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Interesting find...
Posted:
Interesting find...Posted:
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Joined: Jul 03, 201014Year Member
Posts: 2,120
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I was reading through the Black Ops GSC's (default, not custom made) and I found this:
In there, there a a few gametypes:
Deathmatch
Domination
Team Deathmatch
Sabotage
Search and Destroy Classic
Demolition
Capture the Flag
But there are a few others:
King of the Hill
War
Cash Pot
I was also wondering what the Search and Destroy "classic" meant.
Any idea's? If someone's already posted this or asked this, sorry; I didn't see anything, though.
// Game mode specific settings in here
// SHARED GAMETYPE DEFAULTS
// DEATHMATCH
set scr_dm_scorelimit 1500
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_globalbattlechatterprobability 100
set scr_dm_score_kill 50
set scr_dm_score_assist 0
set scr_dm_score_death 0
set scr_dm_score_suicide 0
set scr_dm_bonus_leader 0
set scr_dm_score_headshot 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_globalbattlechatterprobability 0
set scr_dom_flagcapturetime 10
// TEAM DEATHMATCH
set scr_tdm_scorelimit 7500
set scr_tdm_timelimit 10
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 0
set scr_tdm_globalbattlechatterprobability 0
set scr_tdm_score_kill 100
set scr_tdm_score_assist 50
set scr_tdm_score_death 0
set scr_tdm_score_suicide 0
set scr_tdm_bonus_leader 0
set scr_tdm_score_headshot 0
// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 10
set scr_sab_roundlimit 1
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_globalbattlechatterprobability 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_globalbattlechatterprobability 0
// DEMOLITION
set scr_dem_scorelimit 2
set scr_dem_timelimit 2.5
set scr_dem_roundlimit 0
set scr_dem_roundswitch 1 // rounds between switching teams
set scr_dem_numlives 0 // elimination
set scr_dem_bombtimer 45
set scr_dem_planttime 5
set scr_dem_defusetime 5
set scr_dem_extratime 3
set scr_dem_globalbattlechatterprobability 0
// CAPTURE THE FLAG
set scr_ctf_scorelimit 3
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 3
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 30
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
set scr_ctf_globalbattlechatterprobability 0
// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 45
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
set scr_koth_globalbattlechatterprobability 0
// WAR
set scr_twar_timelimit 10
set twar_finalFightTimeLimit 5
set twar_captureTime 40
set twar_neutralFlagLockTime 0
set twar_captureAccelBonus 35
set twar_captureAccelLimit 50
set twar_momentumEnabled 1
set twar_momentumMax 70
set twar_momentumMaxMultiplier 3
set twar_momentumMultiplierBonus 25
set twar_momentumMultiplierBonusLimit 75
set twar_momentumBlitzkriegTime 30
set twar_momentumFlagCap 25
set twar_momentumKillPlayer 5
set twar_momentumRadar 10
set twar_momentumArtillery 10
set twar_momentumDogs 10
set twar_momentumKamikaze 10
set scr_twar_globalbattlechatterprobability 0
// Cash pot
set scr_cp_pointsperkill 10
set scr_game_bulletdamage 1.0
set scr_wager_defaultScore 0
set barebones_class_mode 0
//custom game mode settings
set custom_perks_allow_pro 0
set ui_useCustomClassInfo 0
set custom_killstreak_1 0
set custom_killstreak_2 0
set custom_killstreak_3 0
set custom_killstreak_1_kills 0
set custom_killstreak_2_kills 0
set custom_killstreak_3_kills 0
set ui_gv_reloadSpeedModifier 0
resetCustomGametype
// SHARED GAMETYPE DEFAULTS
// DEATHMATCH
set scr_dm_scorelimit 1500
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
set scr_dm_globalbattlechatterprobability 100
set scr_dm_score_kill 50
set scr_dm_score_assist 0
set scr_dm_score_death 0
set scr_dm_score_suicide 0
set scr_dm_bonus_leader 0
set scr_dm_score_headshot 0
// DOMINATION
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
set scr_dom_globalbattlechatterprobability 0
set scr_dom_flagcapturetime 10
// TEAM DEATHMATCH
set scr_tdm_scorelimit 7500
set scr_tdm_timelimit 10
set scr_tdm_roundlimit 1
set scr_tdm_numlives 0
set scr_tdm_playerrespawndelay 0
set scr_tdm_waverespawndelay 0
set scr_tdm_globalbattlechatterprobability 0
set scr_tdm_score_kill 100
set scr_tdm_score_assist 50
set scr_tdm_score_death 0
set scr_tdm_score_suicide 0
set scr_tdm_bonus_leader 0
set scr_tdm_score_headshot 0
// SABOTAGE
set scr_sab_scorelimit 1
set scr_sab_timelimit 10
set scr_sab_roundlimit 1
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
set scr_sab_globalbattlechatterprobability 0
// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit 4
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
set scr_sd_globalbattlechatterprobability 0
// DEMOLITION
set scr_dem_scorelimit 2
set scr_dem_timelimit 2.5
set scr_dem_roundlimit 0
set scr_dem_roundswitch 1 // rounds between switching teams
set scr_dem_numlives 0 // elimination
set scr_dem_bombtimer 45
set scr_dem_planttime 5
set scr_dem_defusetime 5
set scr_dem_extratime 3
set scr_dem_globalbattlechatterprobability 0
