You are viewing our Forum Archives. To view or take place in current topics click here.
The rules to COMP
Posted:
The rules to COMPPosted:
Status: Offline
Joined: Nov 02, 201113Year Member
Posts: 4
Reputation Power: 0
If A team calls in the ref he will spectate both teams to make sure no one does anything illegal.
In A Clan match you play best of either 3,5,7,9.With 3 to 4 players on each team playing at once and 8 players max on each team(Not counting the ref).You can sub someone in twice during each game.Anything intentional while in A CM will result in A warning, you get one warning per game.
If you get two intentional plays in one game, it will result in an automatic DQ for that Map.
Before the 1st game of A clan match witch ever team is not host they get to pick the map and game type.Then before the second game they switch host to the other team and then the team that was host of the first game will get to pick the map and game type.If it goes into A third game.A neutral host will be picked and the team that host the first game will pick game type and the team that was host of the second game will pick map and side.Hope everyone got all of that.
You can not double roster!If someone thats playing for your team is not on your roster they will get DQ'd.Simple as that.
The HQ embassy glitch at the back of the map on Invasion is ILLEGAL!If caught doing it it will result in A DQ!
In a CTF game if flag carrier is 3/4 to flag cap and host lags out auto Cap. If Flag carrier is 2/4 to flag cap with 3 or 4 enemies down auto flag cap.
This only will happen if the other team is hosting and lags out.
If everyone in game goes to 1 bar for more than 10 seconds HOST MUST end the game or DQ for that map.
If your playing domination and your Team has 2 of the 3 cap points and the host lags out your Team will redeem the 2 points you had and the opposing team will redeem the cap they had.
If your playing HQ and your Team is capping while 3 or more enemies are down and opposing Team host lags out auto 30 points added. If your Team Caps and opposing team Host Lags out Auto 40 points added.
Legal Maps and Game Variants
Headquarters
Time Limit: Unlimited
Score Limit: 250 Points
HQ Lifetime: 45 Seconds
HQ Activate Delay: 15 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Capture The Flag
Time Limit: Unlimited
Score Limit: 5 points
Wave Spawn Delay: 0 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Domination
Time Limit: Unlimited
Score Limit: 200 points
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Demolition
Time Limit: 2.5 Minutes
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2.5 Minutes
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Sabotage
Time Limit: Unlimited
Bomb Timer: 45 Seconds
Plant Time: 2.5 Seconds
Defuse Time: 5 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Team Deathmatch
Time Limit:Unlimited
Score Limit:7500
Max Health:Miniscule
Killstreak Rewards:Disabled
SnD
Round Length: 3min
Plant/Defuse Time: 7.5 Seconds
Bomb Timer: 45 seconds
Max Rounds: 4
Round Switch: Every Round
Max Health: Miniscule
Lives: 2 Lives
Killstreak Rewards: Disabled
Planting is ALLOWED
MW2 Maps
Scrapyard-HQ/CTF/DOM/DEMO/TDM/SnD
Highrise-HQ/CTF/DOM/DEMO/SABO/TDM/SnD
Terminal-HQ/CTF/DOM/TDM/SABO/SnD
Sub Base-HQ/DOM/DEMO/TDM/SnD
Invasion-HQ/CTF/DOM/SABO/TDM/SnD
Favela-HQ/CTF/DEMO/TDM/SABO/SnD
Karachi-HQ/CTF/DOM/TDM/SnD
Afghan-HQ/CTF/SnD
Skidrow-HQ/TDM/DOMO/SnD
Derail-CTF/TDM/HQ
Estate-HQ/CTF/TDM
Quarry-CTF/TDM
Rundown-CTF/TDM/DOM/HQ
Underpass-CTF/TDM/HQ/SnD
Black Ops Maps
Radiation-HQ/CTF/DOM/DEMO/SABO/TDM
Firing Range-HQ/CTF/DOM/DEMO/SABO/TDM
Grid-HQ/CTF/DOM/DEMO/TDM
Nuketown-HQ/DEMO/SABO/TDM
Cracked-HQ/CTF/TDM
Havana-HQ/CTF/TDM
Launch-CTF/DOM/TDM
Summit-CTF/DOM/TDM
Villa-HQ/DEMO/TDM
Hanoi-CTF/DEMO/TDM
Cod4 Maps
Crash-HQ/DOM/SABO
Showdown-HQ/DOM/SABO
Wet Work-HQ/DOM/SABO
Vacant-HQ/DOM/SABO
Crossfire-HQ/DOM
Pipeline-HQ/DOM
Strike-HQ/DOM
Bloc-DOM
Bog-HQ/DOM
Countdown-HQ/DOM
Downpour-HQ
Overgrown-DOM
About Me:
Rules and Regulations
Legal Weapons, Perks, and Attachments
MW2-
-Weapons: Intervention Only
-Attachments: FMJ, Extened Mags
-1st Perk: Sleight of Hand, Marathon, Scavenger,One Man Army
-2nd Perk: Stopping Power Only!
