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Is my V3 awesome!
Yes I think Its Awesome!
80.00% (24 votes)
80.00% (24 votes)
No, not at all.
20.00% (6 votes)
20.00% (6 votes)
Total Votes: 30
#51. Posted:
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yo when ur done wit the gamesave can i plz have the link 2 download it. plz!
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#52. Posted:
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Joined: Dec 07, 201013Year Member
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LTolu wrotejmzxm0nst3rx wrote Sounds Good man. I hope it has no bugs.
It doesnt, the only trouble I have is the visions that dont turn off once pressed xD
Just get the dvar for normal vision, Problem solved, name it "Disable NonToggle Visions"
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#53. Posted:
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Joined: Feb 13, 201113Year Member
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LTolu wrote It doesnt, the only trouble I have is the visions that dont turn off once pressed xD
i don't remember a Dvar to turn them off. I only new how to turn them on so thats why i didn't like putting them into my Saves.
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#54. Posted:
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jmzxm0nst3rx wroteLTolu wrote It doesnt, the only trouble I have is the visions that dont turn off once pressed xD
i don't remember a Dvar to turn them off. I only new how to turn them on so thats why i didn't like putting them into my Saves.
I have tried to find default vision(A.K.A Remove all visions Dvar) I cant find it
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#55. Posted:
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LTolu wrote I have tried to find default vision(A.K.A Remove all visions Dvar) I cant find it
i can see if i have that Dvar(i has a List). But i don't think i have it.
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#56. Posted:
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jmzxm0nst3rx wroteLTolu wrote I have tried to find default vision(A.K.A Remove all visions Dvar) I cant find it
i can see if i have that Dvar(i has a List). But i don't think i have it.
Well, I would love it if you could please look.
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#57. Posted:
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Joined: Jun 22, 201113Year Member
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Updated Guys, Will be releasing at 12 am, Eastern Time! xD
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#58. Posted:
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(sf_use_contrast 1)or(r_specularMap 1)<---I haven't tested those and idk what they are so....
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#59. Posted:
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LTolu wrote
Well, I would love it if you could please look.
Just make a new command to turn them off. "sf_vision 0" It should work
(just used as an example, because i believe they can't be toggled)
Last edited by DyslexiaRokcs ; edited 1 time in total
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#60. Posted:
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jmzxm0nst3rx wrote (sf_use_contrast 1)or(r_specularMap 1)<---I haven't tested those and idk what they are so....
The contrast is basically a darker weird color, and the specular map is Chrome.. .xD
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