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LIST of alot of DVARS for WAW
Posted:
LIST of alot of DVARS for WAWPosted:
Status: Offline
Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
Status: Offline
Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
Color Codes: Colors:
0 0 0 1 Black
0 0 1 1 Blue
0.5 0.5 0.5 1 Gray
0 1 0 1 Green
1 0 1 1 Pink
1 0 0 1 Red
0 0 0 0 Transparent
0 1 1 1 Turquoise
1 1 1 1 White
1 1 0 1 Yellow
Button Binds: Buttons:
button_A A Button
button_B B Button
button_back Back button
dpad_UP Dpad Up
dpad_DOWN Dpad Down
dpad_LEFT Dpad Left
dpad_RIGHT Dpad Right
button_LTRIG Left Trigger
button_LTRIG Left Trigger
button_LSTICK Left Stick
bind apad_up Moving the left analog stick forward
button_RTRIG Right Trigger
button_RSHLDR Right Bumper
button_RSTICK Right Stick
button_start Start button
button_X X Button
button_Y Y Button
Dvars: What it Does:
arcademode_score_assist 1000000 Alot of Points For Assist
arcademode_score_revive 1000000 Alot of Points For Revive
r_revivefx_debug 1 Black & White Vision
player_lastStandBleedoutTime 250 Bleed Out Time (about 5 mins)
r_flameFX_lighttint "0 0 1 1";r_flameFX_enable 1 Blue Fire Vision
specialty_altmelee Bowie knife
perk_altMeleeDamage 1-10000 Bowie Knife damage
Perk_altMeleeLerpTime 10-100 Bowie Knife lunge time
r_fullbright 1 Cartoon Mode
r_specularMap 2 Chrome Vision
sf_use_contrast 1 Constrast Vision
zombiemode 1 Default zombie mode
demigod Demi God
toggle ai_disableSpawn 1 Disables zombie spawn
specialty_bulletpenetration Deep Impact
ai axis delete Delete all zombies alive
Developer 1;Developer_script 1 Developer Mode
debug_reflection 1 Devshpere
specialty_rof Double tap
cg_drawFPS 1 Draws FPS
dropweapon Drops Current Weapon In Hand
clanName "@@@@" Edit clan name
bullet_penetrationEnabled 1 Enable bullet penetration
ui_optionsEnabled 1 Enables death cards
devolperuser 1 Enable dev clantags
superuser 1 Enables special clantags (must be hexed)
ai_noPathToEnemyGiveupTime 2000 Enemies give up faster
collectible_add collectible_dirtyharry Explosive Colt While Down On
collectible_remove collectible_dirtyharry Explosive Colt While Down Off
player_meleeRange 999 Far away Knife
revive_trigger_radius 99999 Far away revives
player_bayonetRange 999 Far bayonet range
g_knockback 9999 Far knockbacks
player_meleeRange 999 Far Melee
player_backSpeedScale 2.0 Fast backwards walk
perk_weapReloadMultiplier 0 Fast reload (must by perk)
player_strafeSpeedScale 1-20 Fast side to side movement
player_sprintSpeedScale 4.0 Fast Sprint
Perk_altMeleeLerpTime 5 Faster bowie knife reaction
r_flameFX_enable 1 Flame Vision
party_hostname "Your GT here" Force host
party_host 1 Force host
party_iamhost 1 Forces host
g_gravity 175 Game gravity
timescale .1-10 Game Speed
give all Give All Weapons On The Map
give ammo Gives Everyone Ammo
give ray_gun Gives ray gun
give tesla_gun Gives wonder waffle
give m2_flamethrower_zombie Gives flamethrower
give zombie_mg42 Give mg42
give zombire_30cal Gives bar
give zombie_ppsh Gives ppsh
give zombie_stg44 Gives stg44
give zombie_thompson Gives thompson
give colt Gives colt
god God Mode
player_deathInvulnerableToMelee 1 Health increased by 1 hit
ammoCounterHide 1 Hide ammo counter
cg_drawGun 0 Hide Gun
hud_drawHUD 0 Hide hud
hud_showStance 0 Hide stance
player_clipSizeMultiplier 999 Increased clip
player_damageMultiplier 0 Increased damage
perk_weapRateMultiplier 0 Increased double tap (must by perk)
player_deathInvulnerableTime 9999 Increased health
g_player_maxhealth 5000 Increased health
player_meleeDamageMultiplier 0 Increased health
player_radiusDamageMultiplier 0 Increased health
perk_armorvest 0 Increased jug (must by perk)
g_speed 1000 Increased walk speed
player_breath_hold_time 999 Infinite breath
jump_height 999 Jump high
clientkick 1 Kick Player 2
clientkick 2 Kick Player 3
clientkick 3 Kick Player 4
kill Kills You Restarts the Game
cg_laserForceOn 1 Laser (host only)
player_meleeChargeFriction 10 Less friction when you knife
revive_time_taken 1 Less time to revive someone
player_swimTime 999 Long swim time
r_flamefx_enable 1;r_flamefx_lighttint "0 0 0 0" Make your own vision! Put anything you want here for different colors!
