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Xbox pulls a 180 on a 180 and brings back drm! GREAT! JK!
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Xbox pulls a 180 on a 180 and brings back drm! GREAT! JK!Posted:
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Joined: Jan 19, 201311Year Member
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Status: Offline
Joined: Jan 19, 201311Year Member
Posts: 479
Reputation Power: 20
So yeah microsoft is now inserting drm AFTER EVERYONE ALREADY BOUGHT THE **** CONSOLES BEING PROMISED IT WOULDNT HAVE IT!
I love my xbox one but this is utter bullshit.
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Out of the blue moon one of the most surprising things happened: the Xbox One did a 180 on its 180 and started acting like its original self. By that, I mean that the console during a live tournament that was being broadcast on Twitch decided to stop during the middle of the game and ensure that those using the console were the proper owners of the content.
The story was originally captured by satirist site FGCNN, where they were watching the stream and noticed that right during the middle of the bout, the game kicked the users out and asked them to verify the content by checking in online. Don't believe me? Of course you don't. It's a darn good thing we have video footage below, courtesy of Twitch user NYCFurby.
FGCNN decided to give the Xbox One the benefit of the doubt regarding the DRM incident and did their due diligence by contacting Microsoft about the issue before running the story but received no response.
Great PR there, Microsoft. That's going to win you a whole lot of Worst Company in America points.
Now it's easy to say that FGCNN isn't a big name site and Microsoft had no reason to respond to a potentially damaging story, but what happens when Kotaku gets a hold of it? Or Eurogamer? Or Game Informer? I doubt making a shrewd remark will go over well when the gaming community already has a low standard of Microsoft and the Xbox One.
Worse yet is that the DRM check-in, as showcased in the video above, completely kicked the users out of the game. So before saving anything, logging anything or issuing a warning, the check-in just completely exits the user with complete and total disregard to the user activity or the content.
If you think the incident was isolated, think again.
On the Test Your Might forum, one user responds to the incident, noting that it wasn't isolated and has occurred a couple of times during Killer Instinct tournaments...
We've already had issues with it a few times at tournaments. The DRM system is still in place for games that are digitally downloaded, such as Killer Instinct. Disc-based games don't require it, but downloads still do. We had a particularly annoying issue with my XB1 at the Break a few weeks ago because I hadn't logged in previously that day for the checkin AND the online servers for KI were having issues. So I couldn't access the game offline because I needed to check in and I couldn't check in because of the problem they were having. VERY annoying that these systems are still in place. Microsoft was not up front about this, and it's really disheartening. The system is not necessary when the bulk of their games are going to be on disc.
Originally, a lot of gamers were peeved about the inclusion of a 24-hour check-in when Microsoft announced the policies back during the Xbox One's reveal. To this very day we've yet to receive an answer from Microsoft as to why they felt the need to include such stringent DRM measures, especially considering that even with the old policies the Family Share Plan was never going to be available at launch.
Essentially it's an inconvenience for inconvenience's sake. Hackers, modders and crackers will bypass the DRM eventually since that's just what they do.
Worse yet is that this could seriously hamper Killer Instinct's presence at FGC tournaments and, if the issue isn't properly resolved, could prevent the game from making a showing at the 2014 EVO tournament. There's no way tournament organizers will allow for a game where it could cut out during the middle of a semi-finals match.
I guess everyone who was called tinfoil-hat wearing conspiracy theorists for holding off on purchasing an Xbox One can take a sigh of relief... it looks like you guys were right
Proof video:
I love my xbox one but this is utter bullshit.
Article:
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Article contents:
Out of the blue moon one of the most surprising things happened: the Xbox One did a 180 on its 180 and started acting like its original self. By that, I mean that the console during a live tournament that was being broadcast on Twitch decided to stop during the middle of the game and ensure that those using the console were the proper owners of the content.
The story was originally captured by satirist site FGCNN, where they were watching the stream and noticed that right during the middle of the bout, the game kicked the users out and asked them to verify the content by checking in online. Don't believe me? Of course you don't. It's a darn good thing we have video footage below, courtesy of Twitch user NYCFurby.
