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Confirmed Perks, Scorestreaks, Weapons, Attachments etc!
Posted:
Confirmed Perks, Scorestreaks, Weapons, Attachments etc!Posted:
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Joined: Apr 09, 201212Year Member
Posts: 504
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In case you guys adn girls did not see this, here you go
Primary Weapons
Assault Rifles
AN-94
SMR
M8A1
Type 25
SA58
Sig 556
SCAR-H
Shotguns
m1216
Seiga 12
R870-MCS
Light Machine Guns
LSAT
QBB-LSW
Mk 48
Sniper Rifles
DSR-50
SVU-AS
Ballista
Special
Assault Shield
Sub-Machine Guns
MP7
Chicom QCB
PDW-57
Skorpion EVO 3
MSMC
Secondary Weapons
Launchers
SMAW
RPG
FJH-18AA
Pistols
KAP-40
Tac-45
Executioner
u23-R
No Weapon Equipped
Combat Knife
Primary Attachments (Assault Rifle Only)
Reflex Scope
ACOG
Target Finder Sight which highlights enemies when they enter the field-of-view
Hybrid Optic
Suppresser
Fast Mag
Adjustable Stock
Quickdraw
Grenade Scanner
Millimeter Scanner
Grenade Launcher
Select Fire
FMJ
Extended Clip
Secondary Attachments (Pistol Only)
Reflex
Suppressor
Extended Clip
Fast Mag
FMJ
Dual Wield
Laser Sight
Perk 1
Flak Jacket Take less explosive damage.
Ghost Cannot be detected by enemy UAVs while moving.
Blind Eye Unaffected by AI-controlled perks.
Hardline Receive bonus score points.
Lightweight Move faster, take no damage from falling.
Perk 2
Hard-wired Immune to counter-UAV and enemy EMPs.
Scavenger Replenish ammo and grenades from fallen enemies.
Cold-blooded Resistance to targeting systems including Dual Band, Target Finder, Sensor
Grenades and player-controlled aircraft.
Toughness Flinch less when shot.
ast Hands Swap grenades faster, use grenades and equipment faster, and safely throw
back frag grenades.
Perk 3
Engineer Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence Move silently.
Extreme Conditioning Sprint for a longer duration.
Tactical Mask Reduce the effect of flash, concussion and shock charges.
Awareness Enemy movements are easier to hear.
Dexterity Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.
Lethal Grenades
Grenade Produces lethal radius damage upon detonation.
Semtex Grenade that sticks to surfaces before detonating.
Combat Axe Retrievable axe that causes instant death upon impact.
Claymore Directional antipersonnel mine that triggers a proximity-based explosion.
C4 Plastic explosive device that can be set and triggered remotely.
Bouncing Betty Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
Tactical Grenades
Sensor Grenade
Flashbang
Concussion
Shock Charge A deployable charge which stuns enemies that enter its proximity.
EMP Grenade
Tactical Insertion
Smoke Grenade
Black Hat PDA Hack equipment and care packages, or disable enemy vehicles.
One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.
Wildcards
Primary Gunfighter Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter Allows a 2nd attachment for the secondary weapon.
Overkill Take a primary weapon as your secondary weapon.
Danger Close Take a second Lethal.
Perk 1 Greed Take a second Perk 1.
Perk 2 Greed Take a second Perk 2.
Perk 3 Greed Take a second Perk 3.
Tactician Take a Tactical grenade in place of your lethal Grenade.
Scorestreaks
RCC 325 points A remote-controlled car packed with explosives.
UAV 375 points Shows enemies on the mini-map.
Hunter Killer 400 points Airborne drone that seeks out and destroys a nearby target.
Care Package 450 points Air drop a random Scorestreak.
Counter-UAV 475 points Temporarily disables enemy radar.
Guardian 500 points Projects microwave field which stuns and impairs enemies.
Hellstorm Missile 525 points An air-to-surface missile which can be scattered into a cluster bomb while falling.
Lightning Strike 550 points Launch a coordinated lightning strike on three locations.
