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unmodded zombies lobby !!
Posted:
unmodded zombies lobby !!Posted:
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Joined: Feb 18, 201212Year Member
Posts: 9
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Host : SiLo Static Xbox 360. Message me for an invite
Zombies always go BOTTOM team!
Zombie Class:
Primary: Any Sub Machine Gun (NEVER ALLOWED TO USE.) Secondary: Any Handgun with Tactical Knife Perk 1: Marathon Perk 2: Lightweight Perk 3: Steady Aim Equipment: Tactical Insertion Special Grenade: Smoke Grenade Death Streak: Copycat
Humans always go TOP team!
Human Class: (only until something is bought)
Primary: M4A1, with no attachments (Can't use a primary until bought.) Secondary: Any Handgun (NO SILENCER/AKIMBO. Any other attatchment) Perk 1: Bling Perk 2: Danger Close Perk 3: SitRep Equipment: Tactical Insertion Special Grenade: Smoke Grenade Death Streak: Copycat
Killstreaks:
1.UAV 2.EMP 3.Tactical Nuke
Rules: 1 .Zombies cannot shoot people unless the human is in an unauthorized area, and if you die by a zombie shooting you, knifed by commando a zombie didn't buy, or killed by a throwing knife a zombie didn't buy, you do not change teams. 2 .When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round. 3. If you are a human and you end up dying (suicide, falling, etc.) You must switch teams. If not, kicked. 4. Every 3 minutes you must switch camping spots. YOU MUST MOVE TO A COMPLETELY NEW SPOT. You have to move away from that spot. 5. If you join late please go to zombie team.
Zombies: YOU MUST ONLY KILL THE HUMANS BY KNIFING. NO GUNS OR DIRECT IMPACT KILLS.
Point system:
Points will be used to buy various guns, perks, attatchment, etc. Everyone starts off with [0000] as their clan tag. As more and more games go on, points are collected and spent. One kill is 100 points. Assists are 20 points. Calling in an EMP is 2,000 points. Calling in a Nuke is 3,000 points. Surviving 20 minutes is 5,000 points. Only if you were not camping in the same spot.
Shop: Attachments: Akimbo - 8,000 points. once akimbo is bought you can akimbo every weapon you bought besides shotguns Everything else is allowed, minus silencer.
Handguns: Free Akimbo must be payed for. No silencer. No duel wielding shotguns(rangers/models)
Machine Pistols: PP2000: 1500 G18: 1500 M93 Raffica: 1500 TMP: 1500
Shotguns Spaz-12: 2500 AA-12: 2500 Striker: 2500 Ranger: 2500 M1014: 2500 Model 1887: 2500
Sub Machine Guns: MP5K: 3000 UMP45: 3000 Vector: 3000 P90: 3000 Mini-Uzi: 3000
Assault Rifles: M4A1: 4000 Famas: 4000 Scar-H: 4000 Tar-21: 4000 FAL: 4000 M16A4: 4000 ACR: 4000 F2000: 4000 AK-47: 4000
Light Machine Guns: L86 LSW: 8000 RPD: 8000 MG4: 8000 AUG HBAR: 8000 M240: 8000
Snipers: Intervention: 5000 Barrett .50 cal: 5000 WA2000: 5000 M21 EBR: 5000
Equipment: Throwing knife: 8000(Zombies only) Claymore: get an EMP C4: get an EMP
Blue Perk: Scavenger: 5000 Bling: Free Marathon: 2000 Slight of hand: 2000 One man Army: 10,000
Red Perk: Stopping power: 2000 Cold Blooded: 1000 - (zombies only) Danger Close: Free Lightweight: 2000
Yellow Perk: Commando: 2000 (zombies - 5000) Steady Aim: 2000 Sitrep: Free Ninja: 4000 Scrambler: 3000
Forbidden places:
NEVER ALLOWED OUT OF MAP, NO TURRETS.
Highrise- Top of roof, on top helicopter, the upstairs ladder of the opposite building of the roof building. Wasteland- Top of helicopter Skidrow- Fire escape Terminal- No plane
Zombies always go BOTTOM team!
