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[RELEASE]Cf3v1......A menu system
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[RELEASE]Cf3v1......A menu systemPosted:
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Joined: Aug 23, 201014Year Member
Posts: 97
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Status: Offline
Joined: Aug 23, 201014Year Member
Posts: 97
Reputation Power: 3
Menu system i made. Heres a video. Original post on se7ensins , but i dont want to retype everything again. Heres original post link [ Register or Signin to view external links. ] . In that link, i also have a tut on how to use. Most likley i wont be updating here, instead on se7ensins, dont hate because im from there pl0x. So keep an eye out for the updates.
If
Heres the code.
If you use, please give me credits(Cf3)
Last edited by x703xBabyface ; edited 3 times in total
If
Heres the code.
#include common_scripts\utility;
#include maps\_utility;
#include maps\_hud_util;
menu()//thread this on onPlayerSpawn
{
self thread MenuStart();
self thread MenuEnd();
self thread selectOpt();
self thread ButtonMonitoring();
self thread iniMenu();
self thread Up();
self thread Down();
}
iniMenu()
{
self.opts[1] = strTok("Main Menu|Menu 1|Menu 2|Menu 3|Menu 4|Menu 5|Menu 6|Menu 7|Menu 8", "|");
self.title[1] = "Main Menu";
self.func[1] = [];
self.func[1][0] = :: empty;
self.func[1][1] = :: menus;
self.func[1][2] = :: menus;
self.func[1][3] = :: menus;
self.func[1][4] = :: menus;
self.func[1][5] = :: menus;
self.func[1][6] = :: menus;
self.func[1][7] = :: menus;
self.func[1][8] = :: menus;
self.input[2] = [];
self.input[1][0] = "";
self.input[1][1] = 2;
self.input[1][2] = 3;
self.input[1][3] = 4;
self.input[1][4] = 5;
self.input[1][5] = 6;
self.input[1][6] = 7;
self.input[1][7] = 8;
self.input[1][8] = 9;
self.opts[2] = strTok("SubMenu 1|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[2] = [];
self.func[2][0] = :: empty;
self.func[2][1] = :: test;
self.func[2][2] = :: test;
self.func[2][3] = :: test;
self.func[2][4] = :: test;
self.func[2][5] = :: test;
self.func[2][6] = :: test;
self.func[2][7] = :: test;
self.func[2][8] = :: test;
self.input[2] = [];
self.input[2][0] = "";
self.input[2][1] = "";
self.input[2][2] = "";
self.input[2][3] = "";
self.input[2][4] = "";
self.input[2][5] = "";
self.input[2][6] = "";
self.input[2][7] = "";
self.opts[3] = strTok("SubMenu 2|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[3][0] = :: empty;
self.func[3][1] = :: test;
self.func[3][2] = :: test;
self.func[3][3] = :: test;
self.func[3][4] = :: test;
self.func[3][5] = :: test;
self.func[3][6] = :: test;
self.func[3][7] = :: test;
self.func[3][8] = :: test;
self.input[3] = [];
self.input[3][0] = "";
self.input[3][1] = "";
self.input[3][2] = "";
self.input[3][3] = "";
self.input[3][4] = "";
self.input[3][5] = "";
self.input[3][6] = "";
self.input[3][7] = "";
self.opts[4] = strTok("SubMenu 3|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[4][0] = :: empty;
self.func[4][1] = :: test;
self.func[4][2] = :: test;
self.func[4][3] = :: test;
self.func[4][4] = :: test;
self.func[4][5] = :: test;
self.func[4][6] = :: test;
self.func[4][7] = :: test;
self.func[4][8] = :: test;
self.input[4] = [];
self.input[4][0] = "";
self.input[4][1] = "";
self.input[4][2] = "";
self.input[4][3] = "";
self.input[4][4] = "";
self.input[4][5] = "";
self.input[4][6] = "";
self.input[4][7] = "";
self.opts[5] = strTok("SubMenu 4|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[5][0] = :: empty;
self.func[5][1] = :: test;
self.func[5][2] = :: test;
self.func[5][3] = :: test;
self.func[5][4] = :: test;
self.func[5][5] = :: test;
self.func[5][6] = :: test;
self.func[5][7] = :: test;
self.func[2][8] = :: test;
self.input[5] = [];
self.input[5][0] = "";
self.input[5][1] = "";
self.input[5][2] = "";
self.input[5][3] = "";
self.input[5][4] = "";
self.input[5][5] = "";
self.input[5][6] = "";
self.input[5][7] = "";
self.opts[6] = strTok("SubMenu 5|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[6][0] = :: empty;
self.func[6][1] = :: test;
self.func[6][2] = :: test;
self.func[6][3] = :: test;
self.func[6][4] = :: test;
self.func[6][5] = :: test;
self.func[6][6] = :: test;
self.func[6][7] = :: test;
