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#21. Posted:
MRMURK4G3
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I also taught myself that is why it sticks with me, i just want to pass on the knowledge, nothing more, nothing less!
#22. Posted:
Bitwise
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Vicinity wrote
Bitwise wrote
MRMURK4G3 wrote Thanks everyone i know MW2 is extremely easy but there is still alot of people who dont know what they are doing and i think its good that they learn, this is the purpose of this.


I don't know why people think there should be tutorials for everything, I mean pointers to learning something is good. Let them do some of it themselves. But when you guys write tutorials you full-on spoon fed everything...With things like this, I don't like that personally. I think some people should do there own research into things if they really want to do it, and then if they have tried and need afew things explained/dumbed-down, then they request help.


I completely agree, i learned by myself, and when you learn it yourself, it sticks with you.


Learned at first by trial & error, no tutorials, no help. I could write code, but I didn't know what it was doing (theoretically & logically I did, but technically I didn't) So I began reading C++ documentation, and afew advanced read ups. The read ups where painful, so long...but I did it. Heres my advice, Once you learn a new skill, don't just move on to the next thing. Perfect that skill, write up asmany things as you can using it so you can get used to how it's used, and then move on to the next thing. That process is called building.Keep doing that and one day you will have mastered >= half the syntax.
#23. Posted:
marsupiallizard
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Really people, why make such a big deal out of a MW2 modding tutorial.

If anything it might get a person interested in learning more about coding. But to be honest, most people that look up how to mod COD won't be doing much more than that.

And Bitwise, why stir the pot over something like this?
Let your work speak for itself.

you = ( noteable == true )? hired : NEET;
//if you catch my drift
#24. Posted:
Bitwise
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marsupiallizard wrote Really people, why make such a big deal out of a MW2 modding tutorial.

If anything it might get a person interested in learning more about coding. But to be honest, most people that look up how to mod COD won't be doing much more than that.

And Bitwise, why stir the pot over something like this?
Let your work speak for itself.

you = ( noteable == true )? hired : NEET;
//if you catch my drift


I know this can be helpful to the right frame of mind, yes. But tell me, do you seriously think any kids on this website are going to do that? No. They just want to "make" a mod menu to show off to there friends and think they're a programming (Actually, definition of the term skid (script kiddie)). Also, no need to check if the value is true. With anything that returns a value, it will my default check if the state returned is true. Hence the usage of the ! logical operator, same as saying variable == 0. But no I was not "Stiring the pot", I was simply saying...there are enough tutorials out there. We need more people in this scene who can find things on there own, other than relying on another source. The number of people who can do this that are in the modding scene, is about 5-10%. That's disgracefulness.
#25. Posted:
marsupiallizard
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Bitwise wrote
marsupiallizard wrote Really people, why make such a big deal out of a MW2 modding tutorial.

If anything it might get a person interested in learning more about coding. But to be honest, most people that look up how to mod COD won't be doing much more than that.

And Bitwise, why stir the pot over something like this?
Let your work speak for itself.

you = ( noteable == true )? hired : NEET;
//if you catch my drift


I know this can be helpful to the right frame of mind, yes. But tell me, do you seriously think any kids on this website are going to do that? No. They just want to "make" a mod menu to show off to there friends and think they're a programming (Actually, definition of the term skid (script kiddie)). Also, no need to check if the value is true. With anything that returns a value, it will my default check if the state returned is true. Hence the usage of the ! logical operator, same as saying variable == 0. But no I was not "Stiring the pot", I was simply saying...there are enough tutorials out there. We need more people in this scene who can find things on there own, other than relying on another source. The number of people who can do this that are in the modding scene, is about 5-10%. That's disgracefulness.

Point proven, you are an excellent programmer.
I just don't get why you would go to a gaming forum and expect a majority of them to be proficient at programming.
Your skills seem to be past some meaningless game modding, so why don't you continue "building", as you put it, instead of just pointing out the obvious? ((most) cod kids can't code)
#26. Posted:
Bitwise
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marsupiallizard wrote
Bitwise wrote
marsupiallizard wrote Really people, why make such a big deal out of a MW2 modding tutorial.

If anything it might get a person interested in learning more about coding. But to be honest, most people that look up how to mod COD won't be doing much more than that.

