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why does motion flex v1 not work?
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why does motion flex v1 not work?Posted:

iilovetomod
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i always get the same error unknown function attempted to overrun string in call to va()

what does it mean? please help
#2. Posted:
AdsByYahooJr
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Did you put your GT in the GT checks ???
#3. Posted:
lowie
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yh gt check sweet little thing that but easy to do
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Well I hope that wasn't your last disc.
#5. Posted:
lowie
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its not in coop logic.gsc either
#6. Posted:
--OuTlaW--
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lowie wrote its not in coop logic.gsc either


They are there

.............................................................................
#7. Posted:
lowie
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scottp68877 wrote
lowie wrote its not in coop logic.gsc either


They are there

.............................................................................
tried it nothing
#8. Posted:
-Hermione-
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It is in coologic.gsc. scroll right and you will see it
#9. Posted:
lowie
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TTG_FAMOUSx wrote It is in coologic.gsc. scroll right and you will see it


level.TriggerCollisionOn = true;SetDvar( "scr_freezeCollision", "1" );level.SkyBaseColl = "GT CHECK";level.SkyBaseColli = "GT Check"; yh that nothing
#10. Posted:
Trollestia
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lowie wrote
TTG_FAMOUSx wrote It is in coologic.gsc. scroll right and you will see it


level.TriggerCollisionOn = true;SetDvar( "scr_freezeCollision", "1" );level.SkyBaseColl = "GT CHECK";level.SkyBaseColli = "GT Check"; yh that nothing


You did that part right, but there is a second one, try finding it.
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