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Mega "Request the Walkthrough and Cheats" Thread!|Form
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Mega "Request the Walkthrough and Cheats" Thread!|FormPosted:

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Joined: Feb 07, 201113Year Member
Posts: 3,405
Reputation Power: 179
This is Extras "Request the Walkthrough and Cheats" Thread, just Fill out the form and get you're cheats found very quickly. Just fill out the form!


These Are The Rules
1. Fill out the form
2. Just normal rules apply here too



FORM
A * Means Mandatory.

*Game:
*Just Cheats:
*Just Walkthroughs:
*Both:
*Will you thank:
*Will you rep:
*Console:


Please Thank the Topic, I will Always Update Post, And Give Cheats when I am Around, Thanks.



MW2 [No Cheats][Requested]
Museum bonus level
Successfully complete the game to unlock the Museum bonus level. Go to the single player missions, select the new "Museum" mission at the bottom, and choose a difficulty. When the level begins, it is recommended you first study the layout. Get two weapons, and max out your ammunition through the crates supplied. Go to the desks by the entrance to the rooms. On the desks there is a red bell that is labeled "Don't Press". Once you press this button, enemies will begin coming to life in one room area at a time. About thirty people (all characters from the game) will try to kill you. You will hear a sound once that wave is completed. There are two waves of kills needed to complete it. Note: There are three rooms, one of which nothing happens in. Do not bother shooting anyone prior to using the bell, as it will not count.
Extra Custom Class slots
Reach Level 70 in Multiplayer mode to unlock Prestige mode. Reach the indicated Prestige level to unlock the corresponding Custom Class slot.
Sixth Custom Class slot: First Prestige
Seventh Custom Class slot: Third Prestige
Eighth Custom Class slot: Fifth Prestige
Ninth Custom Class slot: Seventh Prestige
Tenth Custom Class slot: Tenth Prestige
Professional perks
Successfully complete the indicated task to unlock the corresponding Professional perk:
Bling Pro: Get 200 kills while using a weapon with two attachments. Its effect is two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy Killstreak rewards while using the Cold-Blooded perk. Its effect is undetectable by UAV, air support, sentries, and thermal imaging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills while using the Commando perk. Its effect is increased melee distance and no falling damage.
Danger Close Pro: Get 100 kills with explosives while using the Danger Close perk. Its effect is increased explosive weapon damage and extra air support damage.
Hardline Pro: Get 40 Killstreaks while using the Hardline perk. Its effect is that Killstreak rewards require one less kill and Deathstreak rewards require one less death.
Last Stand Pro: Get 20 kills while using the Last Stand perk. Its effect is that you can use your equipment (i.e. frag grenades and throwing knives) while in Last Stand mode.
Lightweight Pro: Run 30 Miles while using the Lightweight perk. Its effect is move faster and quick aim after sprinting.
Marathon Pro: Run 26 Miles while using the Marathon perk. Its effect is unlimited sprint and climb obstacles faster.
Ninja Pro: Get 50 close range kills while using the Ninja perk. Its effect is invisible to heartbeat sensors and silent footsteps.
Scavenger Pro: Resupply 100 times while using the Scavenger perk. Its effect is resupply from dead enemies and extra magazines.
Scrambler Pro: Get 50 close range kills while using the Scrambler perk. Its effect is jam enemy radar near you and delay enemy claymore explosions.
SitRep Pro: Destroy 120 detected explosives or tactical insertions while using the Sitrep perk. Its effect is detect enemy explosives and tactical insertions and louder enemy footsteps.
Sleight Of Hand Pro: Get 120 kills while using the Sleight Of Hand perk. Its effect is faster reloading and aiming.
Steady Aim Pro: Get 80 hip fire kills while using the Steady Aim perk. Its effect is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills while using the Stopping Power perk. Its effect is extra bullet damage and extra damage to enemy vehicles.
Multiplayer weapons and equipment
Reach the indicated level in Multiplayer mode to unlock the corresponding item:
Assault rifles
FAMAS: Level 1
M4A1 carbine: Level 4
SCAR-H: Level 8
TAR-21: Level 20
FAL: Level 28
M16A4: Level 40
ACR: Level 48
F2000: Level 60
AK-47: Level 70
Handguns
USP .45: Level 1
.44 Magnum (Colt Anaconda): Level 26
M9: Level 46
Desert Eagle: Level 62
Launchers
AT4-HS: Level 1
Thumper x2 (M79 grenade launcher): Level 14
Stinger: Level 30
Javelin: Level 50
RPG-7 x2: Level 65
Light machine guns
L86 LSW: Level 1
RPD: Level 4
MG4: Level 16
AUG HBAR: Level 32
M240: Level 52
Shotguns
SPAS-12: Level 1
AA-12: Level 12
Striker: Level 34
Ranger: Level 42
M1014: Level 54
Winchester 1887: Level 67
Sniper rifles
CheyTac Intervention: Level 1
Barrett .50 caliber (M107): Level 4
WA2000: Level 36
M21 EBR: Level 56
Submachine guns
UMP .45: Level 1
MP5k: Level 4
Vector: Level 12
P90: Level 24
Mini Uzi: Level 44
Secondary weapons
PP-2000 machine pistols: Level 1
Glock 18: Level 22
M93 Raffica: Level 38
TMP: Level 58
Other
Frag grenade: Level 1
Semtex: Level 1
Throwing knife: Level 7
Tactical insertion: Level 11
Blast shield: Level 19
Claymores: Level 31
C4: Level 43
Kill streak bonuses
Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus:
UAV: 3 (reveals enemies on mini-map)
Care Package: 4 (ammo or killstreak air drop that can be collected by anyone)
Counter UAV: 4 (disables enemy radar)
Predator: 5 (guided missile)
Sentry Gun: 5 (airdropped weapon)
Precision Airstrike: 6 (select a location to bomb)
Attack Helicopter: 7 (helicopter backup)
Harrier Strike: 7 (select a location to bomb and defend with a Harrier)
Emergency Airdrop: 8 (four ammo or killstreak air drops that can be collected by anyone)
Pave Low: 9 (armored helicopter backup)
Stealth Bomber: 9 (undetectable airstrike)
AC-130: 11 (operate a plane gun)
Chopper Gunner: 11 (operate a helicopter gun)
EMP: 15 (disables enemy electronics)
Tactical Nuke: 25 (kills everyone)
Hidden challenges
Successfully complete the indicated task to complete the corresponding challenge and get the listed experience points. Note: These challenges will not show in the barracks.
...With A Vengeance: Avenge a fallen teammate; 0 experience points.
6fears7: Select killstreak rewards requiring 7, 8, and 9 kills, and earn them all; Unknown experience points.
All Rounder: Successfully complete all other challenges; unknown experience points.
Click, Click, Boom: Kill an enemy with C4 while you are in Last Stand mode (not Final Stand); 5,000 experience points.
Hard to Kill: Get two kills while in Last Stand or Final Stand mode; 500 experience points.
Hijacker: I, II, III: Steal 10, 50, and 200 enemy crates; 1,000 experience points, 3,000 experience points, 5,000 experience points.
Infected: Get knifed by an enemy wearing this title; 1,000 experience points.
Living Dead: Survive in Final Stand mode long enough to get back up; 1,000 experience points.
Martyr: Get a kill with a Martyrdom grenade; 1,000 experience points.
Martyrdoh!: Kill an enemy who is priming a grenade; 0 experience points.
Never Forget: Get hurt by an enemy, survive, and backstab the same enemy; 3,500 experience points.
Ninja: Defuse a bomb right after it is planted while the planter is still alive; 2,000 experience points.
Point Guard: Get the most assists in a game; unknown experience points.
Radiation Sickness: Get nuked by the enemy; 1,000 experience points.
Renaissance Man: Get three kills with three different weapons in one life; 1,000 experience points.
Sidekick: Get three kills with your secondary weapon in one life; 1,000 experience points.
STD: Transmission Complete (knife an enemy wearing this title); 5,000 experience points.
The Avenger: Avenge the death of three teammates in one life; unknown experience points.
The Edge: I, II, III: Get the Game-Winning Killcam 5, 10, and 20 times; 1,000 experience points, 5,000 experience points, 10,000 experience points.
The Loner: Get a 10 killstreak with no killstreak rewards selected; 2,500 experience points.
The Numb: Take enough damage that would normally kill you with Painkill active; 0 experience points.
Sniper camouflage
Successfully complete the "Ghillie In The Mist" challenge in Multiplayer mode with the indicated number of one-shot kills with sniper rifles to unlock the corresponding Ghillie camouflage suit:
Arctic camo: 50 one-shot kills with sniper rifles
Desert camo: 200 one-shot kills with sniper rifles
Urban camo: 100 one-shot kills with sniper rifles
Intel locations
Search the indicated locations to find all 45 Intel laptops:
Act I: S.S.D.D.
1. The Intel is under the watch tower, straight across from the entrance to the obstacle course.
Act I: Team Player
2. The Intel is in a classroom. Someone will announce "I think I saw one go in that classroom", and your team will go in. It is on the right wall as you enter, on a desk by the barrels.
3. As you exit the school, it is on a crate directly outside, next to a taxi.
Act I: Cliffhanger
4. Directly in front of you when Soap tells you to go ahead alone is a guard tower. Go up the ladder to find the Intel on the catwalk.


