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Xbox ONE or PS4?
XBox One
38.10% (8 votes)
38.10% (8 votes)
PS4
61.90% (13 votes)
61.90% (13 votes)
Total Votes: 21
PS4 vs Xbox ONE | The UNDENIABLE FACTS
Posted:
PS4 vs Xbox ONE | The UNDENIABLE FACTSPosted:
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Joined: Feb 02, 201311Year Member
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Reputation Power: 3
Please Cast you vote above to show the real numbers
Microsoft and Sony have now fully taken the wraps off their eighth-generation consoles, the Xbox One and PS4. For the Xbox One, Microsofts E3 presentation was all about the games while, for Sony, the big reveal was the console itself, and the fact that itll be priced at just 329 (compared to the Xbox Ones 429 price tag).
In both cases, we now have a very good idea of the hardware inside the Xbox One and PS4 and, as speculated, they both have very similar hardware specs. The CPUs are virtually identical, they both have a GPU thats derived from the Radeon 7000 series, and overall memory bandwidth is comparable between the two systems. For full details of how the Xbox One and PS4 hardware specs compare, and how they both compare to gaming PCs, read on.
From Microsofts mouth, we know that the Xbox One (formerly known as the Xbox 720) has an 8-core AMD CPU with 8GB of DDR3 RAM, a 500GB hard drive, HDMI in/out, USB 3.0, and Gigabit Ethernet. For more detailed specs, we must look towards the latest info from the games development sector, which has been programming Xbox One games since last year and thus has intimate knowledge of the hardware.
The latest leaks suggest that the Xbox One will have an 8-core 64-bit x86 Jaguar AMD CPU running at 1.6GHz, coupled with a GPU thats very close to the Radeon HD 7790. The Xbox One will have 68GB/sec of bandwidth between the CPU/GPU and RAM, the GPU will have 102GB/s of bandwidth to a local 32MB SRAM cache, and another 30GB/s of bandwidth to gamepads, Kinect, and other peripherals.
The PS4, in comparison, has an 8-core Jaguar AMD CPU, with a GPU thats around the same level as the Radeon 7870 (which is significantly more powerful than the 7790). The PS4 has 8GB of GDDR5 RAM, providing 176GB/s of bandwidth to both the CPU and GPU. The Xbox One mostly ameliorates this difference with 32MB of high-speed SRAM on the GPU, but it will be a more complex architecture to take advantage of.
In both consoles, the CPU and GPU will be on the same die (an AMD APU). Just as the PS4 has 8GB of high-speed memory that is shared by the CPU and GPU, the Xbox One, by virtue of being based on the same APU heterogeneous system architecture (HSA), will probably be the same. In short, while there are small hardware differences between the consoles, they will ultimately have very similar performance characteristics. The PS4, with its one big block of fast RAM, and sharper GPU, probably has the edge.
Connectivity-wise, the Xbox One definitely has more sockets as you can see from the above image of the rear of the PS4, theres a definite lack of connectivity compared to the Xbox One (particularly note that the PS4 lacks an HDMI in). This means that the PS4 cant be used as a media centre in the same way as the Xbox One, though the PS4 will still have lots of streaming content, Im sure.
Its a little bit harder to compare the Xbox Ones Kinect 2.0 with the PlayStation 4 Eye. From what we know so far, the Xbox One sounds like it has the edge on movement tracking and gesture controls and more importantly, the Xbox One will ship with Kinect 2.0 by default. Whereas Microsoft seems to be aiming for voice and gesture controls to be the norm on the Xbox One, gamepads are still the primary input device on the PS4.
Finally, the last piece of hardware that we can compare between the Xbox One and PS4 is the gamepad. The PS4s DualShock 4 controller is really quite spectacular. Theres built-in movement tracking, so the console can track whos holding each controller, a built-in speaker (like the Wiimote), and a multitouch touchpad.
The Xbox One gamepad, in comparison, is basically just a refined version of the Xbox 360 gamepad. The only new feature seems to be Impulse Triggers which are normal triggers, but with a rumble function built in. The PS4 controller definitely seems to have a richer feature set, but in practice the most important thing will be which controller you prefer to hold (for more on the respective controllers, see: How do the Xbox One and PlayStation 4 controllers compare?).
