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[Official] Minecraft: Xbox 360 Edition Title Updates Thread
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[Official] Minecraft: Xbox 360 Edition Title Updates ThreadPosted:

ramsey1994
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Status: Offline
Joined: Dec 01, 201113Year Member
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------------OKAY I MADE THIS SO PEOPLE CAN SEE WHAT GOING TO BE IN------------------
------------- ALL UPDATES COMING FOR XBOX 360------------------------------------
----------------------THIS WILL ALWAYS BE UPDATED--------------------------




[quote]1.8.2 update info on what thay are adding to the game
New features and fixes:

New Mobs:
Enderman
Silverfish
Cave Spiders
New Blocks:
Stone Brick
Stone Brick Slabs
Stone Brick Stairs
Brick Slabs and Brick Stairs
Fence Gates
Glass Panes
Iron Bars
Melons
New Creative game mode.
New features in the terrain generator:
Optionally generated structures
NPC Villages
Strongholds
Abandoned Mine Shafts
Ravines
New, fractal-based biome code; added and removed some biomes while making all of them more vast than before.
Rivers flowing through/in between biomes.
Ocean Biomes, that are deeper and much more vast than before.
Mountain biome
Swamp
New ocean floor; random mix of sand, dirt, and clay.
Because of this, clay is much more common.
New combat Mechanics.
Hold-to-charge bows.
Critical hits.
Players can parry with a sword.
Hostile mobs perform attack animations.
Mobs killed by players drop tiny flashing Experience Orbs that add to your experience bar. (Read update 6)
New Food System.
There is now a food meter.
Food no longer heals directly but indirectly: if the food meter is above 90%, heals about every 5 seconds.
All food (except Mushroom Stew) are now stackable.
Food takes 1.6 seconds to consume, accompanied with an animation.
5 new food items.
Melon Slices.
Raw Chicken.
Raw Beef.
Cooked Chicken.
Steak, which has Cooked Porkchop's old texture.
Eating any raw food or Rotten Flesh has a chance to give the player food poisoning which makes the Hunger bar decrease three times as fast.
New seeds for farming:
Pumpkin seeds
Melon seeds
Both seeds produce Pumpkins and Melons respectively.
Added Sprinting
Added Ender Pearl
Mob changes:
Passive mobs will randomly flee if attacked by the player or other mobs (such as Wolves).
Zombies drop Rotten Flesh instead of Feathers.
The snout on pigs now protrude from their head.
Skeletons now hold full-size bows.
Player-to-mob damage decreased by half a heart.
Arrows that hit a mob visually "stick" into the mob rather than just disappear.
Skeleton arrows originate from about their eyes to the bow, instead of above the head.
Animals no longer despawn which makes it possible to capture them.
Shears can now collect Tall Grass and the new Vine
New texture for Moss Stone to match Cobblestone's.
Improved sunrise and sunset.
Clouds change color during sunrise and sunset to match the sky color.
Horizon, specifically haze changes color more vividly during sunset and sunrise.
New particle effects.
Performing a critical hit on any mob will cause 'sparks' to fly.
Explosion particles are now shockwaves instead of smoke.
Tiny stationary bubble particles can be seen when underwater.
Fog is now thicker and darker deep underground, and gives off particles. Due to this, the void appears black.
User-placed leaf blocks no longer decay.
Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
Cloud movement syncs with the game's time.
Armor bar moved to above hearts, due to food bar.
Both Wooden and Stone pressure plates can now be placed on fences.
Improved chest model with a 3D lock.
NEW! Added "Superflat" world-type which allows players to build approximately 33% higher because of the Y coordinate being 6 all the time. The contents of the Superflat world-type will be 1 layer of Bedrock, 3 layers of Dirt and 1 layer of Grass.
NEW! Added the option for the host to be able to hide everyone's Gamertag and icon from the map, making a great addition for those who have PvP-maps.
NEW! Added the option for renaming your world.
NEW! Added the option to turn clouds off.
NEW! Added the option to turn Player vs Player combat (PvP) off.

This list is not final, and may be changed and/or updated over time. Based on the PC version's update history.




