You are viewing our Forum Archives. To view or take place in current topics click here.
#461. Posted:
Status: Offline
Joined: Mar 01, 201014Year Member
Posts: 25
Reputation Power: 1
Class Name: Last Recon
First Weapon: AK47
Attachment 1: holographic sight
Attachment 2: Extended Mags
Camo: fall
Second Weapon: WA2000
Attachment 1: FMJ
Attachment 2: Thermal scope
Camo: Fall
Third Weapon (Replaces Special Grenade) MP5K
Attachment 1: Holographic Sight
Attachment 2: Extended Mags
Camo: fall
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4: (Replaces Equipment) Cold-Blooded Pro
GT:Satin361
First Weapon: AK47
Attachment 1: holographic sight
Attachment 2: Extended Mags
Camo: fall
Second Weapon: WA2000
Attachment 1: FMJ
Attachment 2: Thermal scope
Camo: Fall
Third Weapon (Replaces Special Grenade) MP5K
Attachment 1: Holographic Sight
Attachment 2: Extended Mags
Camo: fall
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
Perk 4: (Replaces Equipment) Cold-Blooded Pro
GT:Satin361
- 0useful
- 0not useful
#462. Posted:
Status: Offline
Joined: Feb 06, 201014Year Member
Posts: 55
Reputation Power: 2
Status: Offline
Joined: Feb 06, 201014Year Member
Posts: 55
Reputation Power: 2
Gamertag: XL J O R D YY X
Class Name: Y so serious?
First Weapon
Weapon:UMP45
Attachment 1:Silencer
Attachment 2:Extended mags
Camo:fall
Second Weapon
Weapon:Intervention
Attachment 1:extended mags
Attachment 2:FMJ(FUll metall jacket)
Camo:red tiger
Third Weapon (Replaces Special Grenade)
Weapon:Desert Eagle
Attachment 1:
Attachment 2:
Camo:Gold or platinum
Perk 1:Marathon
Perk 2:Stopping power
Perk 3:commando pro
Perk 4 (Replaces Equipment): Cold-Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Class Name: Y so serious?
First Weapon
Weapon:UMP45
Attachment 1:Silencer
Attachment 2:Extended mags
Camo:fall
Second Weapon
Weapon:Intervention
Attachment 1:extended mags
Attachment 2:FMJ(FUll metall jacket)
Camo:red tiger
Third Weapon (Replaces Special Grenade)
Weapon:Desert Eagle
Attachment 1:
Attachment 2:
Camo:Gold or platinum
Perk 1:Marathon
Perk 2:Stopping power
Perk 3:commando pro
Perk 4 (Replaces Equipment): Cold-Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#463. Posted:
Status: Offline
Joined: Sep 21, 200915Year Member
Posts: 24
Reputation Power: 0
Status: Offline
Joined: Sep 21, 200915Year Member
Posts: 24
Reputation Power: 0
Class Name:Awesome Class
First Weapon
Weapon:Intervention
Attachment 1:FMJ
Attachment 2:Thermal
Camo:Fall
Second Weapon
Weapon:Ump
Attachment 1:Silencer
Attachment 2:Holographic Sight
Camo:Blue Tiger
Third Weapon (Replaces Special Grenade)
Weapon Desert Eagle
Attachment 1:FMJ
Attachment 2:Tactical Knife
Camo:None
Perk 1:Sleight of the Hand
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon:Intervention
Attachment 1:FMJ
Attachment 2:Thermal
Camo:Fall
Second Weapon
Weapon:Ump
Attachment 1:Silencer
Attachment 2:Holographic Sight
Camo:Blue Tiger
Third Weapon (Replaces Special Grenade)
Weapon Desert Eagle
Attachment 1:FMJ
Attachment 2:Tactical Knife
Camo:None
Perk 1:Sleight of the Hand
Perk 2:Stopping Power
Perk 3:Steady Aim
Perk 4 (Replaces Equipment):Cold Blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#464. Posted:
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 5
Reputation Power: 0
Status: Offline
Joined: Mar 03, 201014Year Member
Posts: 5
Reputation Power: 0
Gamertag: HLG x LeGiiT
Class Name: Turn the Key
First Weapon
Weapon: SCAR-H
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: AK47
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon : Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Gold
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): NA
Special Grenades (If no Third Weapon): NA
Class Name: Turn the Key
First Weapon
Weapon: SCAR-H
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: AK47
Attachment 1: Holographic Sight
Attachment 2: FMJ
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon : Intervention
Attachment 1: Extended Mags
Attachment 2: FMJ
Camo: Gold
