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#11. Posted:
DaxxPhenom
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Joined: Sep 03, 201212Year Member
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Your wasting your time you need to have his code in .c format and basically everything will be clear from that point. You cant edit scripts in sco toolbox it wont work. If u need any help or if your trying to purchase mods simply add my skype daxxphenom, i also sell my own mod menu similar to evades premium with alot more stuff
#12. Posted:
TTG-Coder
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Joined: Jun 05, 201113Year Member
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higuy wrote
TTG-Coder wrote there are 2 programs (i know)that let you look into the script_network.img: Spark_iv and open_iv
there are 2 programs (i know) that let you edit the script files: sco toolbox and scone

the problem is they are both made in in low level assembly language and have a security that makes editing them abit harder, but to change the GT check for a GT the same length as yours is very easy and im surprised no one has done it before, but to remove the GT check you need to completely bypass the local(global) variable, then switch some jumps around so the GT and length check will always return true


Your the only one who made some sense... your basic concept s right but it wouldn't be that easy because changing some key variables that are linked to the gt check would set allot of the other variables of so you would have to change allot more.
i know what im talking about matthew, but if you edit it without using the code viewer in sco toolbox and hex edit it instead you can change strings easily, problem is everything else is encrypted so it makes it alot harder to understand, you can read natives though if you look for their hex
#13. Posted:
TTG-Coder
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DaxxPhenom wrote Your wasting your time you need to have his code in .c format and basically everything will be clear from that point. You cant edit scripts in sco toolbox it wont work. If u need any help or if your trying to purchase mods simply add my skype daxxphenom, i also sell my own mod menu similar to evades premium with alot more stuff
lol what is it, evades menu with the mod slots filled
#14. Posted:
higuy
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Joined: Jul 18, 201113Year Member
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TTG-Coder wrote
higuy wrote
TTG-Coder wrote there are 2 programs (i know)that let you look into the script_network.img: Spark_iv and open_iv
there are 2 programs (i know) that let you edit the script files: sco toolbox and scone

the problem is they are both made in in low level assembly language and have a security that makes editing them abit harder, but to change the GT check for a GT the same length as yours is very easy and im surprised no one has done it before, but to remove the GT check you need to completely bypass the local(global) variable, then switch some jumps around so the GT and length check will always return true


Your the only one who made some sense... your basic concept s right but it wouldn't be that easy because changing some key variables that are linked to the gt check would set allot of the other variables of so you would have to change allot more.
i know what im talking about matthew, but if you edit it without using the code viewer in sco toolbox and hex edit it instead you can change strings easily, problem is everything else is encrypted so it makes it alot harder to understand, you can read natives though if you look for their hex

Shiz you know me... humm guessing one of chromes friends?
#15. Posted:
TTG-Coder
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higuy wrote Shiz you know me... humm guessing one of chromes friends?
lol, I was gonna say one of your friends, after all I am admin on a certain site and have you on skype
#16. Posted:
higuy
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TTG-Coder wrote
higuy wrote Shiz you know me... humm guessing one of chromes friends?
lol, I was gonna say one of your friends, after all I am admin on a certain site and have you on skype

Nay? if not message me on skype?
#17. Posted:
snipen108
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higuy wrote Ok so bare with me im kinda gonna go on a rampage...

DjMDMA wrote Hi i was wondering how i could remove gt check from GTA EFLC evades 3.0 premium mods?
I don't want to pay for them because it's more than the game it's self which i find pathetic
here is the premium scripts: [ Register or Signin to view external links. ]
i just need to know how to remove them or if anyone is king enough they could maybe do it?
-Thanks


You just leaked mods Evade will not be happy with that... Also you will NEVER find one cracked until the day one of evades inside guys goes rouge... which wont happen for a real long time.

Dpunkz wrote haha it's really easy, but these aren't yours.

Edit: yeah I know Evade is a scumbag who makes mods for way too much and hardly even updates his premiums,but you didn't pay for these, which is quite unfair to the people that did.


You could not be more wrong about these being easy to crack... these are the 2nd hardest to crack out of all the scripts out there.

PH_LoBBieZ wrote You just leaked his mods anyone can remove GT checks.


Your just stupid... sorry...

TTG-Coder wrote there are 2 programs (i know)that let you look into the script_network.img: Spark_iv and open_iv
there are 2 programs (i know) that let you edit the script files: sco toolbox and scone

the problem is they are both made in in low level assembly language and have a security that makes editing them abit harder, but to change the GT check for a GT the same length as yours is very easy and im surprised no one has done it before, but to remove the GT check you need to completely bypass the local(global) variable, then switch some jumps around so the GT and length check will always return true


Your the only one who made some sense... your basic concept s right but it wouldn't be that easy because changing some key variables that are linked to the gt check would set allot of the other variables of so you would have to change allot more.


Something funny is that they should get in trouble for the selling of another's game, these guys are dumb for selling mods
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