sf_use_chaplin 1 Night Vision
g_banzai_max_target_distance 0 No banzai attackers
cg_blood 0 No blood
bg_bobAmplitudeProne 0 No bob
bg_bobAmplitudeDucked 0 No bob
bg_bobAmplitudeStanding 0 No bob
cg_drawBreathHint 0 No breath hint
player_sprintCameraBob 0 No camera bob
noclip NoClip Mode
bg_fallDamageMaxHeight 9999 No fall damage
bg_fallDamageMinHeight 9998 No fall damage
phys_frictionScale 1 No friction
r_fog 0 No fog
cg_weaponHintsCoD1Style 0 No hints
player_swimDamage 0 No swim damage
notarget NoTarget Mode
collectible_add collectible_paintball Paintball On
collectible_remove collectible_paintball Paintall Off
cg_scoreboardpingtext 1 Ping is shown on scoreboard
r_flamefx_enable 1;r_flamefx_lighttint "1 0 1 1" Pink Vision [Not Tested]
cg_fov 90 Pro Mod
magic_chest_movable 0 Random box doesn't move
ai_meleeRange 0 Random dogs can't hurt you
ui_playerPartyColor "1 0 0 1" Red Gamertag
g_spawnai 0 Round Skip
specialty_weapon_satchel Satchel Charges x2
con_minicon 1;say TEXT HERE! Say Command
collectible_add collectible_morphine Shoot Revive On
collectible_remove collectible_morphine Shoot Revive Off
specialty_fastreload Sleight of hand
scr_spawn_test_sphere_silver 1 Spawn Dev Spheres
party_connectToOthers 0 Start own game lobby
specialty_bulletaccuracy Steady Aim
perk_weapSpreadMultiplier 0 Super Steady Aim
r_poisonFX_debug_enable Tabun Gas Vision
take all Takes All Your Weapons Away
set viewpos Teleport (must add location)
sf_use_invert 1 Thermal Vision
cg_thirdPerson 1 Third person view
toggle r_colorMap Toggles christmas Visions
ufo Ufo Mode
player_sustainammo 1 Unlimited ammo
player_sprintUnlimited 1 Unlimited sprint
Zombie_dog_animset "human" Zombie dogs dont move
g_ai 0 Zombies don't spawn
ai_disableSpawn 1 Zombies don't spawn
ai_noPathToEnemyGiveupTime 6000 Zombies give up quick
phys_gravity 99 Zombies float when dead (host only)
arcademode_score_suicide 999999 999999 points for Suicide
arcademode_score_laststand 9999999 999999 points for last stand
arcademode_score_revive 999999 999999 points for revive
Unkown:
player_radiusDamageMultiplier 0
player_meleeDamageMultiplier 0
fire_world_damage_rate 0
lowammpulserate 0
cg_draw2D 0
cg_debug_overlay_viewport 1
jump_slowdownEnable 0
fx_enable 1
r_drawWater 0
cl_stanceHoldTime 0
aim_slowdown_enabled 0
r_drawWater 0
R_gamma 0
fx_enable 0
ai_accuracyDistScale 999
Prestige Stats:
statset 2326 11;statset 65 55;statset 2302 99999
statset 2326 10;statset 65 55;statset 2302 99999
statset 2326 9;statset 65 55;statset 2302 99999
statset 2326 8;statset 65 55;statset 2302 99999
statset 2326 7;statset 65 55;statset 2302 99999
statset 2326 6;statset 65 55;statset 2302 99999
statset 2326 5;statset 65 55;statset 2302 99999
statset 2326 4;statset 65 55;statset 2302 99999
statset 2326 3;statset 65 55;statset 2302 99999
statset 2326 2;statset 65 55;statset 2302 99999
statset 2326 1;statset 65 55;statset 2302 99999
statset 2326 0;statset 65 55;statset 2302 99999
The 3 below allow you to save a game in zombie mode:
sv_saveGameAvailable 1
sv_saveOnStartMap 1
