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#31. Posted:
D1G1TAL
  • Christmas!
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Joined: Apr 13, 200915Year Member
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zogan10 wrote This is stolen i posted this and then he stole it unfair


*smh*

/facepalm.

Just sign out and never come back.
#32. Posted:
Danza67
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Lol his post got deleted, Big fail by him. I might have found a way to reduce/get rid of fall damage. Ill post my results soon.
#33. Posted:
D1G1TAL
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Danza67 wrote Lol his post got deleted, Big fail by him. I might have found a way to reduce/get rid of fall damage. Ill post my results soon.



lol yep, there were also 3 others that did that same on here and a few other sites and they had their posts deleted. There was another post on Page 3 that was deleted as well. Some scrub misunderstood my first post and said I am not the original maker of all svg's. lol. I don't recall claiming I was *smh*.

Anyways, well it looks like you have alot more progress than I do bro, lol. I'll hold on to the updated gamesaves and wait for your results so I can check them out Thanks again man
#34. Posted:
Danza67
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g_dropForwardSpeed

g_dropHorzSpeedRand

g_dropUpSpeedBase

g_dropUpSpeedRand

Tried to see if I could slow the drop speed but when I tried they didn't work. I might have entered incorrect values. Also Idk if these are for the player or objects?

And why are there like tons of mapname dvars? ive counted about 5.
#35. Posted:
D1G1TAL
  • Christmas!
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Danza67 wrote g_dropForwardSpeed

g_dropHorzSpeedRand

g_dropUpSpeedBase

g_dropUpSpeedRand

Tried to see if I could slow the drop speed but when I tried they didn't work. I might have entered incorrect values. Also Idk if these are for the player or objects?

And why are there like tons of mapname dvars? ive counted about 5.



Yep, those dvars are for objects bro like items, paper/trash flying through the air, etc. "ui_mapname" is for Multiplayer, "coop_mapname" is for Spec Ops and the others are for the gametypes and gamemodes.
#36. Posted:
D1G1TAL
  • Christmas!
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Joined: Apr 13, 200915Year Member
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NOTE: (2/20/12)


I've been trying to edit the values for the Sentry Gun Placement to be able to place them ANYWHERE on the map without the sentry icon turning red but I haven't found the right values for them yet. If any of you would like to help/contribute just let me know You will recieve credit as well

Here are the Sentry Gun dvars:

sentry_placement_debug

sentry_placement_feet_offset

sentry_placement_feet_trace_dist_z

sentry_placement_trace_dist

sentry_placement_trace_min_normal

sentry_placement_trace_pitch

sentry_placement_trace_radius

sentry_placement_trace_radius_canon_safety
#37. Posted:
D1G1TAL
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3/20/12 (Version 3)
* Updated all the gamesaves (one of them was not working properly so now it does)
* Removed 2 old gamesaves and replaced them with 2 new modded gamesaves
* Improved "Round-skip" gamesave
* Added a small tutorial on how to unlock easy achievements for the new Spec Ops Missions on Veteran
* Added a modded .gpd and spdata_ for those who want Solo Campaign and Spec Ops Unlocks
* Added new pics to the "Snap Shots" section
* Added new dvars to the "Dvars used in these gamesaves" section
* Updated other information in the main post
#38. Posted:
AlpineSubs
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GT NSD Beast
#39. Posted:
D1G1TAL
  • Christmas!
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lol not hosting these man. These are for people to use on their own and mod their Spec Ops/Solo Campaign gameplay =]
#40. Posted:
KillaBre3z
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i smell a sticky,
this probaly took like 8 hours dammm
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