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[RELEASE]Water Gheyser. From Blops
Posted:
[RELEASE]Water Gheyser. From BlopsPosted:
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
May as well release this now.
Here.
2:33 onwards in this clip.
Here.
//Example self thread WaterGheyser(( 29, -472, -2 ));
WaterGheyser( x )
{
i = 0;
self.Shute = spawn( "script_model", x );
self.Shute setModel("zombie_teleporter_mainframe_ring3");
self.Shutex = spawn( "script_model", x );
self.Shutex setModel("zombie_perk_bottle_sleight");
self thread WaterFxatShute( x );
while( 1 )
{
if( i < 5 )
{
if( distance( self.origin, self.Shute.origin ) <= 50){ i++; wait .5; }
else{ i--; }
if( i == 1 ) { Earthquake( 0.1, 1, self.origin, 90 ); }
else if( i == 2 ){ Earthquake( 0.3, 1, self.origin, 90 ); }
else if( i == 3 ){ Earthquake( 0.5, 1, self.origin, 90 ); }
else if( i == 4 ){ Earthquake( 0.7, 1, self.origin, 90 ); }
else if( i == 5 )
{
Earthquake( 0.9, 1, self.origin, 90 );
self thread ShuteFX( x );
self thread CheckPos();
self waittill("stop waterfall");
i = 0;
wait 1;
}
wait .5;
}
}
}
CheckPos()
{
self endon("stop waterfall");
inUse = 0;
for(;;)
{
if( distance( self.origin, self.Shute.origin ) < 50)
{
if( inUse == 0 )
{
inUse = 1;
self EnableHealthShield( true );
self EnableInvulnerability();
self setStance( "stand" );
self.Launcher = spawn( "script_origin", self.Shute.origin );
self playerlinkto( self.Launcher );
self.Launcher moveto ( self.Shute.origin + (0,0,1000), 2, 1, 1 );
self thread CheckPos2();
self waittill("move_done");
self unlink();
self.Launcher delete();
self unlink();
self.inUse = 0;
}
}
}
}
CheckPos2()
{
self endon("endcheck");
for(;;)
{
if( self.origin == self.Shute.origin + (0,0,1000) )
{
self notify("move_done");
self notify("endcheck");
}
wait .1;
}
}
WaterFxatShute( x )
{
for(;;)
{
playfx( level._effect["rise_billow_water"], x );
wait 1;
}
}
ShuteFX( x )
{
for( i=0; i < 8; i++ )
{
playfx( level._effect["rise_burst_water"], x );
playfx( level._effect["rise_burst_water"], x + (0,0,50) );
playfx( level._effect["rise_burst_water"], x + (0,0,120) );
playfx( level._effect["rise_burst_water"], x + (0,0,170) );
wait 1;
}
self notify("stop waterfall");
}
2:33 onwards in this clip.
#2. Posted:
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Status: Offline
Joined: Oct 11, 201014Year Member
Posts: 1,789
Reputation Power: 88
Alrite ill go ahead and assume no one wants this then.
Thanks TTG i wont bother releasing in the future.
Thanks TTG i wont bother releasing in the future.
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#3. Posted:
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Joined: Jul 02, 201113Year Member
Posts: 880
Reputation Power: 33
Status: Offline
Joined: Jul 02, 201113Year Member
Posts: 880
Reputation Power: 33
I want it!.......
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#4. Posted:
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Joined: Aug 16, 201113Year Member
Posts: 128
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Joined: Aug 16, 201113Year Member
Posts: 128
Reputation Power: 4
Gt Kevin360a .......
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#5. Posted:
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Joined: Jun 01, 201113Year Member
Posts: 306
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Joined: Jun 01, 201113Year Member
Posts: 306
Reputation Power: 13
I want it 2 but what the heck is it exactly and how do i put it into the common?
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#6. Posted:
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Joined: Jun 20, 201113Year Member
Posts: 1,502
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Status: Offline
Joined: Jun 20, 201113Year Member
Posts: 1,502
Reputation Power: 61
Thats really cool. i havent seen that mod menu before
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#7. Posted:
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Joined: Jul 02, 201113Year Member
Posts: 880
Reputation Power: 33
Status: Offline
Joined: Jul 02, 201113Year Member
Posts: 880
Reputation Power: 33
TTGxFRXX wrote I want it 2 but what the heck is it exactly and how do i put it into the common?
ur in my party on live
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#8. Posted:
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Joined: Dec 08, 201013Year Member
Posts: 758
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Joined: Dec 08, 201013Year Member
Posts: 758
Reputation Power: 29
omg thats hawt imma use this if thats okay
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#9. Posted:
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Joined: Jul 29, 201014Year Member
Posts: 624
Reputation Power: 26
Pretty pimpin' dude. Looks pretty cool. 8)
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#10. Posted:
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Joined: Dec 08, 201013Year Member
Posts: 758
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Status: Offline
Joined: Dec 08, 201013Year Member
Posts: 758
Reputation Power: 29
itts funny because everyone that answered is either leaching for an invite to something that isnt even a lobby ( :facepalm: ) or its people that go:
I DONT KNOW HOW TO DO THIS CUZ I NO CODE BUT IMMA POST ANYWAYS CUZ IM PRO
llulz
I DONT KNOW HOW TO DO THIS CUZ I NO CODE BUT IMMA POST ANYWAYS CUZ IM PRO
llulz
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