You are viewing our Forum Archives. To view or take place in current topics click here.
Idle Sway and Recoil in Black Ops
Posted:

Idle Sway and Recoil in Black OpsPosted:

SixZeroNinee
  • TTG Natural
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
I think that idle sway along with recoil need to be in CoD Black Ops. This should coincide with the attachments you use.

For those who don't know:
Idle sway is when one is to ADS the sight on the weapon would move slightly as long as you ADS. If you played CoD 4 you would know all weapons have idle sway EXCEPT the MP-44. In MW2 they eliminated idle sway from the game, EXCEPT for when you add an attachment to the AK47

First things first, I believe the weapons in Black Ops need to be the same as the Ak47 in Modern Warfare 2. When there is no attachments on the weapon, why should there be the same sway as if you were using a 6 inch silencer. When you have an attachment witch helps the aim it should reduce the idle sway, and if you have something such as a M203 the weight of that would make the gun have idle sway. With that said I also think some attachments help the recoil of the weapon.

What I think:

No Attachment:
Idle Sway - Low
Recoil - Medium

M203:
Idle Sway - High
Recoil - High

Red Dot Sight:
Idle Sway - Low
Recoil - Low

Silencer:
Idle Sway - High
Recoil - Low

ACOG or Telescope Sight:
Idle Sway - Low
Recoil - High

**These are just my ideas. What do you think?


Last edited by SixZeroNinee ; edited 1 time in total
#2. Posted:
TBModz
  • TTG Senior
Status: Offline
Joined: Feb 14, 201014Year Member
Posts: 1,598
Reputation Power: 69
Status: Offline
Joined: Feb 14, 201014Year Member
Posts: 1,598
Reputation Power: 69
I think you haz some good ideas
#3. Posted:
SixZeroNinee
  • TTG Natural
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
TBModz wrote I think you haz some good ideas


Thank you
#4. Posted:
United_Kingdom
  • Christmas!
Status: Offline
Joined: Dec 16, 200915Year Member
Posts: 2,863
Reputation Power: 381
Status: Offline
Joined: Dec 16, 200915Year Member
Posts: 2,863
Reputation Power: 381
TBModz wrote I think you haz some good ideas


Why do you always type like an immature 9 year old?
#5. Posted:
imryan
  • TTG Contender
Status: Offline
Joined: Apr 25, 201014Year Member
Posts: 3,545
Reputation Power: 297
Status: Offline
Joined: Apr 25, 201014Year Member
Posts: 3,545
Reputation Power: 297
i dnt actully get what idle sway is mann, but good ideas with recoil and shit.
#6. Posted:
Cheesybatik
  • New Member
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 6
Reputation Power: 0
Status: Offline
Joined: Mar 04, 201014Year Member
Posts: 6
Reputation Power: 0
I like it! Shouldn't no attachment have less sway than a sight attachment?
#7. Posted:
SixZeroNinee
  • TTG Natural
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
Cheesybatik wrote I like it! Shouldn't no attachment have less sway than a sight attachment?


I think of it as you would have better accuracy with the RDS, but really it should be the same 8)
#8. Posted:
TTG_MBPirates77
  • TTG Senior
Status: Offline
Joined: Jul 23, 201014Year Member
Posts: 1,782
Reputation Power: 76
Status: Offline
Joined: Jul 23, 201014Year Member
Posts: 1,782
Reputation Power: 76
Great ideas. Keep it up.
#9. Posted:
SixZeroNinee
  • TTG Natural
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
Status: Offline
Joined: Jul 13, 201014Year Member
Posts: 968
Reputation Power: 41
TTG_MBPirates77 wrote Great ideas. Keep it up.


Thank you.
#10. Posted:
Woobie
  • Retired Staff
Status: Offline
Joined: Jan 01, 201015Year Member
Posts: 12,634
Reputation Power: 701
Status: Offline
Joined: Jan 01, 201015Year Member
Posts: 12,634
Reputation Power: 701
Nice ideas man! They seem like they would be better for the game.
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.