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#51. Posted:
Status: Offline
Joined: Jul 16, 200915Year Member
Posts: 44
Reputation Power: 2
Status: Offline
Joined: Jul 16, 200915Year Member
Posts: 44
Reputation Power: 2
Class Name: I. R. Jebuz.
First Weapon
Weapon: ACR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Blue Cheetah
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: UMP-45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Blue Tiger
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Sleight Of Hand Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): Flash x 2
Last edited by DevilElmo ; edited 1 time in total
First Weapon
Weapon: ACR
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Blue Cheetah
Second Weapon
Weapon: Intervention
Attachment 1: FMJ
Attachment 2: Extended Mags
Camo: Platinum
Third Weapon (Replaces Special Grenade)
Weapon: UMP-45
Attachment 1: Red Dot Sight
Attachment 2: Silencer
Camo: Blue Tiger
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Sleight Of Hand Pro
Perk 4 (Replaces Equipment): Scavenger Pro
Equipment (If no Perk 4): Semtex
Special Grenades (If no Third Weapon): Flash x 2
Last edited by DevilElmo ; edited 1 time in total
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#52. Posted:
Status: Offline
Joined: Oct 07, 200915Year Member
Posts: 640
Reputation Power: 25
Class Name: East Ninga
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Desert Eagle
Attachment 1: FMJ
Attachment 2: Tactical Knife
Camo:
Third Weapon (Replaces Special Grenade
Weapon: MP5K
Attachment 1: FMJ
Attachment 2: Red Dot sight
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando
Perk 4 (Replaces Equipment): Hardline
Equipment (If no Perk 4): None.
Special Grenades (If no Third Weapon): None.
First Weapon
Weapon: UMP45
Attachment 1: Silencer
Attachment 2: FMJ
Camo: Gold
Second Weapon
Weapon: Desert Eagle
Attachment 1: FMJ
Attachment 2: Tactical Knife
Camo:
Third Weapon (Replaces Special Grenade
Weapon: MP5K
Attachment 1: FMJ
Attachment 2: Red Dot sight
Camo: Platinum
Perk 1: Marathon Pro
Perk 2: Lightweight Pro
Perk 3: Commando
Perk 4 (Replaces Equipment): Hardline
Equipment (If no Perk 4): None.
Special Grenades (If no Third Weapon): None.
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#53. Posted:
Status: Offline
Joined: Feb 16, 201014Year Member
Posts: 482
Reputation Power: 26
Status: Offline
Joined: Feb 16, 201014Year Member
Posts: 482
Reputation Power: 26
Class Name: Get Owned
Primary Weapon: FAMAS
1st attachment: Red Dot
2nd attachment: Heartbeat
Cammo: Gold
Secondary Weapon: UMP45
1st attachment: Silencer
2nd attachment: Extended Mags
Cammo: Red Cheetah
3rd Weapon: Barret .50 Cal
1st attachment: Thermal
2nd attachment: FMJ
Cammo: Platinum
Perk 1: Stopping Power Pro
Perk 2: Ninja Pro
Perk 3: Cold-Blooded Pro
Perk 4: Hardline pro
Thanks hope I win!
Primary Weapon: FAMAS
1st attachment: Red Dot
2nd attachment: Heartbeat
Cammo: Gold
Secondary Weapon: UMP45
1st attachment: Silencer
2nd attachment: Extended Mags
Cammo: Red Cheetah
3rd Weapon: Barret .50 Cal
1st attachment: Thermal
2nd attachment: FMJ
Cammo: Platinum
Perk 1: Stopping Power Pro
Perk 2: Ninja Pro
Perk 3: Cold-Blooded Pro
Perk 4: Hardline pro
Thanks hope I win!
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#54. Posted:
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 41
Reputation Power: 1
Status: Offline
Joined: Feb 15, 201014Year Member
Posts: 41
Reputation Power: 1
PRIMARY: ACR
ATTACHMENTS: GRENADE LAUNCHER
FMJ
CAMO: URBAN
PRIMARY: INTERVENTION
ATTACHMENTS: FMJ
EXTENDED MAGS
CAMO: FALL
PRIMARY: L86SW
ATTACHMENTS: RED DOT SIGHT
AKIMBO. JUST KIDDING. FMJ
CAMO: BLUE TIGER
PERK 1: SLIGHT OF HAND PRO
PERK 2: STOPPING POWER PRO
PERK 3: MARATHON PRO
PERK 4: SCAVENGER PRO
Now you have mobility, explosives, definite kills, and range. ( and maybe for some, you have spray)
Not sure if i need to leave this but my Gamertag is PETRIFYING GAZE. Thanks for reading this if you read it. If you didn't then you wouldnt be reading this. So you wouldnt be getting a thank you anyway. But for those of you who are reading thanks. Oh god, im ranting again. Thanks.
