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How would I go about developing this 2D MMO?
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How would I go about developing this 2D MMO?Posted:

rexorlp
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I have had some developing experience using GameSalad (newby I know) I am really interesting in learning how to code my own 2D MMO, the reason for it being 2D is because well it seems easier than a 3D and I prefer the style.

I was wondering what coding language I would need to know to code a game like this?
Now it is an isometric 2D game that works with sprite objects.

Here are a few images of a game that is similar to what I would like to create, a template in a way.

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I was wondering if this could be coded in Java if that would be easy but I read that Java is a kind of dead language? I wouldn't know. I do know that this game is fully coded in C++ using the STL library and bcb-tools directX libraries for the graphic render and sound effects only. The server side is fully coded in C++ using the STL library and a mysql as back-end. Endless Online was programmed entirely with Borland C++ builder 2006 professional.

This is coming from their website.
(Note) This game is now dead and no one plays it anymore, a private server has been made by a fan and has basically taken over the games populations 30 players down from 500+
#2. Posted:
Odin
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First off Java isn't a dead language it is actually very popular. Second the answer to your question: you won't.

Sorry to be blunt but games like this were developed by teams or individuals for months, maybe even years on end. It takes a lot of knowledge and time to make that game even singleplayer let alone multiplayer, and are you going to buy the servers and host everything yourself? It gets very, very expensive.

I suggest taking various courses and getting a grasp on any language that can handle this sort of thing, java, C++, javascript/php, and there are several more. Once you're able to create a game from the ground up without a guide or a tutorial you'll be ready for the big time deals.

tl;dr

Takes a lot of work and a semi-vast knowledge of programming and networking to get an mmo running. Go to school and learn some languages.
#3. Posted:
kpempire
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You could easily create a game like this in the Unity engine. This would allow for a one-man team to make complex games.

Youtube: DrunkenLizardGames

Is that his own game or BF4? All created in the Unity Engine.
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