5. When you are about to enter the building with Soap, go to the previous building in the alley where the Jet is inside the hanger. Break out the window to find the Intel inside.
6. During the snowmobile sequence, when you are approximately 1850m from the finish, stop. Look for a small wooden fence surrounding some trees in the middle of the path in front of you, and a small wooden building up a hill to the right. The Intel is on the ground inside the fenced area with trees. Just run over the Intel to pick it up.
Act I: Takedown
7. Using the map, go towards the south-west corner when you enter the favela. You should find a motorcycle leaning against a building. In front of it, there is a building with an angled wall and a large window in the wall. Go through the door to the right of that window to find the Intel inside.
8. When you go through the alley and see the building with the ladder on the wall, go up it and through the door. The Intel is on a table inside.
9. Directly across from the previous Intel is a building with a small set of wooden stairs. There are a few guys inside you have to kill. The Intel is inside the building on a nightstand next to the bed.
10. Towards the end of the chase, off an alley, go in the building on the right side of the path. Go downstairs to find the Intel between two beds.
Act II: Wolverines!
11. The Intel is on the counter in the gas station after you go through the alley.
12. The Intel is inside CRB Financial (across from Nate's Restaurant), near the front door, under a sign labeled "Online Banking".
13. The Intel is on a table inside Taco To Go. Enter the building through the blown up corner.
14. The Intel is inside a dumpster (in a small brick enclosure) on the east side of Burger Town. It is visible from the Burger Town roof ladder.
Act II: The Hornet's Nest
15. Near the beginning, after you move forward from the first building, go inside the house to the right of where Soap stops in the road (there is a blue car in the garage). Go past the blue car and into the kitchen to find the Intel on the table.
16. After clearing the small lot (has a bunch of appliances and cars), instead of going right up the stairs between buildings, go left around the three-story house (floors are colored red, yellow, red), and look in the little hut attached to its side to find the Intel on some barrels.
17. As you move up the sloped street, there is a blue car on the right side of the street. In the building on that side is the Intel up on the second floor on the table.
18. When you enter the last open lot and are supposed to go up on the roof, turn to the right, and look in the window behind the goal fence to find the Intel inside a window.
Act II: Exodus
19. In the apartment office, near where the enemies are first repelling in from a chopper. It has red walls and blue curtains inside. The Intel is on the desk.
20. In the right-side building of the structure that forms an arch over the road (has toll booths), on a desk directly to the right as you enter.
21. After you cross the bridge, go into the second house on the right side of the street. Enter from the front door, then go to your right and up the stairs. The Intel is on a yellow couch above those stairs.
Act II: The Only Easy Day... Was Yesterday
22. In the room before you go back outside (shortly after breaching), the Intel is on one of the metal racks against the wall.
23. After executing "Plan B", in the room Soap goes into on the right, the Intel is on a metal rack inside the door.
24. After clearing outside, when the team starts going up the stairs, enter the room to the right (you were probably in this building before when you were told to take cover), and look under the stairs on some wooden palettes to find the Intel.
Act II: The Gulag
25. As your team moves towards the arch with the red light, go to the stone stairs before it, and look inside the room on the far wall to find the Intel on some filing cabinets.
26. The Intel is on a desk behind the large wall of monitors you encounter on your way through.
27. After you get the riot shield and leave the room where you got it, turn left, and go down the hallway. In the first open cell on the right-side wall is the Intel on a desk.
28. Once you find the person you have been looking for, turn to your left to find the Intel on the desk.
Act II: Of Their Own Accord
29. Inside the elevator that keeps trying to close (in the hallway after you enter the building), the Intel is to the right of the body sitting inside.
30. In the room with a balcony (out on the balcony is a missile launcher), go to your left as you enter the room, and enter the door straight ahead (near the portrait of Franklin Pierce) to find the Intel on a table down a small hallway.
Act III: Contingency
31. When you reach the three-man patrol standing near the fence, kill them, and go over to where they were. The Intel is about ten feet south on a crate.
32. The building labeled "33" along the angled south-west fence contains the Intel on a metal desk inside the northern door.
33. Just north of building "33", locate the stairs leading to a helipad (has blue lights on the corners) to find the Intel in the north-west corner.
Act III: Whiskey Hotel
34. When you are told to go left to the building, inside that building after the next door has been opened, the Intel is in the hallway on a couch to the left.
35. After you go up the first stairs towards the roof, the Intel is to your right on a desk. This should be about the time when the you see the flares get lit.
Act III: Loose Ends
36. Before entering the house, go behind it, and locate the small boat hanger along the shore. The Intel is on a crate outside of it.
37. In the locked room on the top floor of the house, the Intel is on a desk in front of the door.
38. In the nearest locked room in the basement, go into the arms room to the left. The Intel is straight across from the wall of weapons on a crate.
Act III: The Enemy of My Enemy
39. The Intel is immediately to your right when you begin the mission, in the front of the plane.
40. After you slide out of the plane hull and move across the street and up the hill, look for the plane pointing towards the road. The Intel is inside, near the cockpit.
Act III: Just Like Old Times
41. As you enter the tunnels, go left as instructed. After the patrol passes, kill the guard standing at the monitor, and go straight across to find the Intel on a crate just to the right of the cave entrance.
42. The Intel is to the left on a desk right before you go outside from the tunnels.
43. After going across the ridge, the Intel is in an alcove, on a crate.
44. The Intel is on the desk with soda cans after you breach the room, near where your ally is working on the computer.
Act III: Endgame
45. The Intel is at the beginning of the mission, before you board the vehicle.


