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Walk through's on Escape series 1-5
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Walk through's on Escape series 1-5Posted:
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Status: Offline
Joined: Jul 23, 201113Year Member
Posts: 1,302
Reputation Power: 57
AN Escape series 1 you can play all these games here : [ Register or Signin to view external links. ]
-Examine the console in the bottom middle of the front seat
-Open the lid and take the flashlight
-Turn around to the back seat
-Examine the console in the bottom middle again
-This time you will see the back of the console, the ashtray
-Pull out the lighter and take the small key underneath
-Return to the back seat
-Click the bottom right or bottom left area of the screen to look at the backseat floor
-Examine the floormat on the right and take the knife from underneath
-Return to the backseat
-Click the ceiling area, above the rear window
-Use the knife to remove the wiring guide from the ceiling
-Go to the front seat
-Examine the glove box and use the small key to open it
-Take the batteries and electrical tape
-Combine the batteries and flashlight
-Return to the backseat
-Use the knife to cut the straps on each side of the cushion
-Click the cushion to set it aside
-Click the small dark gray area behind the cushion
-Enter "E40" on the numberpad (this can be seen from examining the instrument panel in the front seat. The E on the gas gauge is circled, and the speedometer is stuck on 40)
-Use the flashlight with batteries to see
-Break the cracked light cover on the left with either the knife, screwdriver, or flashlight
-Take the key that falls out
-Return to the front seat
-Examine the pedals underneath the steering wheel
-Use the screwdriver to open the panel underneath the steering wheel
-Following the wiring guide, only connect the red, blue, green, and gray wires. Use the electrical tape on each connection
-Examine the instrument panel behind the steering wheel
-Use the key in the ignition switch to turn the car's electricity on
-Return to the area with the pedals, and press the trunk release button
-Exit through the trunk
AN Escape series 2:
-From the starting screen, turn twice until you are facing the back of the closet
-Take the coat hanger off the rack
-Click on the brown coat to open it, and take the pocket watch
-Click near the bottom of the screen to examine the closet floor
-Click on the toolbox
-Click on the latch to open it
-Take the tinsnips
-Click on the gray area of the toolbox to reveal the bottom
-Take the mini-crowbar
-Examine the pocket watch
-Use the tin snips with the coat hanger to create the wire rod
-Use the wire rod on the small hole at the bottom of the pocket watch to open it
-Pull (click) the switch on the right so you can move the watch hands
-Set the time to 3:35 (from the clock in the back of the old photograph)
-Take the tiny key and return to the closet
-Click the top of the screen to look at the ceiling
-Use the mini-crowbar to remove all the boards and use the tiny key on the keyhole
-In the attic room, pull the level to change the closet. Click the hole in the floor to go to the new closet
-Open the pocket of the business suit and take the personal organizer
-Examine the personal organizer and enter 111787 as the password (the date in the letter)
-Take the small key from inside
-Return to the closet, click the bottom of the screen to look at the floor
-Examine the wooden box, use the small key to open it
-Take the ruby ring
-Examine the ring. Click the ruby five times to take it out of the band
-Combine the ruby and wire rod to create the ruby key
-Face the door of the closet, examine the doorhandle
-Use the ruby key to open the pentagonal-shaped hole
An Escape series 3:
-Look down at the ground where the floor mat is. Click the torn part of the floor mat to reveal a quarter underneath. Collect it.
-Take the piece of torn yellow page on the floor
-Return to facing the phone, and turn left.