Hardline is LEGAL with SoH and Marathon
-3rd Perk: Ninja, Commando
-Death Streak: Copycat
Black Ops-
-Weapons: L96A1
-Attachments: Extened Mags, Variable Scope, Infrared
-Perk 1: Scavenger
-Perk 2: Sleight of Hand, Hardend
-Perk 3: Ninja, Marathon
Cod4-
-Weapons: M40A3
(R700 must be agreed upon with both? teams before using)
-Perk 1: Bandolier
-Perk 2: Stopping Power
-Perk 3: Deep Impact
Rules during A CM
A1)DO NOT USE ANYTHING BUT YOUR SNIPER!
A2)No Hard Scoping
-Do not use/throw primary grenades or special grenades
-Do not use your secondary weapon.
A3)If your team is host and 2 or more people on the other team have A 2 bar or less it will result in the picking of A new host.
A4)No spawn glitching!
A5)There can only be 8 players on each team at once.
2v2 Rules
Maps allowed
Scapyard HQ|TDM
Terminal HQ|TDM
invasion HQ
Rust HQ|TDM
Highrise TDM
Team Deathmatch
Time Limit :10 Minutes
Unlimited Score
Radar : Always on
Killstreaks : Disabled
In A Clan match you play best of either 3,5,7,9.With 3 to 4 players on each team playing at once and 8 players max on each team(Not counting the ref).You can sub someone in twice during each game.Anything intentional while in A CM will result in A warning, you get one warning per game.
If you get two intentional plays in one game, it will result in an automatic DQ for that Map.
Before the 1st game of A clan match witch ever team is not host they get to pick the map and game type.Then before the second game they switch host to the other team and then the team that was host of the first game will get to pick the map and game type.If it goes into A third game.A neutral host will be picked and the team that host the first game will pick game type and the team that was host of the second game will pick map and side.Hope everyone got all of that.
You can not double roster!If someone thats playing for your team is not on your roster they will get DQ'd.Simple as that.
The HQ embassy glitch at the back of the map on Invasion is ILLEGAL!If caught doing it it will result in A DQ!
In a CTF game if flag carrier is 3/4 to flag cap and host lags out auto Cap. If Flag carrier is 2/4 to flag cap with 3 or 4 enemies down auto flag cap.
This only will happen if the other team is hosting and lags out.
If everyone in game goes to 1 bar for more than 10 seconds HOST MUST end the game or DQ for that map.
If your playing domination and your Team has 2 of the 3 cap points and the host lags out your Team will redeem the 2 points you had and the opposing team will redeem the cap they had.
If your playing HQ and your Team is capping while 3 or more enemies are down and opposing Team host lags out auto 30 points added. If your Team Caps and opposing team Host Lags out Auto 40 points added.