In comparison to a modern PC, you can probably guess how the Xbox One and PS4 compare. Theres no direct comparison for the 8-core Jaguar CPU AMDs own parts based on the Jaguar core, Kabini and Temash, are quad-core parts destined for ultrathins and tablets. From leaked benchmarks, the Jaguar core is around 10 per cent faster than its predecessor (Bobcat). A dual-core Brazos (Bobcat core) is about 10 times slower than the latest Ivy Bridge parts, in a very naive comparison. So, all in all, an 8-core Jaguar might manage about half the performance of a current-gen Core i7. The GPU comparison is easier: The Radeon 7790 is a 110 or thereabouts video card.
In short, then, todays PCs will stomp all over the Xbox One (and PS4) in terms of raw computation power. In terms of gamepads and other peripherals, the Kinect 2.0 will also come to the PC (though Microsoft hasnt given a timeline yet) and, presumably, as with the Xbox 360, you should be able to use the Xbox One gamepad with your PC. With some hacking, you should be able to use the PS4s gamepad with your PC, too.
Another way of looking at the Xbox One and PS4, though, is their power relative to their predecessors. In terms of raw, synthetic performance, the Xbox 360 could churn out around 300 gigaflops; the PS3 was around 400 gigaflops. The Xbox One and PS4, however, should both be above two teraflops about six times more powerful than their predecessors.
Remember, the output resolution (1920 x 1080) is unlikely to change so, with six times more power, were looking at a significant improvement to image quality.
Using teraflops as a stand-in for real-world performance, though, to quote my colleague Joel Hruska, is like giving the fuel efficiency of a car going downhill with an 80 mph tailwind on helium-inflated tires. What it ultimately comes down to is how efficiently developers use the hardware and in that regard, we have high hopes. With the shift to x86, and a GPU architecture (AMDs GCN) thats well known, developers will be able to hit the ground running. Compare this to the Cell CPUs at the heart of the Xbox 360 and PS3, which took years for developers to fully understand.
Its also important to remember that, in recent years, there has been a fundamental shift away from games that do the bulk of their computation on the CPU, to programs that use the CPU to offload computation to the (much more powerful) GPU. With the Xbox 360 and PS3, both consoles had a monstrous Cell-based CPU and an equally large GPU the PS4 and Xbox One, on the other hand, have wimpy, many-core CPUs and much larger GPUs.
With both consoles moving to fill more of a media centre/set-top box role, rather than focusing on gaming, we can foresee those cores being dedicated to background tasks, such as downloading updates or listening for voice commands. Ultimately, this will come down to the software and while we have quite a few details on the Xbox Ones software, we know almost nothing about the PS4.
Ultimately, with both the Xbox One and PS4 having such similar hardware, real-world performance differences will probably come down to how well the consoles make use of those eight CPU cores, GPU offloading, and differences in the memory subsystem. Its also important to bear in mind that a huge speed-up is available when developing games for a fixed platform with known performance/latency characteristics. Realistically, we wouldnt be surprised if games on the Xbox One and PS4, just like the current generation, look very similar. Likewise, games will probably look better on consoles for a few years, and then PCs will probably pull back ahead.
IN SHORT MY OPINION IS THAT PS4 IS BETTER FOR PEOPLE THAT LIKE SINGLE PLAYER GAMES, XBOX ONE IS BETTER FOR MULITPLAYER GAMERS
Microsoft and Sony have now fully taken the wraps off their eighth-generation consoles, the Xbox One and PS4. For the Xbox One, Microsofts E3 presentation was all about the games while, for Sony, the big reveal was the console itself, and the fact that itll be priced at just 329 (compared to the Xbox Ones 429 price tag).
In both cases, we now have a very good idea of the hardware inside the Xbox One and PS4 and, as speculated, they both have very similar hardware specs. The CPUs are virtually identical, they both have a GPU thats derived from the Radeon 7000 series, and overall memory bandwidth is comparable between the two systems. For full details of how the Xbox One and PS4 hardware specs compare, and how they both compare to gaming PCs, read on.
