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Patch_mp.ff Help
Posted:
Patch_mp.ff HelpPosted:
Status: Offline
Joined: Jan 04, 201015Year Member
Posts: 214
Reputation Power: 8
Status: Offline
Joined: Jan 04, 201015Year Member
Posts: 214
Reputation Power: 8
Hey, i used a code generator by navi to make my custom patch.
The only problem is, its a txt file. How do i make it into a .ff patch
Also, does anyone have a good patch or can someone make a patch for me? I don't have money, but i have a jtag that can do system link? I have about, two months worth of classes knowledge in c++.
Thanks
The only problem is, its a txt file. How do i make it into a .ff patch
Also, does anyone have a good patch or can someone make a patch for me? I don't have money, but i have a jtag that can do system link? I have about, two months worth of classes knowledge in c++.
Thanks
#2. Posted:
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 1,662
Reputation Power: 66
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 1,662
Reputation Power: 66
i have a patch but its not mine it is sick though but ill give u a link if i can find it all you have to do is edit the names in the patch
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#3. Posted:
Status: Offline
Joined: Dec 15, 200915Year Member
Posts: 430
Reputation Power: 47
Seriously, just use a patch_mp.ff Editor.
Open up a patch_mp.ff
Go to missions.gsc
Copypaste the code you made under OnPlayerSpawned
Make sure you add the self threads.
Open up a patch_mp.ff
Go to missions.gsc
Copypaste the code you made under OnPlayerSpawned
Make sure you add the self threads.
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