// CAPTURE THE FLAG
set scr_ctf_scorelimit 3
set scr_ctf_timelimit 5
set scr_ctf_roundlimit 3
set scr_ctf_roundswitch 1
set scr_ctf_numlives 0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15
set scr_ctf_touchreturn 1
set scr_ctf_idleflagreturntime 30
set scr_ctf_flagrespawntime 0
set scr_ctf_enemycarriervisible 0
set scr_ctf_globalbattlechatterprobability 0
// KING OF THE HILL
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 45
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
set scr_koth_globalbattlechatterprobability 0
// WAR
set scr_twar_timelimit 10
set twar_finalFightTimeLimit 5
set twar_captureTime 40
set twar_neutralFlagLockTime 0
set twar_captureAccelBonus 35
set twar_captureAccelLimit 50
set twar_momentumEnabled 1
set twar_momentumMax 70
set twar_momentumMaxMultiplier 3
set twar_momentumMultiplierBonus 25
set twar_momentumMultiplierBonusLimit 75
set twar_momentumBlitzkriegTime 30
set twar_momentumFlagCap 25
set twar_momentumKillPlayer 5
set twar_momentumRadar 10
set twar_momentumArtillery 10
set twar_momentumDogs 10
set twar_momentumKamikaze 10
set scr_twar_globalbattlechatterprobability 0
// Cash pot
set scr_cp_pointsperkill 10
set scr_game_bulletdamage 1.0
set scr_wager_defaultScore 0
set barebones_class_mode 0
//custom game mode settings
set custom_perks_allow_pro 0
set ui_useCustomClassInfo 0
set custom_killstreak_1 0
set custom_killstreak_2 0
set custom_killstreak_3 0
set custom_killstreak_1_kills 0
set custom_killstreak_2_kills 0
set custom_killstreak_3_kills 0
set ui_gv_reloadSpeedModifier 0
resetCustomGametype
In there, there a a few gametypes:
Deathmatch
Domination
Team Deathmatch
Sabotage
Search and Destroy Classic
Demolition
Capture the Flag
But there are a few others:
King of the Hill
War
Cash Pot
I was also wondering what the Search and Destroy "classic" meant.
Any idea's? If someone's already posted this or asked this, sorry; I didn't see anything, though.
#2. Posted:
Status: Offline
Joined: Oct 24, 201014Year Member
Posts: 416
Reputation Power: 23
Status: Offline
Joined: Oct 24, 201014Year Member
Posts: 416
Reputation Power: 23
maybe gamemodes they developed but not put out yet? or just secret gamemodes for developers? lol idk
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#3. Posted:
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Joined: Dec 21, 200914Year Member
Posts: 2,738
Reputation Power: 159
Status: Offline
Joined: Dec 21, 200914Year Member
Posts: 2,738
Reputation Power: 159
These will probably be accessed sooner or later, their like Global Thermonuclear war on MW2
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#4. Posted:
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Joined: Nov 23, 200915Year Member
Posts: 46
Reputation Power: 4
I hope we will find a way to play these like Global thermonuclear War on MW2 Which they never even released...
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#5. Posted:
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Joined: Apr 15, 201014Year Member
Posts: 276
Reputation Power: 10
Status: Offline
Joined: Apr 15, 201014Year Member
Posts: 276
Reputation Power: 10
maybe we can activate like in MW2 or its a Dlc- im gonna test some dvars and experiment- thx 4 this
im gonna look through for a dvar in the playlists and see for a set(GAMEMODEHERE) 1
im gonna look through for a dvar in the playlists and see for a set(GAMEMODEHERE) 1
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#6. Posted:
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Joined: Jul 30, 201014Year Member
Posts: 8,002
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Status: Offline
Joined: Jul 30, 201014Year Member
Posts: 8,002
Reputation Power: 356
maybe there like globalthermo war on mw2 ermm
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#7. Posted:
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Joined: Nov 24, 201014Year Member
Posts: 92
Reputation Power: 3
Status: Offline
Joined: Nov 24, 201014Year Member
Posts: 92
Reputation Power: 3
someone should start workin on this. the gametypes might b fun
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#8. Posted:
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Joined: Dec 02, 201013Year Member
Posts: 349
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Status: Offline
Joined: Dec 02, 201013Year Member
Posts: 349
Reputation Power: 15
i like this
set scr_dm_score_kill 50
set scr_dm_score_kill 50
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#9. Posted:
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Joined: Feb 21, 201014Year Member
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I hope this turns out to be like GTNW!!!!
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#10. Posted:
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Joined: Jul 03, 201014Year Member
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Armalite wrote I hope this turns out to be like GTNW!!!!
Me too; I wonder if you could bind a button to these...
Maybe "set gamemode 1"? NOt sure, probably not.
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