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[TUTORIAL] How To Do Ps3 Challenge Lobbies [TUTORIAL]
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[TUTORIAL] How To Do Ps3 Challenge Lobbies [TUTORIAL]Posted:

MModzLobbys
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USE AT YOUR OWN RISK

This method works for Firmware 3.30 and I hope it will still work on 3.40. Good luck guys and I wish the best for all of you !

CREDIT TO A PJDABADMAN FROM YOUTUBE FOR TUTORIAL!

Equipment:

Flat-headed Screwdriver
Star-headed Screwdriver
SATA 2.5 3.5 SDE to USB 2.0 w/Power adaptor
PS3 with HDD (pref. two)
Computer with Windows XP or higher
PS3 HDD Studio 2.08
WinHex
ffViewer
USB stick


Removing HDD from PS3

Slim PS3:

Remove the cap on the underside of your PS3 using your Flat-headed screwdriver.
Remove the screw with your Star-headed screwdriver.
Disconnect all power to the PS3.
Slowly remove your HDD from the PS3.

Fat PS3:

Remove the cap on the side opposite the power button of the PS3 with your Flat-headed screwdriver.
Remove the screw with your Star-headed screwdriver.
Disconnect all power to the PS3.
Slowly remove your HDD from the PS3.


Preparing your HDD:
Once everythings connected, connect to your Computer and open PS3 HDD Studio 2.08

Click the Prepare HDD tab.
Select HDD Operation: Put HDD content to 0x00 (All the HDD)
Select Target Disk: Choose your PS3 Physical drive (close to the size of your HDD)
Click Do Process.

Unplug your HDD from the SATA cable and put it back into your PS3.
Disconnect the internet connection to your PS3.
On the XMB menu, go to System Settings then select Format HDD.

Turn off your PS3 normally, remove the HDD and plug it back into the SATA cable.
Go back to your Computer and PS3 HDD Studio.

Click the Find & Merge tab.
Select what to seek: Find all HDD sectors containing data different from 0x00, through all HDD
Select physical disk: Choose your PS3s HDD once again
Choose a Partlogs name: type MasterImage_To_Encrypt_xxx.bin (xxx is your PS3s firmware)
Click Do Process.

Click the Prepare HDD tab.
Size in bytes of the Merged Data you need to Decrypt: Default
Select a Dummy File: Browse to your USB Drive
Click Create Dummy File.
Copy the file from your USB to your HDD (in the music section, as it is an mp3)

Click the Find & Merge tab.
Select what to seek: Find all HDD sectors containing data different from 0x00, through all HDD
Select physical disk: Choose your PS3s HDD once again
Choose a Partlogs name: type MasterImage+Dummy_To_Decrypt_xxx.bin (xxx is your PS3s firmware)
Click Do Process.

Start WinHex.exe
Open MasterImage+Dummy_To_Decrypt_xxx.bin.
Go to View > Record Presentation > Check all 3 boxes
Fill in values: First Record = Offset of 0
Record Size = 512 Bytes (1 sector = 512 bytes)
Options > General > Choose an appropriate background colour (each sector is in an alternate colour)
Seek for the Dummy sector (repetitive pattern, often about halfway down the .bin file)

Click the Find & Merge tab.
Select what to seek: Find all HDD sectors starting with these 16 bytes: *first 16 bytes of dummy sector*
Select physical disk: Choose your PS3s HDD once again
Choose a Partlogs name, and obtain a .txt file (the Dummy data partlog)


Detailed Find & Merge
This section allows you to create Merged Images and the related Partlogs

To create a Merged Image you must select Find all HDD sectors containing data different from 0x00, through all the HDD then choose a Source Disk and choose a Partlog and Image name.
You will get two files a .txt (this is the partlog) and a .bin (this is the merged image).

To create a Dummy Data Partlogs you must select Find all HDD sectors starting with these 16 bytes, fill in the textbox with the first 16 bytes of the Dummy Sector, then choose a Source Disk and choose a Partlog name.
You will get one file a .txt (the dummy data partlog).


Decryption:

0x00 a different HDD using the Prepare HDD tab (pref. a big HDD).
Format it using your PS3.
Re-download the PSN data you want to decrypt.
Connect to your computer and click the Find & Merge tab.
Find all HDD sectors containing data different from 0x00.
You will get a partlog-DataToBeDecrypted.txt file and a partlog-DataToBeDecrypted.bin file.
The last file is already merged.

Restore the MasterImage+Dummy_To_Decrypt_xxx.bin to a HDD that you will use to encrypt/decrypt.
Follow the steps further on to do this.

Select the Decrypt Step 1 tab.
Select the HDD that you just restored the .bin file to.
Select the merged image file obtained just earlier (partlog-DataToBeDecrypted.bin).
Select the dummy data partlog obtained just earlier as well.
Click Do Process and the data will be copied to the HDD in place of the dummy file.