-You'll notice that 'CALL ME 4 HELP' is on the glass. This translates to '634-4357' on the telephone. Calling this number is completely optional, and simply provides a clue to 'start with the electric company.' -Take the binoculars that are sitting here
-Face the phone again. Click the bottom area of the phone, where the coin return slot is
-Collect the piece of string on the ledge
-Return to the main view, and click the top area of the phone
-Click the coin return button. This releases the 'socket' into the coin return slot, which can be collected later
-Combine the string and quarter together to get 'quarter tied with string'
-Click the phone to take it off the hook, and deposit your quarter
-The hotline tells you to start with the electric company, but you really need to start with the phone company before you can complete the electric company task
-Look at your torn yellow page and dial 555-4922, for the data-tec phone trace service
-The service will tell you that you are calling from 267-9532. You will use this in a minute
-Now call swain electric at 555-7328
-When prompted for a password, enter '644485'. This is 'NIGHT5' in telephone form, which is written on the phonebook page. (NIGHT5 is a bright idea)
-Press 2 for service administration, and use 267-9532 as the number used for administration (your booth)
-Press 1 to turn the power on
-Now that the light is on, look up at the ceiling
-You can see the code 'GUSH7' shadowed in the light
-Return to the main view, then turn left twice to face the front of the booth
-Use your binoculars to view the blurry sign outside. You are on Arch Street, which will be used soon
-Return to the phone, and call 555-5253 for Maus St Water Company
-Use 'GUSH7' for the employee password. In telephone form this is '48747'
-Enter 'arch' for the street name, in telephone form this is '2724'
-This will shut off the water outside
-Return to the main view and turn right. The fountain will now be dry
-Use your binoculars to read the inscription on the fountain. It says 'No money, 5675, return twice'
-Return to the phone. Pick up the receiver, but DON'T insert any money
-Dial '5675', and click the coin return switch twice
-Return to the main view, and click the coin return slot area of the phone near its bottom
-Open the coin return slot, and collect the key. The socket will also be here if you didn't collect it earlier
-Face the floor, then examine the metallic blue box
-Use the key to open this box, then take the socket screwdriver inside
-Combine the socket screwdriver and socket
-Return to the main view, then click on either of the two small nuts on the front of the phone, slightly to the left of the red handle
-Use the socket screwdriver + socket to remove the nuts
-Return to the main view and click the red handle on the phone to open(swivel) it
-Click the small screen that is behind the phone
-This is a letter drop game. Read the instructions to find out how to play
-The answer to the drop game is 'THE TELEPHONE IS INHERENTLY OF NO VALUE TO US'
-When you finish, you will hear an unlock sound and the screen will say 'complete'
-That was the sound of the latch at the front of the booth unlocking, you may have noticed that the green wires coming out of the small screen are the same that connect to the front of the booth
-Return to the main view and turn left or right twice to face the front
-You'll find the latch unlocked. Click the door handle to escape!
AN Escape series 4
-Take the plunger in front of you
-Examine the toilet bowl (NOT the tank!)
-Use the plunger in the bowl to separate it into the stick and plunger head
-Now examine the top portion of the toilet tank
-Use the plunger head to cover the hole in the bottom middle of the tank, where the flush valve is missing
-Return to the main view, then turn to the right and face the door blocked by lasers
-Click on the tile that is out of place on the floor. You'll notice that it is a dark blue color when it should be light blue, and the marks on the wall form an arrow that points to it.
-Take the wrench from under the tile
-Face the toilet again
-Examine the small yellow valve near the bottom right of the toilet
-Use the wrench to turn the water on
-Return to the main view, then examine the top of the toilet again
-The tank should be filled with water now. Click the handle on the left to flush it
-This will flush the key from the tank to the bowl
-Return to the main view and examine the toilet bowl. The key will be floating in the water; take it
-Return to the main view and examine the sink cabinet to the right
-Take the baking soda and baking soda label inside
-Return to the main view and examine the mirror above the sink
-Use the the wrench to break off a piece of the mirror where it is cracked. Add the piece to your inventory.
-Use the key to open the padlock on the mirror
-Collect the razorblade, toothbrush, and pill bottle from behind the mirror. Return to the main view.
-Examine the sink. Click the stopper behind the faucet to plug the sink
-Fill the sink with hot water (red handle), and add the baking soda
-Take the toothbrush out of the inventory and "dip" it into the baking soda solution (just click the water with the brush)
-Return to the main view and turn right twice, facing the opposite wall from where you started
-Look up at the ceiling
-You'll notice that one of the ceiling panels is skewed. Use the stick from the plunger to poke at it.