sv_saveDeviceAvailable 1
Need everything below to change in game colors:
cg_ScoresColor_Player_0 "0 0 0 1"
cg_ScoresColor_Player_1 "1 0 0 0"
cg_ScoresColor_Player_2 "0 1 0 0"
cg_ScoresColor_Player_3 "0 0 1 0"
cg_ScoresColor_Transparency "1"
cg_ScoresColor_Zombie "0 0 0 1"
cg_ScoresColor_TransparencyZombie "1"
cg_ScoresColor_Gamertag_0 "1 1 1 1"
cg_ScoresColor_Gamertag_1 "1 0 0 0"
cg_ScoresColor_Gamertag_2 "0 1 0 0"
cg_ScoresColor_Gamertag_3 "0 0 1 0"
Wallhack:
r_znear_depthhack 2
r_znear 57
r_zFeather 4
r_zfar 0
Blue Ping Bars:
cg_ScoresPing_HighColor "0 0 1 1"
cg_ScoresPing_LowColor "0 0.68 1 1"
cg_ScoresPing_MedColor "0 0.49 1 1"
Bigger Scoreboard+BannerHeight:
cg_scoreboardBannerHeight 45
cg_scoreboardHeaderFontScale 0.45
cg_scoreboardHeight 500
Different Score+ScoreBoard Colors:
cg_scoresColor_Player_0 "0 0 0 1"
cg_scoresColor_Player_1 "1 0 0 0"
cg_scoresColor_Player_2 "0 1 0 0"
cg_scoresColor_Player_3 "0 0 1 0"
cg_scoresColor_Gamertag_0 "1 1 1 1"
cg_scoresColor_Gamertag_1 "1 0 0 0"
cg_scoresColor_Gamertag_2 "0 1 0 0"
cg_scoresColor_Gamertag_3 "0 0 1 0"
cg_scoresColor_Transparency 1
cg_scoresColor_TransparencyZombie 1
cg_scoresColor_Zombie "0 0 0 1"
Red/Blue/Purple Grenade Indicators:
cg_hudGrenadeIndicatorStartColor "0 0 1 1"
cg_hudGrenadeIndicatorTargetColor "1 0 0 1";
Aimbot (Still editing):
aim_autoaim_enabled 1
aim_autoaim_lerp 100
aim_autoaim_region_height 120
aim_autoaim_region_width 99999999
aim_autoAimRangeScale 2
aim_lockon_debug 1
aim_lockon_enabled 1
aim_lockon_region_height 1386
aim_lockon_region_width 0
aim_lockon_strength 1
aim_lockon_deflection 0.05
aim_input_graph_debug 0
aim_input_graph_enabled 1
Flashing Reload:
lowAmmoWarningColor2 "1 0 0 1"
lowAmmoWarningNoAmmoColor1 "0 0 1 1"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0 0 1 1"
lowAmmoWarningNoReloadColor2 "1 0 0 1"
Names and prestiges are enlarged:
cg_overheadNamesFarDist 2048
cg_overheadNamesFarScale 1.50
cg_overheadNamesMaxDist 99999
cg_overheadNamesNearDist 100
cg_overheadNamesSize 2.0
cg_overheadIconSize 0.7
cg_overheadRankSize 0.7
Bullet Tracers:
cg_tracerchance 0.2
cg_tracerlength 160
cg_tracerscale 1
cg_tracerwidth 4
NoModBlock (lets you use modded controllers):
cl_modcontroller2cheatprotection 0
cl_modcontroller2penalty 0
cl_modControllerBanTime 0
cl_modcontrollerburstlengththreshold 0
cl_modcontrollercheatprotection 0
cl_modControllerDecay 0
cl_modcontrollerfirepenalty 0
cl_modcontrollerminsd 0
cl_modControllerMinShotSpeed 1
cl_modcontrollermintime 20000
cl_modcontrollermintimelowsd 0
cl_modcontrollerpenalty 0
cl_modcontrollerthreshold 0
PLZ REP...AND THANK
0 0 0 1 Black
0 0 1 1 Blue
0.5 0.5 0.5 1 Gray
0 1 0 1 Green
1 0 1 1 Pink
1 0 0 1 Red
0 0 0 0 Transparent
0 1 1 1 Turquoise
1 1 1 1 White
1 1 0 1 Yellow
Button Binds: Buttons:
button_A A Button
button_B B Button
button_back Back button
dpad_UP Dpad Up
dpad_DOWN Dpad Down
dpad_LEFT Dpad Left
dpad_RIGHT Dpad Right
button_LTRIG Left Trigger
button_LTRIG Left Trigger
button_LSTICK Left Stick
bind apad_up Moving the left analog stick forward
