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#241. Posted:
Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 378
Reputation Power: 15
Status: Offline
Joined: Feb 20, 201014Year Member
Posts: 378
Reputation Power: 15
Class Name:Acr
First Weapon
Weapon: Acr
Attachment 1:Red Dot
Attachment 2:Silencer
Camo:Fall
Second Weapon
Weapon:Intervention
Attachment 1:Thermal
Attachment 2:FMJ
Camo:Fall
Third Weapon (Replaces Special Grenade)
Weapon:Tar-21
Attachment 1:Grenade Launcher
Attachment 2:Extended Mags
Camo:Fall
Perk 1:Marathon
Perk 2:Lightweight
Perk 3:Commando
Perk 4 (Replaces Equipment):Stopping Power
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Acr
Attachment 1:Red Dot
Attachment 2:Silencer
Camo:Fall
Second Weapon
Weapon:Intervention
Attachment 1:Thermal
Attachment 2:FMJ
Camo:Fall
Third Weapon (Replaces Special Grenade)
Weapon:Tar-21
Attachment 1:Grenade Launcher
Attachment 2:Extended Mags
Camo:Fall
Perk 1:Marathon
Perk 2:Lightweight
Perk 3:Commando
Perk 4 (Replaces Equipment):Stopping Power
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#242. Posted:
Status: Offline
Joined: Feb 27, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name: Demoninja
First Weapon
Weapon: UMP45
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Red tiger
Second Weapon
Weapon: Scar-h
Attachment 1: Red Dot
Attachment 2: Grenade Launcher
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: Rpg
Attachment 1: -
Attachment 2: -
Camo: -
-
Perk 1: One Man Army Prp
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Danger Close
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: Red Dot
Attachment 2: Silencer
Camo: Red tiger
Second Weapon
Weapon: Scar-h
Attachment 1: Red Dot
Attachment 2: Grenade Launcher
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon: Rpg
Attachment 1: -
Attachment 2: -
Camo: -
-
Perk 1: One Man Army Prp
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Danger Close
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#243. Posted:
Status: Offline
Joined: Feb 02, 201014Year Member
Posts: 8
Reputation Power: 0
Class Name:terrorist
First Weapon Ak-47
Weapon: AK-47
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Platinum/None
Perk1: Sleight of Hand
Perk2: Stopping Power
Perk3: Ninja
Second Weapon Class Name Driveby Gangster
Weapon:Mini Uzi
Attachment 1:FMJ
Attachment 2:
Camo:Gold
Third Weapon (Replaces Special Grenade)
Class name: US Marines
Weapon: M16A4
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Platinum/ None
Perk 1:Sleight of Hand
Perk 2:Stopping Power
Perk 3:Ninja
Perk 4 (Replaces Equipment):
Equipment (If no Perk 4): Frag
Special Grenades (If no Third Weapon):
First Weapon Ak-47
Weapon: AK-47
Attachment 1:FMJ
Attachment 2:Extended Mags
Camo:Platinum/None
Perk1: Sleight of Hand
Perk2: Stopping Power
Perk3: Ninja
Second Weapon Class Name Driveby Gangster
Weapon:Mini Uzi
Attachment 1:FMJ
Attachment 2:
Camo:Gold
Third Weapon (Replaces Special Grenade)
Class name: US Marines
Weapon: M16A4
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Platinum/ None
Perk 1:Sleight of Hand
Perk 2:Stopping Power
Perk 3:Ninja
Perk 4 (Replaces Equipment):
Equipment (If no Perk 4): Frag
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#244. Posted:
Status: Offline
Joined: Dec 23, 200915Year Member
Posts: 30
Reputation Power: 1
Class Name:Liar
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Desert Eagle
Camo: GOLD
Third Weapon (Replaces Special Grenade)
Weapon: FAL
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Gold
Perk 1: Marathon
Perk 2: Cold Blooded Pro
Perk 3: Ninja pro
Perk 4 (Replaces Equipment): Stopping Power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Desert Eagle
Camo: GOLD
Third Weapon (Replaces Special Grenade)
Weapon: FAL
Attachment 1: FMJ
Attachment 2: Silencer
Camo: Gold
Perk 1: Marathon
Perk 2: Cold Blooded Pro
Perk 3: Ninja pro
Perk 4 (Replaces Equipment): Stopping Power pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#245. Posted:
Status: Offline
Joined: Jan 08, 201014Year Member
Posts: 1,577
Reputation Power: 101
Status: Offline
Joined: Jan 08, 201014Year Member
Posts: 1,577
Reputation Power: 101
Thanks!
