You are viewing our Forum Archives. To view or take place in current topics click here.
is there any way to make map mods?
Posted:

is there any way to make map mods?Posted:

Vexa
  • TTG Addict
Status: Offline
Joined: Apr 17, 201212Year Member
Posts: 2,336
Reputation Power: 98
Status: Offline
Joined: Apr 17, 201212Year Member
Posts: 2,336
Reputation Power: 98
like create them myself and save them into a map mod slot?
#2. Posted:
Vexa
  • TTG Addict
Status: Offline
Joined: Apr 17, 201212Year Member
Posts: 2,336
Reputation Power: 98
Status: Offline
Joined: Apr 17, 201212Year Member
Posts: 2,336
Reputation Power: 98
xXPRoxGamerXx21 wrote i want to know how to do that to to


yeah same, i have searched on youtube and cant find anything. :/
#3. Posted:
Asian_Lag
  • Prospect
Status: Offline
Joined: Jul 03, 201113Year Member
Posts: 688
Reputation Power: 29
Status: Offline
Joined: Jul 03, 201113Year Member
Posts: 688
Reputation Power: 29
Yeah it's possible, people make it on PC and convert it to Xbox.
#4. Posted:
C130s
  • TTG Senior
Status: Offline
Joined: Jan 07, 201212Year Member
Posts: 1,360
Reputation Power: 57
Status: Offline
Joined: Jan 07, 201212Year Member
Posts: 1,360
Reputation Power: 57
Asian_Lag wrote Yeah it's possible, people make it on PC and convert it to Xbox.


Yeah, you make them on PC using the XYZH coordinates and then save the objects in that formation and then convert it to xbox. I would do alot of tweaking to make sure it is smooth for everyone in the game. Nothing is worse than a rough map mod.
#5. Posted:
Asian_Lag
  • Prospect
Status: Offline
Joined: Jul 03, 201113Year Member
Posts: 688
Reputation Power: 29
Status: Offline
Joined: Jul 03, 201113Year Member
Posts: 688
Reputation Power: 29
almostdeadly224 wrote
Asian_Lag wrote Yeah it's possible, people make it on PC and convert it to Xbox.


Yeah, you make them on PC using the XYZH coordinates and then save the objects in that formation and then convert it to xbox. I would do alot of tweaking to make sure it is smooth for everyone in the game. Nothing is worse than a rough map mod.

I know what you mean, alot of people just make the mod and converts them, never gives them a real world test.
#6. Posted:
itsmadmatt
  • Powerhouse
Status: Offline
Joined: Jun 01, 201113Year Member
Posts: 473
Reputation Power: 18
Status: Offline
Joined: Jun 01, 201113Year Member
Posts: 473
Reputation Power: 18
I belive there is tools that convert map mods or you could use evil b's object spawner but it would take a long time to make a big map mod
Jump to:
You are viewing our Forum Archives. To view or take place in current topics click here.