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Call Of The Dead -Ensemble Cast Achievement- *All Steps*
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Call Of The Dead -Ensemble Cast Achievement- *All Steps*Posted:
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PLEASE GO HERE TOPIC MERGED > Forums/t=1262788/cotd-achievement...-tuts.html
No, the videos used were not mine, the words are.
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Last edited by Oasis ; edited 2 times in total
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Ensemble Cast Achievement
Before you start here's what you need -
Here we go then.
*Note* If at any point you get the VR-11 out the box keep it you need it. The same goes for the ray gun/scavenger you only need one of these for the last step.
First locate the Mystery box (look for blue light), once you know where it is (either outside LH, behind LH, front of ship or one deck below the electric), decide either to turn power on first or stock up on weapons.
You should have a decent weapon by round 4-5 and have turned the power on.
The power can be found here
Step 1 The Fuse
After talking to the trapped crew they will ask you for a fuse, find it upstairs on one of the tables or in the locker, hold x to pick it up, hold x to place in the space next to trapped crew.
Step 2 The Generators
After talking to the crew again you will need to destroy four generators. The first is right outside the crews door, aim a grenade at the top use a rocket launcher or even a china lake works a treat. Failing that buy some semtex from the front of the boat. Every location can be seen here.
Step 3 Vodka
Next they ask you for some vodka, this is easy, one player stabs it free the other catches. Now I will list all the locations it might be, first - as you walk out of the PHD flopper room it can be on the stairs hanging over, second - on the rails above the PHD flopper room, third - the first balcony on the ship, lastly - the boat that you can buy/remove (750 points) to access the front of the ship sometimes it can be on that platform. Once found place in tube next to room.
Step 4 The Dials
The next few steps will get you the Golden Rod.
No video is needed here so I'll keep it as easy as I can. Make sure every floor in the lighthouse is open. The code is 2746 from top to bottom WAIT! before you rush off to turn them...follow this guide.
Step 5 Radios
Next you have to activate (hold x) four radios in the right order.
The order is.
Step 6 The Ship Levers.
Head back to the ship and up into the control room. Here you should see the wheel and a set of levers to it's right.
Step 7 Fog Horns and Golden Rod
By now if you have followed this exactly then you should be seeing a submarine in the water.
By this point you will need crawlers. I suggest 2-3 SLOW crawlers in case something happens.
You also need the VR-11. And a pap weapon anything will do, the powerful the better.
Right now for the fog horns.
Now you should be good to go to the light house with a crawler and a VR-11 ready.
Ensemble Cast Achievement
Before you start here's what you need -
- At least one other decent player. This achievement can be done before round ten, so although you don't have to be the best players in the world it helps if your friend can look after themselves when the going gets tough.
Enough battery on your controller. You don't want to be fumbling around for the charger when George decides to bring the pain.
Communication is key. Make sure all players can hear each other (I'm talking headsets and no annoying background noise).
A copy of Black Ops...duh...and Map pack 2.
Here we go then.
*Note* If at any point you get the VR-11 out the box keep it you need it. The same goes for the ray gun/scavenger you only need one of these for the last step.
First locate the Mystery box (look for blue light), once you know where it is (either outside LH, behind LH, front of ship or one deck below the electric), decide either to turn power on first or stock up on weapons.
You should have a decent weapon by round 4-5 and have turned the power on.
The power can be found here
Step 1 The Fuse
After talking to the trapped crew they will ask you for a fuse, find it upstairs on one of the tables or in the locker, hold x to pick it up, hold x to place in the space next to trapped crew.
Step 2 The Generators
After talking to the crew again you will need to destroy four generators. The first is right outside the crews door, aim a grenade at the top use a rocket launcher or even a china lake works a treat. Failing that buy some semtex from the front of the boat. Every location can be seen here.
Step 3 Vodka
Next they ask you for some vodka, this is easy, one player stabs it free the other catches. Now I will list all the locations it might be, first - as you walk out of the PHD flopper room it can be on the stairs hanging over, second - on the rails above the PHD flopper room, third - the first balcony on the ship, lastly - the boat that you can buy/remove (750 points) to access the front of the ship sometimes it can be on that platform. Once found place in tube next to room.
Step 4 The Dials
The next few steps will get you the Golden Rod.
No video is needed here so I'll keep it as easy as I can. Make sure every floor in the lighthouse is open. The code is 2746 from top to bottom WAIT! before you rush off to turn them...follow this guide.
- Press PURPLE until PURPLE is at the correct number.
Press ORANGE untill BLUE is at the correct number.
Press YELLOW until ORANGE is at the correct number
You now have the bottom 3 numbers at the correct ratio from one another
Press YELLOW until YELLOW is at the correct number, COUNT THE NUMBER OF TIMES YOUR PRESS YELLOW
Press PURPLE the same number of times as you pressed YELLOW
Press BLUE until it is back at the correct number
Step 5 Radios
Next you have to activate (hold x) four radios in the right order.
The order is.
- 1. Under the power room on top of a cupboard.
2. To the right of Stamina up on top of a barrel.
3. Inside the second wagon at the front of the ship (left hand side).
4. In the same room as the crew just under the stairs.
Step 6 The Ship Levers.
Head back to the ship and up into the control room. Here you should see the wheel and a set of levers to it's right.
- First move the LEFT lever once
Move the RIGHT lever three times
Finally move the wheel twice clockwise. So the brown handle faces four o'clock.
Step 7 Fog Horns and Golden Rod
By now if you have followed this exactly then you should be seeing a submarine in the water.
By this point you will need crawlers. I suggest 2-3 SLOW crawlers in case something happens.
You also need the VR-11. And a pap weapon anything will do, the powerful the better.
Right now for the fog horns.
- There are four fog horns you will need to press in this order. Two are located on the exit of the ice slide, two at the back door to the lighthouse. Put a team mate on each side.
Press the one on your right as you come out of ice slide.
Press the one close to the water (light house side).
Press the second one on the ice slide side (behind a rock).
Press the last one closest to the lighthouse.
This order has worked every time for me, if however it does not for you then I suggest listening out for the sequence at the beginning of the next round, I don't see that it would be different but this is your back up plan.
Now you should be good to go to the light house with a crawler and a VR-11 ready.
Take the crawler to the bottom floor in front of the stairs with the green light. Shoot him with the VR-11, he should walk into the light. Then as he ascends shoot him with everything you got, you know he's dead when he stops screaming and stops moving.
The Golden Rod will drop at the bottom. Take it to the crew. CONGRATULATIONS!
The Golden Rod will drop at the bottom. Take it to the crew. CONGRATULATIONS!
No, the videos used were not mine, the words are.
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Last edited by Oasis ; edited 2 times in total
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#2. Posted:
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Nice TuT going to use now if it works i will post positive feedback and thank the topic
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x7xFeltmanx7x wrote Nice TuT going to use now if it works i will post positive feedback and thank the topic
Thanks I'd really appreciate it
This took me ages
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amazing should be a double sticky bet this took you ages
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#5. Posted:
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benieboy25 wrote amazing should be a double sticky bet this took you ages
Thanks! and yea it did lol.
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this should be a sticky no doubt dude plus rep 4 u
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#7. Posted:
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-DIDUSEETHAT- wrote this should be a sticky no doubt dude plus rep 4 u
<3 you lol. Thanks!
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#8. Posted:
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The foghorns didn't work in that order
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nice thread could combine threads in ya like check mine out it explains stuntman, shooting on location and quiet on the set achievements
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#10. Posted:
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Very nice post this should defo get a sticky it has helped me out a lot 8)
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