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Want this version?

Umm i guess
14.97% (25 votes)
Hell YEA!
62.28% (104 votes)
No
22.75% (38 votes)

Total Votes: 167

#71. Posted:
I_am_THETECHKID_V11
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nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
#72. Posted:
TTG-Coder
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I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
still, the amount of stuff you can fit in those id pretty limited
#73. Posted:
I_am_THETECHKID_V11
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nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
still, the amount of stuff you can fit in those id pretty limited
I know... also what do you think of the save i the video (the one 2 weekss ago? )
#74. Posted:
TTG-Coder
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I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
still, the amount of stuff you can fit in those id pretty limited
I know... also what do you think of the save i the video (the one 2 weekss ago? )
looks good, but i would have liked to see what the game modes were like
#75. Posted:
I_am_THETECHKID_V11
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nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
still, the amount of stuff you can fit in those id pretty limited
I know... also what do you think of the save i the video (the one 2 weekss ago? )
looks good, but i would have liked to see what the game modes were like
Well it does what it says...
#76. Posted:
Tiggis
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cool scrolling menu keep it up
#77. Posted:
I_am_THETECHKID_V11
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Tiggis wrote cool scrolling menu keep it up
Thanks .........................
#78. Posted:
Shammers123
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nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Ohhh Well that sucks man lol well now I know! Ive allways wondered lol
#79. Posted:
Shammers123
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nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
I_am_THETECHKID_V11 wrote
nayjames123 wrote
Shammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!
because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
Me and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of disco
just add one type of disco mode, other wise it will take up too many svg's
I am using .GPDS.......................
still, the amount of stuff you can fit in those id pretty limited
I know... also what do you think of the save i the video (the one 2 weekss ago? )
looks good, but i would have liked to see what the game modes were like
Yeah the vid was great but yeah I really wish we could have seen everything in all the menus!
#80. Posted:
Shammers123
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I_am_THETECHKID_V11 wrote
Shammers123 wrote Hey do all the game modes work now man?
Yes in the beta i did the wrong code.
SWEEEEEEEEEEEET! Damn dude I dont think anyones save can compare to this man I cant wait till this releases!
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