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Unmodded Zombies Lobby
Posted:
Unmodded Zombies LobbyPosted:
Status: Offline
Joined: Jun 20, 201212Year Member
Posts: 5
Reputation Power: 0
Host : Super Shike
Xbox 360. Message me for an invite
IF YOU DO NOT KNOW HOW TO PLAY, READ THE WHOLE POST.
Zombies always go BOTTOM team!
Zombie Class:
Primary: Any Sub Machine Gun (NEVER ALLOWED TO USE.)
Secondary: Any Handgun with Tactical Knife
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Steady Aim
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Death Streak: Copycat
Humans always go TOP team!
Human Class:
(only until something is bought)
Primary: M4A1, with no attachments (Can't use a primary until bought.)
Secondary: Any Handgun (NO SILENCER/AKIMBO. Any other attatchment)
Perk 1: Bling
Perk 2: Danger Close
Perk 3: SitRep
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Death Streak: Copycat
Killstreaks:
1.UAV
2.EMP
3.Tactical Nuke
Rules:
1 .Zombies cannot shoot people unless the human is in an unauthorized area, and if you die by a zombie shooting you, knifed by commando a zombie didn't buy, or killed by a throwing knife a zombie didn't buy, you do not change teams.
2 .When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round.
3. If you are a human and you end up dying (suicide, falling, etc.) You must switch teams. If not, kicked.
4. Every 3 minutes you must switch camping spots. YOU MUST MOVE TO A COMPLETELY NEW SPOT. You have to move away from that spot.
5. If you join late please go to zombie team.
Zombies: YOU MUST ONLY KILL THE HUMANS BY KNIFING. NO GUNS OR DIRECT IMPACT KILLS.
Point system:
Points will be used to buy various guns, perks, attatchment, etc.
Everyone starts off with [0000] as their clan tag.
As more and more games go on, points are collected and spent.
One kill is 100 points.
Assists are 20 points.
Calling in an EMP is 2,000 points.
Calling in a Nuke is 4,000 points.
Surviving 20 minutes is 5,000 points. Only if you were not camping in the same spot.
Shop:
Attachments:
Akimbo - 5,000 points.
Everything else is allowed, minus silencer.
Handguns: Free
Akimbo must be payed for. No silencer.
Machine Pistols:
PP2000: 2000
G18: 2000
M93 Raffica: 2000
TMP: 2000
Shotguns
Spaz-12: 3000
AA-12: 3000
Striker: 3000
Ranger: 3000
M1014: 3000
Model 1887: 3000
Sub Machine Guns:
MP5K: 4000
UMP45: 4000
Vector: 4000
P90: 4000
Mini-Uzi: 4000
Assault Rifles:
M4A1: 5500
Famas: 5500
Scar-H: 5500
Tar-21: 5500
FAL: 5500
M16A4: 5500
ACR: 5500
F2000: 5500
AK-47: 5500
Light Machine Guns:
L86 LSW: 8000
RPD: 8000
MG4: 8000
AUG HBAR: 8000
M240: 8000
Snipers:
Intervention: 5000
Barrett .50 cal: 5000
WA2000: 5000
M21 EBR: 5000
Equipment:
Throwing knife: 9000
Claymore: get an EMP
C4: get an EMP
Blue Perk:
Scavenger: 5000
Bling: Free
Marathon: 2000
Slight of hand: 2000
NO OMA
Red Perk:
Stopping power: 4000
Cold Blooded: 1000 - (zombies only)
Danger Close: Free
Lightweight: 2000
Yellow Perk:
Commando: 4000 (zombies - 9900)
Steady Aim: 2000
Sitrep: Free
Ninja: 4000
Scrambler: 3000
Forbidden places:
NEVER ALLOWED OUT OF MAP, NO TURRETS.
Highrise- Top of roof, on top helicopter, the upstairs ladder of the opposite building of the roof building.
