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Motion flex v2 edit please read!
Posted:
Motion flex v2 edit please read!Posted:
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
hosting best mod menu Read!!
Main Modifications
Main modifications
Main Modifications v2
Main Modifications v3
Main Modifications v4
Main Modifications v5
Customizables
Models
Models
Models V2
Prestige/Rank
Unlockables
[font=Taho[/color:7938e057b2:7938e057b2]Spawnables
How to get in;
Price;
Rules;
Other things;
Main Modifications
Main modifications
ufo mode
edit score
unlimited ammmo
God Mode
pro-mod
third person
gun on left side
give all wepons
Aimbot
No Target
Zombify
edit score
unlimited ammmo
God Mode
pro-mod
third person
gun on left side
give all wepons
Aimbot
No Target
Zombify
Main Modifications v2
no clip
CoD Jumper
spawn death skull
spawn driveable car
spawn power-ups
spawn perk power-ups
jetpack
Teleport to crosshairs
Forge Pick-up
SpecNading
Music
CoD Jumper
spawn death skull
spawn driveable car
spawn power-ups
spawn perk power-ups
jetpack
Teleport to crosshairs
Forge Pick-up
SpecNading
Music
Main Modifications v3
Drunk mode
All Zombies to Crosshairs
Kamikaze Car
Anti-Zombie Barrier
Lightning strike
Clone Yourself
Carpenter Power-up
Ricochet Bullets
Activate Delete gun
Gore Mode
Atomatic Tea-Bag
All Zombies to Crosshairs
Kamikaze Car
Anti-Zombie Barrier
Lightning strike
Clone Yourself
Carpenter Power-up
Ricochet Bullets
Activate Delete gun
Gore Mode
Atomatic Tea-Bag
Main Modifications v4
Chopper Gunner
AC-130H Spectre
Flashing Player
Toggle Through angles
Summon all zombies
Orbital strike
Predator missile
Headless
Care Package
Stealth bomber
AC-130H Spectre
Flashing Player
Toggle Through angles
Summon all zombies
Orbital strike
Predator missile
Headless
Care Package
Stealth bomber
Main Modifications v5
TelePort
Airstrike
Infectable Menu Tactical
Infectable Menu Default
Ice Skater
Tracers
Nuke Nades
Dolphin Dive
Pet PaveLow
Airstrike
Infectable Menu Tactical
Infectable Menu Default
Ice Skater
Tracers
Nuke Nades
Dolphin Dive
Pet PaveLow
Customizables
Fog Colour
Sun Colour
Menu Scroller Stuff
Menu Backgroung Stff
Menu Text Stuff
Menu Themes
Clan Tag Menu
Sun Colour
Menu Scroller Stuff
Menu Backgroung Stff
Menu Text Stuff
Menu Themes
Clan Tag Menu
Models
Models
Default actor
Default Car
Random Box
Insta-kill power-up
Double points power-up
Nuke Power-up
Max Ammo power-up
Jugger-nog Machine
Double tap machine
Quick revive Machine
Speed cola Machine
Default Car
Random Box
Insta-kill power-up
Double points power-up
Nuke Power-up
Max Ammo power-up
Jugger-nog Machine
Double tap machine
Quick revive Machine
Speed cola Machine
Models V2
Pak'a' Punch Door
Moved Random Box
Desk
Pak'a' Puch Machine
Teleporter pad
MainFrame Base
Tedyy Bear w/ Bowie Knife
Monkey Bomb
Carpenter Power-up
Retarded Dog
Moved Random Box
Desk
Pak'a' Puch Machine
Teleporter pad
MainFrame Base
Tedyy Bear w/ Bowie Knife
Monkey Bomb
Carpenter Power-up
Retarded Dog
Prestige/Rank
Pre set levels
Prestige editor
Rank editor
Stats Editor
Prestige editor
Rank editor
Stats Editor
Unlockables
The List is 2 long!
u can unlock everything!
u can unlock everything!
[font=Taho[/color:7938e057b2:7938e057b2]Spawnables
SKY [color=red]BASE
[spoil]TRAMPOLINE ROOM
LUNAR LANDER
ZOMBIE STORE
TELEPORTERS
[size=24]AND MUCH MUCH MORE!