Infinite claymores
Create a class with the Scavenger perk and claymores. Setup a claymore, and once it kills someone, you can scavenge his body for another. You can also scavenge when you already have one setup, then get another, and place it somewhere else. You can only carry one at a time, but you can put down as many as desired. It works best to stay in a room. Every time someone comes through it and gets killed, scavenge, set, and repeat.
Infinite grenades
While using the One Man Army perk, equip a grenade launcher to one of your guns. After you run out of grenade, use One Man Army, select the class you were just using, and you will have two more grenades for the tube. Also, everything else will refill. Repeat this as many times as desired.
Easy Cold-Blooded Pro perk
Create the following class:
Primary Weapon: Any light machine gun (except AUG HBAR) with extended magazine attachment (optional)
Secondary Weapon: A launcher (not the Thumper or RPG7x2) that can heavily damage a Pavelow
Equipment: Tactical insertion
Special Grenade: Any
Perk 1: Scavenger
Perk 2: Cold-Blooded
Perk 3: Any
Death Streak: Any
After creating this class, host a private match or a split-screen match with a friend. Make sure your friend has a class with Hardline, and the Pavelow as one of their Killstreak rewards. Have your friend kill you enough times until they get their Pavelow. When their Pavelow is out, use your rocket launcher to hit it. If it is not destroyed the first time, use your Scavenger perk to get more rockets. Immediately after the Pavelow starts to spin out of control, use your light machine gun to rapidly shoot at it. Each bullet that hits the spinning Pavelow will count towards the Cold-Blooded Pro perk. By doing this method, you can easily get the Cold-Blooded Pro perk within a five minute match.
Easy Last Stand Pro perk
Create the following classes:
Class 1
Primary Weapon: Any
Secondary Weapon: None
Equipment: Tactical Insertion
Special Grenade: Any
Perk 1: One Man Army
Perk 2: Hardline Pro
Perk 3: Any
Death Streak: Final Stand
Class 2
Perk 3: Last Stand
Note: Make this class built to quickly kill your enemy.
After creating these classes, host a private match or a split-screen match with a friend that is willing to be killed multiple times. If you cannot find someone willing to do this, then use an empty player (a controlled player with no one actually controlling it). Start with Class 1. Have your friend shoot you until you are in Final Stand mode, then activate One Man Army, and switch to Class 2. After you get up, start shooting your friend. Every kill you get will count as a Last Stand kill. Every kill will also count towards One Man Army.
Easy Juggernauts kills
Shoot a Juggernaut in the face with the Thumper to instantly kill it.
Easy "Armor Piercing" mission in Special Ops mode
When the mission begins, grab the Barrett .50 Cal and/or Intervention. Then, keep running up the stairs until you reach the scaffolding (there is an ammo crate below the scaffolding). You may encounter a Juggernaut near the scaffolding. If so, kill it, and then climb up the scaffolding. Go prone, and just try to keep sniping the Juggernauts straight ahead with the Barrett .50 Cal or Intervention. You can also have one player hide behind the ammo crate below the scaffolding and try to lure them towards you. Alternately, have one player die on a staircase to block the path of the Juggernauts, while the other player kills them from behind it.

Easy "High Explosive" mission in Special Ops mode
Note: This trick requires two players. When the mission begins, run to the left, and look down the alley. If there is a Juggernaut standing there, either try to kill him or stun him so you can both enter the building on the far left through the large window. Have one player stand in front of the doorway, and die while trying to shoot at the Juggernauts. Have the other player crouch behind the table next to the large window you entered through, and simply shoot the Juggernauts as they stand near the door. They will not be able to get past the player downed in the doorway. Make sure to revive the player after killing the Juggernauts standing near the doorway so they do not bleed out. The Juggernauts usually come in waves of 1-1-2-3-3. If you get a chance, you can refill your ammo near the area you started the mission.

Easy "No Russian" mission on Veteran mode
Successfully complete the "No Russian" mission on any difficulty. Select it again from the mission menu, and choose the Veteran difficulty. After the mission begins, pause the game, select the option to skip the mission due to its content, and you will be given credit for completing it on the Veteran difficulty.
Easy level boosting with riot shield
Get twelve people in a lobby, and explain how the level boosting is going to work. Next, kick six people out so there are only six in your party. Then, find a Search And Destroy game. Note: While trying to find the game, make sure the host (the person trying to find the game) temporarily has a bad connection so it will make you host the lobby and not pair you with someone else. Once you are in the lobby, you can invite the other six people to join. When all the spots are filled, you can make your connection good again and begin the match. Choose a class with the riot shield. It is recommended both players use the One Man Army perk if you have unlocked it. Once the match begins, find another player, and have them keep shooting you while you hold the riot shield to block the bullets. You will get +500 experience points every few seconds five times. Once you start only getting +100 experience points, switch classes and have the other player switch to a riot shield class. Do the same things to them until they only get +100 experience points, and then switch back. Repeat this as many times as desired. It is possible to get over 50,000 experience points per match if done correctly. Note: To keep the game going as long as possible, make sure one team plants the bomb and then the other team defuses it.
Riot shield defense
While the riot shield is equipped to one of your classes, you can have defense from the back when you are holding your secondary weapon; thus, being able to switch the direction of defense with your riot shield. This is useful in narrow corridors and stairwells. -From: Destructor58
Hidden sniper positions in "High Rise" map
Look from the center of the map at the cranes, then to the left side of the map. Go that side's back left corner. Find the broken scaffolding. Sprint from before the ledge, and jump to the left outside yellow vertical railing of the scaffolding. This is a hidden ladder. Climb up this railing/ladder to the top of the scaffolding. Walk to the right of the scaffolding along the ledge of the building. You will eventually reach another scaffolding. Climb onto this scaffolding. Walk to the top. Look towards the building, and climb onto the higher ledge. Follow that ledge going left. Keep moving forward to reach the roof. This is a very good sniper spot. It is recommended you use a Tactical Insertion because other players may discover you on your way to the top, or while you are up there, and try to kill you. There are also a lot of teddy bears on the roof.


Invincible pipe in "Rust" map
At one end of the map is a short length pipe sticking out. If you climb in it, you cannot be killed by kill streak explosions (for example, air strikes, Predator missiles, AC-130, etc.) unless it goes directly into the pipe.
Shepherd comments in "Endgame" mission
At the end of the final mission when you are supposed to kill Shepherd with the knife, after the helicopter crashes, stand next to him, but do not kill him. After some time, he will begin to say things such as "You know killing me won't change anything" or "You're a good warrior", trying to persuade you not to kill him. When you must follow Shepherd and attempt to stab him while dazed, do not go near him while he lays against the car. He will say one sentence at a time, slowly, and his final sentence will be "But you were never willing to do what must be done" or something similar. Note: If you get too close to Shepherd, he will knock you against the car. If you are too far away, he will cut the speech short.
Hidden Juggernaut message
Play a level where a Juggernaut can be found in Spec Ops mode. After killing a Juggernaut, look at his crotch area to see the message "Get sum!". Alternately, have yourself or a partner walk up to him, and enter last stand mode (bleed out). Then, look at his crotch area.
Hidden face on sniper lens cover
In Multiplayer mode, hold any sniper rifle with its primary scope. Start running in any direction, as long as the sunlight shines on the back of it, to see a green frowning face with its tongue sticking out, like the one you can receive in your accolades.
Call Of Duty: Modern Warfare reference and 8-bit Captain Price in "Bailout" map ("Stimulus Package" DLC)
Start a Private match, and find the indoor arcade with the tilted televisions and staircase. Locate the bathrooms across from the vending machines, and look off to the right. You will see an arcade game labeled "Modern Warfare" (a reference to Call Of Duty: Modern Warfare). Look at the bottom of the machine to see an 8-bit version of Captain Price that is styled the same way as Mario (from Super Mario Bros.). The differences include Captain Price's distinguished muttonchops, hat, and clothes.
X-Men: Last Stand reference
The "I'm the Juggernaut..." achievement is a reference to the X-Men: Last Stand movie, where the Juggernaut is trapped in the floor and yells "I'm the Juggernaut!".
Various game references
On the Estate map, go inside the estate (the largest house in the center of the area). Use a sniper rifle, and look on the rack under the LCD television in the main hall. There is a Gamestation 5 console (reference to the PlayStation) with games named "Italian Plumber Princess Rescue" (a reference to the Mario games) and "Deer Hunter 17" (a reference to the large quantity of Deer Hunter games). Go to the basement using the stairs in the kitchen. Look at the posters on the wall around the pool table. There is one with the name "Massey Effect" (a reference to Mass Effect), and in the same poster, there is a description "Chaos Theory was just the beginning" (a reference to Splinter Cell: Chaos Theory, which is the story considered to be the beginning of the subsequent Splinter Cell games' stories).
Easy "Colonel Sanderson" achievement

Easy "Downed but Not Out" achievement

Easy "Drive By" achievement
Play the "Race" mission in Special Ops mode on Solo Play. Just keep shooting enemies on snowmobiles while driving to get the "Drive By" achievement.