button_RTRIG Right Trigger
button_RSHLDR Right Bumper
button_RSTICK Right Stick
button_start Start button
button_X X Button
button_Y Y Button
Dvars: What it Does:
arcademode_score_assist 1000000 Alot of Points For Assist
arcademode_score_revive 1000000 Alot of Points For Revive
r_revivefx_debug 1 Black & White Vision
player_lastStandBleedoutTime 250 Bleed Out Time (about 5 mins)
r_flameFX_lighttint "0 0 1 1";r_flameFX_enable 1 Blue Fire Vision
specialty_altmelee Bowie knife
perk_altMeleeDamage 1-10000 Bowie Knife damage
Perk_altMeleeLerpTime 10-100 Bowie Knife lunge time
r_fullbright 1 Cartoon Mode
r_specularMap 2 Chrome Vision
sf_use_contrast 1 Constrast Vision
zombiemode 1 Default zombie mode
demigod Demi God
toggle ai_disableSpawn 1 Disables zombie spawn
specialty_bulletpenetration Deep Impact
ai axis delete Delete all zombies alive
Developer 1;Developer_script 1 Developer Mode
debug_reflection 1 Devshpere
specialty_rof Double tap
cg_drawFPS 1 Draws FPS
dropweapon Drops Current Weapon In Hand
clanName "@@@@" Edit clan name
bullet_penetrationEnabled 1 Enable bullet penetration
ui_optionsEnabled 1 Enables death cards
devolperuser 1 Enable dev clantags
superuser 1 Enables special clantags (must be hexed)
ai_noPathToEnemyGiveupTime 2000 Enemies give up faster
collectible_add collectible_dirtyharry Explosive Colt While Down On
collectible_remove collectible_dirtyharry Explosive Colt While Down Off
player_meleeRange 999 Far away Knife
revive_trigger_radius 99999 Far away revives
player_bayonetRange 999 Far bayonet range
g_knockback 9999 Far knockbacks
player_meleeRange 999 Far Melee
player_backSpeedScale 2.0 Fast backwards walk
perk_weapReloadMultiplier 0 Fast reload (must by perk)
player_strafeSpeedScale 1-20 Fast side to side movement
player_sprintSpeedScale 4.0 Fast Sprint
Perk_altMeleeLerpTime 5 Faster bowie knife reaction
r_flameFX_enable 1 Flame Vision
party_hostname "Your GT here" Force host
party_host 1 Force host
party_iamhost 1 Forces host
g_gravity 175 Game gravity
timescale .1-10 Game Speed
give all Give All Weapons On The Map
give ammo Gives Everyone Ammo
give ray_gun Gives ray gun
give tesla_gun Gives wonder waffle
give m2_flamethrower_zombie Gives flamethrower
give zombie_mg42 Give mg42
give zombire_30cal Gives bar
give zombie_ppsh Gives ppsh
give zombie_stg44 Gives stg44
give zombie_thompson Gives thompson
give colt Gives colt
god God Mode
player_deathInvulnerableToMelee 1 Health increased by 1 hit
ammoCounterHide 1 Hide ammo counter
cg_drawGun 0 Hide Gun
hud_drawHUD 0 Hide hud
hud_showStance 0 Hide stance
player_clipSizeMultiplier 999 Increased clip
player_damageMultiplier 0 Increased damage
perk_weapRateMultiplier 0 Increased double tap (must by perk)
player_deathInvulnerableTime 9999 Increased health
g_player_maxhealth 5000 Increased health
player_meleeDamageMultiplier 0 Increased health
player_radiusDamageMultiplier 0 Increased health
perk_armorvest 0 Increased jug (must by perk)
g_speed 1000 Increased walk speed
player_breath_hold_time 999 Infinite breath
