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CoD WaW: Launcher Problem!
Posted:
CoD WaW: Launcher Problem!Posted:
Status: Offline
Joined: Feb 05, 201113Year Member
Posts: 585
Reputation Power: 24
Status: Offline
Joined: Feb 05, 201113Year Member
Posts: 585
Reputation Power: 24
Is anyone good on launcher (the map making software) i get this error when i hit converter
input.gdf...
light.gdf...
locdmgtable.gdf...
material.gdf...
Converting 4 assets, reason: 'missing cache entry'
Converting 'loadscreen_nazi_zombie_oldtown' (material 2 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\loadscreen_nazi_zombie_oldtown.tga' not found
ERROR: file 'raw/materials/loadscreen_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
aborting....
Converting 'menu_map_nazi_zombie_oldtown' (material 3 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\menu_map_nazi_zombie_oldtown.dds' not found
ERROR: file 'raw/materials/menu_map_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
Converting 'minimap_nazi_zombie_oldtown' (material 4 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\nazi_zombie_oldtown_ingame_map.dds' not found
ERROR: file 'raw/materials/minimap_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
Converting 'mission_screen_nazi_zombie_oldtown' (material 5 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\mission_screen_nazi_zombie_oldtown.tga' not found
ERROR: file 'raw/materials/mission_screen_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
level.gdf...
materialfactory.gdf...
rumble.gdf...
sample.gdf...
physpreset.gdf...
physconstraints.gdf...
destructiblepiece.gdf...
destructibledef.gdf...
xanim.gdf...
xmodel.gdf...
xmodelalias.gdf...
bulletweapon.gdf...
grenadeweapon.gdf...
projectileweapon.gdf...
turretweapon.gdf...
vehicle.gdf...
vehicleweapon.gdf...
character.gdf...
aitype.gdf...
mptype.gdf...
bullet_penetration.gdf...
gasweapon.gdf...
flametable.gdf...
input.gdf...
light.gdf...
locdmgtable.gdf...
material.gdf...
Converting 4 assets, reason: 'missing cache entry'
Converting 'loadscreen_nazi_zombie_oldtown' (material 2 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\loadscreen_nazi_zombie_oldtown.tga' not found
ERROR: file 'raw/materials/loadscreen_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
aborting....
Converting 'menu_map_nazi_zombie_oldtown' (material 3 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\menu_map_nazi_zombie_oldtown.dds' not found
ERROR: file 'raw/materials/menu_map_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
Converting 'minimap_nazi_zombie_oldtown' (material 4 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\nazi_zombie_oldtown_ingame_map.dds' not found
ERROR: file 'raw/materials/minimap_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
Converting 'mission_screen_nazi_zombie_oldtown' (material 5 of 4)...
ERROR: file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\texture_assets\menu\mission_screen_nazi_zombie_oldtown.tga' not found
ERROR: file 'raw/materials/mission_screen_nazi_zombie_oldtown' was generated, but is 0 size (deleting).
level.gdf...
materialfactory.gdf...
rumble.gdf...
sample.gdf...
physpreset.gdf...
physconstraints.gdf...
destructiblepiece.gdf...
destructibledef.gdf...
xanim.gdf...
xmodel.gdf...
xmodelalias.gdf...
bulletweapon.gdf...
grenadeweapon.gdf...
projectileweapon.gdf...
turretweapon.gdf...
vehicle.gdf...
vehicleweapon.gdf...
character.gdf...
aitype.gdf...
mptype.gdf...
bullet_penetration.gdf...
gasweapon.gdf...
flametable.gdf...
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