Wasteland- Top of helicopter
Skidrow- Fire escape
Terminal- No plane
Xbox 360. Message me for an invite
IF YOU DO NOT KNOW HOW TO PLAY, READ THE WHOLE POST.
Zombies always go BOTTOM team!
Zombie Class:
Primary: Any Sub Machine Gun (NEVER ALLOWED TO USE.)
Secondary: Any Handgun with Tactical Knife
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Steady Aim
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Death Streak: Copycat
Humans always go TOP team!
Human Class:
(only until something is bought)
Primary: M4A1, with no attachments (Can't use a primary until bought.)
Secondary: Any Handgun (NO SILENCER/AKIMBO. Any other attatchment)
Perk 1: Bling
Perk 2: Danger Close
Perk 3: SitRep
Equipment: Tactical Insertion
Special Grenade: Smoke Grenade
Death Streak: Copycat
Killstreaks:
1.UAV
2.EMP
3.Tactical Nuke
Rules:
1 .Zombies cannot shoot people unless the human is in an unauthorized area, and if you die by a zombie shooting you, knifed by commando a zombie didn't buy, or killed by a throwing knife a zombie didn't buy, you do not change teams.
2 .When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round.
3. If you are a human and you end up dying (suicide, falling, etc.) You must switch teams. If not, kicked.
4. Every 3 minutes you must switch camping spots. YOU MUST MOVE TO A COMPLETELY NEW SPOT. You have to move away from that spot.
5. If you join late please go to zombie team.
Zombies: YOU MUST ONLY KILL THE HUMANS BY KNIFING. NO GUNS OR DIRECT IMPACT KILLS.
Point system:
Points will be used to buy various guns, perks, attatchment, etc.
Everyone starts off with [0000] as their clan tag.
As more and more games go on, points are collected and spent.
One kill is 100 points.
Assists are 20 points.
Calling in an EMP is 2,000 points.
Calling in a Nuke is 4,000 points.
Surviving 20 minutes is 5,000 points. Only if you were not camping in the same spot.
Shop:
Attachments:
Akimbo - 5,000 points.
Everything else is allowed, minus silencer.
Handguns: Free
Akimbo must be payed for. No silencer.
Machine Pistols:
PP2000: 2000
G18: 2000
M93 Raffica: 2000
TMP: 2000
Shotguns
Spaz-12: 3000
AA-12: 3000
Striker: 3000
Ranger: 3000
M1014: 3000
Model 1887: 3000
Sub Machine Guns:
MP5K: 4000
UMP45: 4000
Vector: 4000
P90: 4000
Mini-Uzi: 4000
Assault Rifles:
M4A1: 5500
Famas: 5500
Scar-H: 5500
Tar-21: 5500
FAL: 5500
M16A4: 5500
ACR: 5500
F2000: 5500
AK-47: 5500
Light Machine Guns:
L86 LSW: 8000
RPD: 8000
MG4: 8000
AUG HBAR: 8000
M240: 8000
Snipers:
Intervention: 5000
Barrett .50 cal: 5000
WA2000: 5000
M21 EBR: 5000
Equipment:
Throwing knife: 9000
Claymore: get an EMP
C4: get an EMP
Blue Perk:
Scavenger: 5000
Bling: Free
Marathon: 2000
Slight of hand: 2000
NO OMA
Red Perk:
Stopping power: 4000
Cold Blooded: 1000 - (zombies only)
Danger Close: Free
Lightweight: 2000
Yellow Perk:
Commando: 4000 (zombies - 9900)
Steady Aim: 2000
Sitrep: Free
Ninja: 4000
Scrambler: 3000
Forbidden places:
NEVER ALLOWED OUT OF MAP, NO TURRETS.
Highrise- Top of roof, on top helicopter, the upstairs ladder of the opposite building of the roof building.
Wasteland- Top of helicopter
Skidrow- Fire escape
Terminal- No plane
#2. Posted:
Status: Offline
Joined: Feb 18, 201212Year Member
Posts: 9
Reputation Power: 0
illegitimatistical my gt is: SiLo Static
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