[quote]A huge step in the history of Minecraftia: Game updates to version 1.2.3 Finally, the fourth TU has just been announced, and it's going to be version 1.2.3, and not in the Beta stage anymore, this is after the official 1.0.0 release of Minecraft! What does this TU include, you ask? Well, let's just say that you better hide all the pet mouses you have in your home, because the Ocelots (Cats) will make an appearance in this version! Also returning, will be the Blaze, Mooshroom, Magma Cube, Ender dragon, Snow Golem and Villager mobs. This update will also include breeding, Hardcore mode, fully developed Enchanting, and much, much more.



New features:

In the Nether:
Nether Bricks.
Nether Fence.
Nether Stairs.
Nether Fortresses.
"The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
End Portals take the player from the Overworld to The End. To go back to the Overworld, one must defeat the Enderdragon and jump through the portal that appears.
End Portal Frame
End Portal Block
Endgame/Credit screen (world is still playable afterwards)
End Stone
New Items:
Ghast Tear
Blaze Rod
Nether Wart
Gold Nugget
Glass Bottle
Spider Eye
Fermented Spider Eye
Blaze Powder
Magma Cream
Glistering Melon
Eye of Ender
Activates Ender Portal Frame blocks.
9 new Music Discs.
Finished Biome code and new Biomes.
Snowy Biomes.
Swamp Biomes adjusted to appear "swampier:"
Darker Grass
Darker Water
Lily Pads
Mushroom Biomes.
Naturally generated Huge Mushrooms.
New Mushroom Cow, the Mooshroom.
Mycelium blocks.
New sound effects for multiple things like mobs, items and players.
Changes in already existing sounds:
A change in the sound of Rain.
New sounds for Doors.
New sounds for the Skeletons' walk to make them sound more skeleton-y.
Bow models now appear in third-person larger and in 3D.
Bows no longer have an infinite number of uses. (385 shots before breaking)
If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
6 New Mobs:
Enderdragon (Boss Mob)
Enderdragon eggs
Mooshroom Cows.
NPCs in Villages, as Villager Mobs.
Snow Golem mob.
Two new aggressive mobs for the Nether.
Magma Cube
Blaze
Experience (skills) can now be used for enchantments.
Each Experience Orb is worth one Score Point.
Animal Breeding.
Wheat bundles feed animals and make them come towards you.
Feeding animals makes them enter "love mode".
Hearts will come out of animals while in love mode.
Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
New/Improved Armor system.
Increased armor durability.
Sun and moon changes:
Moon phases.
Sun and moon now rise in the east.
Game mechanics changes:
Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
Item Repair
Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
Enchantment Table, and Enchanting
New map file format called Anvil, allowing a new height limit (256 instead of 128).
However, in the Nether, layers 128 to 255 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
New Jungle biome.
Added Ocelots.
Added Cats.
Added Iron Golems.
New AI for mobs.
Tame wolves can have puppies.
Villagers will have children if there is room in their village.
Zombie sieges will occur occasionally at night.
Zombies break down doors on Hard and Hardcore Mode.
New items and blocks.
Crafting recipe for ladder now yields 3 ladders instead of 2.
Crafting recipe for slab now yields 6 slabs instead of 3.
Added rare drops for mobs.
Added the items Fire Charge and Bottle of Enchanting.
Added Redstone Lamps.
Added 3 new blocks, that aren't yet used in survival, but only the (Chiseled Stone Brick is accessible in creative).
Changed Dispenser and Oak Sapling textures.
Slabs and Stairs can be placed upside-down by placing them below a block.
Placing blocks on Grass will replace it.
Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
Very rare Desert Wells can be found in Desert biomes.
Third person view now has a slight delay on the speed at which the head moves on the player, making it possible to see the sides of the player's head.
Collision Box on ladders readded.
Vines can now be climbed like Ladders.
Many other minor tweaks and fixes.
When in the Nether, Snow Golems will turn red, melt, and die same as when they are in deserts.
Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.

This list is not final, and may be changed and/or updated over time. Based on the PC version's update history.
#2. Posted:
HACKERX01101
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