Perk 1: Marathon
Perk 2: Stopping Power
Perk 3: Ninja
Perk 4 (Replaces Equipment): Sleight of Hand
Equipment (If no Perk 4): NA
Special Grenades (If no Third Weapon): NA
- 0useful
- 0not useful
#465. Posted:
Status: Offline
Joined: Dec 23, 200915Year Member
Posts: 3,046
Reputation Power: 146
Status: Offline
Joined: Dec 23, 200915Year Member
Posts: 3,046
Reputation Power: 146
Class Name: Kustom Klass
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Second Weapon
Weapon: Tar-21
Attachment 1: Silencer
Attachment 2: Shotgun
Camo: Red Tiger
Third Weapon
Weapon Famas
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Perk 1: Sleight of Hand PRO
Perk 2: Stopping Power PRO
Perk 3: Cold Blooded PRO
Perk 4: Ninja PRO
First Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Red Tiger
Second Weapon
Weapon: Tar-21
Attachment 1: Silencer
Attachment 2: Shotgun
Camo: Red Tiger
Third Weapon
Weapon Famas
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Gold
Perk 1: Sleight of Hand PRO
Perk 2: Stopping Power PRO
Perk 3: Cold Blooded PRO
Perk 4: Ninja PRO
- 0useful
- 0not useful
#466. Posted:
Status: Offline
Joined: Jan 15, 201014Year Member
Posts: 2,003
Reputation Power: 109
Status: Offline
Joined: Jan 15, 201014Year Member
Posts: 2,003
Reputation Power: 109
i thought it was a mod....?
- 0useful
- 0not useful
#467. Posted:
Status: Offline
Joined: May 25, 200915Year Member
Posts: 38
Reputation Power: 1
Class Name: How the?
First Weapon
Weapon: Tar-21
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: FMJ ( Full Metal Jacket )
Attachment 2: Extended Mags
Camo: Platinum
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon
First Weapon
Weapon: Tar-21
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: AK47
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Red Cheetah
Third Weapon (Replaces Special Grenade)
Weapon: Barret .50cal
Attachment 1: FMJ ( Full Metal Jacket )
Attachment 2: Extended Mags
Camo: Platinum
Perk 1: Sleight of Hand Pro
Perk 2: Stopping Power Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon
- 0useful
- 0not useful
#468. Posted:
Status: Offline
Joined: Jan 17, 201014Year Member
Posts: 39
Reputation Power: 2
Wait I am not going to pay or anything for it I have a transfer cable so could you just tell me how to do it that would be great
- 0useful
- 0not useful
#469. Posted:
Status: Offline
Joined: May 25, 200915Year Member
Posts: 38
Reputation Power: 1
Class Name: Super Speed
First Weapon
Weapon: P90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Blue Cheetah
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: MG4
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: P90
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Blue Cheetah
Second Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon: MG4
Attachment 1: Silencer
Attachment 2: Red Dot Sight
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Cold-Blooded Pro
Perk 4 (Replaces Equipment): Ninja Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#470. Posted:
Status: Offline
Joined: Jan 19, 201014Year Member
Posts: 64
Reputation Power: 4
Status: Offline
Joined: Jan 19, 201014Year Member
Posts: 64
Reputation Power: 4
Class Name: All Around
First Weapon
Weapon: ACR
Attachment 1: Holographic Scope
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: Thermal Scope
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon Ump45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo:
Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Sitrep Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: ACR
Attachment 1: Holographic Scope
Attachment 2: Extended Mags
Camo: Gold
Second Weapon
Weapon: Intervention
Attachment 1: Thermal Scope
Attachment 2: FMJ
Camo: Gold
Third Weapon (Replaces Special Grenade)
Weapon Ump45
Attachment 1: Silencer
Attachment 2: Extended Mags
Camo:
Perk 1: Marathon Pro
Perk 2: Stopping Power Pro
Perk 3: Sitrep Pro
Perk 4 (Replaces Equipment): Cold Blooded Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.