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Sticky or Not
Yes!!!!!
14.29% (1 vote)
14.29% (1 vote)
No!!!!!
85.71% (6 votes)
85.71% (6 votes)
Maybe
0.00% (0 votes)
0.00% (0 votes)
Total Votes: 7
Pre Alpha 1.1! All you need to know!
Posted:
Pre Alpha 1.1! All you need to know!Posted:
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
1.1 pre-alpha is now in peer review. Pre-alpha release
- New custom object behaviours:
-- factory
-- beamemitter
-- conveyor
-- conveyorfast
-- jumppad
-- pressurepad
- Physics objects! (aka 'doodads')
- Custom object behaviours now configurable without a keyboard or chatpad
- Antigriefing measures (both server and clients)
- Now with wings! -And the more boring bits:
green laser activated sfx
banhammer sfx
fixed game mode crashes
reset tutorial option
builder held model
builder now client only
remove setnamemenu from clients
fixed network lock in main thread
builder model
update help
verify votes regularly
updated version
ensured custom blocks face along the digger vector, not the player!
added default factory model
anti-griefing measures
anti forcevote measures
dev power improvements
herobrine added
cooldown on raygun
5 min delay on voting
beam removal.
striped beam collision Planned for 1.1 Alpha
- New custom object behaviours:
--Lookat
- Divest physics and graphics again, allowing many many more blocks live in ram
- Camoflagued Caulking
- Spleef arenas rebuild themselves after play
- Fix Hunt, Spleef and Freeze crash
- Lil builder
- Fill block
- 8 way lighting system
- Flying digger
- Flying builder
- Splitscreen
- Teleporters
- Prisms and Mirrors for lasers
- Completed
-Beam rendering
-Improved particles for Incursion mode
-Incursion droppods, robots
[ Register or Signin to view external links. ] plz thx peace :pharte:
[ Register or Signin to view external links. ]
Last edited by chrissy12113 ; edited 4 times in total
- New custom object behaviours:
-- factory
-- beamemitter
-- conveyor
-- conveyorfast
-- jumppad
-- pressurepad
- Physics objects! (aka 'doodads')
- Custom object behaviours now configurable without a keyboard or chatpad
- Antigriefing measures (both server and clients)
- Now with wings! -And the more boring bits:
green laser activated sfx
banhammer sfx
fixed game mode crashes
reset tutorial option
builder held model
builder now client only
remove setnamemenu from clients
fixed network lock in main thread
builder model
update help
verify votes regularly
updated version
ensured custom blocks face along the digger vector, not the player!
added default factory model
anti-griefing measures
anti forcevote measures
dev power improvements
herobrine added
cooldown on raygun
5 min delay on voting
beam removal.
striped beam collision Planned for 1.1 Alpha
- New custom object behaviours:
--Lookat
- Divest physics and graphics again, allowing many many more blocks live in ram
- Camoflagued Caulking
- Spleef arenas rebuild themselves after play
- Fix Hunt, Spleef and Freeze crash
- Lil builder
- Fill block
- 8 way lighting system
- Flying digger
- Flying builder
- Splitscreen
- Teleporters
- Prisms and Mirrors for lasers
- Completed
-Beam rendering
-Improved particles for Incursion mode
-Incursion droppods, robots
[ Register or Signin to view external links. ] plz thx peace :pharte:
[ Register or Signin to view external links. ]
Last edited by chrissy12113 ; edited 4 times in total
#2. Posted:
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Joined: Apr 17, 201014Year Member
Posts: 3,630
Reputation Power: 6212
Status: Offline
Joined: Apr 17, 201014Year Member
Posts: 3,630
Reputation Power: 6212
It's a good topic, but at least give credit to where you got the information from
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- 0not useful
#3. Posted:
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Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
ok! 8)and can u plus rep or thank! plz
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#4. Posted:
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Joined: Aug 07, 201113Year Member
Posts: 542
Reputation Power: 27
Good post, by the way, v1.1 is in Peer Review.
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#5. Posted:
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Joined: Dec 08, 201014Year Member
Posts: 3,560
Reputation Power: 158
ok this is not going to be a sticky and you cant ask for rep
but anyways i hope to see this soon
but anyways i hope to see this soon
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#6. Posted:
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
yeah i know look @the 1st words!
Last edited by chrissy12113 ; edited 1 time in total
Last edited by chrissy12113 ; edited 1 time in total
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#7. Posted:
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Joined: Sep 22, 201113Year Member
Posts: 15
Reputation Power: 0
Status: Offline
Joined: Sep 22, 201113Year Member
Posts: 15
Reputation Power: 0
stop bumping,and spamming the post.
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#8. Posted:
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
Status: Offline
Joined: Aug 24, 201113Year Member
Posts: 59
Reputation Power: 2
thankyou all 20202020
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#9. Posted:
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Joined: Sep 18, 201113Year Member
Posts: 3,025
Reputation Power: 134
Status: Offline
Joined: Sep 18, 201113Year Member
Posts: 3,025
Reputation Power: 134
chrissy12113 wrote plz thank or + rep i work hard!
REPORTDED: DONT ASK FOR REP ITS AGAINST THE RULES. And no i didnt break them, as i didnt cap locks the whole time;)
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#10. Posted:
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Joined: Dec 08, 201014Year Member
Posts: 3,560
Reputation Power: 158
MushroomElm wrotechrissy12113 wrote plz thank or + rep i work hard!
REPORTDED: DONT ASK FOR REP ITS AGAINST THE RULES. And no i didnt break them, as i didnt cap locks the whole time;)
stop being a wanna be popo
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