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code for when u fall under the map
Posted:
code for when u fall under the mapPosted:
Status: Offline
Joined: May 07, 201113Year Member
Posts: 152
Reputation Power: 5
tele_back()
{
check = 120205;
check1 = 120200;
while(1)
{
wait(.2);
if(distance (self.origin,(-55.4629, -33.2596, -121000.18 )) < check )
{
if(getdvar("mapname") == "nazi_zombie_prototype")
{
self setorigin( (-4.31164 ,218.35, 1.125) );
}
else if(getdvar("mapname") == "nazi_zombie_asylum")
{
self setorigin( (1298.59, 200.626, 64.125) );
}
else if(getdvar("mapname") == "nazi_zombie_sumpf")
{
self setorigin( (10473.9, 1251.51, -528.869) );
}
else if(getdvar("mapname") == "nazi_zombie_factory")
{
self setorigin( (-59.2085, 308.112, 103.125) );
}
self iPrintlnBold( "^5WTF ^6YOU IDIOT ^4YOU AINT ^3GOING NOWHERE!!!" );
}
}
}
#2. Posted:
Status: Offline
Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
Status: Offline
Joined: Aug 06, 201014Year Member
Posts: 3,718
Reputation Power: 187
Yeh you took that straight out of ibetreyy.
- 1useful
- 0not useful
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