Zombie Class:
Primary: Any Sub Machine Gun (NEVER ALLOWED TO USE.) Secondary: Any Handgun with Tactical Knife Perk 1: Marathon Perk 2: Lightweight Perk 3: Steady Aim Equipment: Tactical Insertion Special Grenade: Smoke Grenade Death Streak: Copycat
Humans always go TOP team!
Human Class: (only until something is bought)
Primary: M4A1, with no attachments (Can't use a primary until bought.) Secondary: Any Handgun (NO SILENCER/AKIMBO. Any other attatchment) Perk 1: Bling Perk 2: Danger Close Perk 3: SitRep Equipment: Tactical Insertion Special Grenade: Smoke Grenade Death Streak: Copycat
Killstreaks:
1.UAV 2.EMP 3.Tactical Nuke
Rules: 1 .Zombies cannot shoot people unless the human is in an unauthorized area, and if you die by a zombie shooting you, knifed by commando a zombie didn't buy, or killed by a throwing knife a zombie didn't buy, you do not change teams. 2 .When the zombie team is full and you are infected please switch to spectator and wait out the rest of the round. 3. If you are a human and you end up dying (suicide, falling, etc.) You must switch teams. If not, kicked. 4. Every 3 minutes you must switch camping spots. YOU MUST MOVE TO A COMPLETELY NEW SPOT. You have to move away from that spot. 5. If you join late please go to zombie team.
Zombies: YOU MUST ONLY KILL THE HUMANS BY KNIFING. NO GUNS OR DIRECT IMPACT KILLS.
Point system:
Points will be used to buy various guns, perks, attatchment, etc. Everyone starts off with [0000] as their clan tag. As more and more games go on, points are collected and spent. One kill is 100 points. Assists are 20 points. Calling in an EMP is 2,000 points. Calling in a Nuke is 3,000 points. Surviving 20 minutes is 5,000 points. Only if you were not camping in the same spot.
Shop: Attachments: Akimbo - 8,000 points. once akimbo is bought you can akimbo every weapon you bought besides shotguns Everything else is allowed, minus silencer.
Handguns: Free Akimbo must be payed for. No silencer. No duel wielding shotguns(rangers/models)
Machine Pistols: PP2000: 1500 G18: 1500 M93 Raffica: 1500 TMP: 1500
Shotguns Spaz-12: 2500 AA-12: 2500 Striker: 2500 Ranger: 2500 M1014: 2500 Model 1887: 2500
Sub Machine Guns: MP5K: 3000 UMP45: 3000 Vector: 3000 P90: 3000 Mini-Uzi: 3000
Assault Rifles: M4A1: 4000 Famas: 4000 Scar-H: 4000 Tar-21: 4000 FAL: 4000 M16A4: 4000 ACR: 4000 F2000: 4000 AK-47: 4000
Light Machine Guns: L86 LSW: 8000 RPD: 8000 MG4: 8000 AUG HBAR: 8000 M240: 8000
Snipers: Intervention: 5000 Barrett .50 cal: 5000 WA2000: 5000 M21 EBR: 5000
Equipment: Throwing knife: 8000(Zombies only) Claymore: get an EMP C4: get an EMP
Blue Perk: Scavenger: 5000 Bling: Free Marathon: 2000 Slight of hand: 2000 One man Army: 10,000
Red Perk: Stopping power: 2000 Cold Blooded: 1000 - (zombies only) Danger Close: Free Lightweight: 2000
Yellow Perk: Commando: 2000 (zombies - 5000) Steady Aim: 2000 Sitrep: Free Ninja: 4000 Scrambler: 3000
Forbidden places:
NEVER ALLOWED OUT OF MAP, NO TURRETS.
Highrise- Top of roof, on top helicopter, the upstairs ladder of the opposite building of the roof building. Wasteland- Top of helicopter Skidrow- Fire escape Terminal- No plane
The following 1 user thanked nuikkas for this useful post:
kskell32 (07-06-2012)
#2. Posted:
Status: Offline
Joined: Sep 24, 201113Year Member
Posts: 50
Reputation Power: 1
Status: Offline
Joined: Sep 24, 201113Year Member
Posts: 50
Reputation Power: 1
plz inv. im ur biggest fan and i love all your work
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