perk doesnt decrease recoil, thats what Grip is for. The second feature to Sharpshooter increases your hip fire accuracy. The final feature to Sharpshooter reduces your idle sway, you can also hold your breath longer if you have a sniper rifle equipped.

Bling
Allows you to equip three attachments to your primary weapon (default being 2).
Feature II: The second feature to Bling allows you to equip two attachments on your secondary (default being 1). The final feature to Bling allows you to equip two pieces of equipment.
NOTE: This Perk cannot be combined with a Grenade Launcher, and normally Grenade Launchers take up two attachments.

Weapon Master
The first feature to Weapon Master replaces your secondary with another primary weapon. The second feature allows you to drop no weapon on death. The third and final feature allows you to equip a pistol of your choice along side.


Perk 3:
Bandoiler
This Perk is pretty much the pro to Scavenger along with some extra helpful features. The main feature to this Perk allows you to spawn with full ammunition at the start of matches and every time you respawn. Very helpful when it comes to big games, combined with Scavenger this feature makes it dominant. The second feature to this Perk allows you to have up to two lethal grenade slots and three tactical grenade slots. You also spawn with the extra grenades. he third and final feature of this Perk allows you to hold three extra magazines onto your loadout. So if your gun usually holds 200 bullets and each mag was 30 bullets you would end up with 290 bullets, if you combine this with Scavenger it will be dominant over one man army and teamplay operations.

Tactician
Allows you to take no falling damage. You can throw grenades quicker and farther. The final feature to Tactician allows you to reset the fuse on grenades when throwing them back.

Infiltrator
Your footsteps are silent. Enemy equipment no longer affects you unless its a proximity explosive. Your knifing, defusing, reloading and etc is now silent.

Engineer
You can see enemy equipment through walls. You can now booby trap enemy airdrops and you can hack enemy equipment. Finally, you can defuse the bomb quicker in bomb based game modes.

Navigator
Enemies who have shown on the radar now last longer before fading, in addition it also shows the direction enemies are facing. You are no longer affected by Counter UAVs. Finally, enemies close to you will get their radar slowly jammed, the closer they get.



Killstreaks
3) Mortar Team (1 location)
3) UAV
4) Counter UAV
4) SAM Turret
4) Care Package
5) Precision Air Strike
5) Sentry Gun
6) Artillery (3 location)
6) PredatorMissle
7) Attack Helicopter
7) Stealth Bomber
8 ) Harrier Airstrike
8 ) GlobalHawk (blackbird effect)
9) Fire Scout UAV (uav + attackhelicopter effect)
9) Pavelow
9) Emerygency airdrop (4 Package)
9) EMP (last for 60 sec)
13) AC130
15) Chopper Gunner
18 ) Nuclear EMP (Disable Perks for opponent team for 30sec only, Eletronics and Air Killstreaks wont be destoryed.)
25) Tactical Nuke


This list looks better than the other one I found. It appeared to have a lot of overpowered perks for [ Register or Signin to view external links. ] .
Video here if you want to see for yourself: [ Register or Signin to view external links. ]
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