jump_height 999 Jump high
clientkick 1 Kick Player 2
clientkick 2 Kick Player 3
clientkick 3 Kick Player 4
kill Kills You Restarts the Game
cg_laserForceOn 1 Laser (host only)
player_meleeChargeFriction 10 Less friction when you knife
revive_time_taken 1 Less time to revive someone
player_swimTime 999 Long swim time
r_flamefx_enable 1;r_flamefx_lighttint "0 0 0 0" Make your own vision! Put anything you want here for different colors!
sf_use_chaplin 1 Night Vision
g_banzai_max_target_distance 0 No banzai attackers
cg_blood 0 No blood
bg_bobAmplitudeProne 0 No bob
bg_bobAmplitudeDucked 0 No bob
bg_bobAmplitudeStanding 0 No bob
cg_drawBreathHint 0 No breath hint
player_sprintCameraBob 0 No camera bob
noclip NoClip Mode
bg_fallDamageMaxHeight 9999 No fall damage
bg_fallDamageMinHeight 9998 No fall damage
phys_frictionScale 1 No friction
r_fog 0 No fog
cg_weaponHintsCoD1Style 0 No hints
player_swimDamage 0 No swim damage
notarget NoTarget Mode
collectible_add collectible_paintball Paintball On
collectible_remove collectible_paintball Paintall Off
cg_scoreboardpingtext 1 Ping is shown on scoreboard
r_flamefx_enable 1;r_flamefx_lighttint "1 0 1 1" Pink Vision [Not Tested]
cg_fov 90 Pro Mod
magic_chest_movable 0 Random box doesn't move
ai_meleeRange 0 Random dogs can't hurt you
ui_playerPartyColor "1 0 0 1" Red Gamertag
g_spawnai 0 Round Skip
specialty_weapon_satchel Satchel Charges x2
con_minicon 1;say TEXT HERE! Say Command
collectible_add collectible_morphine Shoot Revive On
collectible_remove collectible_morphine Shoot Revive Off
specialty_fastreload Sleight of hand
scr_spawn_test_sphere_silver 1 Spawn Dev Spheres
party_connectToOthers 0 Start own game lobby
specialty_bulletaccuracy Steady Aim
perk_weapSpreadMultiplier 0 Super Steady Aim
r_poisonFX_debug_enable Tabun Gas Vision
take all Takes All Your Weapons Away
set viewpos Teleport (must add location)
sf_use_invert 1 Thermal Vision
cg_thirdPerson 1 Third person view
toggle r_colorMap Toggles christmas Visions
ufo Ufo Mode
player_sustainammo 1 Unlimited ammo
player_sprintUnlimited 1 Unlimited sprint
Zombie_dog_animset "human" Zombie dogs dont move
g_ai 0 Zombies don't spawn
ai_disableSpawn 1 Zombies don't spawn
ai_noPathToEnemyGiveupTime 6000 Zombies give up quick
phys_gravity 99 Zombies float when dead (host only)
arcademode_score_suicide 999999 999999 points for Suicide
arcademode_score_laststand 9999999 999999 points for last stand
arcademode_score_revive 999999 999999 points for revive
Unkown:
player_radiusDamageMultiplier 0
player_meleeDamageMultiplier 0
fire_world_damage_rate 0
lowammpulserate 0
cg_draw2D 0
cg_debug_overlay_viewport 1
jump_slowdownEnable 0
fx_enable 1
r_drawWater 0
cl_stanceHoldTime 0
aim_slowdown_enabled 0
r_drawWater 0
R_gamma 0
fx_enable 0
ai_accuracyDistScale 999
Prestige Stats:
statset 2326 11;statset 65 55;statset 2302 99999
statset 2326 10;statset 65 55;statset 2302 99999
statset 2326 9;statset 65 55;statset 2302 99999
statset 2326 8;statset 65 55;statset 2302 99999
statset 2326 7;statset 65 55;statset 2302 99999