-After enough pokes the hairdryer will fall down. Grab it.
-Face down again where you can see the battery on the ground
-Examine the gray blotch on the wall in front of you
-Use the razor blade on it to reveal part of a code
-Take the mirror shard from the inventory and place it on the wall in the empty space to the right of the blotch.
-This will reflect the partial code from the other side of the wall (above the toilet)
-This reveals the code "45801"
-Examine the battery on the floor beneath the gray splotch
-Use the toothbrush dipped in baking soda to clean the corroded terminals
-Use the hairdryer to dry the water afterwards
-Click the gold connectors to connect them to the battery
-Back out from the battery and turn right, facing the shower
-Examine the number pad on the panel to the left of the shower
-Enter the code "45801" to unlock it, and remove the panel behind
-Use the wrench to turn on the valve
-Back up from the panel and examine the tub/shower
-Click the big handle in the shower to fill the tub with water
-Take the hairdryer from the inventory and click on the water with it to drop it in
-This will short out all electricity, including the lasers blocking the exit!
-Turn back left until you see the open door
-Escape!
AN Escape series 5
-Note the paper on the wall that describes Hypothermic conditions
-Look down at the panel on the floor
-Collect the brass and silver keys
-Look up and turn right to the area with the boxes
-Collect the blue rag, as well as the blue jumper on the floor in between the two largest boxes
-Examine the keypad on the box
-The clue indicates to 'add the mild to the extreme' and 'convert to farenheit.' As listed on the Hypothermia paper from the first view, mild is 35 degrees and extreme is 20. Add these together to get 55. Converting to farenheit equals 131
-Enter 131 into the keypad and click enter
-Collect the screwdriver. back up. Turn right to the view with the bags and rack
-Collect the ethanol and beaker from the rack
-Collect the jumper on the corner of the lower-left bag
-Examine the grate behind the rack
-Use the screwdriver to open the grate. Collect the U97 report inside
-Back up and turn right to the view with the fans
-Collect the jumper on the floor near the large ice block
-Examine the panel under the fan on the right. Use the screwdriver to remove it.
-To get the fan working you need to place the three jumpers you've collected on the board. They should look like this:
[ Register or Signin to view external links. ]
The solution simply requires that you start on the right and trace the circuit paths backwards from where the gray lines are. One place along each of these lines will require a jumper to complete it
-Click the on switch on the top left of the panel to turn the fan on. Back up
-Collect the wire that is now blowing out of the fan. Turn right to the original view
-Click the switch on the wall to turn the lights off. Look up
-Use the screwdriver to remove the light cover
-Use the electrical wire on the exposed wires to connect them
-Look down and turn the lights back on
-Look left to return to the view with the fans
_Combine the ethanol and rag in your inventory to get the flammable rag
-Place the flammable rag on the hook on the wall underneath the thermostat
-Click the dangling wire to grab it, and move it so that the spark occurs on top of the flamable rag. This will cause a small fire that melts the ice on the thermostat
-Examine the thermostat. Set the temperature to chilled. Click 'apply change'
-Once the temperature has changed, back up and collect the keycard from the now-melted ice block
-Turn right and use the keycard on the main door in front of you
-Collect the thermal suit inside (it is automatically equipped)
-Combine the ethanol and beaker in your inventory to get a beaker of ethanol
-Combine the beaker of ethanol with the brass key to form compound U97
-Return to the thermostat and change the temperature to subzero (this couldn't be done until you acquired the thermal suit)
-Once the temperature has changed you'll see that the U97 in your inventory is green and now labeled as (acidic). The information for this process was included in the U97 report
-Return to the panel on the floor where you originally found the brass and silver keys
-Use the beaker of U97 to melt each latch on the cover
-Put away the beaker and click the cover to escape!
NOTES:
- The silver key is useless
- The welded panel can never be accessed
- You can create the flammable rag by combining it with ethanol items in your inventory, or putting it on the wall and then using the items on it
- The wire, jumpers, and rag can be placed and removed as desired
- Your body temperature will increase when you wear the thermal suit in freezing temperature, and even more when in chilled temperature. In any other situation, including subzero, your temperature will always decrease by some amount.