From Microsofts mouth, we know that the Xbox One (formerly known as the Xbox 720) has an 8-core AMD CPU with 8GB of DDR3 RAM, a 500GB hard drive, HDMI in/out, USB 3.0, and Gigabit Ethernet. For more detailed specs, we must look towards the latest info from the games development sector, which has been programming Xbox One games since last year and thus has intimate knowledge of the hardware.
The latest leaks suggest that the Xbox One will have an 8-core 64-bit x86 Jaguar AMD CPU running at 1.6GHz, coupled with a GPU thats very close to the Radeon HD 7790. The Xbox One will have 68GB/sec of bandwidth between the CPU/GPU and RAM, the GPU will have 102GB/s of bandwidth to a local 32MB SRAM cache, and another 30GB/s of bandwidth to gamepads, Kinect, and other peripherals.
The PS4, in comparison, has an 8-core Jaguar AMD CPU, with a GPU thats around the same level as the Radeon 7870 (which is significantly more powerful than the 7790). The PS4 has 8GB of GDDR5 RAM, providing 176GB/s of bandwidth to both the CPU and GPU. The Xbox One mostly ameliorates this difference with 32MB of high-speed SRAM on the GPU, but it will be a more complex architecture to take advantage of.
In both consoles, the CPU and GPU will be on the same die (an AMD APU). Just as the PS4 has 8GB of high-speed memory that is shared by the CPU and GPU, the Xbox One, by virtue of being based on the same APU heterogeneous system architecture (HSA), will probably be the same. In short, while there are small hardware differences between the consoles, they will ultimately have very similar performance characteristics. The PS4, with its one big block of fast RAM, and sharper GPU, probably has the edge.
Connectivity-wise, the Xbox One definitely has more sockets as you can see from the above image of the rear of the PS4, theres a definite lack of connectivity compared to the Xbox One (particularly note that the PS4 lacks an HDMI in). This means that the PS4 cant be used as a media centre in the same way as the Xbox One, though the PS4 will still have lots of streaming content, Im sure.
Its a little bit harder to compare the Xbox Ones Kinect 2.0 with the PlayStation 4 Eye. From what we know so far, the Xbox One sounds like it has the edge on movement tracking and gesture controls and more importantly, the Xbox One will ship with Kinect 2.0 by default. Whereas Microsoft seems to be aiming for voice and gesture controls to be the norm on the Xbox One, gamepads are still the primary input device on the PS4.
Finally, the last piece of hardware that we can compare between the Xbox One and PS4 is the gamepad. The PS4s DualShock 4 controller is really quite spectacular. Theres built-in movement tracking, so the console can track whos holding each controller, a built-in speaker (like the Wiimote), and a multitouch touchpad.
The Xbox One gamepad, in comparison, is basically just a refined version of the Xbox 360 gamepad. The only new feature seems to be Impulse Triggers which are normal triggers, but with a rumble function built in. The PS4 controller definitely seems to have a richer feature set, but in practice the most important thing will be which controller you prefer to hold (for more on the respective controllers, see: How do the Xbox One and PlayStation 4 controllers compare?).
In comparison to a modern PC, you can probably guess how the Xbox One and PS4 compare. Theres no direct comparison for the 8-core Jaguar CPU AMDs own parts based on the Jaguar core, Kabini and Temash, are quad-core parts destined for ultrathins and tablets. From leaked benchmarks, the Jaguar core is around 10 per cent faster than its predecessor (Bobcat). A dual-core Brazos (Bobcat core) is about 10 times slower than the latest Ivy Bridge parts, in a very naive comparison. So, all in all, an 8-core Jaguar might manage about half the performance of a current-gen Core i7. The GPU comparison is easier: The Radeon 7790 is a 110 or thereabouts video card.
In short, then, todays PCs will stomp all over the Xbox One (and PS4) in terms of raw computation power. In terms of gamepads and other peripherals, the Kinect 2.0 will also come to the PC (though Microsoft hasnt given a timeline yet) and, presumably, as with the Xbox 360, you should be able to use the Xbox One gamepad with your PC. With some hacking, you should be able to use the PS4s gamepad with your PC, too.
