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[Release]Rainbow Gamertag In-Game For Everyone!
Posted:
[Release]Rainbow Gamertag In-Game For Everyone!Posted:
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 29
Reputation Power: 1
Status: Offline
Joined: Apr 18, 201212Year Member
Posts: 29
Reputation Power: 1
This Code Took Me a Long Time To figure out and Make it Into a Svg Usable code!...So Enjoy
developer_script 1;cg_ScoresColor_TransparencyZombie 1;
1
cg_ScoresColor_Player_0 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_0 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_0 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_0 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_1 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_1 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_1 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_1 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_2 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_2 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_2 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_2 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_3 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_3 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_3 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_3 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_0 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_0 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_0 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_0 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_1 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_1 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_1 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_1 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_2 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_2 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_2 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_2 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_3 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_3 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_3 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_3 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_0 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_0 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_0 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_0 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_1 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_1 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_1 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_1 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_2 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_2 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_2 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_2 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Player_3 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Player_3 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Player_3 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Player_3 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_0 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_0 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_0 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_0 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_1 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_1 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_1 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_1 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_2 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_2 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_2 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_2 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Gamertag_3 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Gamertag_3 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Gamertag_3 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Gamertag_3 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
1
cg_ScoresColor_Zombie 1 0 0 1;vstr 2
2
wait 1;vstr 3
3
cg_ScoresColor_Zombie 0 0 1 1 vstr 4
4
wait 1;vstr 5
5
cg_ScoresColor_Zombie 1 1 0 1;vstr 6
6
wait 1;vstr 7
7
cg_ScoresColor_Zombie 0 1 0 1;vstr 8
8
wait 1;vstr 1
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