ATTACHMENTS: GRENADE LAUNCHER
FMJ
CAMO: URBAN
PRIMARY: INTERVENTION
ATTACHMENTS: FMJ
EXTENDED MAGS
CAMO: FALL
PRIMARY: L86SW
ATTACHMENTS: RED DOT SIGHT
AKIMBO. JUST KIDDING. FMJ
CAMO: BLUE TIGER
PERK 1: SLIGHT OF HAND PRO
PERK 2: STOPPING POWER PRO
PERK 3: MARATHON PRO
PERK 4: SCAVENGER PRO
Now you have mobility, explosives, definite kills, and range. ( and maybe for some, you have spray)
Not sure if i need to leave this but my Gamertag is PETRIFYING GAZE. Thanks for reading this if you read it. If you didn't then you wouldnt be reading this. So you wouldnt be getting a thank you anyway. But for those of you who are reading thanks. Oh god, im ranting again. Thanks.
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#55. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Class Name: Killstreaks go boom
First Weapon
Weapon: Stinger
Attachment 1: n/a
Attachment 2: n/a
Camo: if possible gold
Second Weapon
Weapon: javalin
Attachment 1: n/a
Attachment 2: n/a
Camo: same gold if possible
Third Weapon (Replaces Special Grenade)
Weapon rpg7 x 2
Attachment 1: n/a
Attachment 2: n/a
Camo: gold
Perk 1: scavenger pro
Perk 2: ninja pro
Perk 3: cold blooded pro
Perk 4 (Replaces Equipment): steady aim
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Stinger
Attachment 1: n/a
Attachment 2: n/a
Camo: if possible gold
Second Weapon
Weapon: javalin
Attachment 1: n/a
Attachment 2: n/a
Camo: same gold if possible
Third Weapon (Replaces Special Grenade)
Weapon rpg7 x 2
Attachment 1: n/a
Attachment 2: n/a
Camo: gold
Perk 1: scavenger pro
Perk 2: ninja pro
Perk 3: cold blooded pro
Perk 4 (Replaces Equipment): steady aim
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#56. Posted:
Status: Offline
Joined: Feb 24, 201014Year Member
Posts: 1
Reputation Power: 0
Class Name: kmans cool class
First Weapon
Weapon:ump 45
Attachment 1: silencer
Attachment 2: extended mags
Camo: fall
Second Weapon
Weapon: intervention
Attachment 1: fmj
Attachment 2: extended mags
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon desert eagle
Attachment 1: none
Attachment 2: none
Camo: gold
Perk 1: marathon
Perk 2: stoping power
Perk 3: ninja
Perk 4 (Replaces Equipment): cold blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon:ump 45
Attachment 1: silencer
Attachment 2: extended mags
Camo: fall
Second Weapon
Weapon: intervention
Attachment 1: fmj
Attachment 2: extended mags
Camo: fall
Third Weapon (Replaces Special Grenade)
Weapon desert eagle
Attachment 1: none
Attachment 2: none
Camo: gold
Perk 1: marathon
Perk 2: stoping power
Perk 3: ninja
Perk 4 (Replaces Equipment): cold blooded
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#57. Posted:
Status: Offline
Joined: Sep 26, 200915Year Member
Posts: 759
Reputation Power: 34
Status: Offline
Joined: Sep 26, 200915Year Member
Posts: 759
Reputation Power: 34
Class Name: special class
First Weapon
Weapon: ump45
Attachment 1: silencer
Attachment 2: fmj
Camo: gold
Second Weapon
Weapon: famas
Attachment 1: red dot sight
Attachment 2: fmj
Camo: silver
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: fmj
Attachment 2: ectended mags
Camo: red cheetah
Perk 1: stopping power pro
Perk 2: cold blooded
Perk 3: slight of hand
Perk 4 (Replaces Equipment): hardline pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by TTG_ROB_x ; edited 1 time in total
First Weapon
Weapon: ump45
Attachment 1: silencer
Attachment 2: fmj
Camo: gold
Second Weapon
Weapon: famas
Attachment 1: red dot sight
Attachment 2: fmj
Camo: silver