statset 2326 6;statset 65 55;statset 2302 99999
statset 2326 5;statset 65 55;statset 2302 99999
statset 2326 4;statset 65 55;statset 2302 99999
statset 2326 3;statset 65 55;statset 2302 99999
statset 2326 2;statset 65 55;statset 2302 99999
statset 2326 1;statset 65 55;statset 2302 99999
statset 2326 0;statset 65 55;statset 2302 99999
The 3 below allow you to save a game in zombie mode:
sv_saveGameAvailable 1
sv_saveOnStartMap 1
sv_saveDeviceAvailable 1
Need everything below to change in game colors:
cg_ScoresColor_Player_0 "0 0 0 1"
cg_ScoresColor_Player_1 "1 0 0 0"
cg_ScoresColor_Player_2 "0 1 0 0"
cg_ScoresColor_Player_3 "0 0 1 0"
cg_ScoresColor_Transparency "1"
cg_ScoresColor_Zombie "0 0 0 1"
cg_ScoresColor_TransparencyZombie "1"
cg_ScoresColor_Gamertag_0 "1 1 1 1"
cg_ScoresColor_Gamertag_1 "1 0 0 0"
cg_ScoresColor_Gamertag_2 "0 1 0 0"
cg_ScoresColor_Gamertag_3 "0 0 1 0"
Wallhack:
r_znear_depthhack 2
r_znear 57
r_zFeather 4
r_zfar 0
Blue Ping Bars:
cg_ScoresPing_HighColor "0 0 1 1"
cg_ScoresPing_LowColor "0 0.68 1 1"
cg_ScoresPing_MedColor "0 0.49 1 1"
Bigger Scoreboard+BannerHeight:
cg_scoreboardBannerHeight 45
cg_scoreboardHeaderFontScale 0.45
cg_scoreboardHeight 500
Different Score+ScoreBoard Colors:
cg_scoresColor_Player_0 "0 0 0 1"
cg_scoresColor_Player_1 "1 0 0 0"
cg_scoresColor_Player_2 "0 1 0 0"
cg_scoresColor_Player_3 "0 0 1 0"
cg_scoresColor_Gamertag_0 "1 1 1 1"
cg_scoresColor_Gamertag_1 "1 0 0 0"
cg_scoresColor_Gamertag_2 "0 1 0 0"
cg_scoresColor_Gamertag_3 "0 0 1 0"
cg_scoresColor_Transparency 1
cg_scoresColor_TransparencyZombie 1
cg_scoresColor_Zombie "0 0 0 1"
Red/Blue/Purple Grenade Indicators:
cg_hudGrenadeIndicatorStartColor "0 0 1 1"
cg_hudGrenadeIndicatorTargetColor "1 0 0 1";
Aimbot (Still editing):
aim_autoaim_enabled 1
aim_autoaim_lerp 100
aim_autoaim_region_height 120
aim_autoaim_region_width 99999999
aim_autoAimRangeScale 2
aim_lockon_debug 1
aim_lockon_enabled 1
aim_lockon_region_height 1386
aim_lockon_region_width 0
aim_lockon_strength 1
aim_lockon_deflection 0.05
aim_input_graph_debug 0
aim_input_graph_enabled 1
Flashing Reload:
lowAmmoWarningColor2 "1 0 0 1"
lowAmmoWarningNoAmmoColor1 "0 0 1 1"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0 0 1 1"
lowAmmoWarningNoReloadColor2 "1 0 0 1"
Names and prestiges are enlarged:
cg_overheadNamesFarDist 2048
cg_overheadNamesFarScale 1.50
cg_overheadNamesMaxDist 99999
cg_overheadNamesNearDist 100
cg_overheadNamesSize 2.0
cg_overheadIconSize 0.7
cg_overheadRankSize 0.7
Bullet Tracers:
cg_tracerchance 0.2
cg_tracerlength 160
cg_tracerscale 1
cg_tracerwidth 4
NoModBlock (lets you use modded controllers):
cl_modcontroller2cheatprotection 0
cl_modcontroller2penalty 0
cl_modControllerBanTime 0
cl_modcontrollerburstlengththreshold 0
cl_modcontrollercheatprotection 0
cl_modControllerDecay 0
cl_modcontrollerfirepenalty 0
cl_modcontrollerminsd 0
cl_modControllerMinShotSpeed 1
cl_modcontrollermintime 20000
cl_modcontrollermintimelowsd 0
cl_modcontrollerpenalty 0
cl_modcontrollerthreshold 0
PLZ REP...AND THANK
#2. Posted:
