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#11. Posted:
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Joined: Apr 29, 200915Year Member
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we'll its not out yet so we'll have to see
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#12. Posted:
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Joined: Apr 26, 200915Year Member
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xXCoNdEmRXx wrote Do you think that Aliens in MW2 might be a follow up or somthing to all this?
could be i hope so though
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#13. Posted:
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great find i like it alot
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#14. Posted:
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Nice story Sean. As I said my story is screwed up and is getting re vamped. The only thing I could disagree with you is the Meteor part. The zombies are test subjects that have gone wrong. It didn't spread into everywhere else or the people your playing as would be zombies. Very good story, but could use a tiny bit of improvement on it. I think you should help us when the new maps come out.
Spread the Wealth
Spread the Wealth
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#15. Posted:
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Joined: Apr 16, 200915Year Member
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I always believed while playing the 1st map (before we knew about verrukt etc.) that the zombies were a result of germany trying to create a bio weapon at a facility that went disastrously wrong.
This is probably the best read iv had so far and makes the most sense. Nice work.
This is probably the best read iv had so far and makes the most sense. Nice work.
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#16. Posted:
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Joined: Jul 16, 200915Year Member
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You put "The giant must remain at all costs, repeat, (static) must remain at all costs." There is Static but youcan hear Die Risse... Die Risse was a plase, but also "The Giant"...
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#17. Posted:
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a guy at gamestop told me about 3-4 months ago, before map pack 2 came out, that MW2 was gonna have some type of alien killing mode at the end, like nazi zombies for WAW. now that ive seen that at the beginning of Shi No Numa there are coordinates for Area 51, im thinking that this just may be true. but it is still a rumor, well find out soon tho
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#18. Posted:
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if that is true it will make the game so beast.
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#19. Posted:
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Joined: Jun 13, 200915Year Member
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Alien Terrorist Mode is what it's called. Please stay on topic in here.
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#20. Posted:
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Alien terrorist mode just makes this game more interesting.
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