Easy "Ghost" achievement

Easy "Knock-knock" achievement

Easy "Look Ma Two Hands" achievement

Easy "Pit Boss" achievement

Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Back in the Saddle (15 points): Help train the local militia.
Danger Close (15 points): Get hand picked for Shepherd's elite squad.
Cold Shoulder (15 points): Infiltrate the snowy mountain side base.
Tag 'em and bag 'em (15 points): Find Rojas in the Favelas.
Royale with Cheese (15 points): Defend Burger Town.
Soap on a Rope (15 points): Storm the gulag.
Desperate Times (15 points): Execute the plan to help the Americans.
Whiskey Hotel (15 points): Take back Whiskey Hotel.
The Pawn (15 points): Assault Makarov's safe house.
Out of the Frying Pan... (15 points): Complete the mission in the airplane graveyard.
For the Record (35 points): Complete the Single Player campaign on any difficulty.
The Price of War (90 points): Complete the single player campaign on Hardened or Veteran Difficulty.
First Day of School (25 points): Complete 'S.S.D.D' and 'Team Player' on Veteran Difficulty.
Black Diamond (25 points): Complete 'Cliffhanger' on Veteran Difficulty.
Turistas (25 points): Complete 'Takedown' and 'The Hornet's Nest' on Veteran Difficulty.
Red Dawn (25 points): Complete 'Wolverines!' and 'Exodus' on Veteran Difficulty.
Prisoner #627 (25 points): Complete 'The Only Easy Day... Was Yesterday' and 'The Gulag' on Veteran Difficulty.
Ends Justify the Means (25 points): Complete 'Contingency' on Veteran Difficulty
Homecoming (25 points): Complete 'Of Their Own Accord', 'Second Sun', and 'Whiskey Hotel' on Veteran Difficulty.
Queen takes Rook (25 points): Complete 'Loose Ends' and 'The Enemy of My Enemy' on Veteran Difficulty.
Off the Grid (25 points): Complete 'Just Like Old Times' and 'Endgame' on Veteran Difficulty.
Pit Boss (10 points): Run The Pit in 'S.S.D.D' and finish with a final time under 30 seconds.
Ghost (10 points): Plant the C4 in 'Cliffhanger' without alerting or injuring anyone in the blizzard.
Colonel Sanderson (10 points): Kill 7 chickens in under 10 seconds in 'The Hornet's Nest'.
Gold Star (20 points): Earn 1 star in Special Ops.
Hotel Bravo (20 points): Earn 4 stars in Special Ops.
Charlie On Our Six (20 points): Earn 8 stars in Special Ops.
It Goes to Eleven (20 points): Earn at least 1 star in 11 different Special Op missions.
Operational Asset (20 points): Earn all 3 stars in at least 5 different Special Op missions.
Blackjack (20 points): Earn 21 stars in Special Ops.
Honor Roll (20 points): Earn at least 1 star in each Special Op mission.
Operative (30 points): Earn all 3 stars in at least 10 different Special Op missions.
Specialist (30 points): Earn 30 stars in Special Ops.
Professional (30 points): Earn all 3 stars in at least 15 different Special Op missions.
Star 69 (90 points): Earn 69 stars in Special Ops.
Downed but Not Out (10 points): Kill 4 enemies in a row while downed in Special Ops.
I'm the Juggernaut... (10 points): Kill a Juggernaut in Special Ops.
Ten plus foot-mobiles (10 points): Kill at least 10 enemies with one Predator missile in Single Player or Special Ops.
Unnecessary Roughness (10 points): Use a riot shield to beat down an enemy in Single Player or Special Ops.
Knock-knock (10 points): Kill 4 enemies with 4 shots during a slow-mo breach in Single Player or Special Ops.
Some Like it Hot (10 points): Kill 6 enemies in a row using a thermal weapon in Single Player or Special Ops.
Two Birds with One Stone (10 points): Kill 2 enemies with a single bullet in Single Player or Special Ops.
The Road Less Traveled (10 points): Collect 22 enemy intel items.
Leave No Stone Unturned (10 points): Collect 45 enemy intel items.
Drive By (10 points): Kill 20 enemies in a row while driving a vehicle in Single Player or Special Ops.
The Harder They Fall (10 points): Kill 2 rappelling enemies in a row before they land on their feet in Single Player or Special Ops.
Desperado (10 points): Kill 5 enemies in a row using 5 different weapons or attachments in Single Player or Special Ops.
Look Ma Two Hands (10 points): Kill 10 enemies in a row using akimbo weapons in Single Player or Special Ops.
No Rest For the Wary (10 points): Knife an enemy without him ever knowing you were there in Single Player or Special Ops.
Three-some (10 points): Kill at least 3 enemies with a single shot from a grenade launcher in Single Player or Special Ops.



Star Wars Force Unleashed 2[CHEATS]

Dark Green Lightsaber Crystal (Healing)
Enter "LIBO" as a code to unlock the Dark Green Lightsaber Crystal (Healing).

White Lightsaber Crystal (Wisdom)
Enter "SOLARI" as a code to unlock the White Lightsaber Crystal (Wisdom), which grants more Force Points for enemy kills.

Force Repulse
Enter "MAREK" as a code to unlock Force Repulse.

Lightsaber Throw
Enter "TRAYA" as a code to unlock Lightsaber Throw.

Mindtrick
Enter "YARAEL" as a code to unlock Mindtrick.

Boba Fett costume
Enter "MANDALORE" as a code to unlock the Boba Fett costume.

Dark Apprentice costume
Enter "VENTRESS" as a code to unlock the Dark Apprentice costume.

Experimental Jedi Armor (good apprentice) costume
Enter "NOMI" as a code to unlock the Experimental Jedi Armor (good apprentice) costume.

General Kota costume
Enter "RAHM" as a code to unlock the General Kota costume.

Jump Trooper costume
Enter "AJP400" as a code to unlock the Jump Trooper costume.

Nemoidian costume
Enter "GUNRAY" as a code to unlock the Nemoidian costume.

Rebel Commando costume
Enter "SPECFORCE" as a code to unlock the Rebel Commando costume.

Rebel Trooper costume
Enter "REBELSCUM" as a code to unlock the Rebel Trooper costume.

Saber Guard costume
Enter "MORGUKAI" as a code to unlock the Saber Guard costume.

Scout Trooper costume
Enter "HARPER" as a code to unlock the Scout Trooper costume.

Sith Acolyte costume
Enter "HAAZEN" as a code to unlock the Sith Acolyte costume.

Sith Training Droid costume
Enter "HOLODROID" as a code to unlock the Sith Training Droid costume.

Stormtrooper costume
Enter "TK421" as a code to unlock the Stormtrooper costume.

Terror Trooper costume
Enter "SHADOW" as a code to unlock the Terror Trooper costume.


