You are viewing our Forum Archives. To view or take place in current topics click here.
Mistakes Were Made | Vertical Poster
Posted:
Mistakes Were Made | Vertical PosterPosted:
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Got this idea last night at like midnight and had to get up early today so I didn't do it until now. Wasn't exactly how I planned for it to turn out, but I still feel like it worked well. Anyways, criticism is appreciated, number ratings are not.
V1
[ Register or Signin to view external links. ]
V2
[ Register or Signin to view external links. ]
V3
[ Register or Signin to view external links. ]
Last edited by x3ternal_HavocX ; edited 2 times in total
V1
[ Register or Signin to view external links. ]
V2
[ Register or Signin to view external links. ]
V3
[ Register or Signin to view external links. ]
Last edited by x3ternal_HavocX ; edited 2 times in total
#2. Posted:
Status: Offline
Joined: Aug 26, 201311Year Member
Posts: 22
Reputation Power: 1
Status: Offline
Joined: Aug 26, 201311Year Member
Posts: 22
Reputation Power: 1
effects look for LQ (did u upsize?)
also the perspective of the ground seems off
also the perspective of the ground seems off
- 1useful
- 0not useful
#3. Posted:
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
salmonCRUSHER wrote effects look for LQ (did u upsize?)
also the perspective of the ground seems off
Ya I had to cut the ground and I knew it looked weird but I couldn't quite put my finger on it, and frankly I think the effect was just LQ, I'm gonna see if I can find a different one, especially for the left arm.
- 0useful
- 0not useful
#4. Posted:
Status: Offline
Joined: May 06, 201212Year Member
Posts: 308
Reputation Power: 14
Status: Offline
Joined: May 06, 201212Year Member
Posts: 308
Reputation Power: 14
I like it. The blending is done well but the bottom looks a bit weird where his feet are cut off.
- 0useful
- 0not useful
#5. Posted:
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
JPaKz wrote I like it. The blending is done well but the bottom looks a bit weird where his feet are cut off.
Ya, I think it's safe to say I just kind of broke this one beyond repair. 300+ layers and like 3 hours of work and I must say it's just awkward. Thanks for the comments.
- 0useful
- 0not useful
#6. Posted:
Status: Offline
Joined: Dec 11, 201014Year Member
Posts: 1,027
Reputation Power: 44
Status: Offline
Joined: Dec 11, 201014Year Member
Posts: 1,027
Reputation Power: 44
The image quality is very low.
Other than that it's very nice. there is still always room for improvement.
For example up on his head on v2 could be blended a little more.It just looks odd to me though
8/10
Other than that it's very nice. there is still always room for improvement.
For example up on his head on v2 could be blended a little more.It just looks odd to me though
8/10
- 0useful
- 0not useful
#7. Posted:
Status: Offline
Joined: Mar 18, 201113Year Member
Posts: 1,464
Reputation Power: 68
Status: Offline
Joined: Mar 18, 201113Year Member
Posts: 1,464
Reputation Power: 68
I like the idea you have tried to make.
The only thing I don't like on this image is the blue effects on the floor.
They look like they don't connect with the background.
But that's just my opinion.
Keep it up anyway buddy!
*V1 flooring looks a lot better than V2.
Last edited by SpuddyTV ; edited 1 time in total
The only thing I don't like on this image is the blue effects on the floor.
They look like they don't connect with the background.
But that's just my opinion.
Keep it up anyway buddy!
*V1 flooring looks a lot better than V2.
Last edited by SpuddyTV ; edited 1 time in total
- 0useful
- 0not useful
#8. Posted:
Status: Offline
Joined: Jul 29, 201014Year Member
Posts: 5,727
Reputation Power: 1271
Status: Offline
Joined: Jul 29, 201014Year Member
Posts: 5,727
Reputation Power: 1271
the piece looks a bit unblended (v1 is better btw) but just work on general blending (perspective, area mapping, etc.) nice concept though i will say.
- 0useful
- 0not useful
#9. Posted:
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Status: Offline
Joined: Aug 02, 201113Year Member
Posts: 946
Reputation Power: 47
Decided to make a V3, since it seems like the concept was liked, but the execution was bad so I figured I'd give it another go today. Still fairly LQ, I even looked for like an hour for a better render lol
- 0useful
- 0not useful
#10. Posted:
Status: Offline
Joined: Aug 27, 201311Year Member
Posts: 188
Reputation Power: 8
Status: Offline
Joined: Aug 27, 201311Year Member
Posts: 188
Reputation Power: 8
The Deviant art one looks quite cool but the others are very low quality.
- 0useful
- 0not useful
You are viewing our Forum Archives. To view or take place in current topics click here.