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#11. Posted:
Derivation
  • Summer 2018
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Joined: Mar 30, 201014Year Member
Posts: 10,094
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it should have bandolier so when u almost run out of ammo u can buy that.
#12. Posted:
BraaaaD
  • TTG Senior
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Joined: May 23, 201014Year Member
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a Few Perks I Would Like In Zombies Are, Stopping Power, Sleight Of Hand, Fireworks.
#13. Posted:
Whitesox
  • TTG Fanatic
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Danger close, Extreme conditioning would be good.
#14. Posted:
CaptainMorgan
  • TTG Contender
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jugg, speed cola, and quick revive. i never bought double tap. and i think they should add extreme conditioning
#15. Posted:
-FanBoy-
  • TTG Commander
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I thought you didnt like the awsome Thing as you had a go at the person hu gives em out
#16. Posted:
Lucozade
  • TTG Senior
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Stopping and juggernaught would do the job fine for me!
#17. Posted:
austintav
  • TTG Senior
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ST3MOOR3 wrote Id like to see a perk that put you off radar, like the zombies didnt go to kill you, and at the start of each round like, bettys you pressed right on dpad and you couldnt be killed for like a minute or something ..


I agree with the Cold-Blooded type perk so zombies don't go for you and you don't appear on radar
#18. Posted:
TTG_NiicK
  • TTG Contender
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Juggernaut for sure... and bouncing betties they acctually work
#19. Posted:
-Twitter-
  • TTG Destroyer
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Joined: Jan 09, 201014Year Member
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whitesox274 wrote Danger close, Extreme conditioning would be good.


I would prefer Marathon over Extreme Conditioning.

-ShutDown

8)
#20. Posted:
ferran00
  • Resident Elite
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Joined: Jul 09, 200915Year Member
Posts: 238
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i think the maps should just be VERY BIG also like a maze so noone could learn the map and if you like unlock all the doors you get a secret achivment and perks one should be cold-blooded, jug, stping pwer, stedy aim, teleports from anywhere to anywhere (in the map only tho, also be very exspicev) and lightweight for big guns
FROST
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