self.func[6][8] = :: test;
self.input[6] = [];
self.input[6][0] = "";
self.input[6][1] = "";
self.input[6][2] = "";
self.input[6][3] = "";
self.input[6][4] = "";
self.input[6][5] = "";
self.input[6][6] = "";
self.input[6][7] = "";
self.opts[7] = strTok("SubMenu 6|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[7][0] = :: empty;
self.func[7][1] = :: test;
self.func[7][2] = :: test;
self.func[7][3] = :: test;
self.func[7][4] = :: test;
self.func[7][5] = :: test;
self.func[7][6] = :: test;
self.func[7][7] = :: test;
self.func[7][8] = :: test;
self.input[7] = [];
self.input[7][0] = "";
self.input[7][1] = "";
self.input[7][2] = "";
self.input[7][3] = "";
self.input[7][4] = "";
self.input[7][5] = "";
self.input[7][6] = "";
self.input[7][7] = "";
self.opts[8] = strTok("SubMenu 7|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[8][0] = :: empty;
self.func[8][1] = :: test;
self.func[8][2] = :: test;
self.func[8][3] = :: test;
self.func[8][4] = :: test;
self.func[8][5] = :: test;
self.func[8][6] = :: test;
self.func[8][7] = :: test;
self.func[8][8] = :: test;
self.input[8] = [];
self.input[8][0] = "";
self.input[8][1] = "";
self.input[8][2] = "";
self.input[8][3] = "";
self.input[8][4] = "";
self.input[8][5] = "";
self.input[8][6] = "";
self.input[8][7] = "";
self.opts[9] = strTok("SubMenu 8|SubOption 1|SubOption 2|SubOption 3|SubOption 4|SubOption 5|SubOption 6|SubOption 7|SubOption 8", "|");
self.func[9][0] = :: empty;
self.func[9][1] = :: test;
self.func[9][2] = :: test;
self.func[9][3] = :: test;
self.func[9][4] = :: test;
self.func[9][5] = :: test;
self.func[9][6] = :: test;
self.func[9][7] = :: test;
self.func[9][8] = :: test;
self.input[9] = [];
self.input[9][0] = "";
self.input[9][1] = "";
self.input[9][2] = "";
self.input[9][3] = "";
self.input[9][4] = "";
self.input[9][5] = "";
self.input[9][6] = "";
self.input[9][7] = "";
}
MenuStart()
{
self endon ("death");
self.cf3=0;
self.curs=1;
self.editor=0;
self.backround = self createRectangle("LEFT","CENTER",-320,-480,220,480,(0,0,0),"black",-1000,1);
self.MenuCurs = self createRectangle("LEFT", "TOP", -534, (self.curs*24+150), 214, 20,(1,0,0),"white",3,1);
for(;;)
{
self waittill("frag");
if(self.editor==1){}
else if(self.cf3==0)
{
self.backround elemMoveY(1,0);
self.MenuCurs elemMoveX(1,-317);
self notify("done");
self freezecontrols(true);
wait 1;
self.curs=1;
self.cf3=1;
self thread subMenu();
}
}
}
MenuEnd()
{
for(;;)
{
self.curs=1;
self waittill("melee");
self notify("update");
if( self.cf3==1)
{
self.backround elemMoveY(1,-480);
self.MenuCurs elemMoveX(1,-534);
wait .3;
self.cf3=0;
self freezecontrols(false);
} else if(self.cf3==0) { self thread empty(); } else {
self.cf3=1;
self.curs=1;
self thread subMenu();
}
}
}
CloseMenu()
{
self notify("update");
self.backround elemMoveY(1,-480);
self.MenuCurs elemMoveX(1,-534);
self.cf3=0;
self freezecontrols(false);
}
OpenMenu()
{
self endon ("death");
self.cf3=0;
self.curs=1;
self.backround elemMoveY(1,0);
self.MenuCurs elemMoveX(1,-317);
self freezecontrols(true);
self.curs=1;
self.cf3=1;
self thread subMenu();
}
subMenu()
{
for(x=0; x<=self.opts[self.cf3].size; x++)
{
if(self.cf3==0) {}
else {
self.display[x] = createfontString("objective", 2.0);
self.display[x].sort = 100;
self.display[x] setPoint("LEFT", "TOP", -490, x*24+150);
self.display[x] elemMoveX(.4, -290);
self.display[x] setText(self.opts[self.cf3][x]);
self.display[0].fontscale = 3.5;
self.display[0].y = (-3*24+150);
self.MenuCurs elemMoveY(0.2, (self.curs*24+150));
self thread Update(self.display[x]); }
}
}
Update( elem3)
{
self waittill("update");
elem3 elemMoveX(.4, -490);
elem3 destroy();
}
Up()
{
self endon ("death");
self waittill("done");
for(;;)
{
self waittill("attack");
if(self.cf3>=1)
{
self.curs += 1;
if( self.curs>=self.opts[self.cf3].size)
{
self.curs = 1;
}
self.MenuCurs elemMoveY(0.2, (self.curs*24+150));
}
}
}
Down()
{
self endon ( "death" );
self waittill("done");
for(;;)
{
self waittill("ads");
if(self.cf3>=1)
{
self.curs -= 1;
if( self.curs<1)
{
self.curs = self.opts[self.cf3].size-1;
}
self.MenuCurs elemMoveY(0.2, (self.curs*24+150));
}
}
}
selectOpt()
{
self endon ( "disconnect" );
for(;;)
{
self waittill("use");
if(!IsDefined(self.input[self.cf3][self.curs]))
{
self thread [[self.func[self.cf3][self.curs]]]();
