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Want this version?
Umm i guess
14.97% (25 votes)
14.97% (25 votes)
Hell YEA!
62.28% (104 votes)
62.28% (104 votes)
No
22.75% (38 votes)
22.75% (38 votes)
Total Votes: 167
#71. Posted:
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Joined: Jul 24, 201113Year Member
Posts: 1,520
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Status: Offline
Joined: Jul 24, 201113Year Member
Posts: 1,520
Reputation Power: 34
nayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#72. Posted:
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Joined: Jun 05, 201113Year Member
Posts: 2,609
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Joined: Jun 05, 201113Year Member
Posts: 2,609
Reputation Power: 113
I_am_THETECHKID_V11 wrotestill, the amount of stuff you can fit in those id pretty limitednayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#73. Posted:
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Joined: Jul 24, 201113Year Member
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Status: Offline
Joined: Jul 24, 201113Year Member
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Reputation Power: 34
nayjames123 wroteI know... also what do you think of the save i the video (the one 2 weekss ago? )I_am_THETECHKID_V11 wrotestill, the amount of stuff you can fit in those id pretty limitednayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#74. Posted:
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Joined: Jun 05, 201113Year Member
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Posts: 2,609
Reputation Power: 113
I_am_THETECHKID_V11 wrotelooks good, but i would have liked to see what the game modes were likenayjames123 wroteI know... also what do you think of the save i the video (the one 2 weekss ago? )I_am_THETECHKID_V11 wrotestill, the amount of stuff you can fit in those id pretty limitednayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#75. Posted:
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Joined: Jul 24, 201113Year Member
Posts: 1,520
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Reputation Power: 34
nayjames123 wroteWell it does what it says...I_am_THETECHKID_V11 wrotelooks good, but i would have liked to see what the game modes were likenayjames123 wroteI know... also what do you think of the save i the video (the one 2 weekss ago? )I_am_THETECHKID_V11 wrotestill, the amount of stuff you can fit in those id pretty limitednayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#76. Posted:
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Joined: Jun 14, 201113Year Member
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cool scrolling menu keep it up
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#77. Posted:
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Tiggis wrote cool scrolling menu keep it upThanks .........................
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#78. Posted:
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Joined: Aug 11, 201113Year Member
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Joined: Aug 11, 201113Year Member
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nayjames123 wroteOhhh Well that sucks man lol well now I know! Ive allways wondered lolShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#79. Posted:
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Joined: Aug 11, 201113Year Member
Posts: 166
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Joined: Aug 11, 201113Year Member
Posts: 166
Reputation Power: 7
nayjames123 wroteYeah the vid was great but yeah I really wish we could have seen everything in all the menus!I_am_THETECHKID_V11 wrotelooks good, but i would have liked to see what the game modes were likenayjames123 wroteI know... also what do you think of the save i the video (the one 2 weekss ago? )I_am_THETECHKID_V11 wrotestill, the amount of stuff you can fit in those id pretty limitednayjames123 wroteI am using .GPDS.......................I_am_THETECHKID_V11 wrotejust add one type of disco mode, other wise it will take up too many svg'snayjames123 wroteMe and jimmy might know a way to stop that. if it works we will be adding loads of diffrent types of discoShammers123 wrote Whyyyyy doesn't anybody eeeeever put a disco type vision in their savegames! lol When u release the full version I hope it has disco!because disco vision requires the command wait which works fine for a script in an iso mod, but for svg mods the wait pauses the scripts that enable you to use your controls, basically it freezez your controls
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#80. Posted:
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Joined: Aug 11, 201113Year Member
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Joined: Aug 11, 201113Year Member
Posts: 166
Reputation Power: 7
I_am_THETECHKID_V11 wroteSWEEEEEEEEEEEET! Damn dude I dont think anyones save can compare to this man I cant wait till this releases!Shammers123 wrote Hey do all the game modes work now man?Yes in the beta i did the wrong code.
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