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Kicking Players w/ Message Mw3 [C#]
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Kicking Players w/ Message Mw3 [C#]Posted:

Mildot
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Is this correct seems to not be working... it either comes up with + textBox4.Text + or nothing for the server disconnected message...
Jtag.Call(SV, -1, 1, "r \""+ textBox4.Text +"\"");


Commands:
r - Kick with Message.
Example: "r \" <Message> \" " but thats what i did and im not sure why it is not working. any help?
#2. Posted:
XboxInferno
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Looks like you used the code from a Mw2 tool.

You'll need some different code for Mw3.
#3. Posted:
Mildot
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how tho, offsets are right it just kicks me from the game and either doesnt say anything or it says textBox4.Text
#4. Posted:
XboxInferno
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Mildot wrote how tho, offsets are right it just kicks me from the game and either doesnt say anything or it says textBox4.Text


Hmm,

Maybe give this code a try:

Jtag.Call(SV, -1, 1, "r " + textBox4.Text);
#5. Posted:
IDA
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this should work, no idea why it shouldnt

err try this its the same but ah, well give it ago


Jtag.Call(SV, new object[] { -1, 0, "r \"" + textBox1.Text + "\"" });
#6. Posted:
Mildot
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IDA wrote this should work, no idea why it shouldnt

err try this its the same but ah, well give it ago


Jtag.Call(SV, new object[] { -1, 0, "r \"" + textBox1.Text + "\"" });


ok i will try that right now. and can i ask one more question?
edit: it worked thank you!!

why does this this God Mode only work in private match and not public?

Jtag.SetMemory(gEntity(clientIndex) + 0x19f, new byte[1]);


Last edited by Mildot ; edited 1 time in total
#7. Posted:
IDA
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Mildot wrote
IDA wrote this should work, no idea why it shouldnt

err try this its the same but ah, well give it ago


Jtag.Call(SV, new object[] { -1, 0, "r \"" + textBox1.Text + "\"" });


ok i will try that right now. and can i ask one more question?

why does this this God Mode only work in private match and not public?

Jtag.SetMemory(gEntity(clientIndex) + 0x19f, new byte[1]);


depends what you use as the "clientIndex", id your host (jtag user) then you would have "0" if your not host, i dont think gEntity works, might be wrong
#8. Posted:
Mildot
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ok, i force hosted and I was host of the game but i was client7 i believe.
but in private match i get client0
#9. Posted:
XboxInferno
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Mildot wrote ok, i force hosted and I was host of the game but i was client7 i believe.
but in private match i get client0


That's normal. Online you're always a random client since everyone can be host.
#10. Posted:
Mildot
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XboxInferno wrote
Mildot wrote ok, i force hosted and I was host of the game but i was client7 i believe.
but in private match i get client0


That's normal. Online you're always a random client since everyone can be host.


Yea but I am the host and I get number 7. I was flying around the map and just kicking people out of the game to test if it worked, but i could not give my self got mode.
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