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Hulk | forum sig | Fuzzy
Posted:

Hulk | forum sig | FuzzyPosted:

Fuzzy_Fz
  • Powerhouse
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Joined: Mar 05, 201113Year Member
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Status: Offline
Joined: Mar 05, 201113Year Member
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hey guys,
i did this last night around 2am
rate and leave some feedback
thanks.


the sig:


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#2. Posted:
Fuzzy_Fz
  • Powerhouse
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Joined: Mar 05, 201113Year Member
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Status: Offline
Joined: Mar 05, 201113Year Member
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k guys the image works now
#3. Posted:
Fuzzy_Fz
  • Powerhouse
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updated image and played with the render
#4. Posted:
illa
  • TTG Undisputed
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Don't bump your own topic man. Don't want you getting a warning bro.

I like it but the render doesn't blend well and the text is pretty bad and that black square shit behind it is un-needed..
#5. Posted:
Transparency
  • Wise One
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Joined: Aug 22, 201113Year Member
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I would give this a 6/10

The render looks to be like it was smaller and you stretched it to make it fit. Also around the sword on the right it looks a little bit to sharp as I can see some noise. The dark shape behind the text is random and I would say it's not even necessary. I also think the line below the text sticks out too much color wise. I would suggest either not putting it there or changing the color to be a similar shaded of green as the text

Other than that good work
#6. Posted:
Agi
  • TTG Addict
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Well lets get started...

The render is LQ.

The white soft brush it looks like behind the render looks bad.

There is not much depth in this piece.
what I would do it add some C4D's,patterns,textures,ect in front and behind of the render to give it a more "3D" look per say.Ohh and possibly if you piece needs this blur the BG and sharpen your focal....which in this case is him.

So just generally speaking add some "basic" effects. C4D's work well just dont whore them. And other things like curves,levels,lighting effects,brushes,texture,patterns,ect..

#7. Posted:
Fuzzy_Fz
  • Powerhouse
Status: Offline
Joined: Mar 05, 201113Year Member
Posts: 474
Reputation Power: 18
Status: Offline
Joined: Mar 05, 201113Year Member
Posts: 474
Reputation Power: 18
Transparency wrote I would give this a 6/10

The render looks to be like it was smaller and you stretched it to make it fit. Also around the sword on the right it looks a little bit to sharp as I can see some noise. The dark shape behind the text is random and I would say it's not even necessary. I also think the line below the text sticks out too much color wise. I would suggest either not putting it there or changing the color to be a similar shaded of green as the text

Other than that good work


thank,

a 6/10 from you is pretty good in my book
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