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infectable mod menu ideas
Posted:
infectable mod menu ideasPosted:
Status: Offline
Joined: Jun 05, 201113Year Member
Posts: 2,609
Reputation Power: 113
Status: Offline
Joined: Jun 05, 201113Year Member
Posts: 2,609
Reputation Power: 113
im making an infectable mod menu, i have a base set up and a few menus on there. it all works(i tested on pc) but does anyone have any ideas for menus to put on. i currently have 3 toggle menus, vision menu(along with change sun colour), teleport menu, death card menu, arcademode/points menu, bind menu, e.g just have noclip and game options(things like delete enemy and kick players. i am thinking of putting custon binds for when out of the menu.
the menu currently scrolls up and down through the options and left to right for the menu. kind of like coolbunny and ihax xex menu base. any ideas
the menu currently scrolls up and down through the options and left to right for the menu. kind of like coolbunny and ihax xex menu base. any ideas
#2. Posted:
Status: Offline
Joined: Jun 22, 201113Year Member
Posts: 128
Reputation Power: 5
Status: Offline
Joined: Jun 22, 201113Year Member
Posts: 128
Reputation Power: 5
um put a text infection like "infected by so and so" and a derank menu
- 0useful
- 0not useful
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