I Do NOT take credit for these walk through's.
I will keep this updated*
-Examine the console in the bottom middle of the front seat
-Open the lid and take the flashlight
-Turn around to the back seat
-Examine the console in the bottom middle again
-This time you will see the back of the console, the ashtray
-Pull out the lighter and take the small key underneath
-Return to the back seat
-Click the bottom right or bottom left area of the screen to look at the backseat floor
-Examine the floormat on the right and take the knife from underneath
-Return to the backseat
-Click the ceiling area, above the rear window
-Use the knife to remove the wiring guide from the ceiling
-Go to the front seat
-Examine the glove box and use the small key to open it
-Take the batteries and electrical tape
-Combine the batteries and flashlight
-Return to the backseat
-Use the knife to cut the straps on each side of the cushion
-Click the cushion to set it aside
-Click the small dark gray area behind the cushion
-Enter "E40" on the numberpad (this can be seen from examining the instrument panel in the front seat. The E on the gas gauge is circled, and the speedometer is stuck on 40)
-Use the flashlight with batteries to see
-Break the cracked light cover on the left with either the knife, screwdriver, or flashlight
-Take the key that falls out
-Return to the front seat
-Examine the pedals underneath the steering wheel
-Use the screwdriver to open the panel underneath the steering wheel
-Following the wiring guide, only connect the red, blue, green, and gray wires. Use the electrical tape on each connection
-Examine the instrument panel behind the steering wheel
-Use the key in the ignition switch to turn the car's electricity on
-Return to the area with the pedals, and press the trunk release button
-Exit through the trunk
AN Escape series 2:
-From the starting screen, turn twice until you are facing the back of the closet
-Take the coat hanger off the rack
-Click on the brown coat to open it, and take the pocket watch
-Click near the bottom of the screen to examine the closet floor
-Click on the toolbox
-Click on the latch to open it
-Take the tinsnips
-Click on the gray area of the toolbox to reveal the bottom
-Take the mini-crowbar
-Examine the pocket watch
-Use the tin snips with the coat hanger to create the wire rod
-Use the wire rod on the small hole at the bottom of the pocket watch to open it
-Pull (click) the switch on the right so you can move the watch hands
-Set the time to 3:35 (from the clock in the back of the old photograph)
-Take the tiny key and return to the closet
-Click the top of the screen to look at the ceiling
-Use the mini-crowbar to remove all the boards and use the tiny key on the keyhole
-In the attic room, pull the level to change the closet. Click the hole in the floor to go to the new closet
-Open the pocket of the business suit and take the personal organizer
-Examine the personal organizer and enter 111787 as the password (the date in the letter)
-Take the small key from inside
-Return to the closet, click the bottom of the screen to look at the floor
-Examine the wooden box, use the small key to open it
-Take the ruby ring
-Examine the ring. Click the ruby five times to take it out of the band
-Combine the ruby and wire rod to create the ruby key
-Face the door of the closet, examine the doorhandle
-Use the ruby key to open the pentagonal-shaped hole
An Escape series 3:
-Look down at the ground where the floor mat is. Click the torn part of the floor mat to reveal a quarter underneath. Collect it.
-Take the piece of torn yellow page on the floor
-Return to facing the phone, and turn left.
