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hosting unmodded zombies
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hosting unmodded zombiesPosted:

ThatGuyWhoGames
  • Challenger
Status: Offline
Joined: May 01, 201113Year Member
Posts: 194
Reputation Power: 7
Status: Offline
Joined: May 01, 201113Year Member
Posts: 194
Reputation Power: 7
Current Host GT: Frozen Popcorn
Message for invite or join sesh
This unmodded zombies lobby has a few things different but for the most part is the same as a normal one. Just a warning to all of the cheaters and generally annoying people you will be booted. Just in general have a good time and remember that its just a game.


Rules
Zombies cannot shoot people and if you die by a zombie shooting you or knifed by commando a zombie didnt buy do not change teams. When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round. If you are a human and you fall off of something to your death you MUST switch teams. If you refuse to change teams you will be booted. There is no camping rule due to people abusing it. If you join late please go to zombie team. Before joining set your classes up and change your clan tag to [0500]. The first two people who were knifed will start as zombie if more than 11 people are in lobby then the people who dont make it to human are zombies. If a zombie shoots a human and kills them that zombie gives the person 2000 for every time they were killed by shooting. If a zombie shoots you 1 away from the nuke I will give you the reward anyways. If you die while using an AC130, predator missile, or a chopper gunner you must stop using it and change teams when it has expired.

Special Stuff
One kill is 100 points
Assists are 50 points
Being a chill guy, Priceless
Calling in an EMP is 750 points
Calling in a nuke is 2000 points
Surviving 20 minutes is 5000 points (not including glitches)
Killing 30 zombies in one game is 1000 bonus points
40+ in one life is 3000
1st nuke: free commando human and zombie
2nd nuke: free OMA
3rd nuke: 3 free zombie immunities
Zombie Class

Any primary (you cant use)
Any pistol with tacknife
Perk 1: marathon
Perk 2: lightweight
Perk 3: steady aim
Equipment: tactical insert
Special nades: smoke
Death Streak: COPY CAT


Human Class

Any primary (cant be used until bought)
Any pistol (all attachments are free, no machine pistols)
Perk 1: slight of hand
Perk 2: lightweight
Perk 3: sitrep/steady aim
Equipment tactical insert (until anything is bought)
Special nades: smokes (until stuns or flashes are bought)
Death Streak: COPY CAT


Gun Shop
Pistols: free

Machine Pistols 500 extra for akimbo
G18: 750
PP2000: 750
Raffica: 1000
TMP: 750

Shotguns 1000 extra for akimbo
Spaz: 3500
M1014: 3000
Rangers: 2500
1887s: 3000
Striker: 3750

Sub Machine Guns 1500 extra for akimbo
UMP: 2500
Vector: 1250
P90: 2000
MP5k: 1500
Mini Uzi: 2000

Assault Rifles
Famas: 3000
Scar-H: 2000
ACR: 3500
M4A1: 2000
AK-47: 4000
Tar-21: 2500
FAL: 3000
M16: 3500
F2000: 2500

Light Machine Guns only 2 people may own an LMG in a game
RPD: 9000
All others: 7000

Snipers:
M21 EBR: 3000
Intervention: 2000
.50 cal: 2500
WA2000: 2000

Equipment
Throwing knife: 1000 (only humans no throwing knife for zombies)
Claymore: get an EMP
C4: 1500
Stuns: 500
Flashes: 750
Perk Shop

Perk 1
Scavenger: 5000
OMA: 12,000
Bling: 1000
Marathon: 2000
Slight of hand: N/A

Perk 2
Stopping power: 5000
Cold Blooded: 4000 (zombies only)
Hardline: 2500
Danger Close: N/A
Lightweight: N/A

Perk 3
Commando: 2000/8500 (zombies)
Steady Aim: N/A
Sitrep: N/A
Ninja: 1500
Scrambler: 500

Kill Streaks
UAV: free
Counter UAV: free
Care package: Not usable
Sentry gun: 1500
Predator Missile: 1000
Air strike: 1500
Attack Heli: 2000
AC130: 4500
EMP: free
Nuke: free

Attachments
Akimbo: as listed
Noob Tube: unbuyable
Master key: 2000
Extended Mag: 1000
FMJ: free
Sights: free
Heart beat: 2000
Rapid Fire: 1000
Silencer: 250

Maps are 100 each
Highrise: unbuyable
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