You are viewing our Forum Archives. To view or take place in current topics click here.
Metaball || Desktop BG
Posted:
Metaball || Desktop BGPosted:
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
#2. Posted:
Status: Offline
Joined: Mar 12, 201113Year Member
Posts: 373
Reputation Power: 16
Status: Offline
Joined: Mar 12, 201113Year Member
Posts: 373
Reputation Power: 16
6/10 the metaball does not blend in with the background so much.
- 0useful
- 0not useful
#3. Posted:
Status: Offline
Joined: May 20, 201113Year Member
Posts: 1,754
Reputation Power: 76
Status: Offline
Joined: May 20, 201113Year Member
Posts: 1,754
Reputation Power: 76
that looks like WaW level background lol
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
HomeFront wrote 6/10 the metaball does not blend in with the background so much.
It's not supposed to...
It is a brighter color because it is the focal point of the background.
It is supposed to stand out.
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Aug 07, 200915Year Member
Posts: 2,672
Reputation Power: 182
Status: Offline
Joined: Aug 07, 200915Year Member
Posts: 2,672
Reputation Power: 182
Not bad but the lighting is really off in comparison to the background image.
To make a 3D object fit into a photograph everything needs to be taken into consideration,
Light, shadows, reflections, gamma, colour palette's
if one thing doesnt relate you can tell it isnt in the photograph.
But what I can see here is quite decent
the metaball has a good ammount of polygons and the overall composition cant really be faulted.
good stuff
To make a 3D object fit into a photograph everything needs to be taken into consideration,
Light, shadows, reflections, gamma, colour palette's
if one thing doesnt relate you can tell it isnt in the photograph.
But what I can see here is quite decent
the metaball has a good ammount of polygons and the overall composition cant really be faulted.
good stuff
- 1useful
- 0not useful
#6. Posted:
Status: Offline
Joined: May 24, 201113Year Member
Posts: 1,475
Reputation Power: 55
Status: Offline
Joined: May 24, 201113Year Member
Posts: 1,475
Reputation Power: 55
5/10 background dosn't go well with the meat ball
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
Status: Offline
Joined: Oct 12, 201014Year Member
Posts: 1,607
Reputation Power: 79
ZBrush wrote Not bad but the lighting is really off in comparison to the background image.
To make a 3D object fit into a photograph everything needs to be taken into consideration,
Light, shadows, reflections, gamma, colour palette's
if one thing doesnt relate you can tell it isnt in the photograph.
But what I can see here is quite decent
the metaball has a good ammount of polygons and the overall composition cant really be faulted.
good stuff
Thanks ZBrush
I will consider all of this for next time.
I have only had Cinema 4D for about 6-7 days now.
So still learning
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Apr 12, 201113Year Member
Posts: 4,017
Reputation Power: 252
Status: Offline
Joined: Apr 12, 201113Year Member
Posts: 4,017
Reputation Power: 252
Not bad for a cinema beginner! Nice job bud.
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Aug 07, 200915Year Member
Posts: 2,672
Reputation Power: 182
Status: Offline
Joined: Aug 07, 200915Year Member
Posts: 2,672
Reputation Power: 182
Regulation wroteZBrush wrote Not bad but the lighting is really off in comparison to the background image.
To make a 3D object fit into a photograph everything needs to be taken into consideration,
Light, shadows, reflections, gamma, colour palette's
if one thing doesnt relate you can tell it isnt in the photograph.
But what I can see here is quite decent
the metaball has a good ammount of polygons and the overall composition cant really be faulted.
good stuff
Thanks ZBrush
I will consider all of this for next time.
I have only had Cinema 4D for about 6-7 days now.
So still learning
If you want to create something with a bit more of a dynamic look you really need to start looking into light rigs and light setups.
With then you can make the simplest of scene's look almost life like.
Another tip, because from my obsevation it looks like Global illumination isnt turned on in your scene, this also is a big hitter when making things seem realistic in C4D.
If you dont know what it is I suggest you look it up, its really fundemental within the program.
- 1useful
- 0not useful
#10. Posted:
Status: Offline
Joined: Aug 15, 201014Year Member
Posts: 9,234
Reputation Power: 279
Status: Offline
Joined: Aug 15, 201014Year Member
Posts: 9,234
Reputation Power: 279
Very nice bro. I thought it said meatballs for a second .
9/10
8)
9/10
8)
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.