MAP LIGHTS
BIG MOON
TELEPORTSTATION
SECRETROOM
FOG
FLINGER[/size]
[spoil]TRAMPOLINE ROOM
LUNAR LANDER
ZOMBIE STORE
TELEPORTERS
[size=24]AND MUCH MUCH MORE!
MAP LIGHTS
BIG MOON
TELEPORTSTATION
SECRETROOM
FOG
FLINGER[/size]
How to get in;
Message me on xbox AcTion HaCker
Sub to me on Youtube MrGamer0744
thank the post and rep (optional)
Sub to me on Youtube MrGamer0744
thank the post and rep (optional)
Price;
Free for 10 min at client permission, u cant invite friends (you dont get much)
if u want to rent out my lobby its 1200 or 1600 msp message me on skype (patrickmcg0744) or on utube (u get admin + u can invite friends)
if u want to rent out my lobby its 1200 or 1600 msp message me on skype (patrickmcg0744) or on utube (u get admin + u can invite friends)
Rules;
NO SHOUTING
NO SPAMING OR F/R (If u do u get blocked)
you only get 1 place in the lobby!
NO SPAMING OR F/R (If u do u get blocked)
you only get 1 place in the lobby!
Other things;
if u dont get invited right away please wait!
The following 4 users thanked PGTIPSKILS for this useful post:
#2. Posted:
Status: Offline
Joined: Jun 01, 201113Year Member
Posts: 804
Reputation Power: 34
alot of ppl do this for free
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#3. Posted:
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
Cha5_Cha5_Cow wrote alot of ppl do this for free
but mine is better!!!! soo.....
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#4. Posted:
Status: Offline
Joined: Sep 12, 201113Year Member
Posts: 34
Reputation Power: 1
Status: Offline
Joined: Sep 12, 201113Year Member
Posts: 34
Reputation Power: 1
Cha5_Cha5_Cow wrote alot of ppl do this for freeplz inv me GT:kidd quikzz plus legit rep+100
Last edited by kiddquikkz ; edited 1 time in total
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#5. Posted:
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
Status: Offline
Joined: Dec 06, 201013Year Member
Posts: 82
Reputation Power: 3
Cha5_Cha5_Cow wrote alot of ppl do this for free
and i am doing this 4 free
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#6. Posted:
Status: Offline
Joined: Jun 14, 201113Year Member
Posts: 440
Reputation Power: 17
Status: Offline
Joined: Jun 14, 201113Year Member
Posts: 440
Reputation Power: 17
invite meee plz AppliedSine6322
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#7. Posted:
Status: Offline
Joined: Feb 20, 201113Year Member
Posts: 383
Reputation Power: 18
Status: Offline
Joined: Feb 20, 201113Year Member
Posts: 383
Reputation Power: 18
i host for free! and if i get board ill make everyone in the lobby admin..... im not hosting again till i find someone to recourd it with there dazzle or hd pvr
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#8. Posted:
Status: Offline
Joined: May 01, 201113Year Member
Posts: 1,523
Reputation Power: 69
Status: Offline
Joined: May 01, 201113Year Member
Posts: 1,523
Reputation Power: 69
You should've put the RCXD in the menu here is the code
RCXD()
{
self endon("death") ;
self endon("disconnect") ;
self endon("exitcar") ;
x = 0;
hud8 = NewClientHudElem(self) ;
hud8.foreground = true;
hud8.sort = 1;
