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Call of Duty 7: Black Ops Full Multiplayer Guide!
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Call of Duty 7: Black Ops Full Multiplayer Guide!Posted:

Freeboot_Menu
  • Wise One
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Joined: Aug 25, 201014Year Member
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Status: Offline
Joined: Aug 25, 201014Year Member
Posts: 548
Reputation Power: 26
Call of Duty 7: Black Ops Full Multiplayer Guide!
Hope you all like and find very useful.

Primary Weapons

SUBMACHINE GUNS

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Name: MP5K
Level Required: 1
Damage: 6
Range: 6
Accuracy: 5
Mobility: 10
Fire Rate: 5

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Name: Skorpion
Level Required: 7
Damage: 8
Range: 2
Accuracy: 8
Mobility: 10
Fire Rate: 7

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Name: MAC11
Level Required: 11
Damage: 6
Range: 6
Accuracy: 5
Mobility: 10
Fire Rate: 8

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Name: Ak74u
Level Required: 17
Damage: 7
Range: 8
Accuracy: 7
Mobility: 10
Fire Rate: 6

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Name: Uzi
Level Required: 23
Damage: 5
Range: 6
Accuracy: 6
Mobility: 10
Fire Rate: 8

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Name: PM63
Level Required: 29
Damage: 6
Range: 6
Accuracy: 8
Mobility: 10
Fire Rate: 8

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Name: MPL
Level Required: 35
Damage: 5
Range: 7
Accuracy: 7
Mobility: 10
Fire Rate: 8

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Name: Spectre
Level Required: 41
Damage: 6
Range: 7
Accuracy: 6
Mobility: 10
Fire Rate: 7

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Name: Kiparis
Level Required: Declassified after 7 more submachine gun purchases
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A
_________________________________________________________________________________________


ASSAULT RIFLES

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Name: M16
Level Required: 1
Damage: 7
Range: 8
Accuracy: 9
Mobility: 9
Fire Rate: 3 Round Burst

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Name: Enfield
Level Required: 5
Damage: 5
Range: 7
Accuracy: 7
Mobility: 9
Fire Rate: 7

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Name: M14
Level Required: 9
Damage: 8
Range: 8
Accuracy: 6
Mobility: 9
Fire Rate: Semi-Automatic

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Name: Famas
Level Required: 14
Damage: 5
Range: 7
Accuracy: 8
Mobility: 9
Fire Rate: 8

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Name: Galil
Level Required: 20
Damage: 6
Range: 8
Accuracy: 6
Mobility: 9
Fire Rate: 7

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Name: AUG
Level Required: 26
Damage: 5
Range: 7
Accuracy: 7
Mobility: 9
Fire Rate: 8

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Name: FN FAl
Level Required: 32
Damage: 8
Range: 8
Accuracy: 8
Mobility: 9
Fire Rate: Semi-Automatic

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Name: AK47
Level Required: 38
Damage: 7
Range: 8
Accuracy: 6
Mobility: 9
Fire Rate: 7

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Name: Commando
Level Required: 44
Damage: 6
Range: 8
Accuracy: 7
Mobility: 9
Fire Rate: 7

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Name: G11
Level Required: Declassified after 7 more assault rifle purchase
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A
_________________________________________________________________________________________
SHOTGUNS

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Name: Olympia
Level Required: 1
Damage: 8
Range: 4
Accuracy: 8
Mobility: 10
Fire Rate: Double Barrel

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Name: Stakeout
Level Required: 8
Damage: 8
Range: 2
Accuracy: 7
Mobility: 10
Fire Rate: Pump Action

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Name: SPAS-12
Level Required: 24
Damage: 6
Range: 3
Accuracy: 5
Mobility: 10
Fire Rate: Semi-Automatic

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Name: HS10
Level Required: Declassified after 2 more shotgun purchases
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A
_________________________________________________________________________________________

Light Machine Guns

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Name: HK21
Level Required: 1
Damage: 5
Range: 8
Accuracy: 6
Mobility: 8
Fire Rate: 7

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Name: RPK
Level Required: 6
Damage: 5
Range: 8
Accuracy: 7
Mobility: 8
Fire Rate: 8

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Name: M60
Level Required: 21
Damage: 7
Range: 6
Accuracy: 5
Mobility: 8
Fire Rate: 5

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Name: Stoner63
Level Required: Declassified after 2 more light gun purchases
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A
_________________________________________________________________________________________