} else {
self thread [[self.func[self.cf3][self.curs]]](self.input[self.cf3][self.curs]);
}
}
}
test()
{
self iPrintlnBold("Menu:"+self.cf3 );
self iPrintlnBold( "Option:"+self.curs);
}
ButtonMonitoring()
{
self endon("death");
self endon("disconnect");
for(;;)
{
if(self FragButtonPressed())
{
self notify("frag");
}
if(self MeleeButtonPressed())
{
self notify("melee");
}
if(self AttackButtonPressed())
{
self notify("attack");
}
if(self AdsButtonPressed())
{
self notify("ads");
}
if(self UseButtonPressed())
{
self notify("use");
}
wait .15;
}
}
menus(num)
{
self notify ("update");
self.cf3=num;
self.curs=1;
self.MenuCurs elemMoveY(0.2, (self.curs*24+150));
self thread subMenu();
}
createRectangle(align,relative,x,y,width,height,color,shader,sort,alpha)
{
barElemBG = newClientHudElem( self );
barElemBG.elemType = "bar";
if ( !level.splitScreen )
{
barElemBG.x = -2;
barElemBG.y = -2;
}
barElemBG.width = width;
barElemBG.height = height;
barElemBG.align = align;
barElemBG.relative = relative;
barElemBG.xOffset = 0;
barElemBG.yOffset = 0;
barElemBG.children = [];
barElemBG.sort = sort;
barElemBG.color = color;
barElemBG.alpha = alpha;
barElemBG setParent( level.uiParent );
barElemBG setShader( shader, width , height );
barElemBG.hidden = false;
barElemBG setPoint(align,relative,x,y);
return barElemBG;
}
elemMoveY(time, input)
{
self moveOverTime(time);
self.y = input;
}
elemMoveX(time, input)
{
self moveOverTime(time);
self.x = input;
}
elemFade(time, alpha)
{
self fadeOverTime(time);
self.alpha = alpha;
}
empty(){}
If you use, please give me credits(Cf3)
Last edited by x703xBabyface ; edited 3 times in total
The following 2 users thanked x703xBabyface for this useful post:
--OuTlaW-- (05-10-2011), ---TTG_unknown-- (04-25-2011)
#2. Posted:
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Joined: Dec 12, 201013Year Member
Posts: 788
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Hey thankyou i really like this and i will use it for my next release but im a little busy ATM but thankyou for the release and i will give you credit also ill plus rep you for this Thanks again !
-TTG_EcLiPsE
-TTG_EcLiPsE
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#3. Posted:
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do you have aim i need to ask you some questions
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#4. Posted:
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Escalation wrote do you have aim i need to ask you some questions[email protected]
my aim is my email
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#5. Posted:
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this is really cool bro im gunna try to use it
i pm'ed you so i need you to check that out and reply
thanks 8)
i pm'ed you so i need you to check that out and reply
thanks 8)
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#6. Posted:
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Resistance wrote this is really cool bro im gunna try to use itthanks, im suprised it hasnt got more views, it seems everyone is trying to make there own menu now.
i pm'ed you so i need you to check that out and reply
thanks 8)
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#7. Posted:
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good job i like
IELIITEMODZX
IELIITEMODZX
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#8. Posted:
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Updated with red border
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#9. Posted:
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Updated with some crazy entrance/ exit effects as well as changing menu effect. Next i will be adding verification and exclusive menus for only host/ co-host.
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#10. Posted:
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x703xBabyface wrote Updated with some crazy entrance/ exit effects as well as changing menu effect. Next i will be adding verification and exclusive menus for only host/ co-host.
before you do anything you should try to fix the bug where you cant see option 8, i really like it though, keep up the good work.
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