FGCNN decided to give the Xbox One the benefit of the doubt regarding the DRM incident and did their due diligence by contacting Microsoft about the issue before running the story but received no response.
Great PR there, Microsoft. That's going to win you a whole lot of Worst Company in America points.
Now it's easy to say that FGCNN isn't a big name site and Microsoft had no reason to respond to a potentially damaging story, but what happens when Kotaku gets a hold of it? Or Eurogamer? Or Game Informer? I doubt making a shrewd remark will go over well when the gaming community already has a low standard of Microsoft and the Xbox One.
Worse yet is that the DRM check-in, as showcased in the video above, completely kicked the users out of the game. So before saving anything, logging anything or issuing a warning, the check-in just completely exits the user with complete and total disregard to the user activity or the content.
If you think the incident was isolated, think again.
On the Test Your Might forum, one user responds to the incident, noting that it wasn't isolated and has occurred a couple of times during Killer Instinct tournaments...
We've already had issues with it a few times at tournaments. The DRM system is still in place for games that are digitally downloaded, such as Killer Instinct. Disc-based games don't require it, but downloads still do. We had a particularly annoying issue with my XB1 at the Break a few weeks ago because I hadn't logged in previously that day for the checkin AND the online servers for KI were having issues. So I couldn't access the game offline because I needed to check in and I couldn't check in because of the problem they were having. VERY annoying that these systems are still in place. Microsoft was not up front about this, and it's really disheartening. The system is not necessary when the bulk of their games are going to be on disc.
Originally, a lot of gamers were peeved about the inclusion of a 24-hour check-in when Microsoft announced the policies back during the Xbox One's reveal. To this very day we've yet to receive an answer from Microsoft as to why they felt the need to include such stringent DRM measures, especially considering that even with the old policies the Family Share Plan was never going to be available at launch.
Essentially it's an inconvenience for inconvenience's sake. Hackers, modders and crackers will bypass the DRM eventually since that's just what they do.
Worse yet is that this could seriously hamper Killer Instinct's presence at FGC tournaments and, if the issue isn't properly resolved, could prevent the game from making a showing at the 2014 EVO tournament. There's no way tournament organizers will allow for a game where it could cut out during the middle of a semi-finals match.
I guess everyone who was called tinfoil-hat wearing conspiracy theorists for holding off on purchasing an Xbox One can take a sigh of relief... it looks like you guys were right
Proof video:
#2. Posted:
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In their policies.. it says they reserve the right to put the DRM back at any given time.
Microsoft is still saying DRM is the wave of the future, hinting at their potential and possibly upcoming re-reversal.
Microsoft is still saying DRM is the wave of the future, hinting at their potential and possibly upcoming re-reversal.
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#3. Posted:
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Read the comment in the article
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He i most likely right. After all the hate Microsoft got for the original DRM policy's it would be stupid for them to do it now..especially this early.
As the guy said above^^They do have the right to change what they want when they want. Hopefully this was just them trolling everyone.
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He i most likely right. After all the hate Microsoft got for the original DRM policy's it would be stupid for them to do it now..especially this early.
As the guy said above^^They do have the right to change what they want when they want. Hopefully this was just them trolling everyone.
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#4. Posted:
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I'm glad i'm getting a PS4 in 2 weeks. I use my Xbox One for TV and Netflix anyways.
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#5. Posted:
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Joined: Mar 07, 201212Year Member
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This is a very good way you just have to look at it at this point of view, most people just hate on these policies but 'STEAM' Also uses similar policies and there games are cheap as Hell. Honestly I would rather pay $20 for a brand new game that I wouldn't be able to lend to a friend, I mean who wants to lend a game to anyone, its almost guaranteed that someone has asked to borrow your game and you made up an excuse as to why they couldn't have it. And I know that's not the only thing this policy comes with but with but with $20for a new game and possibly free memberships i could care less what they do
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