SNIPER RIFLES

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Name: Dragunov
Level Required: 1
Damage: 8
Range: 9
Accuracy: 5
Mobility: 9
Fire Rate: Semi-Automatic

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Name: WA200
Level Required: 10
Damage: 8 1/2
Range: 9
Accuracy: 7
Mobility: 9
Fire Rate: Semi-Automatic

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Name: L96A1
Level Required: 27
Damage: 9 1/2
Range: 9
Accuracy: 6
Mobility: 9
Fire Rate: Bolt Action

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Name: PSG1
Level Required: Declassified after 2 more sniper rifle purchases
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A[/size]

Secondary Weapons

PISTOLS

Name: ASP
Level Required: 1
Damage: 3
Range: 5
Accuracy: 7
Mobility: 10
Fire Rate: Semi-Automatic

Name: M1911
Level Required: 1
Damage: 4
Range: 5
Accuracy: 5
Mobility: 10
Fire Rate: Semi-Automatic

Name: Makarov
Level Required: 1
Damage: 5
Range: 6
Accuracy: 7
Mobility: 10
Fire Rate: Semi-Automatic

Name: Python
Level Required: 18
Damage: 7
Range: 8
Accuracy: 5
Mobility: 10
Fire Rate: Revolver

Name: CZ75
Level Required: Declassified after 1 more pistol purchase
Damage: N/A
Range: N/A
Accuracy: N/A
Mobility: N/A
Fire Rate: N/A
_________________________________________________________________________________________


LAUNCHERS

Name: M72 Law
Level Required: 1
Damage: 10
Range: 5
Accuracy: 4
Mobility: 8
Fire Rate: Free Fire or Aircraft Lock-On

Name: RPG
Level Required: 12
Damage: 10
Range: 5
Accuracy 4
Mobility: 8
Fire Rate: Fired Unguided Rockets

Name: Strela-3
Level Required: 30
Damage: 10
Range: 10
Accuracy: 10
Mobility: 8
Fire Rate: Aircraft Lock-On Only

Name: China Lake
Level Required: 48
Damage: 10
Range: 5
Accuracy: 5
Mobility: 8
Fire Rate: Grenade Launcher
_________________________________________________________________________________________

SPECIALS

Name: Ballistic Knife
Level Required: 15
Damage: 10
Range: 2 1/2
Accuracy: 4
Mobility: 10
Fire Rate: Single Shot with Rechamber

Name: Crossbow
Level Required: 33
Damage: 10
Range: 5
Accuracy: 5
Mobility: 10
Fire Rate: Single Shot with Rechamber

Gear

GEAR-LETHAL

Name: Frag
Level Required: n/a
Description: Typical frag grenade. Throw it and it explodes after a few seconds. Can roll down hills.

Name: Semtex
Level Required: n/a
Description: Basically a sticky version of the frag grenade.

Name: Tomahawk
Level Required: n/a
Description: Throwable hatchet, retrievable after a kill. Like the throwing knife of "MW2."
_________________________________________________________________________________________


GEAR-TACTICAL

Willy Pete - Smoke grenade that also causes minor damage to those inside the blast radius.

Nova Gas - Damages heath and impairs vision for those who walk into the gas without a mask.

Flashbang - Able to blind enemies and disable enemy equipment like turrets.

Concussion - Stuns enemies and slows movement of enemy equipment.

Decoy - Device which causes false blips to appear on enemy radar screens. Useful for ambushes.
_________________________________________________________________________________________


GEAR-EQUIPMENT

Camera Spike - Remote control camera for watching certain locations from afar.

C4 - Two plastic explosive devices which can be detonated remotely.

Tactical Insertion - Places a remote spawn point for your team anywhere in the map.

Jammer - When placed, disables enemy radar and equipment in the area.

Motion Sensor - When placed, detects enemy movement in the area.

Claymore - When placed, causes a proximity explosion when enemy walks within range.


Perks 1

PERK 1

Lightweight
Standard: Increases running speed.
Pro: Zero falling damage.

Scavenger
Standard: Pick up ammo from dead bodies.
Pro: Doubles your starting ammo. You're also able to pick up grenades from dead bodies.

Ghost
Standard: Invisible to Spy Planes. You'll still appear on enemy radar if you fire an unsilenced gun.
Pro: Invisible to aircraft and sentry guns. Your name won't appear when enemies target you.