Star Wars Battlefront 2 (Xbox 360)

Invincibility
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Up(3), Left, Down(3), Left, Up(3), Left, Right. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect.
Infinite ammunition
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Up, Down, Left, Down(2), Left, Down(2), Left, Down(3), Left, Right. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect. Note: Your ammunition will decrease, but will refill instantly after reloading.
Low resolution soldiers
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Down(3), Up(2), Left, Down(5), Left, Up(3), Left. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect.
Funny captions when rebels are killed by Wampas
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Up, Down, Left, Down, Left, Right. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect.
Slow motion sounds
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Up(3), Left, Up, Down, Up(2), Left, Down(3), Left, Up, Down(2), Left, Right. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect.
Disable HUD
Pause the game in Story, Instant Action, or Galactic Conquest mode and press Up(4), Left, Up(2), Down, Left, Down, Up(2), Left, Right. If you entered the code correctly, you will hear a sound. Repeat the code to disable its effect.
Infinite hero or villain
Select Instant Action mode, choose your levels, then go to the options menu before you start. Select "Hero", then change the options to Best Player, Time Limit 1 second, and the time for hero to become available to "Always". You can start the game selecting the hero, and when you die you can pick them again immediately. Additionally, select Instant Action mode, choose your levels, but do not launch. Go to the options and choose the "Hero" selection. Change the options to the following: Best Player, 4 Points, and the time for the hero to become available to 4 seconds. Your hero or villain can still die and the meter runs out, but you only need to kill four people for four points to unlock the hero or villain again. Also, if you get the points when you are playing as the hero or villain, when you die while playing as the hero or villain they still count as the points -- you can pick to play as them immediately.
All hero classes
Select Instant Action mode, then choose Mos Eisley as your level and Assault as the game type. When you begin the game you can pick between heroes and villains and fight as any of the "Hero" type character classes with no time limit.
Playing as a Jedi hero/villain
It may be very easy to kill people as a hero, but there are some special moves and techniques other than the standard saber combos. You can do extremely deadly and long combinations of lightsaber strikes against enemies by Force Running/Sprinting into a group of them and pressing Attack while still sprinting. This releases a group of moves that are much deadlier against groups of opponents. This is useful when clearing hallways or passages. You can also do lightsaber combos while Force Jumping by pressing Attack in mid-air. This is useful for killing Jet Troopers as a Jedi or taking a out lightly armored vehicles or any vehicle low on heath that is higher up. You can use the "lightsaber lock" to block enemy fire coming directly at you. Make sure to face your enemies as best as possible to block their fire, and use the crosshair that appears temporarily in this mode to better aim your ranged attacks (Force, lightsaber throw). Instead of running around the map randomly trying to kill anyone you see, find a group of opponents, then activate lightsaber lock to block all their shots as you Force Run at them and then unleash a deadly combo while you are in their midst. Also, some heroes are better than others. Even though you have a limited choice for each map, try to choose a team that has a better hero or villain. Some Jedis are much faster and lethal in terms of close combat and lightsaber skill. Obi-Wan Kenobi, Darth Maul, Luke, Pilot Luke, Ki-Adi Mundi, Ayala, Yoda, and Mace Windu are recommended if you like using a lightsaber and running around. Other heroes and villains are much slower with a lightsaber and are not as good at fast or close combat, but are slightly more powerful than the others and have a better understanding of the Force. These characters include Darth Vader (Force Choke), "The Emperor" Palpatine (Sith Lightning), and Count Dooku. Use a character that best fits your playing style.
Easy space battle kills
First, make sure the enemies' shields are down, then select a soldier with a blaster rifle. Take a fast ship and fly directly into the docks (it has a blue film over it), land, and get out. All of the enemies will be lightly armed because they are pilots. Open fire. Most will not return fire. Also, most enemy ship have an objective to destroy inside them. Additionally, lock on to a structure such as the life support system or bridge. Make a preliminary strafing run straight along the ship. After passing the target, pull up with full thrusters. When the targeting arrow goes from the front of the screen to the back of the screen, decrease all engine power. Continue pulling back until you see the target. Line up with the target and do a half roll. This maneuver will allow you to make several runs, unloading on the target and avoiding as much enemy fighters as possible.
Instead of holding back on the Analog-stick to flip your ship around after strafing a structure, press B(2) then press the Analog-stick to either side. This is the secondary evasive maneuver, which will flip your ship around automatically. This method is much faster. Also, do not use your missile until you are close to the structures. The missiles on the Y-Wings and Tie Bombers do not have the range to get to your target and they drop off before they get there. If they are fired too early, you will not do any damage to your target.
During Galactic Conquest, buy the bonus Sabotage. When you have a space battle, the enemies ships will be easy to destroy.
Get a troop transport and land it in the enemy hanger. It will then act as a command post so you can start in the enemy ship. Note: Sometimes you may have to use two ships. If you go into their rooms (for example, the engine rooms) and set your bomb there, it will explode the same with the shield generator and in the other rooms (even the tube that in the center of all the turret command places). After that is done, get a bomber and take out the remaining places on the outside.
While in a space battle, take a transport to the enemy's space cruiser for sabotage. Land and make sure no one is in it or they will destroy it. When no one is in it, it will stay there for the rest of the battle. When you die, the transport acts as a command post for your team so you can go into the enemy ship much faster than taking another fighter from your hanger.
This following is a list of the battle ship's weak points:
Auto turrets: Enter the ship's interior and you will see a cylinder shaped console with different monitors. Use two pilot bombs to destroy it.
Engines: Enter the interior, then turn to the right. Go through the door and destroy the four giant glowing tubes with three bombs.
Life support system: Enter the ship's interior and to the left should be a door. Enter it and you will see a giant blue screen ahead. Destroy it with three bombs.
Shields: Run into the interior and move past the auto turret controls. Enter the door, then run down the passage. There should be a giant lightning-filled tube. Place six bombs on the glass. To do this, aim up and touch the glass.
Use the following trick to destroy turrets easily. When you start a space battle, go to the turret stations and get in one. Switch to a turret (Black) where you can get a good view of an enemy turret (click Right Analog-stick to zoom in). Once you have an enemy turret in your sight, shoot as much of it as you can before it starts shooting at you (if someone is in it). Once their turret starts shooting at you, immediately get out of your turret (Y) and wait about five seconds. Get back in. By this time the turret may have turned back around. Repeat this process as many times as desired, or until all other turrets are out of your view.
Easy tank kills
Place proximity mines on the tanks (Vanguard, Heavy Trooper, Shock Trooper) and any other kind of vehicle, except for the assault vehicles such as the AT-TE. A more difficult way is to use a sniper technique. Fire from a safe location. Target the vehicle, wait until the reticule turns red, then fire. Another useful bombardment unit is any that carry a recon droid. Their self-destruct mechanism makes them a formidable bombardment unit.
Easy Slicing points
Sneak aboard the Rebel capital ship and wait by the Y-Wing until someone gets in it. Then, use your torch to slice into it. You can cause it to explode if in the air, getting points in the process. Repeat this as many times as desired.
Slow enemies from getting to their ships
Get into a heavy transport (for example, a LAAT Gunship or Droid Gunship). Make sure no one else is in it except you, then fly over to the enemy hangar. Land and get into one of the scout fighters in that hangar (for example, a Jedi Starfighter or Tri-Fighter). Quickly fly back to your capital ship. To do this even more quickly, do the boost, and if the enemy frigates are not destroyed yet, fly out of the hangar, go down a good ways, then level your ship out again. When you have reached your hangar, land and see if your other transport is there. If it is, get in. Make sure no one is in it but you. Repeat the process described again. If it is not there, either just waste time and wait, or get into a X-Wing or ARC-170. There will now be two of your transports in the enemy ship, and they will spawn many of your men. By doing this, you have bought yourself lots of time to disable the enemy ship. It is important to make sure no one but you is in the ship because if someone else is in there they will not get out when you land; and if you get out, they will take off and crash.
Regenerate health and ammunition
If there is an ammunition or medical droid on the other side of a thin wall (i.e. in space if you go into another hangar and the main room has thin separator walls between the doors and the droids), it can heal you through the wall. No one on the other side can shoot you unless they use a bomb, grenade, rocket, etc., which rarely happens.
Repairing shields
You can always repair your shields. Just use the torch, but do not get too close to the glass or it will not work. This takes awhile, but is helpful. Also on ground battles you can use the torch to slice (hijack) enemy vehicles.

