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Lots Of Multiplayer Info!
Posted:

Lots Of Multiplayer Info!Posted:

Aloe
  • Gold Gifter
Status: Offline
Joined: Apr 21, 201212Year Member
Posts: 1,532
Reputation Power: 67
Status: Offline
Joined: Apr 21, 201212Year Member
Posts: 1,532
Reputation Power: 67
Hey Guys, as i have been offline for a while i am going to post a little thread of what i know so far about multiplayer for black ops II.


All-New Create A Class:
Create a class has been re-imagined, introducing players to a new "pick-10" allocation system, allowing an unprecedented number of combinations of create a class content. Players no longer have to take content from each category; instead, trade items from one category for extra items in another - any combination of 10 items makes almost anything possible.


Pick 10 System:
Ten points and nearly endless combinations: every piece of content is worth one point, and you can spend your 10 points in any way you like, encouraging a greater level of customization for individual play styles.


Wildcards:
Also a point each, Wildcards allow players to "extend the system" and configure classes in more unique ways - players can take multiple perks from one category, equip their primary with three attachments, carry two lethals, and more.


All-New Score Streaks:
Score Streaks reward players for helping their team win the game: capturing flags, defending your teammate with an assault shield, getting kills and assists are all examples of actions that help your team win and thus give you score. Each action has a different value and can influence the theater of operations.


2025 comes to life:
Microwave Turret - A high-powered microwave turret used for crowd control that emits an intense directed energy wave, used to block navigation routes.
Swarm - Hunter Killer drones attack enemies and enemy equipment in a morale destroying swarm.
A range of new features:
Interactivity:
Commandeer a Hellstorm Missile and guide it to its path, or disperse a cluster of bombs and try to take out multiple enemies - the ultimate risk/reward scenario. Also, take control of a VTOL aircraft and rain steel from above.

Player or AI-Controlled:
Take control or let it do the work for you - engage the AGR (Autonomous Ground Robot), a sentry drone which will fight autonomously on the player's behalf, or can be user-controlled. Sentry Guns work the same way.

Player-Controlled:
Harness the power of the MQ-27quad rotor drone, a remote-controlled quad rotor with a light machine gun that can surgically eliminate targets on the ground.

AI-Controlled:
A range of weapons at your disposal here: call in a strafing run using the A10and listen as the AI pilot maintains constant radio contact, informing you of its progress; the Lightning Strike allows players to pinpoint three target areas and launch an aerial assault.

Uber-weapons:
Once you've held the War Machine, you'll never want to hold another grenade launcher again. The Death Machine makes its updated return in 2025, giving players their own, hand-held Gatling Gun that can shred anything in sight.
Upgraded Weapons, Attachments and Equipment: Near-future warfare means upgrades in technology that soldiers will use in the field. Additionally, weapon perks are now built into the attachments:

Assault Shield - Create and move portable cover
Target Finder - Easy identification of friend or foe
Millimeter Wave Scanner - New optic that shows stationary (non-moving) targets at close range and through surfaces
Shock Charge - Non-lethal thrown device that electrocutes and stuns enemies that come near it
Laser Sight - Both visualized on the gun and seen by the weapons owner and other players - you immediately understand the capabilities of this perk and the player that's got it.
Multiplayer Maps:
Aftermath: Ruins of downtown Los Angeles after a drone attack.
Cargo: In the docks of Singapore, where cargo containers are constantly moving and changing the shape of cover in the map center.
Turbine: Set in a wind farm in the desert plains of Yemen, Turbine is a large, open map, with the ability to climb on everything.
Yemen: Urban street fight with tight alleyways and lots of changing elevation to the battle.
eSPORTS - A huge inspiration for the team and an exciting additional innovation to the multiplayer agenda, Call of Duty: Black Ops II introduces League Play and an exciting new toolset of integrated shoutcasting capabilities, taking the competitive spirit of Call of Duty and elevating it to a spectator sport.

League Play - Competition is fun at any level, which is why Treyarch has introduced Leagues, offering skill-based matchmaking and seasonal ladders. Play a small number of matches to get your skill rating and from there, you'll be placed into a division with players of similar skill. Keep winning and you'll move up in rank - steady progress will move you up the ladder and into upper divisions. Skill-based matchmaking ensures that you are challenged but not out-gunned. League play is for everyone.

CODcast - creating a new class of specialized spectator, the CODcaster, who takes on the role of color commentator for any game, providing play by play coverage of the action on-screen. There are a variety of specific features built into the game's CODcast menu to allow shoutcasting like never before:


Picture in Picture - This view shows a list of everyone in the game, their current score streak, and their status.
Map View - This view shows both sides of the battle from a top-down perspective in an easy to read 2d graphic.
Score Panel - Similar to what currently exists in professional sports, this view shows the big picture of overall team scores and objective information.
Name Plate - Similar to the name on a player's jersey, easily identify the player being spotlighted.
Display Options - The commentator has the ability to turn on or off parts of the player HUD (this will not affect the players) to maximize the viewing experience.
Listen In Drop in/out of player conversations and listen to the action as it happens.
More to Come:
Challenges - Return with a twist.
Core & Party Game Modes - An evolution of Wager Match, a fun new way to play with friends.
Custom Games - Deeper customization than ever, supporting both competitive and social gaming.
Combat Training - Back and better than ever.
Theater Enhancements -Returns with several new features.
Emblem Editor + Player Identity - Will provide more creativity and artistry than before.
Prestige - Integrated into the level progression system.


Last edited by Aloe ; edited 1 time in total
#2. Posted:
Decyifer
  • Challenger
Status: Offline
Joined: Jul 16, 201212Year Member
Posts: 185
Reputation Power: 7
Status: Offline
Joined: Jul 16, 201212Year Member
Posts: 185
Reputation Power: 7
G*d D*mn Color Cote this Sh*T, and separate them i cant read anything.
#3. Posted:
DETERMINOLOGY
  • New Member
Status: Offline
Joined: Oct 19, 201014Year Member
Posts: 17
Reputation Power: 0
Status: Offline
Joined: Oct 19, 201014Year Member
Posts: 17
Reputation Power: 0
If its not in the sticky i dont read..
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