Class Name: iHack
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Heartbeat Sensor
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: Holographic
Attachment 2: FMJ
Camo: none
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Second Class:
Class Name: iHack V2
First Weapon
Weapon: P90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Desert Eagle
Attachment 1:
Attachment 2:
Camo: GOLD
Perk 1: Stopping Power
Perk 2: Ninja
Perk 3: Sleight Of Hand
Perk 4 (Replaces Equipment): Marathon
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Class Name: iHack
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Famas
Attachment 1: Red Dot Sight
Attachment 2: Heartbeat Sensor
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: Spas-12
Attachment 1: Holographic
Attachment 2: FMJ
Camo: none
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Second Class:
Class Name: iHack V2
First Weapon
Weapon: P90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Desert Eagle
Attachment 1:
Attachment 2:
Camo: GOLD
Perk 1: Stopping Power
Perk 2: Ninja
Perk 3: Sleight Of Hand
Perk 4 (Replaces Equipment): Marathon
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#246. Posted:
Status: Offline
Joined: May 08, 200915Year Member
Posts: 1,014
Reputation Power: 44
Class Name: Bring It Son
First Weapon
Weapon: AA-12
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: None
Second Weapon
Weapon: Striker
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon M1014
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: None
Perk 1: Scavenger Pro
Perk 2: Steady Aim Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Sleight Of Hand Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by ASU ; edited 2 times in total
First Weapon
Weapon: AA-12
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: None
Second Weapon
Weapon: Striker
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon M1014
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: None
Perk 1: Scavenger Pro
Perk 2: Steady Aim Pro
Perk 3: Stopping Power Pro
Perk 4 (Replaces Equipment): Sleight Of Hand Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by ASU ; edited 2 times in total
- 0useful
- 0not useful
#247. Posted:
Status: Offline
Joined: Feb 04, 201014Year Member
Posts: 18
Reputation Power: 0
Status: Offline
Joined: Feb 04, 201014Year Member
Posts: 18
Reputation Power: 0
Class Name: OMG 3 GUNS!!!
First Weapon
Weapon: Ump45
Attachment 1: Extended Mags
Attachment 2: Silencer
Camo:Blue Tiger
Second Weapon
Weapon: Intervention
Attachment 1:Extended Mags
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M9
Attachment 1: Tactial Knife
Attachment 2: Extended Mags
Camo: ------
Perk 1: Marathon Pro
Perk 2: Light Weight Pro
Perk 3: Cammando Pro
Perk 4 (Replaces Equipment): Stopping Power
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Ump45
Attachment 1: Extended Mags
Attachment 2: Silencer
Camo:Blue Tiger
Second Weapon
Weapon: Intervention
Attachment 1:Extended Mags
Attachment 2: FMJ
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M9
Attachment 1: Tactial Knife
Attachment 2: Extended Mags
Camo: ------
Perk 1: Marathon Pro
Perk 2: Light Weight Pro
Perk 3: Cammando Pro
Perk 4 (Replaces Equipment): Stopping Power
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#248. Posted:
Status: Offline
Joined: May 08, 200915Year Member
Posts: 1,014
Reputation Power: 44
Class Name: Get Rushed Nubz
First Weapon
Weapon: P90
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: Digital
Second Weapon
Weapon: Glock 18
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon Model 1887
Attachment 1: Akimbo
Attachment 2: FMJ
Camo:
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: P90
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: Digital
Second Weapon
Weapon: Glock 18
Attachment 1: Akimbo
Attachment 2: Extended Mags
Camo: None
Third Weapon (Replaces Special Grenade)
Weapon Model 1887
Attachment 1: Akimbo
Attachment 2: FMJ
Camo:
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando Pro
Perk 4 (Replaces Equipment): Steady Aim Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#249. Posted:
Status: Offline
Joined: Dec 31, 200914Year Member
Posts: 892
Reputation Power: 38
Status: Offline
Joined: Dec 31, 200914Year Member
Posts: 892
Reputation Power: 38
Class Name: Noob Tubin
First AK 47
Weapon:
Attachment 1: Grenade launcher
Attachment 2: none
Camo: Fall
Second Weapon FAMAS
Weapon:
Attachment 1: Grenade launcher
Attachment 2:None
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M16
Attachment 1: Grenade launcher
Attachment 2:none
Camo: Fall
Perk 1: One Man Army Pro
Perk 2: Cold Blooded Pro
Perk 3: Danger Close Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First AK 47
Weapon:
Attachment 1: Grenade launcher
Attachment 2: none
Camo: Fall
Second Weapon FAMAS
Weapon:
Attachment 1: Grenade launcher
Attachment 2:None
Camo: Fall
Third Weapon (Replaces Special Grenade)
Weapon M16
Attachment 1: Grenade launcher
Attachment 2:none
Camo: Fall
Perk 1: One Man Army Pro
Perk 2: Cold Blooded Pro
Perk 3: Danger Close Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#250. Posted:
Status: Offline
Joined: Jan 27, 201014Year Member
Posts: 1
Reputation Power: 0
Status: Offline
Joined: Jan 27, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name: Boss
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: Platinum
Second Weapon
Weapon: ACR
Attachment 1: Holographic Sight
Attachment 2: Silencer
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: M1014
Attachment 1: Grip
Attachment 2: FMJ
Camo: N/A
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Scavenger
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Rapid Fire
Camo: Platinum
Second Weapon
Weapon: ACR
Attachment 1: Holographic Sight
Attachment 2: Silencer
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: M1014
Attachment 1: Grip
Attachment 2: FMJ
Camo: N/A
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Scavenger
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
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