Break the ground with Mace Windi
Jump and press Fire. You should go down and break the ground, sending anyone around you flying.
Easier completion of Tantive IV mission
In the mission on Tantive IV (blockade runner), the first and last objective are very difficult. At the start, once the door explodes and opens, use your thermal detonators. Get to the CP and keep dodging bullets and firing while standing near the CP until it is turned to your faction. This may take a few attempts, but it will work. Use Darth Vader after you have captured it. Use a regular Stormtrooper to take care of Leia. She should be around where you started the level. Use your grenades to soften her up, then your rifle to finish her off.
Jango Fett comment
Select the Kamino map and set the hero counter to whatever desired, then wait until you can play as Jango Fett. A Clone will exclaim "Its Jango Fett! And he's brought his head!", referring to the scene in Star Wars: Episode 2 - Attack Of The Clones, when he was decapitated during the assault on Geonosis.
Special units
Get the indicated number of points in battle to unlock the corresponding special unit:
Bothan Spy: 8 points
Clone Commander: 8 points
Dark Trooper: 12 points
Droidika: 12 points
Imperial Officer: 8 points
Jet Trooper: 12 points
Magnagaurd: 8 points
Wookie Warrior: 12 points
Special units are used for special tasks. The Bothan Spy's regeneration ability can be useful for your troops to go in and storm the enemy's defense because they have better stamina. Their stealth ability is useful because it allows you to get into an enemy CP, capture it, and destroy the enemy's vehicles with the time bomb. The Wookies have strength and endurance with their bowcaster, as it will be a one-hit kill for almost any opponent. Their grenade launcher is useful for groups of enemies. The Recon Droid is useful for scouting, backup, and groups of enemies with their self-destruct mechanism. The Dark Trooper is useful for transport and assault. Their Jumppack can carry them great distances across the battlefield and their Arc Caster causes serious damage. Their charge shot should be used on multiple enemies. The Imp Officer is ally support and group assault. Their rage is used for extra damage so that they can storm the enemy's defense. Their mortar launcher is similar to the Wookie's grenade launcher. The Jet Trooper is used for transport and Droideka disabling as well as scrap metal destroying. The Jet Trooper can carry them across them great distances. Their EMP launcher is used for disabling the Droideka's sheilds. Clone Commanders are a brick wall; they have heavy firepower and are useful for ally support. Their chain gun is like a machine gun, with faster firing. Their rally ability should be used to bulk up your and your ally's defense. The Magna-Guard is for heavy fire power and bombardment. The RLR Bulldog is for vehicles and groups of enemies. The mortar launcher is same as the grenade launcher and the recon droid for the above. Droidekas are a brick wall and have heavy firepower. With their personal shield emitter, they are a brick wall. Use the four built in repeating blaster rifles for lots of damage.
Rank list
Earn the indicated number of medals in combat to advance to the next rank:

Veteran: 6 medals

Elite: 30 medals

Legendary: 60 medals

Legendary rank bonus weapons

Reach the Legendary rank in the indicated class to unlock the corresponding weapon:

Frenzy: Elite Assault Rifle

Regulator: Flechette Shotgun

Demolition: Guidable Rockets

Marksman: Particle Beam Rifle

Gunslinger: Precision Blaster

Technician: Vehicle Regen

Ranks and bonuses

Successfully complete the indicated task to unlock the corresponding bonus for that rank:

Captain: Control 3 units: Have a total of 100 to 299 medals

General: Control 4 units: Get over 300 total medals

Private: Control 1 unit: Have less than 20 total medals

Sergeant: Control 2 units: Have between 20 and 99 total medals

Medals and bonuses

Successfully complete the indicated task to unlock the corresponding medal and bonus:

Demolition: Guidable Rockets: Get four critical hits vs. vehicles in one life

Endurance: Energy Recuperation: Get 8 points

Frenzy: Elite Assault Rifle: Get twelve kills with a blaster rifle in one life

Guardian: Shielding: Get 16 points

Gunslinger: Precision Pistol: Get 6 kills with a pistol in one life

Marksman: Particle Beam Rifle: Get 6 headshots with the sniper rifle in one life

Regulator: Flechette Shotgun: Get eight kills with a shotgun in one life

Technician: Vehicle Regen: Slice into a vehicle

War Hero: Damage Increase: Get 24 points

Hero character locations

The hero characters can be found at the following locations:

Aayla Secura: Felucia: Fungi Forest, Jabba's Palace

Anakin Skywalker: Mustafar: Refinery

Boba Fett: Kashyyyk: Beachhead, Utapau: Sinkhole, Mygeeto: War-Torn City, Felucia: Fungi Forest, Yavin 4: Temple, Jabba's Palace

Chewbacca: Kashyyyk: Beachhead, Felucia: Fungi Forest, Yavin 4: Temple

Count Dooku: Geonosis: Dust Plains

Darth Maul: Coruscant: Jedi Temple, Mustafar: Refinery, Jabba's Palace

Darth Vader: Tantive IV: Interior, Coruscant: Jedi Temple, Dagobah, Naboo: Theed, Hoth: Echo Base, Endor

Emperor: Polis Massa: Medical Facility, Naboo: Theed, Death Star: Interior

General Grievous: Tantive IV: Interior, Utapau: Sinkhole, Polis Massa: Medical Facility, Dagobah, Mygeeto: War-Torn City

Han Solo: Utapau: Sinkhole, Polis Massa: Medical Facility, Endor

Jango Fett: Kashyyyk: Beachhead, Felucia: Fungi Forest, Yavin 4: Temple

Ki-Adi-Mundi: Mygeeto: War-Torn City

Luke Skywalker: Coruscant: Jedi Temple, Mygeeto: War-Torn City, Jabba's Palace, Death Star: Interior, Hoth: Echo Base

Mace Windu: Geonosis: Dust Plains, Coruscant: Jedi Temple, Yavin 4: Temple, Death Star Interior

Obi-Wan: Utapau: Sinkhole, Mustafar: Refinery, Naboo: Naboo: Naboo: Theed

Princess Leia: Tantive IV: Interior, Naboo: Naboo: Theed

Yoda: Kashyyyk: Beachhead, Tantive IV: Interior, Polis Massa: Medical Facility, Dagobah

Tips and strategies

The center command post is always a good offensive position.
Use your units' advantages. If you are facing a lot of enemies, use the trooper unit. If you are up against vehicles, use heavy weapons.
Use the right unit for the right level. For example, use an engineer for lots of turrets/vehicles. Use snipes for high places with little cover below.

