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[Closed] ZoO's Un-Modded Zombies
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[Closed] ZoO's Un-Modded ZombiesPosted:

ZoOClan
  • New Member
Status: Offline
Joined: Oct 24, 201113Year Member
Posts: 47
Reputation Power: 2
Status: Offline
Joined: Oct 24, 201113Year Member
Posts: 47
Reputation Power: 2
Welcome,
To ZoO Clans Un-modded Zombies match.

GT:ZoO LiAM Z

Ask for invite or join session

How to Play

This lobby is an unmodded zombie game.
The objective of the game is to survive the zombie horde for as long as possible.

One initial person is randomly and is the Alpha Zombie.
This person must then, by knifing only, kill the survivors.
When the Alpha Zombie stabs a survivor, that survivor is now an Infected.
If you become Infected, change to the Zombie team and stab the survivors too.
Suicides also count as becoming Infected.

Survivors start with a pistol and as they gain kills they also earn points (refer to point system below)
Survivors start with 0000 as their clan tag to show their points.
As Survivors earn points they can buy guns from the inbetween-round weapon shop.
When you buy a weapon you deduct points from your account (clan-tag).


You need a class for when you are Infected and one for when you are Survivor.


Game Rules



IGNORE THE RULES AND YOU GET ONE WARNING, AFTER THAT YOU WILL BE KICKED!
Listen to Host and other staff
No griefing others!
No point cheating!
Tell the host what you are purchasing!
Camping Rule... At the 15:00, 10:00, 05:00 intervals you MUST move spot no matter how long you have been there!
You can go to where people were just camping but you cannot return to a spot you were at earlier!
No singing, stupid noises etc!
No moaning!
No rage quitting!


Point System




Points Reward : Reason
1000 : Volunteer Zombie
0100 : Getting a Kill
3000 : Calling in a Tactical Nuke (Note: If you die before it kills everyone, you still get the points)

Cost
0100 : Request-A-Map
2000 : Request a Double Points round

Double points rounds will be on Rust or when randomly selected.


You must have classes and killstreaks set up before asking for invite or Joining Session!

Human Class

Primary Weapon: Any (Must purchase before use)
Secondary Weapon: Any Handgun
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Perk 1: Sleight of Hand
Perk 2: Cold-Blooded
Perk 3: Sitrep or Scrambler
Killstreaks: UAV, Counter UAV, Tactical Nuke

Zombie Class

Primary Weapon: Any (Cannot use)
Secondary Weapon: Any Handgun (Cannot shoot but you can have Tactical-Knife)
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Ninja
Killstreaks: UAV, Counter UAV, Tactical Nuke

The Gun Shop

Primary Weapons

Assault Rifles

ALL ASSAULT RIFLES 6000

Sub Machine Guns

ALL SMGS 2500

Light Machine Guns

ALL LMGS 5500

Sniper Rifle

ALL SNIPERS 2000

Riot Shield

5000: Riot Shield


Machine Pistols


1000 : PP2000
1500 : G18
2000 : M93 Raffica
1500 : TMP


Shotguns



3000 : SPAS 12
2000 : AA-12
1500 : Striker
1000 : Ranger
1500 : M1014
2000 : Model 1887


Handguns

FREE : USP .45
FREE : Magnum .44
FREE : M9
FREE : Desert Eagle

Perk Shop

All Perks 3000-10,000 (Tell host what perk your buying and we will tell you how much it is)
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