And Bitwise, why stir the pot over something like this?
Let your work speak for itself.

you = ( noteable == true )? hired : NEET;
//if you catch my drift


I know this can be helpful to the right frame of mind, yes. But tell me, do you seriously think any kids on this website are going to do that? No. They just want to "make" a mod menu to show off to there friends and think they're a programming (Actually, definition of the term skid (script kiddie)). Also, no need to check if the value is true. With anything that returns a value, it will my default check if the state returned is true. Hence the usage of the ! logical operator, same as saying variable == 0. But no I was not "Stiring the pot", I was simply saying...there are enough tutorials out there. We need more people in this scene who can find things on there own, other than relying on another source. The number of people who can do this that are in the modding scene, is about 5-10%. That's disgracefulness.

Point proven, you are an excellent programmer.
I just don't get why you would go to a gaming forum and expect a majority of them to be proficient at programming.
Your skills seem to be past some meaningless game modding, so why don't you continue "building", as you put it, instead of just pointing out the obvious? ((most) cod kids can't code)


Because learning how call of duty works is interesting and fun, and I believe TTG used to be at one point a modding website, MW2 TU6 was hot at the time. But with the coming of TU7 alot of known modding forums turned into gaming forums to keep there website's running.

I first joined TTG in like, late 2010. Maybe early 2011 I seriously can't remember ; I was on TTG before I was on 7s, joining 7s got me where I am today. I met se7ensins jtag, who added me on skype because he know someone else I knew who ratted me (who became my friend, lol) and I showed him my mod menu at the time, I literally just started getting into coding. He then offered me a place in Team-Geckos, and from that point on I learned aton of shit. I have to thank se7ensins for that. Well, I'm going to cut my life story short
#27. Posted:
marsupiallizard
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Bitwise wrote Because learning how call of duty works is interesting and fun, and I believe TTG used to be at one point a modding website, MW2 TU6 was hot at the time. But with the coming of TU7 alot of known modding forums turned into gaming forums to keep there website's running.

I first joined TTG in like, late 2010. Maybe early 2011 I seriously can't remember ; I was on TTG before I was on 7s, joining 7s got me where I am today. I met se7ensins jtag, who added me on skype because he know someone else I knew who ratted me (who became my friend, lol) and I showed him my mod menu at the time, I literally just started getting into coding. He then offered me a place in Team-Geckos, and from that point on I learned aton of ****. I have to thank se7ensins for that. Well, I'm going to cut my life story short


I know what you mean, there used to be a lot of new and original content coming out left and right. But most of those people have moved on to other things, and for a good reason. MW2 is almost 5 years old now, and the fact that many mods can be transferred from one game to the next with very few changes shows just how much the code is reused. If the developers don't even care enough to make new content, why should anyone except the little skids.

I think it would be best to let MRMURK4G3 have his topic back.
You can PM me if you would like to keep arguing.

Now go learn malbolge.
#28. Posted:
Bitwise
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marsupiallizard wrote
Bitwise wrote Because learning how call of duty works is interesting and fun, and I believe TTG used to be at one point a modding website, MW2 TU6 was hot at the time. But with the coming of TU7 alot of known modding forums turned into gaming forums to keep there website's running.

I first joined TTG in like, late 2010. Maybe early 2011 I seriously can't remember ; I was on TTG before I was on 7s, joining 7s got me where I am today. I met se7ensins jtag, who added me on skype because he know someone else I knew who ratted me (who became my friend, lol) and I showed him my mod menu at the time, I literally just started getting into coding. He then offered me a place in Team-Geckos, and from that point on I learned aton of ****. I have to thank se7ensins for that. Well, I'm going to cut my life story short


I know what you mean, there used to be a lot of new and original content coming out left and right. But most of those people have moved on to other things, and for a good reason. MW2 is almost 5 years old now, and the fact that many mods can be transferred from one game to the next with very few changes shows just how much the code is reused. If the developers don't even care enough to make new content, why should anyone except the little skids.

I think it would be best to let MRMURK4G3 have his topic back.
You can PM me if you would like to keep arguing.

Now go learn malbolge.


Arguing? I thought we was just ranting about stuff lol. But alright, you can now have your topic back.

EDIT: I literally just googled that language, and it looks like a rip off from BrainF**K & MetaPC
#29. Posted:
8th
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This may be helpful if I still modded But hopefully it helps others out
#30. Posted:
marsupiallizard
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Bitwise wrote Arguing? I thought we was just ranting about stuff lol. But alright, you can now have your topic back.

EDIT: I literally just googled that language, and it looks like a rip off from BrainF**K & MetaPC

I meant to put arguing in quotations like "arguing". They were there in my brain. It's late and I had a final today, I don't know how I'm still awake right now so I'm going to go.
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