-You'll notice that 'CALL ME 4 HELP' is on the glass. This translates to '634-4357' on the telephone. Calling this number is completely optional, and simply provides a clue to 'start with the electric company.' -Take the binoculars that are sitting here
-Face the phone again. Click the bottom area of the phone, where the coin return slot is
-Collect the piece of string on the ledge
-Return to the main view, and click the top area of the phone
-Click the coin return button. This releases the 'socket' into the coin return slot, which can be collected later
-Combine the string and quarter together to get 'quarter tied with string'
-Click the phone to take it off the hook, and deposit your quarter
-The hotline tells you to start with the electric company, but you really need to start with the phone company before you can complete the electric company task
-Look at your torn yellow page and dial 555-4922, for the data-tec phone trace service
-The service will tell you that you are calling from 267-9532. You will use this in a minute
-Now call swain electric at 555-7328
-When prompted for a password, enter '644485'. This is 'NIGHT5' in telephone form, which is written on the phonebook page. (NIGHT5 is a bright idea)
-Press 2 for service administration, and use 267-9532 as the number used for administration (your booth)
-Press 1 to turn the power on
-Now that the light is on, look up at the ceiling
-You can see the code 'GUSH7' shadowed in the light
-Return to the main view, then turn left twice to face the front of the booth
-Use your binoculars to view the blurry sign outside. You are on Arch Street, which will be used soon
-Return to the phone, and call 555-5253 for Maus St Water Company
-Use 'GUSH7' for the employee password. In telephone form this is '48747'
-Enter 'arch' for the street name, in telephone form this is '2724'
-This will shut off the water outside
-Return to the main view and turn right. The fountain will now be dry
-Use your binoculars to read the inscription on the fountain. It says 'No money, 5675, return twice'
-Return to the phone. Pick up the receiver, but DON'T insert any money
-Dial '5675', and click the coin return switch twice
-Return to the main view, and click the coin return slot area of the phone near its bottom
-Open the coin return slot, and collect the key. The socket will also be here if you didn't collect it earlier
-Face the floor, then examine the metallic blue box
-Use the key to open this box, then take the socket screwdriver inside
-Combine the socket screwdriver and socket
-Return to the main view, then click on either of the two small nuts on the front of the phone, slightly to the left of the red handle
-Use the socket screwdriver + socket to remove the nuts
-Return to the main view and click the red handle on the phone to open(swivel) it
-Click the small screen that is behind the phone
-This is a letter drop game. Read the instructions to find out how to play
-The answer to the drop game is 'THE TELEPHONE IS INHERENTLY OF NO VALUE TO US'
-When you finish, you will hear an unlock sound and the screen will say 'complete'
-That was the sound of the latch at the front of the booth unlocking, you may have noticed that the green wires coming out of the small screen are the same that connect to the front of the booth
-Return to the main view and turn left or right twice to face the front
-You'll find the latch unlocked. Click the door handle to escape!
AN Escape series 4
-Take the plunger in front of you
-Examine the toilet bowl (NOT the tank!)
-Use the plunger in the bowl to separate it into the stick and plunger head
-Now examine the top portion of the toilet tank
-Use the plunger head to cover the hole in the bottom middle of the tank, where the flush valve is missing
-Return to the main view, then turn to the right and face the door blocked by lasers
-Click on the tile that is out of place on the floor. You'll notice that it is a dark blue color when it should be light blue, and the marks on the wall form an arrow that points to it.
-Take the wrench from under the tile
-Face the toilet again
-Examine the small yellow valve near the bottom right of the toilet
-Use the wrench to turn the water on
-Return to the main view, then examine the top of the toilet again
-The tank should be filled with water now. Click the handle on the left to flush it
-This will flush the key from the tank to the bowl
-Return to the main view and examine the toilet bowl. The key will be floating in the water; take it
-Return to the main view and examine the sink cabinet to the right
-Take the baking soda and baking soda label inside
-Return to the main view and examine the mirror above the sink
-Use the the wrench to break off a piece of the mirror where it is cracked. Add the piece to your inventory.
-Use the key to open the padlock on the mirror
-Collect the razorblade, toothbrush, and pill bottle from behind the mirror. Return to the main view.
-Examine the sink. Click the stopper behind the faucet to plug the sink
-Fill the sink with hot water (red handle), and add the baking soda
-Take the toothbrush out of the inventory and "dip" it into the baking soda solution (just click the water with the brush)
-Return to the main view and turn right twice, facing the opposite wall from where you started
-Look up at the ceiling
-You'll notice that one of the ceiling panels is skewed. Use the stick from the plunger to poke at it.
-After enough pokes the hairdryer will fall down. Grab it.