Status: Offline
Joined: Jul 12, 201014Year Member
Posts: 1,567
Reputation Power: 71
Status: Offline
Joined: Jul 12, 201014Year Member
Posts: 1,567
Reputation Power: 71
Copied and Pasted Much?
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#3. Posted:
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Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
Status: Offline
Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
DJ1998 wrote Copied and Pasted Much?Acually no i didn't...
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#4. Posted:
Status: Offline
Joined: Jan 28, 201113Year Member
Posts: 1,533
Reputation Power: 70
Status: Offline
Joined: Jan 28, 201113Year Member
Posts: 1,533
Reputation Power: 70
yeah you did lol there are soooo many of these so this is not needed at all
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#5. Posted:
Status: Offline
Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
Status: Offline
Joined: Jul 18, 201113Year Member
Posts: 45
Reputation Power: 1
BLazeking558 wrote yeah you did lol there are soooo many of these so this is not needed at alli soooo did not my friend sent them to me and since im new to the site i thought id post em
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#6. Posted:
Status: Offline
Joined: Jan 28, 201113Year Member
Posts: 1,533
Reputation Power: 70
Status: Offline
Joined: Jan 28, 201113Year Member
Posts: 1,533
Reputation Power: 70
ninjabunny29 wroteyour friend sent them to you.....BLazeking558 wrote yeah you did lol there are soooo many of these so this is not needed at alli soooo did not my friend sent them to me and since im new to the site i thought id post em
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#7. Posted:
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Joined: Jul 17, 201113Year Member
Posts: 97
Reputation Power: 4
Status: Offline
Joined: Jul 17, 201113Year Member
Posts: 97
Reputation Power: 4
who is ur friend bcuz i hav seen alot of posts exactly like this...
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#8. Posted:
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Joined: Apr 17, 201014Year Member
Posts: 6,332
Reputation Power: 289
Status: Offline
Joined: Apr 17, 201014Year Member
Posts: 6,332
Reputation Power: 289
I see some Copy and Pasting going on here.
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#9. Posted:
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Joined: May 01, 201113Year Member
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Status: Offline
Joined: May 01, 201113Year Member
Posts: 3,809
Reputation Power: 172
So you typed all of this? Ummm, no. GTFO
~Originals
~Originals
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#10. Posted:
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Joined: Jun 17, 201113Year Member
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Status: Offline
Joined: Jun 17, 201113Year Member
Posts: 1,064
Reputation Power: 18
paste paste paste it up
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