Attach the newly patched HDD to your PS3.
Copy the dummy file from HDD to USB.
Attach the USB to your Computer.

Select the Decrypt Step 2 tab.
Browse to the USB and the Dummy99.mp3 file.
Select the same merged image file and partlogs from two steps ago.
Choose an output file (its the decrypted result).
Click the Do Process button, you will get a merged decrypted file.


Encryption:

Restore the MasterImage_To_Encrypt_xxx.bin to the HDD you use only to encrypt/decrypt.
See the section below on how to restore.

Select the Encrypt Step 1 tab.
Browse to your USB, select the Merged Data to be encrypted.
Select the Do Process button.
Data will be copied to the USB.

Attach the HDD you just restored to the PS3, and copy the dummy file from USB to HDD using PS3.
Turn off your PS3 and detach the HDD, then attach it to your computer.

Select the Encrypt Step 2 tab.
Select the HDD with the dummy file.
Browse to the Merged Data to be encrypted.
Select the Dummy Data partlog from earlier.
Select an output file name.
Click Do Process and the data will be copied to your PC.

Restoring a Merged Image
Select the Expand Data tab.
Select Operation: Split parts and write them in a Physical Disk (ALL)
Select the merged data partlog.
Select the Target Disk.
Click Do Process button.
The data will be restored (expanded) onto the selected HDD.

Getting the patch_mp.ff file from the .bin file

Codes to add to the Patch
Force Host DVAR:

self setclientDvar("party_connectToOthers", "0");
self setclientDvar("party_hostmigration", "0");

10th Prestige Spinning Emblem:

self SetcardIcon( "cardicon_prestige10_02" );
self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_prestige10_02" );

Complete All Challenges:

completeAllChallenges()

self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
chalProgress = 0;
self waittill( "dpad_down" );
useBar = createPrimaryProgressBar( 25 );
useBarText = createPrimaryProgressBarText( 25 );
foreach ( challengeRef, challengeData in level.challengeInfo )

finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )

finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;

if ( self isItemUnlocked( challengeRef ) )

self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );


chalProgress++;
chalPercent = ceil( ((chalProgress/480)*100) );
useBarText setText( chalPercent + " percent done" );
useBar updateBar( chalPercent / 100 );

wait ( 0.04 );

useBar destroyElem();
useBarText destroyElem();

God Mode:

doGod()

self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )

wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;

Infinite Ammo:

doAmmo()

self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )

currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )

self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );


currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )

self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );

wait 0.05;
Super Speed:

self.moveSpeedScaler = 5

Extended Killstreaks:

self killStreakScaler = 99;

No Recoil:

self player_recoilScaleOn(0);

Create Money:

createMoney()

self endon ( "disconnect" );
self endon ( "death" );
while(1)

playFx( level._effect["money"], self getTagOrigin( "j_spine4" ) );
wait 0.5;

UFO Mode:

doUfo()

self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
maps\mp\gametypes\_spectating::setSpectatePermissi ons();
for(;; ) TAKE AWAY THE SPACE BETWEEN ; )

self waittill("dpad_up");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self setContents( 0 );
self waittill("dpad_up");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
self setContents( 100 );

Change Leaderboard Stats:

KILLS
self setPlayerData( "kills", value );

KILL STREAK
self setPlayerData( "killStreak", value );

HEADSHOTS
self setPlayerData( "headshots", value );

DEATHS
self setPlayerData( "deaths", value );

ASSISTS
self setPlayerData( "assists", value );

HITS
self setPlayerData( "hits", value );

MISSES
self setPlayerData( "misses", -2147483647 );

WINS
self setPlayerData( "wins", value );

WIN STREAK
self setPlayerData( "winStreak", value );

LOSSES
self setPlayerData( "losses", value );

TIES
self setPlayerData( "ties", value );

SCORE
self setPlayerData( "score", value );

XP
self setPlayerData( "experience", );

Putting Patch back onto PS3:

Copy your patch_mp.ff file onto a USB.
Attach USB to your PS3.
Delete any files in Game Data Utility.
Copy the file to Game Data Utility.
End!
#2. Posted:
Joeyy123
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obvoiusly you can host them can you get me in please
#3. Posted:
TTG_UK
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nice post mane lol

mite do this lol
#4. Posted:
Fine
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Good Post But I Think It's Been Posted Before.
#5. Posted:
JR33V3
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anybody know if it actually works? i would try it but its way to confusing to me
#6. Posted:
-AndrewUK-
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Can anyone prove legit for firmware 3.50 The Newest one
#7. Posted:
-Wolf-
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ima Try This Tommorow And ill Post Wat Happened ..
#8. Posted:
BoPlobbies
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helped me allot the thing is cool i wanna do it
#9. Posted:
Buncez
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I wonder if my brother would let me loose with his PS3
#10. Posted:
Like
  • TTG Commander
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Buncez wrote I wonder if my brother would let me loose with his PS3


lmao my bro wouldn't let me use his he noes i would break it
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