Death Machine 600 points Your own personal handheld mini-gun.
Sentry Gun 650 points An automatic sentry gun which can be remote-controlled.
War Machine 700 points Grenade launcher with rapid, semi-automatic firing.
Dragonfire 725 points Remote-controlled quad-rotor with lightweight machine gun.
AGR 800 points Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
Stealth Chopper 850 points Call in a stealth helicopter which does not appear on the enemys mini-map.
Orbital VSAT 900 points Shows both enemy position and direction on the mini-map, cannot be shot down.
Escort Drone 1000 points Get personal air support from an escort drone.
Warthog 1025 points Jet aircraft that provides close air support with several strafe runs.
EMP Systems 1050 points Temporarily disables enemy electronics.
Lodestar 1150 points Lase missile targets remotely from the Lodestar.
VTOL Warship 1200 points Be the gunner of a powerful VTOL Warship.
Canine Unit 1275 points Attack dogs that hunt down the enemy.
Swarm 1400 points Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
Update 1
Treyarch game design director David Vonderhaar confirms that this build is currently in the Alpha stages:
The game is at alpha. That means we are just now starting to tune and polish all of the gameplay systems. Way more to come stay tuned.
Update 2
A number of additional features have been confirmed.
Confirmed Factions:
Seals
SDC
FBI
Mercs
ISA
Militia
Confirmed Maps:
Aftermath
Turbine
Cargo
Yemen
Confirmed Game Modes:
Hardpoint King of the Hill
Multi-Team Deathmatch Maximum: 6 teams (18 players)
Confirmed Features (New):
Livestreaming
Leagues
Detailed Scoreboards
Scorestreaks
Wildcards
Confirmed Features (Returning):
Combat Training
New Theater Mode
Wager Matches
Emblem Editor
Confirmed Ranks:
55 Levels
10 Prestiges
Primary Weapons
Assault Rifles
AN-94
SMR
M8A1
Type 25
SA58
Sig 556
SCAR-H
Shotguns
m1216
Seiga 12
R870-MCS
Light Machine Guns
LSAT
QBB-LSW
Mk 48
Sniper Rifles
DSR-50
SVU-AS
Ballista
Special
Assault Shield
Sub-Machine Guns
MP7
Chicom QCB
PDW-57
Skorpion EVO 3
MSMC
Secondary Weapons
Launchers
SMAW
RPG
FJH-18AA
Pistols
KAP-40
Tac-45
Executioner
u23-R
No Weapon Equipped
Combat Knife
Primary Attachments (Assault Rifle Only)
Reflex Scope
ACOG
Target Finder Sight which highlights enemies when they enter the field-of-view
Hybrid Optic
Suppresser
Fast Mag
Adjustable Stock
Quickdraw
Grenade Scanner
Millimeter Scanner
Grenade Launcher
Select Fire
FMJ
Extended Clip
Secondary Attachments (Pistol Only)
Reflex
Suppressor
Extended Clip
Fast Mag
FMJ
Dual Wield
Laser Sight
Perk 1
Flak Jacket Take less explosive damage.
Ghost Cannot be detected by enemy UAVs while moving.
Blind Eye Unaffected by AI-controlled perks.
Hardline Receive bonus score points.
Lightweight Move faster, take no damage from falling.
Perk 2
Hard-wired Immune to counter-UAV and enemy EMPs.
Scavenger Replenish ammo and grenades from fallen enemies.
Cold-blooded Resistance to targeting systems including Dual Band, Target Finder, Sensor
Grenades and player-controlled aircraft.
Toughness Flinch less when shot.
ast Hands Swap grenades faster, use grenades and equipment faster, and safely throw
back frag grenades.
Perk 3
Engineer Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence Move silently.
Extreme Conditioning Sprint for a longer duration.
Tactical Mask Reduce the effect of flash, concussion and shock charges.
Awareness Enemy movements are easier to hear.
Dexterity Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.
Lethal Grenades
Grenade Produces lethal radius damage upon detonation.