Flak Jacket
Standard: Decreases damage from explosives. A single grenade won't be able to kill you, even if you're standing on it.
Pro: Prevents fire damage. Enemy grenades can be picked up and thrown back with a new timer.

Hardline
Standard: Killstreak rewards require one less kill to unlock.
Pro: Allows you to select a second care package unlock if you don't like the first one. Still random, but it gives you another chance.


Perk 2

PERK 2

Hardened
Standard: Bullets have better penetration, passing through objects easier.
Pro: Bullets do more damage to turrets and aircraft. You'll also flinch less when you get shot.

Scout
Standard: You can hold your breath for longer when sniping.
Pro: Lets you switch between guns quicker.

Steady Aim
Standard: Firing from the hip is more accurate. Good for inaccurate weapons like LMGs and shotguns.
Pro: You'll be able to aim faster after you've finished sprinting, and you'll recover faster after you've done a knife attack.

Sleight of Hand
Standard: Cuts reload time of your weapon in half.
Pro: You're able to aim down the sight twice as fast.

Warlord
Standard: Lets you use two attachments on a weapon.
Pro: Start with an additional lethal grenade and an additional tactical grenade.


Perk 3

PERK 3

Marathon
Standard: Sprint for a longer duration.
Pro: Infinite sprint.

Ninja
Standard: Allows you to move silently.
Pro: Enemies are louder when moving around you.

Second Chance
Standard: When killed, you will fall to the ground and pull out a pistol, giving you 10 seconds to try to get a kill.
Pro: While on the ground, you'll survive longer. There's also a chance that friendlies can revive you if they walk up to you and hit X.

Hacker
Standard: Enemy explosives and tactical insertions show up on your radar in red.
Pro: Allows you to hack enemy turrets and make them friendly to you. You can also sabotage enemy care packages, making them deadly to whoever picks one up. You're also invisible to motion sensors.

Tactical Mask
Standard: Protects from the effects of NOVA gas.
Pro: Reduces the effects of flash bangs and concussion grenades. Also reveals the location of enemies hit by either.


Kill Streaks

Kills Needed/ Killstreak /Cod Points /Description

3 Kill Streak - Spy Plane - Free - Shows enemies on the mini-map (destructible).

3 Kill Streak - RC-XD - 1200 CP - Remote controlled car strapped with explosives (destructible and has a time limit).

4 Kill Streak - Counter-Spy Plane - 1600 CP - Temporarily disables enemy mini-map.

4 Kill Streak - SAM Turret - 1600 CP - Airdrop a placeable SAM turret that destroys aircraft.

5 Kill Streak - Care Package - Free - Airdrop a random killstreak, Special Weapon, or ammo crate.

5 Kill Streak - Napalm Strike - 2400 CP - Airstrike that covers an area in fire which burns for a set period of time.

6 Kill Streak - Sentry Gun - 3200 CP - Airdrop a placeable Sentry Gun.

6 Kill Streak - Mortar Team - 3200 CP - Targets three locations to bombard with Mortar Strikes.

7 Kill Streak - Attack Helicopter - Free - Call in a Cobra attack helicopter (Non-flyable and destructible)

7 Kill Streak - Valkyrie Rockets - 4000 CP - Launcher with two remote controlled rockets.

8 Kill Streak - Blackbird - 4500 CP - Call in an SR-71 Blackbird recon plane revealing enemies and their direction on the mini-map (not destructible).

8 Kill Streak - Rolling Thunder - 4500 CP - Call in a B-52 Carpet Bombing.

9 Kill Streak - Chopper Gunner - 5000 CP - Control of a door-mounted minigun from inside a Huey helicopter (destructible). Example here.

11 Kill Streak - Attack Dogs - 6000 CP - Call in a pack of vicious attack dogs.

11 Kill Streak - Gunship - 6000 CP - Pilot a Hind attack helicopter (destructible). The pilot has rockets and a machine gun. The same HUD as the helicopter in the mission "Payback" is used for this killstreak.