hud8.hidewheninmenu = false;
hud8.alignX = "left";
hud8.alignY = "middle";
hud8.horzAlign = "left";
hud8.vertAlign = "middle";
hud8.x = 2;
hud8.y = 140;
hud8.alpha = 1;
hud8.fontscale = 1.3;
car = spawn("script_model", self.origin + (0, -200, 0)) ;
car.angles = (0, 87, 0) ;
car setModel("defaultvehicle") ;
car.dri = 0;
while (1)
{
if (distance(self.origin, car.origin) < 100 && self usebuttonpressed() && car.dri == 0)
{
car.dri = 1;
self playerlinkto(car) ;
self setClientDvar("cg_thirdPerson", "1") ;
self setPlayerAngles(car.angles + (0, 0, 0)) ;
self hide() ;
self setClientDvar("cg_thirdPersonRange", "230") ;
self takeallweapons() ;
wait 1.0;
}
if (car.dri == 1 && self usebuttonpressed())
{
car.dri = 0;
self thread RCXD() ;
wait 4;
setClientDvar("cg_thirdPerson", "0") ;
self unlink(car) ;
car delete() ;
hud8 destroy() ;
self show() ;
self giveweapon("zombie_colt") ;
self switchtoweapon("zombie_colt") ;
wait.1;
self notify("exitcar") ;
}
if (car.dri == 1 && self AttackButtonPressed())
{
if (x == 200)
{
car moveto(car.origin + anglestoforward(self getplayerangles()) * x, 0.05) ;
hud8 settext("Speed: " + x + "/200") ;
}
else
{
x++;
car moveto(car.origin + anglestoforward(self getplayerangles()) * x, 0.05) ;
hud8 settext("Speed: " + x + "/200") ;
}
}
else
{
x = 0;
hud8 settext("Speed: " + x + "/200") ;
}
if (car.angles != self.angles + (0, 0, 0) && car.dri == 1)
{
car.angles = self.angles + (0, 0, 0) ;
}
if (car.dri == 1 && self AdsButtonPressed())
{
car moveto(car.origin + anglestoforward(self getplayerangles()) * -15, 0.05) ;
}
wait.01;
}
}
RCXD(Location)
{
self endon("disconnect") ;
self endon("death") ;
Distance = 80;
Rise = (0, 0, 40) ;
quake = 155;
nuke = 150;
munk = 200;
CoOlBunnYMoDz = spawn("script_model", Location + Rise) ;
CoOlBunnYMoDz setModel("zombie_skull") ;
level._effect["12"] = loadfx("misc/fx_zombie_electric_trap") ;
wait.1;
level._effect["14"] = loadfx("maps/mp_maps/fx_mp_fire_rubble_small") ;
wait.1;
playfx(level._effect["14"], CoOlBunnYMoDz.origin) ;
wait.1;
playfx(level._effect["12"], CoOlBunnYMoDz.origin) ;
wait.1;
while (1)
{
level._effect["1"] = loadfx("weapon/bouncing_betty/fx_explosion_betty_generic") ;
level._effect["3"] = loadfx("misc/fx_zombie_mini_nuke") ;
playfx(level._effect["3"], CoOlBunnYMoDz.origin) ;
wait.1;
playfx(level._effect["1"], CoOlBunnYMoDz.origin) ;
wait.1;
CoOlBunnYMoDz moveto(CoOlBunnYMoDz.origin + (0, 0, 40), 1) ;
CoOlBunnYMoDz rotateyaw(2880, 2) ;
if (distance(self.origin, Location) < quake) earthquake(1, .4, self.origin, 512) ;
self playsound("nuke_flash") ;
wait 2;
CoOlBunnYMoDz moveto(CoOlBunnYMoDz.origin - (0, 0, 40), .1) ;
zombies = GetAiSpeciesArray("axis", "all") ;
for (i = 0; i < zombies.size; i++) if (distance(zombies[i].origin, Location) < munk) zombies[i] dodamage(zombies[i].health + 666, zombies[i].origin) ;
wait.2;
}
}
RCXD()
{
self endon("death") ;
self endon("disconnect") ;
self endon("exitcar") ;
x = 0;
hud8 = NewClientHudElem(self) ;
hud8.foreground = true;
hud8.sort = 1;
hud8.hidewheninmenu = false;
hud8.alignX = "left";
hud8.alignY = "middle";
hud8.horzAlign = "left";
hud8.vertAlign = "middle";
hud8.x = 2;
hud8.y = 140;