Semtex Grenade that sticks to surfaces before detonating.
Combat Axe Retrievable axe that causes instant death upon impact.
Claymore Directional antipersonnel mine that triggers a proximity-based explosion.
C4 Plastic explosive device that can be set and triggered remotely.
Bouncing Betty Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
Tactical Grenades
Sensor Grenade
Flashbang
Concussion
Shock Charge A deployable charge which stuns enemies that enter its proximity.
EMP Grenade
Tactical Insertion
Smoke Grenade
Black Hat PDA Hack equipment and care packages, or disable enemy vehicles.
One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.
Wildcards
Primary Gunfighter Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter Allows a 2nd attachment for the secondary weapon.
Overkill Take a primary weapon as your secondary weapon.
Danger Close Take a second Lethal.
Perk 1 Greed Take a second Perk 1.
Perk 2 Greed Take a second Perk 2.
Perk 3 Greed Take a second Perk 3.
Tactician Take a Tactical grenade in place of your lethal Grenade.
Scorestreaks
RCC 325 points A remote-controlled car packed with explosives.
UAV 375 points Shows enemies on the mini-map.
Hunter Killer 400 points Airborne drone that seeks out and destroys a nearby target.
Care Package 450 points Air drop a random Scorestreak.
Counter-UAV 475 points Temporarily disables enemy radar.
Guardian 500 points Projects microwave field which stuns and impairs enemies.
Hellstorm Missile 525 points An air-to-surface missile which can be scattered into a cluster bomb while falling.
Lightning Strike 550 points Launch a coordinated lightning strike on three locations.
Death Machine 600 points Your own personal handheld mini-gun.
Sentry Gun 650 points An automatic sentry gun which can be remote-controlled.
War Machine 700 points Grenade launcher with rapid, semi-automatic firing.
Dragonfire 725 points Remote-controlled quad-rotor with lightweight machine gun.
AGR 800 points Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
Stealth Chopper 850 points Call in a stealth helicopter which does not appear on the enemys mini-map.
Orbital VSAT 900 points Shows both enemy position and direction on the mini-map, cannot be shot down.
Escort Drone 1000 points Get personal air support from an escort drone.
Warthog 1025 points Jet aircraft that provides close air support with several strafe runs.
EMP Systems 1050 points Temporarily disables enemy electronics.
Lodestar 1150 points Lase missile targets remotely from the Lodestar.
VTOL Warship 1200 points Be the gunner of a powerful VTOL Warship.
Canine Unit 1275 points Attack dogs that hunt down the enemy.
Swarm 1400 points Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
Update 1
Treyarch game design director David Vonderhaar confirms that this build is currently in the Alpha stages:
The game is at alpha. That means we are just now starting to tune and polish all of the gameplay systems. Way more to come stay tuned.
Update 2
A number of additional features have been confirmed.
Confirmed Factions:
Seals
SDC
FBI
Mercs
ISA
Militia
Confirmed Maps:
Aftermath
Turbine
Cargo
Yemen
Confirmed Game Modes:
Hardpoint King of the Hill
Multi-Team Deathmatch Maximum: 6 teams (18 players)
Confirmed Features (New):
Livestreaming
Leagues
Detailed Scoreboards
Scorestreaks
Wildcards
Confirmed Features (Returning):
Combat Training
New Theater Mode
Wager Matches
Emblem Editor
Confirmed Ranks:
55 Levels
10 Prestiges
The following 1 user thanked BRR for this useful post:
StrikeKing (08-15-2012)
#2. Posted:
Status: Offline
Joined: Jul 05, 201014Year Member
Posts: 1,403
Reputation Power: 56
Status: Offline
Joined: Jul 05, 201014Year Member
Posts: 1,403
Reputation Power: 56
Your copy and paste skills are amazing!
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#3. Posted:
Status: Offline
Joined: Apr 09, 201212Year Member
Posts: 504
Reputation Power: 22
what else did you expect me to do? have the game and tell you first hand? i never claimed that its coming straight from my own knowledge..
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