Gun Camouflage's, Reticle Design's, Reticle Color's

GUN CAMOUFLAGE
UNLOCKED AT LEVEL 22

-None
-Dusty
-Ice
-Red
-Olive
-Nevada
-Sahara
-ERDL
-Tiger
-Berlin
-Warsaw
-Siberia
-Yukon
-Woodland
-Flora
-CLASSIFIED

RETICLE DESIGN
UNLOCKED AT LEVEL 25

-Dot
-Semi-Circle
-Lines With Dot
-Circle
-Smiley Face
-Arrows Horizontal
-Arrows Vertical
-Arrows With Dot
-Bones
-Burst
-Circle Within A Circle
-Circle
-Circle Outline
-Circle Outline With DOt
-Circle With Crosshairs
-Circle With Outer Lines
-Circle with Inner Lines
-Circle With Arrows
-Circle With Triangles
-Outer Crosshairs
-Small Crosshairs
-Large Crosshairs
-Crosshairs
-Crosshairs With Dot
-Diamond
-Diamond Outline
-Heart
-Radiation
-Skull
-Square
-Square Outline
-Square With Crosshairs
-Star
-Three Dots
-Treyarch
-Triangle
-Outer triangles
-X
-X With Dot
-Ying Yang

RETICLE COLOR
UNLOCKED AT LEVEL 25

-Red
-Green
-Blue
-Purple
-Teal
-Yellow
-Orange



Maps

Array - Large snow covered landscape. Good medium to long range fighting.

Cracked - Streets of Vietnam. Large map, well balanced for Search & Destroy.

Crisis - Cuban base. Medium size, ideal for indoor and outdoor battles.

Firing Range - Small Military practice facility. Hectic Domination games

Grid - Small Russian power grid. Plenty of tactical spots for fighting.

Hanoi - NVA prison camp. Medium size, excellent for Headquarters matches.

Havana - Medium size Cuban city. Filled with tactical street fights.

Jungle - Large map set deep in the Vietnam jungle. Great vertical gameplay.

Launch - Medium size, close quarters map set on space launch facility. Perfect for any game mode.

Nuke Town - Small Nuclear testing grounds. Fast-paced action on a small map.

Radiation - Medium size abandoned power station. A well balanced map for any play style.

Summit - Research facility on a snowy mountain. Fight from all angles. Medium size.

Villa - Medium size urban estate. Good corridors for long range firefights.

WMD - An old Soviet base. Intense Capture the Flag matches. Medium size.


By. TTG NO PRESTIGE


Last edited by Freeboot_Menu ; edited 6 times in total

The following 2 users thanked Freeboot_Menu for this useful post:

WSFMigo (11-18-2010), I_Polish_Wood (11-17-2010)
#2. Posted:
oLeXaR
  • TTG Undisputed
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Status: Offline
Joined: Sep 06, 201014Year Member
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Reputation Power: 417
Nice job, hope this was done by you and not copied...
#3. Posted:
modmigit
  • TTG Addict
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Joined: Sep 04, 201014Year Member
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Status: Offline
Joined: Sep 04, 201014Year Member
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Nice post this shuld be stickied
#4. Posted:
Freeboot_Menu
  • Wise One
Status: Offline
Joined: Aug 25, 201014Year Member
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Status: Offline
Joined: Aug 25, 201014Year Member
Posts: 548
Reputation Power: 26
oLeXaR wrote Nice job, hope this was done by you and not copied...


This was all done by me. took me around 3 1/2 hours to do. Hope you like.
#5. Posted:
Freeboot_Menu
  • Wise One
Status: Offline
Joined: Aug 25, 201014Year Member
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Status: Offline
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Reputation Power: 26
Do you guys think this is helpful?
#6. Posted:
Linebacker54
  • TTG Addict
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Status: Offline
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Nice. had to come check it out. Should be a sticky. include Pics of each gun and that would be better. And also include the Red dot sight variables. THEN it would be awesome!
#7. Posted:
-Kalashnikov-
  • TTG Senior
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Joined: Apr 12, 201014Year Member
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Status: Offline
Joined: Apr 12, 201014Year Member
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I swear i've seen this before...
#8. Posted:
Freeboot_Menu
  • Wise One
Status: Offline
Joined: Aug 25, 201014Year Member
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Status: Offline
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ModernMoDzz wrote I swear i've seen this before...


Im so sure uve seen before thats why im still editing?
#9. Posted:
I_Polish_Wood
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wow great post. Thanks for the information really helped a lot.
Thanked it.
Should be sticked.
#10. Posted:
kyser
  • Powerhouse
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Joined: Jan 23, 201014Year Member
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Status: Offline
Joined: Jan 23, 201014Year Member
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nice copy and paste and also gtfo with the second account
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