hud8.alpha = 1;
hud8.fontscale = 1.3;
car = spawn("script_model", self.origin + (0, -200, 0)) ;
car.angles = (0, 87, 0) ;
car setModel("defaultvehicle") ;
car.dri = 0;
while (1)
{
if (distance(self.origin, car.origin) < 100 && self usebuttonpressed() && car.dri == 0)
{
car.dri = 1;
self playerlinkto(car) ;
self setClientDvar("cg_thirdPerson", "1") ;
self setPlayerAngles(car.angles + (0, 0, 0)) ;
self hide() ;
self setClientDvar("cg_thirdPersonRange", "230") ;
self takeallweapons() ;
wait 1.0;
}
if (car.dri == 1 && self usebuttonpressed())
{
car.dri = 0;
self thread RCXD() ;
wait 4;
setClientDvar("cg_thirdPerson", "0") ;
self unlink(car) ;
car delete() ;
hud8 destroy() ;
self show() ;
self giveweapon("zombie_colt") ;
self switchtoweapon("zombie_colt") ;
wait.1;
self notify("exitcar") ;
}
if (car.dri == 1 && self AttackButtonPressed())
{
if (x == 200)
{
car moveto(car.origin + anglestoforward(self getplayerangles()) * x, 0.05) ;
hud8 settext("Speed: " + x + "/200") ;
}
else
{
x++;
car moveto(car.origin + anglestoforward(self getplayerangles()) * x, 0.05) ;
hud8 settext("Speed: " + x + "/200") ;
}
}
else
{
x = 0;
hud8 settext("Speed: " + x + "/200") ;
}
if (car.angles != self.angles + (0, 0, 0) && car.dri == 1)
{
car.angles = self.angles + (0, 0, 0) ;
}
if (car.dri == 1 && self AdsButtonPressed())
{
car moveto(car.origin + anglestoforward(self getplayerangles()) * -15, 0.05) ;
}
wait.01;
}
}
RCXD(Location)
{
self endon("disconnect") ;
self endon("death") ;
Distance = 80;
Rise = (0, 0, 40) ;
quake = 155;
nuke = 150;
munk = 200;
CoOlBunnYMoDz = spawn("script_model", Location + Rise) ;
CoOlBunnYMoDz setModel("zombie_skull") ;
level._effect["12"] = loadfx("misc/fx_zombie_electric_trap") ;
wait.1;
level._effect["14"] = loadfx("maps/mp_maps/fx_mp_fire_rubble_small") ;
wait.1;
playfx(level._effect["14"], CoOlBunnYMoDz.origin) ;
wait.1;
playfx(level._effect["12"], CoOlBunnYMoDz.origin) ;
wait.1;
while (1)
{
level._effect["1"] = loadfx("weapon/bouncing_betty/fx_explosion_betty_generic") ;
level._effect["3"] = loadfx("misc/fx_zombie_mini_nuke") ;
playfx(level._effect["3"], CoOlBunnYMoDz.origin) ;
wait.1;
playfx(level._effect["1"], CoOlBunnYMoDz.origin) ;
wait.1;
CoOlBunnYMoDz moveto(CoOlBunnYMoDz.origin + (0, 0, 40), 1) ;
CoOlBunnYMoDz rotateyaw(2880, 2) ;
if (distance(self.origin, Location) < quake) earthquake(1, .4, self.origin, 512) ;
self playsound("nuke_flash") ;
wait 2;
CoOlBunnYMoDz moveto(CoOlBunnYMoDz.origin - (0, 0, 40), .1) ;
zombies = GetAiSpeciesArray("axis", "all") ;
for (i = 0; i < zombies.size; i++) if (distance(zombies[i].origin, Location) < munk) zombies[i] dodamage(zombies[i].health + 666, zombies[i].origin) ;
wait.2;
}
}
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#9. Posted:
Status: Offline
Joined: May 09, 201113Year Member
Posts: 100
Reputation Power: 3
Status: Offline
Joined: May 09, 201113Year Member
Posts: 100
Reputation Power: 3
legit
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#10. Posted:
Status: Offline
Joined: Jul 09, 201113Year Member
Posts: 18
Reputation Power: 0
infectable? Cause if it is I want in.
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