Legal Maps and Game Variants
Headquarters
Time Limit: Unlimited
Score Limit: 250 Points
HQ Lifetime: 45 Seconds
HQ Activate Delay: 15 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Capture The Flag
Time Limit: Unlimited
Score Limit: 5 points
Wave Spawn Delay: 0 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Domination
Time Limit: Unlimited
Score Limit: 200 points
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Demolition
Time Limit: 2.5 Minutes
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2.5 Minutes
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Sabotage
Time Limit: Unlimited
Bomb Timer: 45 Seconds
Plant Time: 2.5 Seconds
Defuse Time: 5 Seconds
Respawn Delay: 5 Seconds
Max Health: Miniscule
Killstreak Rewards: Disabled
Team Deathmatch
Time Limit:Unlimited
Score Limit:7500
Max Health:Miniscule
Killstreak Rewards:Disabled
SnD
Round Length: 3min
Plant/Defuse Time: 7.5 Seconds
Bomb Timer: 45 seconds
Max Rounds: 4
Round Switch: Every Round
Max Health: Miniscule
Lives: 2 Lives
Killstreak Rewards: Disabled
Planting is ALLOWED
MW2 Maps
Scrapyard-HQ/CTF/DOM/DEMO/TDM/SnD
Highrise-HQ/CTF/DOM/DEMO/SABO/TDM/SnD
Terminal-HQ/CTF/DOM/TDM/SABO/SnD
Sub Base-HQ/DOM/DEMO/TDM/SnD
Invasion-HQ/CTF/DOM/SABO/TDM/SnD
Favela-HQ/CTF/DEMO/TDM/SABO/SnD
Karachi-HQ/CTF/DOM/TDM/SnD
Afghan-HQ/CTF/SnD
Skidrow-HQ/TDM/DOMO/SnD
Derail-CTF/TDM/HQ
Estate-HQ/CTF/TDM
Quarry-CTF/TDM
Rundown-CTF/TDM/DOM/HQ
Underpass-CTF/TDM/HQ/SnD
Black Ops Maps
Radiation-HQ/CTF/DOM/DEMO/SABO/TDM
Firing Range-HQ/CTF/DOM/DEMO/SABO/TDM
Grid-HQ/CTF/DOM/DEMO/TDM
Nuketown-HQ/DEMO/SABO/TDM
Cracked-HQ/CTF/TDM
Havana-HQ/CTF/TDM
Launch-CTF/DOM/TDM
Summit-CTF/DOM/TDM
Villa-HQ/DEMO/TDM
Hanoi-CTF/DEMO/TDM
Cod4 Maps
Crash-HQ/DOM/SABO
Showdown-HQ/DOM/SABO
Wet Work-HQ/DOM/SABO
Vacant-HQ/DOM/SABO
Crossfire-HQ/DOM
Pipeline-HQ/DOM
Strike-HQ/DOM
Bloc-DOM
Bog-HQ/DOM
Countdown-HQ/DOM
Downpour-HQ
Overgrown-DOM
About Me:
Rules and Regulations
Legal Weapons, Perks, and Attachments
MW2-
-Weapons: Intervention Only
-Attachments: FMJ, Extened Mags
-1st Perk: Sleight of Hand, Marathon, Scavenger,One Man Army
-2nd Perk: Stopping Power Only!
Hardline is LEGAL with SoH and Marathon
-3rd Perk: Ninja, Commando
-Death Streak: Copycat
Black Ops-
-Weapons: L96A1
-Attachments: Extened Mags, Variable Scope, Infrared
-Perk 1: Scavenger
-Perk 2: Sleight of Hand, Hardend
-Perk 3: Ninja, Marathon
Cod4-
-Weapons: M40A3
(R700 must be agreed upon with both? teams before using)
-Perk 1: Bandolier
-Perk 2: Stopping Power
-Perk 3: Deep Impact
Rules during A CM
A1)DO NOT USE ANYTHING BUT YOUR SNIPER!
A2)No Hard Scoping
-Do not use/throw primary grenades or special grenades
-Do not use your secondary weapon.
A3)If your team is host and 2 or more people on the other team have A 2 bar or less it will result in the picking of A new host.
A4)No spawn glitching!
A5)There can only be 8 players on each team at once.
2v2 Rules
Maps allowed
Scapyard HQ|TDM
Terminal HQ|TDM
invasion HQ
Rust HQ|TDM
Highrise TDM
Team Deathmatch
Time Limit :10 Minutes
Unlimited Score
Radar : Always on
Killstreaks : Disabled
You are viewing our Forum Archives. To view or take place in current topics click here.