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(EASY) HOW TO USE NOCLIP/GOD MODE AFTER PATCH(EASY)
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(EASY) HOW TO USE NOCLIP/GOD MODE AFTER PATCH(EASY)Posted:
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Joined: Feb 18, 201014Year Member
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All you have to do is Bind DPAD Right and Down to godmode and noclip.
If you have a GPD Editor, please post a download below, i am to lazy to do it(:
If you have a GPD Editor, please post a download below, i am to lazy to do it(:
#2. Posted:
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can u make/post the dvars?
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#3. Posted:
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Amazinq-i wrote can u make/post the dvars?Blehh, let me find what im looking for, then i will. Im looking for a DVAR that lets me skip rounds, im number 1 in world for kino der toten, but friend had the GPD.
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#4. Posted:
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Control Codes:
DPAD_UP
DPAD_LEFT
DPAD_RIGHT
DPAD_DOWN
button_start
button_back
Use: bind (Control)(Add a mod);
Ex. bind button_back give ammo;
All Host mods: (IGNORE ")
"god" GodMode
"ufo" Ufo Mode
"notarget' NoTarget Mode
"noclip" NoClip Mode
"give all" Give All Weapons On The Map
"dropweapon" Drops Current Weapon In Hand
"take all" Takes All Your Weapons Away
"give ammo" Gives Everyone Ammo
"demigod" x2 Health
"clientkick 1" Kills Player 1
"clientkick 2" Kills Player 2
"clientkick 3" Kills Player 3
"kill" Kills You Restarts the Game
"timescale .1-10" Slow Motion or Fast Motion
"collectible_add collectible_paintball" Bullets are Paintballs
"collectible_remove collectible_paintball" Paintalls are Bullets
"collectible_add collectible_morphine" Shoot Revive On
"collectible_remove collectible_morphine" Shoot Revive Off
"arcademode_score_revive 1000000" Alot of Points For Revive (Campaign Scoring)
"arcademode_score_assist 1000000" Alot of Points For Assist
"toggle r_colorMap 1 2 3 0" Toggles visions
Toggleable DVARS: (IGNORE all () and ")
( "player_meleeHeight", "1000" ); Long Knife
( "player_meleeRange", "1000" ); Long Knife
( "player_meleeWidth", "1000" ); Long Knife
( "player_sprintUnlimited", "1" ); Unlimited Sprint
( "jump_height", "999" ); Jump High
( "bg_fallDamageMinHeight", "998" ); No Fall Damage
( "bg_fallDamageMaxHeight", "999" ); No Fall Damage
( "player_sustainAmmo", "1" ); Unlimited Ammo
( "Revive_Trigger_Radius", "99999" ); Far Away Revive
( "g_speed", "1-999" ); Walk Speed
( "g_gravity", "300" ); Lower Gravity
( "Zombie_dog_animset", "human" ); Dogs Dont Move
( "perk_weapRateMultiplier", "0.001" ); Triple Tap
( "perk_armorvest", "0" ); Increased Jugg
( "perk_weapReloadMultiplier", "0.001" ); Super Sleight Of Hand
( "perk_altMeleeDamage", "10000" ); Bowie Knife Damage Increased
( "compass", "1" ); Compass On Screen
( "g_compassShowEnemies", "1" ); Shows Zombies On Compass
( "g_knockback", "9999" ); Far Knockback
( "ai_accuracyDistScale", "10000" ); Zombies Arent Accurate
( "ai_meleeRange", "0" ); .Dogs Do No Damage
( "ai_disableSpawn", "1" ); Dissables Zombies Spawning
( "ai_noPathToEnemyGiveupTime", "6000" ); Zombies Give Up Easily
( "ai_accuracyDistScale", "100000" ); Zombie Skill Is Very Poor
( "cg_thirdperson", "1" ); Third Person Mode
( "player_sprintSpeedScale", "1-10" ); How Fast You Sprint
( "player_breath_hold_time", "999" ); Long Hold Breath With Snipers
Zombies Float Up When Dead (IGNORE ")
( "phys_gravity", "99" );
Cred to Evan11662
Forums/viewtopic/t=642839.html
DPAD_UP
DPAD_LEFT
DPAD_RIGHT
DPAD_DOWN
button_start
button_back
Use: bind (Control)(Add a mod);
Ex. bind button_back give ammo;
All Host mods: (IGNORE ")
"god" GodMode
"ufo" Ufo Mode
"notarget' NoTarget Mode
"noclip" NoClip Mode
"give all" Give All Weapons On The Map
"dropweapon" Drops Current Weapon In Hand
"take all" Takes All Your Weapons Away
"give ammo" Gives Everyone Ammo
"demigod" x2 Health
"clientkick 1" Kills Player 1
"clientkick 2" Kills Player 2
"clientkick 3" Kills Player 3
"kill" Kills You Restarts the Game
"timescale .1-10" Slow Motion or Fast Motion
"collectible_add collectible_paintball" Bullets are Paintballs
"collectible_remove collectible_paintball" Paintalls are Bullets
"collectible_add collectible_morphine" Shoot Revive On
"collectible_remove collectible_morphine" Shoot Revive Off
"arcademode_score_revive 1000000" Alot of Points For Revive (Campaign Scoring)
"arcademode_score_assist 1000000" Alot of Points For Assist
"toggle r_colorMap 1 2 3 0" Toggles visions
Toggleable DVARS: (IGNORE all () and ")
( "player_meleeHeight", "1000" ); Long Knife
( "player_meleeRange", "1000" ); Long Knife
( "player_meleeWidth", "1000" ); Long Knife
( "player_sprintUnlimited", "1" ); Unlimited Sprint
( "jump_height", "999" ); Jump High
( "bg_fallDamageMinHeight", "998" ); No Fall Damage
( "bg_fallDamageMaxHeight", "999" ); No Fall Damage
( "player_sustainAmmo", "1" ); Unlimited Ammo
( "Revive_Trigger_Radius", "99999" ); Far Away Revive
( "g_speed", "1-999" ); Walk Speed
( "g_gravity", "300" ); Lower Gravity
( "Zombie_dog_animset", "human" ); Dogs Dont Move
( "perk_weapRateMultiplier", "0.001" ); Triple Tap
( "perk_armorvest", "0" ); Increased Jugg
( "perk_weapReloadMultiplier", "0.001" ); Super Sleight Of Hand
( "perk_altMeleeDamage", "10000" ); Bowie Knife Damage Increased
( "compass", "1" ); Compass On Screen
( "g_compassShowEnemies", "1" ); Shows Zombies On Compass
( "g_knockback", "9999" ); Far Knockback
( "ai_accuracyDistScale", "10000" ); Zombies Arent Accurate
( "ai_meleeRange", "0" ); .Dogs Do No Damage
( "ai_disableSpawn", "1" ); Dissables Zombies Spawning
( "ai_noPathToEnemyGiveupTime", "6000" ); Zombies Give Up Easily
( "ai_accuracyDistScale", "100000" ); Zombie Skill Is Very Poor
( "cg_thirdperson", "1" ); Third Person Mode
( "player_sprintSpeedScale", "1-10" ); How Fast You Sprint
( "player_breath_hold_time", "999" ); Long Hold Breath With Snipers
Zombies Float Up When Dead (IGNORE ")
( "phys_gravity", "99" );
Cred to Evan11662
Forums/viewtopic/t=642839.html
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#5. Posted:
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ok lets not get this stuff patched lol
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#6. Posted:
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Someone should make a .GPD with this.
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#7. Posted:
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dose anyone know if this works ??
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#8. Posted:
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