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#21. Posted:
CZ7
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SpaceNinja882 wrote lol, lets just wait to see


Yeah that's all that we can do for now
Il keep this post updated
#22. Posted:
CZ7
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Video almost hit 1k views.
Thankyou guys!
#23. Posted:
TopChed21
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I think this idea is great and is hopefully in the next map. It makes the guns that no one wants useful. I think they just need to make sure that ever single one of these guns is worth getting. Not just gonna be bad after the 20th round. This would be helpful to access higher rounds without doing glitches.
#24. Posted:
Reconnected
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i hope this will happen in the next DLC
#25. Posted:
TankDempsey
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TTG_Cassian wrote
RandomBox wrote I'm kind of confused as to why I had to listen to it and couldnt just read it like in the other guy's thread


Well I just thought I'd make a video for people that don't want to read..


dont want to read what?? the pictures?? Im pretty sure most people start that as infants.. The small video makes this post much less useful then the other one with the pictures.
#26. Posted:
-Foxy
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It looks quite cool, but im gonna say it's probs not gonna happen

Thanks!
#27. Posted:
jp12
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TTG_Cassian wrote
Netflix wrote yeah I heard this will be in the newer map pack coming possibly. Or maybe it is already in Ascension


Aha that would be quite a good surprise

Hopefully it will be in the game tho, its sick
hahaha i like your avatar.
#28. Posted:
Icy
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A Colt 1911-Waffle.
Awesome
#29. Posted:
Guard
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That'd be nice if you could double pack a punch it, so you can have MORE ammo and MORE space to hold the ammo.
#30. Posted:
TopChed21
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If you think about it, this will probably not be on the next map pack. I think double pack a punched guns will but not in this format. Because if you do it this way you can only have one double pack a punched gun...... iunless they give us an extra gun slot it will not work like this
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