-Face down again where you can see the battery on the ground
-Examine the gray blotch on the wall in front of you
-Use the razor blade on it to reveal part of a code
-Take the mirror shard from the inventory and place it on the wall in the empty space to the right of the blotch.
-This will reflect the partial code from the other side of the wall (above the toilet)
-This reveals the code "45801"
-Examine the battery on the floor beneath the gray splotch
-Use the toothbrush dipped in baking soda to clean the corroded terminals
-Use the hairdryer to dry the water afterwards
-Click the gold connectors to connect them to the battery
-Back out from the battery and turn right, facing the shower
-Examine the number pad on the panel to the left of the shower
-Enter the code "45801" to unlock it, and remove the panel behind
-Use the wrench to turn on the valve
-Back up from the panel and examine the tub/shower
-Click the big handle in the shower to fill the tub with water
-Take the hairdryer from the inventory and click on the water with it to drop it in
-This will short out all electricity, including the lasers blocking the exit!
-Turn back left until you see the open door
-Escape!
AN Escape series 5
-Note the paper on the wall that describes Hypothermic conditions
-Look down at the panel on the floor
-Collect the brass and silver keys
-Look up and turn right to the area with the boxes
-Collect the blue rag, as well as the blue jumper on the floor in between the two largest boxes
-Examine the keypad on the box
-The clue indicates to 'add the mild to the extreme' and 'convert to farenheit.' As listed on the Hypothermia paper from the first view, mild is 35 degrees and extreme is 20. Add these together to get 55. Converting to farenheit equals 131
-Enter 131 into the keypad and click enter
-Collect the screwdriver. back up. Turn right to the view with the bags and rack
-Collect the ethanol and beaker from the rack
-Collect the jumper on the corner of the lower-left bag
-Examine the grate behind the rack
-Use the screwdriver to open the grate. Collect the U97 report inside
-Back up and turn right to the view with the fans
-Collect the jumper on the floor near the large ice block
-Examine the panel under the fan on the right. Use the screwdriver to remove it.
-To get the fan working you need to place the three jumpers you've collected on the board. They should look like this:
[ Register or Signin to view external links. ]
The solution simply requires that you start on the right and trace the circuit paths backwards from where the gray lines are. One place along each of these lines will require a jumper to complete it
-Click the on switch on the top left of the panel to turn the fan on. Back up
-Collect the wire that is now blowing out of the fan. Turn right to the original view
-Click the switch on the wall to turn the lights off. Look up
-Use the screwdriver to remove the light cover
-Use the electrical wire on the exposed wires to connect them
-Look down and turn the lights back on
-Look left to return to the view with the fans
_Combine the ethanol and rag in your inventory to get the flammable rag
-Place the flammable rag on the hook on the wall underneath the thermostat
-Click the dangling wire to grab it, and move it so that the spark occurs on top of the flamable rag. This will cause a small fire that melts the ice on the thermostat
-Examine the thermostat. Set the temperature to chilled. Click 'apply change'
-Once the temperature has changed, back up and collect the keycard from the now-melted ice block
-Turn right and use the keycard on the main door in front of you
-Collect the thermal suit inside (it is automatically equipped)
-Combine the ethanol and beaker in your inventory to get a beaker of ethanol
-Combine the beaker of ethanol with the brass key to form compound U97
-Return to the thermostat and change the temperature to subzero (this couldn't be done until you acquired the thermal suit)
-Once the temperature has changed you'll see that the U97 in your inventory is green and now labeled as (acidic). The information for this process was included in the U97 report
-Return to the panel on the floor where you originally found the brass and silver keys
-Use the beaker of U97 to melt each latch on the cover
-Put away the beaker and click the cover to escape!
NOTES:
- The silver key is useless
- The welded panel can never be accessed
- You can create the flammable rag by combining it with ethanol items in your inventory, or putting it on the wall and then using the items on it
- The wire, jumpers, and rag can be placed and removed as desired
- Your body temperature will increase when you wear the thermal suit in freezing temperature, and even more when in chilled temperature. In any other situation, including subzero, your temperature will always decrease by some amount.
I Do NOT take credit for these walk through's.
I will keep this updated*
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