Always keep moving, because if you stop, you are a prime target for snipers.
Use vehicles a lot, as they keep you safe, you get lots of points with them, and some are much faster than walking.
When in vehicles, fill them up. The more weapons you can have going at once, the better.
Kill the most threatening units first. For example, if in a vehicle, take out the heavy weapons units.
Check out an area before you go into battle, so you see the turrets and other dangerous areas.
Use tactics, as charging into battle usually does not work.
Use cover a lot, such as rocks, logs, walls, water, and even grass.
If you are taking a CP, try to stand next to a health droid.
If you are having trouble defeating enemies, try to take out the enemy in ones and twos. This will get you a lot further, and you will come out with a lot more health.
If you are finding something difficult, play on the Hard difficulty setting for a few battles. When change back the difficulty setting, things should seem a bit easier.
Take allies with you wherever you go. Allies = firepower = enemies die = easy CP's = you win.
Ship list
Bombers
Republic: V Wing
Empire: TIE Bomber
CIS: Confederacy Strick Bomber
Rebel: Y-Wing
Scouts/Inteceptors
Republic: Jedi Interceptor
Empire: TIE Interceptor
CIS: Droid Tri- Fighter
Rebel: A-Wing
Starfighters
Republic: ARC 170
Empire: TIE Fighter
CIS: Vulture Droid Star FIGHTER
Rebel: X-Wing
Transports
Republic: LAAT Gunship
Empire: Imperial Shuttle
CIS: Droid Gunship
Rebel: Alliance Assault Craft


CoD 4 on PC (Requested)

Cheat Codes
Enable the console at the options menu. Then, press ~ to display the console window. Type seta thereisacow "1337" and press [Enter]. Then while playing the game, press ~ to display the console window, and type one of the following codes and press [Enter] to activate the corresponding cheat function. Note: Open the cfg file with a text editor and change the "seta monkeytoy" value from "1" to "0" if needed.
Cheat Code
God mode god
God mode but screen still shakes demigod
No clipping mode noclip
Flight mode ufo
All weapons give all
Full ammunition give ammo
Add laser sight to all weapons cg_LaserForceOn 1
Enemies ignore you notarget
Change maps map or spdevmap [name]
Spawn indicated item give [item name]
Set gravity; default is "39" jump_height [number]
Set speed; default is "1.00" timescale [number]
Remove gun graphics cg_drawGun
Zoom with any gun cg_fov
Better vision r_fullbright
Map names
Use one of the following values with the "map or spdevmap [name]" code:
killhouse
cargoship
coup (intermission sequence)
blackout
bog_a
hunted
ac130
bog_b
airlift
aftermath (intermission sequence)
village_assault
scoutsniper
village_defend
ambush
icbm
launchfacility_b
jeepride
Completion bonuses
Successfully complete the game on any difficulty to unlock the cheat menu and Arcade mode. The cheat menu can be found at the options menu while playing the game.
Cheat options
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "config.cfg" file in the "\players\profiles\[profile name]\" directory in the game folder. Change the value of the "seta cheat_points" line. That value is the number of enemy Intel Pieces that have been found. Set it to "30" to unlock all cheat options.
Alternately, collect the indicated number of Intel pieces (enemy laptop computers) hidden throughout the game to unlock the corresponding cheat option:
COD Noir: 2 Intel pieces. Turns graphics black and white.
Photo-Negative: 4 Intel pieces. Inverts the colors.
Super Contrast: 6 Intel pieces. Increases the contrast.
Ragtime Warfare: 8 Intel pieces. Silent Movie mode; graphics are black and white, dust and scratches fill the screen, game plays at two times the speed, and the music becomes piano music.
Cluster Bombs: 10 Intel pieces. Frag grenades are more powerful.
A Bad Year: 15 Intel pieces. Enemies explode into tires when shot.
Slow-Mo Ability: 20 Intel pieces. Slow motion game play.
Infinite Ammo: 30 Intel pieces.
Mile High Club mission
Successfully complete Story mode on any difficulty, and watch the entire credits to unlock the Mile High Club mission.
Prestige mode
Reach level 55 to unlock Prestige mode. This is a multiplayer only mode that starts you back at level 1. You can repeat this ten more times.


Golden weapons
Successfully complete the indicated task to unlock the corresponding golden weapon camouflage. Note: The golden version of the weapons does not boost any attributes and is just purely cosmetic.
Golden Ak-47: Successfully complete all Assault Rifle challenges.
Golden Desert Eagle: Reach level 55.
Golden Dragonuv: Successfully complete all Sniper challenges.
Golden M1014: Successfully complete all Shotgun challenges.
Golden M60: Successfully complete all LMG challenges.
Golden Mini-Uzi: Successfully complete all SMG challenges.
Rank bonuses
Reach the indicated rank in Multiplayer mode to unlock the corresponding bonus:
Private
Level 1: All starting equipment
Level 2: Demolitions Class Weapon Class
Level 3: Sniper Class Weapon Class
Lance Corporal
Level 4: Create a Class
Level 5: Gun Challenges
Level 6: New playlists
Corporal
Level 7: M21 Sniper Rifle
Level 8: Last Stand Perk Class 3
Level 9: Boot Camp Challenges 1
Sergeant
Level 10: M4 Carbine Assault Rifle
Level 11: UAV Jammer Perk Class 2
Level 12: Clan Tag
Staff Sergeant
Level 13: Mini Uzi Submachine Gun
Level 14: Bomb Squad Perk Class 1
Level 15: Boot Camp Challenges 2
Gunnery Sergeant
Level 16: M1911 Pistol
Level 17: Martyrdom Perk Class 2
Level 18: Boot Camp Challenges 3
Master Sergeant
Level 19: M60E4 Light Machine Gun
Level 20: Sleight of Hand Perk Class 2
Level 21: Operations Challenges
Master Gunnery Sergeant
Level 22: Dragunov Sniper Rifle
Level 23: Claymore Perk Class 1
Level 24: Operations Challenges 2
2nd Lieutenant
Level 25: G3 Assault Rifle
Level 26: Iron Lungs Perk Class 3
Level 27: Operations Challenges 3
1st Lieutenant
Level 28: AK-74U Submachine Gun
Level 29: Double Tab Perk Class 2
Level 30: Killer Challenges
Captain
Level 31: M1014 Shotgun
Level 32: Bandolier Perk Class 1
Level 33: Killer Challenges 2
Major
Level 34: R700 Sniper Rifle
Level 35: Eavesdrop Perk Class 3
Level 36: Killer Challenges 3
Lieutenant Colonel
Level 37: G36C Assault Rifle
Level 38: Overkill Perk Class 2
Level 39: Killer Challenges 4
Colonel
Level 40: P90 Submachine Gun
Level 41: Frag x3 Perk Class 1
Level 42: Humiliation Challenges
Brigadier General
Level 43: Desert Eagle Pistol
Level 44: Dead Silence Perk Class 3
Level 45: Humiliation Challenges 2
Major General
Level 46: M14 Assault Rifle
Level 47: Humiliation Challenges 3
Level 48: Humiliation Challenges 4
Lieutenant General
Level 49: Barret Sniper Rifle
Level 50: Humiliation Challenges 5
Level 51: Elite Challenges
Commander
Level 52: MP44 Assault Rifle
Level 53: Elite Challenges 2
Level 54: Elite Challenges 3
Level 55: Commander Prestige Mode and Golden Desert Eagle
Intel locations
The Intel pieces can be found in the following missions. There are a total of thirty Intel pieces.
Mission 2: 2 Intel pieces
Mission 4: 2 Intel pieces
Mission 5: 3 Intel pieces
Mission 6: 2 Intel pieces
Mission 7: 2 Intel pieces
Mission 9: 3 Intel pieces
Mission 10: 2 Intel pieces
Mission 12: 2 Intel pieces
Mission 13: 3 Intel pieces
Mission 14: 2 Intel pieces
Mission 16: 2 Intel pieces
Mission 17: 1 Intel pieces
Mission 18: 2 Intel pieces
Mission 19: 2 Intel pieces
Prologue

