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#11. Posted:
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3OH3 wroteSuperCookie wroteNahh not anymore. There's not enough computers in the court room for them to multitask.3OH3 wrote This happens because some dummy over at iw screwed up the camera values when someone was spectating in 3rd person. The value was supposed to be reset back to normal during the kill came but the person accidentally put a different number so that's why it's all zoomed up. And I guess iw is just to lazy to fix it. Probably busy suing somebigg name company or something :p
They are too busy making sure we don't find a way around the infections patch
Lol, that would be funny ;)
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#12. Posted:
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woah im gonna try this later
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#13. Posted:
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Thanks mate I was wanting to know how this was done lol
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#14. Posted:
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haha yeah i never knew why the gun was so big on my screen. when your spectating someone in 1st person and they pull the left trigger while they are reloading it also zooms.
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#15. Posted:
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Yeah i'm pretty sure everyone knows this and if not they don't play SnD very often!
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#16. Posted:
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It Happens A Lot, i Just Thought It Happened Sometimes.
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#17. Posted:
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3OH3 wrote This happens because some dummy over at iw screwed up the camera values when someone was spectating in 3rd person. The value was supposed to be reset back to normal during the kill came but the person accidentally put a different number so that's why it's all zoomed up. And I guess iw is just to lazy to fix it. Probably busy suing somebigg name company or something :p
Or they still havent Realised How F***ED their game is i mean check this out haha
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#18. Posted:
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Thats pretty cool, haha jk
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#19. Posted:
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Devdawg wrote I dont know if anyone knows this but in SnD for example when you get killed and your watching someone hit (Y) so it is in 3rd person and durring winning kill its zoomed inyes dude its soooooo funny
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#20. Posted:
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2Cold wrote Yeah i'm pretty sure everyone knows this and if not they don't play SnD very often!
Lol, i thought it was common sense to but seems many people didnt know so go post dude for all you Team Deathmatch peeps!!
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