Third Weapon (Replaces Special Grenade)
Weapon intervention
Attachment 1: fmj
Attachment 2: ectended mags
Camo: red cheetah
Perk 1: stopping power pro
Perk 2: cold blooded
Perk 3: slight of hand
Perk 4 (Replaces Equipment): hardline pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
Last edited by TTG_ROB_x ; edited 1 time in total
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#58. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Class Name: Holy Shit what was that
First Weapon
Weapon: Intervention
Attachment 1: Thermal sight
Attachment 2: FMJ
Camo: gold
Second Weapon
Weapon: Barrett .50 Cal
Attachment 1: FMJ
Attachment 2: Heartbeat
Camo: red cheetah
Third Weapon (Replaces Special Grenade)
Weapon M21 EBR
Attachment 1: Extended mags
Attachment 2: Silencer
Camo: gold
Perk 1: Sleigh of Hand Pro
Perk 2: Cold Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Stopping Power Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
First Weapon
Weapon: Intervention
Attachment 1: Thermal sight
Attachment 2: FMJ
Camo: gold
Second Weapon
Weapon: Barrett .50 Cal
Attachment 1: FMJ
Attachment 2: Heartbeat
Camo: red cheetah
Third Weapon (Replaces Special Grenade)
Weapon M21 EBR
Attachment 1: Extended mags
Attachment 2: Silencer
Camo: gold
Perk 1: Sleigh of Hand Pro
Perk 2: Cold Blooded Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment): Stopping Power Pro
Equipment (If no Perk 4):
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
#59. Posted:
Status: Offline
Joined: Feb 16, 201014Year Member
Posts: 482
Reputation Power: 26
Status: Offline
Joined: Feb 16, 201014Year Member
Posts: 482
Reputation Power: 26
Class Name: BIG BOOM
Primary Weapon: ACR
1st Attachment: Grenade Launcher
2nd Attachment: Red Dot
Cammo: Golden
Secondary Weapon: Javelin
Cammo: Gold if Possible
3rd Weapon: RPG
Cammo: Gold if Possible
1st Perk: Scavenger Pro
2nd Perk: Danger Close Pro
3rd Perk: Cold-Blooded Pro
4th Perk: Stopping-Power Pro
This class is used as an explosive class! 8)
Primary Weapon: ACR
1st Attachment: Grenade Launcher
2nd Attachment: Red Dot
Cammo: Golden
Secondary Weapon: Javelin
Cammo: Gold if Possible
3rd Weapon: RPG
Cammo: Gold if Possible
1st Perk: Scavenger Pro
2nd Perk: Danger Close Pro
3rd Perk: Cold-Blooded Pro
4th Perk: Stopping-Power Pro
This class is used as an explosive class! 8)
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#60. Posted:
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Status: Offline
Joined: Feb 25, 201014Year Member
Posts: 706
Reputation Power: 30
Class Name: I win at S&D
First Weapon
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: red dot
Camo: gold
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: gold
Third Weapon (Replaces Special Grenade)
Weapon ACR
Attachment 1: Red dot sight
Attachment 2: Noob Tube
Camo: gold
Perk 1: Cold Blooded Pro
Perk 2: Slight of hand Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment):
Equipment (If no Perk 4): Claymores
Special Grenades (If no Third Weapon):
First Weapon
Weapon: UMP45
Attachment 1: FMJ
Attachment 2: red dot
Camo: gold
Second Weapon
Weapon: Intervention
Attachment 1: Thermal
Attachment 2: FMJ
Camo: gold
Third Weapon (Replaces Special Grenade)
Weapon ACR
Attachment 1: Red dot sight
Attachment 2: Noob Tube
Camo: gold
Perk 1: Cold Blooded Pro
Perk 2: Slight of hand Pro
Perk 3: Ninja Pro
Perk 4 (Replaces Equipment):
Equipment (If no Perk 4): Claymores
Special Grenades (If no Third Weapon):
- 0useful
- 0not useful
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