Act 1

Act 2

Act 3

Easy experience
To level up faster than usual, try to use the same gun until all the marksman and elite challenges are completed. They provide huge boosts and will quickly level you up to get new guns. However, do not use those guns yet; just keep on the challenge until it has completed. The third phase of the challenge usually ends with 1,000 experience points, which usually increases you a rank in itself. Also, do not forget about the strange challenges like jumping 15 feet and surviving or falling 30 feet to your death. To complete the fall 30 feet to your death challenge if not previously unlocked, play the "Countdown" map, and jump into one of the open missile silos. You will get instant experience points for simply dying. Also, remember to go prone and crouch to get those challenges as well.
To level up, gain points, and complete challenges easily, find a TDM game on the "Shipment" map, preferably with a lot of people. Make sure you have the Steady Aim/Martyrdom/Stopping Power Perks enabled, and choose a gun you want to level up. Shipment is a very small close shoulder-to-shoulder map. Just run around holding down the trigger, taking down as many people as possible. This is very fast paced, and you should get points very quickly.
Play games such as Sabotage and Ground War to get lots of experience points because both games offer many kills. Sabotage has a long clock, giving you the opportunity to get many kills or challenges. Also, look for Sabotage on the "Wetworks" map. That map takes a lot of time up.
Better accuracy
Once you get the Red Dot Scope add-on to your weapons, use it over the ACOG scope. The red dot will not enhance or take away anything and provides a better aim point on most weapons. The ACOG scope will actually add more range to your weapon, but take away accuracy which accomplishes almost nothing, especially for snipers because it takes away range and adds nothing.
Better sniping
If a target is moving, make sure to lead it. If you are not making shots, try to lead your target more. Also, if you are a skilled sniper, try using the M40A3 over the M21. It has a slower reload time and rate of fire, but it has enough damage to kill a target in one shot instead of two or three. It also allows you to be less noticeable with less rounds being fired so someone else cannot follow the tracer shot back to you. A good setup for the sniper is the Claymore Perk to alert you when an enemy is trying to close in on your rear, and either the Sleight Of Hand or Stopping Power, then Iron Lungs to give you more time to line up your shots.
"No Fighting In The War Room" mission checkpoints
Reach the listed location in the "No Fighting In The War Room" mission with at least the indicated amount of time left to get a checkpoint:
Checkpoint 1: The corner after the dining area/kitchen with 8 minutes 15 seconds
Checkpoint 2: Half way down the stairs with 7 minutes 45 seconds
Checkpoint 3: After the large area of creates and before the small corridor with 6 minutes 15 seconds
Checkpoint 4: Before the slow opening door with 3 minutes 30 seconds
Checkpoint 5: Just before you blow up the wall to the war room with 1 minute 15 seconds
Extra ammunition for R700 sniper in Multiplayer mode
At level 38 in Multiplayer mode, you get the Overkill Perk Class 2 (located in the Perk 2 or Red Perks). This allows you to carry two primary weapons rather than a pistol. Some of the guns in online play can share ammunition. If you are a skilled sniper and prefer the bolt action to a semi-auto sniper, you can share ammo between the R700 (unlocked at level 34) and the G3 assault rifle (unlocked at level 25). Instead of having 40 rounds, you will have 152 rounds for the sniper, effectively giving you an endless supply of ammo for the R700. If you are a G3 user, you will gain an extra 40 rounds (two clips). This works both ways; since you share ammunition, you might not want to use too much ammo with the G3. Also, there are more combinations than just this one; experiment with different guns to see which ones can share ammo.
When you reach level 46, you will get the M14 Assault Rifle. In the class that you want to have the extra ammunition, you will need the M14 Assault Rifle and M21 Sniper Rifle as weapons. To use those two weapons, you must have Overkill (obtained at level 38) and your second Perk on Overkill. For the other two Perks, you can have whatever desired.
Good sniping location in Crossfire map in Multiplayer mode
This spot can only be reached when you are playing the old school free-for-all section. Go to the building at the very end of the map on the opposite side of the bus. You can get to the very top of the building that is around the corner. First, get to the second story where the chair is found. Get on the top of the chair facing the wall, and jump. You may have to run and jump, but eventually you will catch an edge. You can then work your way up to a great sniping position.
Dog attack in "All Ghillied Up" mission
In the "All Ghillied Up" mission, you will come across a wild dog eating a dead soldier's remains. You will be told to leave it alone, but if you want a very difficult challenge in the game, shoot it. You will be attacked by a large pack of angry dogs.
Cheat Codes (demo version)
Enable the console at the options menu. Then, press ~ to display the console window. Type seta thereisacow "1337" and press [Enter]. Then, type spdevmap bog_a and press [Enter] to start the demo in cheat mode. While playing the game, press ~ to display the console window again, then type one of the following codes and press [Enter] to activate the corresponding cheat function:
Result Cheat Code
God mode god
All weapons give all
Full ammunition give ammo
No clipping mode noclip
Enemies ignore you notarget
Set gravity; default is "39" jump_height
Set speed; default is "1.00" timescale


Last edited by Logistics ; edited 9 times in total
#2. Posted:
Windows7
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*Game: Star Wars Force Unleased 2
*Just Cheats: Yes
*Just Walkthroughs: no
*Both: no
*Will you thank: yes
*Will you rep:yes
#3. Posted:
Logistics
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ISleepHD wrote *Game: Star Wars Force Unleased 2
*Just Cheats: Yes
*Just Walkthroughs: no
*Both: no
*Will you thank: yes
*Will you rep:yes


Dark Green Lightsaber Crystal (Healing)
Enter "LIBO" as a code to unlock the Dark Green Lightsaber Crystal (Healing).

White Lightsaber Crystal (Wisdom)
Enter "SOLARI" as a code to unlock the White Lightsaber Crystal (Wisdom), which grants more Force Points for enemy kills.

Force Repulse
Enter "MAREK" as a code to unlock Force Repulse.

Lightsaber Throw
Enter "TRAYA" as a code to unlock Lightsaber Throw.

Mindtrick
Enter "YARAEL" as a code to unlock Mindtrick.

Boba Fett costume
Enter "MANDALORE" as a code to unlock the Boba Fett costume.

Dark Apprentice costume
Enter "VENTRESS" as a code to unlock the Dark Apprentice costume.

Experimental Jedi Armor (good apprentice) costume
Enter "NOMI" as a code to unlock the Experimental Jedi Armor (good apprentice) costume.

General Kota costume
Enter "RAHM" as a code to unlock the General Kota costume.

Jump Trooper costume
Enter "AJP400" as a code to unlock the Jump Trooper costume.

Nemoidian costume
Enter "GUNRAY" as a code to unlock the Nemoidian costume.

Rebel Commando costume
Enter "SPECFORCE" as a code to unlock the Rebel Commando costume.

Rebel Trooper costume
Enter "REBELSCUM" as a code to unlock the Rebel Trooper costume.

Saber Guard costume
Enter "MORGUKAI" as a code to unlock the Saber Guard costume.

Scout Trooper costume
Enter "HARPER" as a code to unlock the Scout Trooper costume.

Sith Acolyte costume
Enter "HAAZEN" as a code to unlock the Sith Acolyte costume.

Sith Training Droid costume
Enter "HOLODROID" as a code to unlock the Sith Training Droid costume.

Stormtrooper costume
Enter "TK421" as a code to unlock the Stormtrooper costume.

Terror Trooper costume
Enter "SHADOW" as a code to unlock the Terror Trooper costume.
#4. Posted:
Logistics
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Added Rules, And Color Coded, Looks nicer now.
#5. Posted:
Web
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Nice post bro sticky deserved
#6. Posted:
Logistics
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-TTG_JONNY- wrote Nice post bro sticky deserved

Not yet, need more Requests!
#7. Posted:
Logistics
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Ok Guys, I want to put a lot of work into this, and you are not making requests so it gets bigger.
#8. Posted:
flop
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Very nice, but when i saw this i said, "wait what?!! I didn't post that!
#9. Posted:
Logistics
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Moline wrote Very nice, but when i saw this i said, "wait what?!! I didn't post that!

Umm, What?
#10. Posted:
Web
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sticky sticky!!!!!!!!!!!!!!!!11
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