Another way of looking at the Xbox One and PS4, though, is their power relative to their predecessors. In terms of raw, synthetic performance, the Xbox 360 could churn out around 300 gigaflops; the PS3 was around 400 gigaflops. The Xbox One and PS4, however, should both be above two teraflops about six times more powerful than their predecessors.
Remember, the output resolution (1920 x 1080) is unlikely to change so, with six times more power, were looking at a significant improvement to image quality.
Using teraflops as a stand-in for real-world performance, though, to quote my colleague Joel Hruska, is like giving the fuel efficiency of a car going downhill with an 80 mph tailwind on helium-inflated tires. What it ultimately comes down to is how efficiently developers use the hardware and in that regard, we have high hopes. With the shift to x86, and a GPU architecture (AMDs GCN) thats well known, developers will be able to hit the ground running. Compare this to the Cell CPUs at the heart of the Xbox 360 and PS3, which took years for developers to fully understand.
Its also important to remember that, in recent years, there has been a fundamental shift away from games that do the bulk of their computation on the CPU, to programs that use the CPU to offload computation to the (much more powerful) GPU. With the Xbox 360 and PS3, both consoles had a monstrous Cell-based CPU and an equally large GPU the PS4 and Xbox One, on the other hand, have wimpy, many-core CPUs and much larger GPUs.
With both consoles moving to fill more of a media centre/set-top box role, rather than focusing on gaming, we can foresee those cores being dedicated to background tasks, such as downloading updates or listening for voice commands. Ultimately, this will come down to the software and while we have quite a few details on the Xbox Ones software, we know almost nothing about the PS4.
Ultimately, with both the Xbox One and PS4 having such similar hardware, real-world performance differences will probably come down to how well the consoles make use of those eight CPU cores, GPU offloading, and differences in the memory subsystem. Its also important to bear in mind that a huge speed-up is available when developing games for a fixed platform with known performance/latency characteristics. Realistically, we wouldnt be surprised if games on the Xbox One and PS4, just like the current generation, look very similar. Likewise, games will probably look better on consoles for a few years, and then PCs will probably pull back ahead.
IN SHORT MY OPINION IS THAT PS4 IS BETTER FOR PEOPLE THAT LIKE SINGLE PLAYER GAMES, XBOX ONE IS BETTER FOR MULITPLAYER GAMERS
#2. Posted:
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Joined: Oct 02, 201113Year Member
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you posted this exact same post in the Xbox One Discussion.
----Xbox One Is Better than PS4---- and lol at all the ps4 fanboys going over to xbox one discussion and dissing on it.
----Xbox One Is Better than PS4---- and lol at all the ps4 fanboys going over to xbox one discussion and dissing on it.
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- 2not useful
#3. Posted:
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In short you copied and pasted this.
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#4. Posted:
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Xbox_One wrote you posted this exact same post in the Xbox One Discussion.
----Xbox One Is Better than PS4---- and lol at all the ps4 fanboys going over to xbox one discussion and dissing on it.
posting it in both gives both PS and xbox players the chance to vote, as posting in just one means your asking an already Biased audience.
that being said, this is the best Vs topic i have read, its NOT biased at all and your not a fanboy which is good, i have always said PS3 has better SP games than the 360 this is a fact, God of War and inFAMOUS are the only 2 needed to mention, 360 has better multiplayer like you said.
this will carry on into the next gen in my opinion, MS has so many more servers hosted than sony does, and i always enjoyed games on Xbox live much more than PSN, But you get what you pay for, you cant complain at playing online for free on a playstation because its free.
The only thing i would say, is that you missed some info on the new Xbox control pad, it also detects who is holding the pad, and if you swap positions on the couch and your playing split screen it will automatically change sides of the screen for you, in addition it also connects wirelessley and doesnt turn off like the 360 pad it enters a sleep mode and as soon as you pick it up it comes out of it and never has to be re synched.
So if you take those into consideration i would say that it pretty much evens out, my only other point is that the xbox control pad always felt better to me, its quite chunky with a good weight to it, unlike the PS3 pad which i think was always quite small and very light. i also preferred the triggers.
but the last part is merely an opinion not a fact.
all in all good post.
GV
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